Searched refs:updateStateMachine (Results 1 - 4 of 4) sorted by relevance

/external/webkit/Source/WebCore/page/animation/
H A DAnimationBase.h98 void updateStateMachine(AnimStateInput, double param);
103 updateStateMachine(AnimationBase::AnimationStateInputStartTimeSet, startTime);
180 updateStateMachine(AnimationBase::AnimationStateInputStyleAvailable, -1);
H A DImplicitAnimation.cpp210 updateStateMachine(AnimationStateInputRestartAnimation, -1);
222 updateStateMachine(m_overridden ? AnimationStateInputPauseOverride : AnimationStateInputResumeOverride, -1);
H A DKeyframeAnimation.cpp154 updateStateMachine(AnimationStateInputStartAnimation, -1);
174 updateStateMachine(AnimationStateInputEndAnimation, -1);
H A DAnimationBase.cpp931 void AnimationBase::updateStateMachine(AnimStateInput input, double param) function in class:WebCore::AnimationBase
960 updateStateMachine(AnimationStateInputStartAnimation, -1);
977 updateStateMachine(AnimationStateInputStartTimeSet, beginAnimationUpdateTime());
1033 updateStateMachine(AnimationStateInputStartTimeSet, beginAnimationUpdateTime());
1134 updateStateMachine(AnimationStateInputStartAnimation, 0);
1166 updateStateMachine(AnimationStateInputStartTimeSet, beginAnimationUpdateTime());
1221 updateStateMachine(AnimationStateInputStartTimerFired, 0);
1238 updateStateMachine(AnimationStateInputEndTimerFired, m_totalDuration);
1254 updateStateMachine(AnimationStateInputLoopTimerFired, previous);
1272 updateStateMachine(paus
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