Searched refs:float3 (Results 1 - 25 of 27) sorted by relevance

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/frameworks/base/tests/RenderScriptTests/ImageProcessing/src/com/android/rs/image/
H A Dgreyscale.fs21 const static float3 gMonoMult = {0.299f, 0.587f, 0.114f};
26 float3 mono = dot(f4.rgb, gMonoMult);
H A Dlevels.rsh26 float3 pixel = convert_float4(in).rgb;
/frameworks/base/tests/RenderScriptTests/ImageProcessing2/src/com/android/rs/image/
H A Dgreyscale.rs21 const static float3 gMonoMult = {0.299f, 0.587f, 0.114f};
26 float3 mono = dot(f4.rgb, gMonoMult);
H A Dlevels.rsh25 float3 pixel = convert_float4(in[0]).rgb;
/frameworks/base/tests/RenderScriptTests/tests/src/com/android/rs/test/
H A Dcopy_test.rs33 float3 __attribute((kernel)) copyFloat3(float3 i) {
/frameworks/rs/scriptc/
H A Drs_cl.rsh97 _RS_RUNTIME float3 __attribute__((overloadable)) fnc(float3 v); \
102 _RS_RUNTIME float __attribute__((overloadable)) fnc(float3 v); \
107 _RS_RUNTIME int3 __attribute__((overloadable)) fnc(float3 v); \
112 _RS_RUNTIME float3 __attribute__((overloadable)) fnc(float3 v1, float3 v2); \
117 _RS_RUNTIME float __attribute__((overloadable)) fnc(float3 v1, float3 v2); \
122 _RS_RUNTIME float3 __attribute_
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H A Drs_matrix.rsh283 rsMatrixMultiply(rs_matrix4x4 *m, float3 in);
294 _RS_RUNTIME float3 __attribute__((overloadable))
295 rsMatrixMultiply(rs_matrix3x3 *m, float3 in);
300 _RS_RUNTIME float3 __attribute__((overloadable))
320 rsMatrixMultiply(const rs_matrix4x4 *m, float3 in);
331 _RS_RUNTIME float3 __attribute__((overloadable))
332 rsMatrixMultiply(const rs_matrix3x3 *m, float3 in);
337 _RS_RUNTIME float3 __attribute__((overloadable))
H A Drs_graphics.rsh409 rsgMeshComputeBoundingBox(rs_mesh mesh, float3 *bBoxMin, float3 *bBoxMax) {
H A Drs_debug.rsh59 rsDebug(const char *, float3);
H A Drs_allocation.rsh198 GET_ELEMENT_AT(float3)
H A Drs_math.rsh227 _RS_RUNTIME uchar4 __attribute__((overloadable)) rsPackColorTo8888(float3 color);
H A Drs_types.rsh200 typedef float float3 __attribute__((ext_vector_type(3)));
/frameworks/support/renderscript/v8/rs_support/scriptc/
H A Drs_cl.rsh97 _RS_RUNTIME float3 __attribute__((overloadable)) fnc(float3 v); \
102 _RS_RUNTIME float __attribute__((overloadable)) fnc(float3 v); \
107 _RS_RUNTIME int3 __attribute__((overloadable)) fnc(float3 v); \
112 _RS_RUNTIME float3 __attribute__((overloadable)) fnc(float3 v1, float3 v2); \
117 _RS_RUNTIME float __attribute__((overloadable)) fnc(float3 v1, float3 v2); \
122 _RS_RUNTIME float3 __attribute_
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H A Drs_matrix.rsh283 rsMatrixMultiply(rs_matrix4x4 *m, float3 in);
294 _RS_RUNTIME float3 __attribute__((overloadable))
295 rsMatrixMultiply(rs_matrix3x3 *m, float3 in);
300 _RS_RUNTIME float3 __attribute__((overloadable))
320 rsMatrixMultiply(const rs_matrix4x4 *m, float3 in);
331 _RS_RUNTIME float3 __attribute__((overloadable))
332 rsMatrixMultiply(const rs_matrix3x3 *m, float3 in);
337 _RS_RUNTIME float3 __attribute__((overloadable))
H A Drs_graphics.rsh409 rsgMeshComputeBoundingBox(rs_mesh mesh, float3 *bBoxMin, float3 *bBoxMax) {
H A Drs_debug.rsh59 rsDebug(const char *, float3);
H A Drs_allocation.rsh198 GET_ELEMENT_AT(float3)
H A Drs_math.rsh227 _RS_RUNTIME uchar4 __attribute__((overloadable)) rsPackColorTo8888(float3 color);
H A Drs_types.rsh200 typedef float float3 __attribute__((ext_vector_type(3)));
/frameworks/compile/libbcc/lib/Renderscript/runtime/
H A Drs_cl.c4 extern float3 __attribute__((overloadable)) convert_float3(int3 c);
16 extern float3 __attribute__((overloadable)) fnc(float3 v) { \
17 float3 r; \
39 extern int3 __attribute__((overloadable)) fnc(float3 v) { \
62 extern float3 __attribute__((overloadable)) fnc(float3 v1, float3 v2) { \
63 float3 r; \
85 extern float3 __attribute_
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H A Drs_sample.c86 static float3 getFrom565(uint16_t color) {
87 float3 result;
121 SAMPLE_1D_FUNC(3, uchar3, float3, convert_float3)
123 SAMPLE_1D_FUNC(565, uint16_t, float3, getFrom565)
127 SAMPLE_2D_FUNC(3, uchar3, float3, convert_float3)
129 SAMPLE_2D_FUNC(565, uint16_t, float3, getFrom565)
/frameworks/compile/libbcc/lib/Renderscript/runtime/arch/
H A Dgeneric.c41 extern float3 __attribute__((overloadable)) clamp(float3 amount, float3 low, float3 high) {
42 float3 r;
65 extern float3 __attribute__((overloadable)) clamp(float3 amount, float low, float high) {
66 float3 r;
98 extern float3 __attribute__((overloadable)) fmax(float3 v
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/frameworks/ex/carousel/java/com/android/ex/carousel/
H A Dcarousel.rs44 float3 position;
45 float3 direction;
49 float3 point;
50 float3 normal;
55 float3 center; // center of a y-axis-aligned infinite cylinder
60 float3 from;
61 float3 at;
62 float3 up;
154 static const float3 SELECTED_SCALE_FACTOR = { 0.1f, 0.1f, 0.1f }; // increase by this %
263 static const float3 cardVertice
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/frameworks/rs/driver/
H A DrsdIntrinsicInlines.h24 typedef float float3 __attribute__((ext_vector_type(3))); typedef
/frameworks/support/renderscript/v8/rs_support/driver/
H A DrsdIntrinsicInlines.h24 typedef float float3 __attribute__((ext_vector_type(3))); typedef

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