/frameworks/wilhelm/include/OMXAL/ |
H A D | OpenMAXAL.h | 3117 XAuint16 layer; member in struct:XATimedTextStreamInformation_
|
/frameworks/wilhelm/tests/sandbox/ |
H A D | xaplay.c | 717 printf(" layer = %u\n", timedTextStreamInformation.layer);
|
/frameworks/native/include/gui/ |
H A D | Surface.h | 64 status_t setLayer(int32_t layer);
|
H A D | SurfaceComposerClient.h | 115 status_t setLayer(SurfaceID id, int32_t layer); 129 /* setDisplayProjection() defines the projection of layer stacks
|
/frameworks/native/libs/gui/ |
H A D | Surface.cpp | 101 status_t SurfaceControl::setLayer(int32_t layer) { argument 105 return client->setLayer(mToken, layer);
|
/frameworks/native/opengl/tests/hwc/ |
H A D | hwcColorEquiv.cpp | 356 hwc_layer_1_t *layer = &list->hwLayers[0]; local 357 layer->handle = refFrame->handle; 358 layer->blending = HWC_BLENDING_NONE; 359 layer->sourceCrop.left = 0; 360 layer->sourceCrop.top = 0; 361 layer->sourceCrop.right = width; 362 layer->sourceCrop.bottom = refHeight; 363 layer->displayFrame.left = 0; 364 layer->displayFrame.top = 0; 365 layer [all...] |
H A D | hwcCommit.cpp | 1409 hwc_layer_1_t *layer = &hwcList->hwLayers[0]; local 1411 it != rectList.end(); ++it, ++layer) { 1421 layer->handle = texture->handle; 1422 layer->blending = it->blend; 1423 layer->transform = it->transform; 1424 layer->sourceCrop = it->sourceCrop; 1425 layer->displayFrame = it->displayFrame; 1427 layer->visibleRegionScreen.numRects = 1; 1428 layer->visibleRegionScreen.rects = &layer [all...] |
H A D | hwcRects.cpp | 317 hwc_layer_1_t *layer = &list->hwLayers[0]; local 319 it != rectangle.end(); ++it, ++layer) { 320 layer->handle = it->texture->handle; 321 layer->blending = it->blend; 322 layer->transform = it->transform; 323 layer->sourceCrop = it->sourceCrop; 324 layer->displayFrame = it->displayFrame; 326 layer->visibleRegionScreen.numRects = 1; 327 layer->visibleRegionScreen.rects = &layer [all...] |
H A D | hwcStress.cpp | 46 * be made with each of the layer handles changed to a different 423 // Any transform tends to create a layer that the hardware 431 hwc_layer_1_t *layer = &list->hwLayers[n1]; local 432 layer->handle = gBuf->handle; 434 layer->blending = blendingOps[testRandMod(NUMA(blendingOps))]; 435 layer->flags = (testRandFract() > rareRatio) ? 0 438 layer->transform = (noTransform || testRandFract() > rareRatio) ? 0 441 layer->sourceCrop.left = testRandMod(gBuf->getWidth()); 442 layer->sourceCrop.top = testRandMod(gBuf->getHeight()); 443 layer 502 hwc_layer_1_t *layer = &list->hwLayers[n1]; local [all...] |
H A D | hwcTestLib.cpp | 399 * Dynamically creates layer list with numLayers worth 425 // Display the settings of the layer list pointed to by list 432 for (unsigned int layer = 0; layer < list->numHwLayers; layer++) { 433 testPrintI(" layer %u compositionType: %#x%s%s", layer, 434 list->hwLayers[layer].compositionType, 435 (list->hwLayers[layer].compositionType == HWC_FRAMEBUFFER) 437 (list->hwLayers[layer] [all...] |
/frameworks/native/services/surfaceflinger/ |
H A D | Client.cpp | 46 sp<LayerBaseClient> layer(mLayers.valueAt(i).promote()); 47 if (layer != 0) { 48 mFlinger->removeLayer(layer); 57 size_t Client::attachLayer(const sp<LayerBaseClient>& layer) argument 61 mLayers.add(name, layer); 65 void Client::detachLayer(const LayerBaseClient* layer) argument 71 if (mLayers.valueAt(i) == layer) { 81 wp<LayerBaseClient> layer(mLayers.valueFor(i)); 82 if (layer != 0) { 83 lbc = layer [all...] |
H A D | Client.h | 47 size_t attachLayer(const sp<LayerBaseClient>& layer); 49 void detachLayer(const LayerBaseClient* layer);
|
H A D | Layer.cpp | 74 HWComposer::HWCLayerInterface* layer) { 75 LayerBaseClient::onLayerDisplayed(hw, layer); 76 if (layer) { 77 mSurfaceTexture->setReleaseFence(layer->getAndResetReleaseFenceFd()); 86 FrameQueuedListener(Layer* layer) : mLayer(layer) { } argument 126 // called with SurfaceFlinger::mStateLock as soon as the layer is entered 152 const sp<Layer>& layer) 153 : LayerCleaner(flinger, layer), mOwner(layer) { } 73 onLayerDisplayed(const sp<const DisplayDevice>& hw, HWComposer::HWCLayerInterface* layer) argument 151 BSurface(const sp<SurfaceFlinger>& flinger, const sp<Layer>& layer) argument 241 setGeometry( const sp<const DisplayDevice>& hw, HWComposer::HWCLayerInterface& layer) argument 283 setPerFrameData(const sp<const DisplayDevice>& hw, HWComposer::HWCLayerInterface& layer) argument 291 setAcquireFence(const sp<const DisplayDevice>& hw, HWComposer::HWCLayerInterface& layer) argument [all...] |
H A D | Layer.h | 58 // the this layer's size and format 66 HWComposer::HWCLayerInterface& layer); 68 HWComposer::HWCLayerInterface& layer); 70 HWComposer::HWCLayerInterface& layer); 72 HWComposer::HWCLayerInterface* layer);
|
H A D | LayerBase.cpp | 272 HWComposer::HWCLayerInterface& layer) 274 layer.setDefaultState(); 281 layer.setTransform(0); 283 layer.setTransform(finalTransform); 287 layer.setBlending(mPremultipliedAlpha ? 297 layer.setFrame(transformedBounds); 298 layer.setCrop(transformedBounds.getBounds()); 302 HWComposer::HWCLayerInterface& layer) { 307 layer.setVisibleRegionScreen(tr.transform(visibleRegion)); 311 HWComposer::HWCLayerInterface& layer) { 270 setGeometry( const sp<const DisplayDevice>& hw, HWComposer::HWCLayerInterface& layer) argument 301 setPerFrameData(const sp<const DisplayDevice>& hw, HWComposer::HWCLayerInterface& layer) argument 310 setAcquireFence(const sp<const DisplayDevice>& hw, HWComposer::HWCLayerInterface& layer) argument 315 onLayerDisplayed(const sp<const DisplayDevice>& hw, HWComposer::HWCLayerInterface* layer) argument 510 BSurface(const sp<SurfaceFlinger>& flinger, const sp<LayerBaseClient>& layer) argument 560 LayerCleaner(const sp<SurfaceFlinger>& flinger, const sp<LayerBaseClient>& layer) argument [all...] |
H A D | LayerBase.h | 136 HWComposer::HWCLayerInterface& layer); 138 HWComposer::HWCLayerInterface& layer); 140 HWComposer::HWCLayerInterface& layer); 217 * isProtected - true if the layer may contain protected content in the 223 * isVisible - true if this layer is visibile, false otherwise 234 HWComposer::HWCLayerInterface* layer); 237 * returns true if the layer has pending updates. 340 const sp<LayerBaseClient>& layer);
|
H A D | SurfaceFlinger.cpp | 510 // OpenGL ES (see below), or creating a layer, 567 // Check the visible layer list for the ISurface 571 const sp<LayerBase>& layer(currentLayers[i]); 572 sp<LayerBaseClient> lbc(layer->getLayerBaseClient()); 590 const sp<LayerBase>& layer(mLayerPurgatory.itemAt(i)); 591 sp<LayerBaseClient> lbc(layer->getLayerBaseClient()); 879 // rebuild the visible layer list per screen 899 const sp<LayerBase>& layer(currentLayers[i]); 900 const Layer::State& s(layer->drawingState()); 903 layer 1072 const sp<LayerBase>& layer = currentLayers[i]; local 1275 const sp<LayerBase>& layer = currentLayers[i]; local 1619 removeLayer(const sp<LayerBase>& layer) argument 1863 sp<LayerBaseClient> layer; local 1926 sp<Layer> layer = new Layer(this, client); local 1939 sp<LayerDim> layer = new LayerDim(this, client); local 1947 sp<LayerScreenshot> layer = new LayerScreenshot(this, client); local 1964 sp<LayerBaseClient> layer = client->getLayerUser(sid); local 1975 onLayerDestroyed(const wp<LayerBaseClient>& layer) argument [all...] |
H A D | SurfaceFlinger.h | 284 // The specified layer is first placed in a purgatory list 289 // this layer meaning it is entirely safe to destroy all 290 // resources associated to this layer. 291 status_t onLayerDestroyed(const wp<LayerBaseClient>& layer); 293 // remove a layer from SurfaceFlinger immediately 294 status_t removeLayer(const sp<LayerBase>& layer); 296 // add a layer to SurfaceFlinger 300 status_t removeLayer_l(const sp<LayerBase>& layer); 301 status_t purgatorizeLayer_l(const sp<LayerBase>& layer); 326 * Display and layer stac [all...] |
/frameworks/native/services/surfaceflinger/DisplayHardware/ |
H A D | HWComposer.cpp | 760 * This holds the pointer to the concrete hwc layer type 768 Iterable(HWCTYPE* layer) : mLayerList(layer), mCurrentLayer(layer) { } argument 789 HWCLayerVersion1(hwc_layer_1_t* layer) argument 790 : Iterable<HWCLayerVersion1, hwc_layer_1_t>(layer) { } 870 * returns an iterator initialized at a given index in the layer list 884 * returns an iterator on the beginning of the layer list 891 * returns an iterator on the end of the layer list 900 // with HWC 1.1, the last layer i [all...] |
H A D | HWComposer.h | 103 // create a work list for numLayers layer. sets HWC_GEOMETRY_CHANGED. 162 // select the layer at the given index 183 LayerListIterator(HWCLayer* layer, size_t index) argument 184 : mLayerList(layer), mIndex(index) { } 216 // Returns an iterator to the beginning of the layer list 219 // Returns an iterator to the end of the layer list
|
/frameworks/base/tools/layoutlib/bridge/src/com/android/layoutlib/bridge/impl/ |
H A D | GcSnapshot.java | 56 * for each layer. Doing a save() will duplicate this list so that each graphics2D object 72 // local layer data 73 /** a local layer created with {@link Canvas#saveLayer(RectF, Paint, int)}. 74 * If this is null, this does not mean there's no layer, just that the snapshot is not the 75 * one that created the layer. 87 * Class containing information about a layer. 89 * This contains graphics, bitmap and layer information. 95 /** the flags that were used to configure the layer. This is never changed, and passed 98 /** the original content of the layer when the next object was created. This is not 99 * passed in {@link #makeCopy()} and instead is recreated when a new layer i 603 drawInLayer(Layer layer, Drawable drawable, Paint_Delegate paint, boolean compositeOnly, boolean forceSrcMode) argument [all...] |
/frameworks/base/services/input/ |
H A D | InputDispatcher.cpp | 3126 "visible=%s, canReceiveKeys=%s, flags=0x%08x, type=0x%08x, layer=%d, " 3136 windowInfo->layer,
|
H A D | InputWindow.h | 133 int32_t layer; member in struct:android::InputWindowInfo
|
H A D | SpriteController.cpp | 291 int32_t surfaceLayer = mOverlayLayer + update.state.layer; 296 ALOGE("Error %d setting sprite surface layer.", status); 445 void SpriteController::SpriteImpl::setLayer(int32_t layer) { argument 448 if (mLocked.state.layer != layer) { 449 mLocked.state.layer = layer;
|
H A D | SpriteController.h | 95 // The base layer for pointer sprites. 98 // The base layer for spot sprites. 116 /* Sets the layer of the sprite, relative to the system sprite overlay layer. 117 * Layer 0 is the overlay layer, > 0 appear above this layer. */ 118 virtual void setLayer(int32_t layer) = 0; 180 positionX(0), positionY(0), layer(0), alpha(1.0f), 190 int32_t layer; member in struct:android::SpriteController::SpriteState 222 virtual void setLayer(int32_t layer); [all...] |