Searched refs:layer (Results 1 - 25 of 71) sorted by last modified time

123

/frameworks/wilhelm/include/OMXAL/
H A DOpenMAXAL.h3117 XAuint16 layer; member in struct:XATimedTextStreamInformation_
/frameworks/wilhelm/tests/sandbox/
H A Dxaplay.c717 printf(" layer = %u\n", timedTextStreamInformation.layer);
/frameworks/native/include/gui/
H A DSurface.h64 status_t setLayer(int32_t layer);
H A DSurfaceComposerClient.h115 status_t setLayer(SurfaceID id, int32_t layer);
129 /* setDisplayProjection() defines the projection of layer stacks
/frameworks/native/libs/gui/
H A DSurface.cpp101 status_t SurfaceControl::setLayer(int32_t layer) { argument
105 return client->setLayer(mToken, layer);
/frameworks/native/opengl/tests/hwc/
H A DhwcColorEquiv.cpp356 hwc_layer_1_t *layer = &list->hwLayers[0]; local
357 layer->handle = refFrame->handle;
358 layer->blending = HWC_BLENDING_NONE;
359 layer->sourceCrop.left = 0;
360 layer->sourceCrop.top = 0;
361 layer->sourceCrop.right = width;
362 layer->sourceCrop.bottom = refHeight;
363 layer->displayFrame.left = 0;
364 layer->displayFrame.top = 0;
365 layer
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H A DhwcCommit.cpp1409 hwc_layer_1_t *layer = &hwcList->hwLayers[0]; local
1411 it != rectList.end(); ++it, ++layer) {
1421 layer->handle = texture->handle;
1422 layer->blending = it->blend;
1423 layer->transform = it->transform;
1424 layer->sourceCrop = it->sourceCrop;
1425 layer->displayFrame = it->displayFrame;
1427 layer->visibleRegionScreen.numRects = 1;
1428 layer->visibleRegionScreen.rects = &layer
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H A DhwcRects.cpp317 hwc_layer_1_t *layer = &list->hwLayers[0]; local
319 it != rectangle.end(); ++it, ++layer) {
320 layer->handle = it->texture->handle;
321 layer->blending = it->blend;
322 layer->transform = it->transform;
323 layer->sourceCrop = it->sourceCrop;
324 layer->displayFrame = it->displayFrame;
326 layer->visibleRegionScreen.numRects = 1;
327 layer->visibleRegionScreen.rects = &layer
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H A DhwcStress.cpp46 * be made with each of the layer handles changed to a different
423 // Any transform tends to create a layer that the hardware
431 hwc_layer_1_t *layer = &list->hwLayers[n1]; local
432 layer->handle = gBuf->handle;
434 layer->blending = blendingOps[testRandMod(NUMA(blendingOps))];
435 layer->flags = (testRandFract() > rareRatio) ? 0
438 layer->transform = (noTransform || testRandFract() > rareRatio) ? 0
441 layer->sourceCrop.left = testRandMod(gBuf->getWidth());
442 layer->sourceCrop.top = testRandMod(gBuf->getHeight());
443 layer
502 hwc_layer_1_t *layer = &list->hwLayers[n1]; local
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H A DhwcTestLib.cpp399 * Dynamically creates layer list with numLayers worth
425 // Display the settings of the layer list pointed to by list
432 for (unsigned int layer = 0; layer < list->numHwLayers; layer++) {
433 testPrintI(" layer %u compositionType: %#x%s%s", layer,
434 list->hwLayers[layer].compositionType,
435 (list->hwLayers[layer].compositionType == HWC_FRAMEBUFFER)
437 (list->hwLayers[layer]
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/frameworks/native/services/surfaceflinger/
H A DClient.cpp46 sp<LayerBaseClient> layer(mLayers.valueAt(i).promote());
47 if (layer != 0) {
48 mFlinger->removeLayer(layer);
57 size_t Client::attachLayer(const sp<LayerBaseClient>& layer) argument
61 mLayers.add(name, layer);
65 void Client::detachLayer(const LayerBaseClient* layer) argument
71 if (mLayers.valueAt(i) == layer) {
81 wp<LayerBaseClient> layer(mLayers.valueFor(i));
82 if (layer != 0) {
83 lbc = layer
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H A DClient.h47 size_t attachLayer(const sp<LayerBaseClient>& layer);
49 void detachLayer(const LayerBaseClient* layer);
H A DLayer.cpp74 HWComposer::HWCLayerInterface* layer) {
75 LayerBaseClient::onLayerDisplayed(hw, layer);
76 if (layer) {
77 mSurfaceTexture->setReleaseFence(layer->getAndResetReleaseFenceFd());
86 FrameQueuedListener(Layer* layer) : mLayer(layer) { } argument
126 // called with SurfaceFlinger::mStateLock as soon as the layer is entered
152 const sp<Layer>& layer)
153 : LayerCleaner(flinger, layer), mOwner(layer) { }
73 onLayerDisplayed(const sp<const DisplayDevice>& hw, HWComposer::HWCLayerInterface* layer) argument
151 BSurface(const sp<SurfaceFlinger>& flinger, const sp<Layer>& layer) argument
241 setGeometry( const sp<const DisplayDevice>& hw, HWComposer::HWCLayerInterface& layer) argument
283 setPerFrameData(const sp<const DisplayDevice>& hw, HWComposer::HWCLayerInterface& layer) argument
291 setAcquireFence(const sp<const DisplayDevice>& hw, HWComposer::HWCLayerInterface& layer) argument
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H A DLayer.h58 // the this layer's size and format
66 HWComposer::HWCLayerInterface& layer);
68 HWComposer::HWCLayerInterface& layer);
70 HWComposer::HWCLayerInterface& layer);
72 HWComposer::HWCLayerInterface* layer);
H A DLayerBase.cpp272 HWComposer::HWCLayerInterface& layer)
274 layer.setDefaultState();
281 layer.setTransform(0);
283 layer.setTransform(finalTransform);
287 layer.setBlending(mPremultipliedAlpha ?
297 layer.setFrame(transformedBounds);
298 layer.setCrop(transformedBounds.getBounds());
302 HWComposer::HWCLayerInterface& layer) {
307 layer.setVisibleRegionScreen(tr.transform(visibleRegion));
311 HWComposer::HWCLayerInterface& layer) {
270 setGeometry( const sp<const DisplayDevice>& hw, HWComposer::HWCLayerInterface& layer) argument
301 setPerFrameData(const sp<const DisplayDevice>& hw, HWComposer::HWCLayerInterface& layer) argument
310 setAcquireFence(const sp<const DisplayDevice>& hw, HWComposer::HWCLayerInterface& layer) argument
315 onLayerDisplayed(const sp<const DisplayDevice>& hw, HWComposer::HWCLayerInterface* layer) argument
510 BSurface(const sp<SurfaceFlinger>& flinger, const sp<LayerBaseClient>& layer) argument
560 LayerCleaner(const sp<SurfaceFlinger>& flinger, const sp<LayerBaseClient>& layer) argument
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H A DLayerBase.h136 HWComposer::HWCLayerInterface& layer);
138 HWComposer::HWCLayerInterface& layer);
140 HWComposer::HWCLayerInterface& layer);
217 * isProtected - true if the layer may contain protected content in the
223 * isVisible - true if this layer is visibile, false otherwise
234 HWComposer::HWCLayerInterface* layer);
237 * returns true if the layer has pending updates.
340 const sp<LayerBaseClient>& layer);
H A DSurfaceFlinger.cpp510 // OpenGL ES (see below), or creating a layer,
567 // Check the visible layer list for the ISurface
571 const sp<LayerBase>& layer(currentLayers[i]);
572 sp<LayerBaseClient> lbc(layer->getLayerBaseClient());
590 const sp<LayerBase>& layer(mLayerPurgatory.itemAt(i));
591 sp<LayerBaseClient> lbc(layer->getLayerBaseClient());
879 // rebuild the visible layer list per screen
899 const sp<LayerBase>& layer(currentLayers[i]);
900 const Layer::State& s(layer->drawingState());
903 layer
1072 const sp<LayerBase>& layer = currentLayers[i]; local
1275 const sp<LayerBase>& layer = currentLayers[i]; local
1619 removeLayer(const sp<LayerBase>& layer) argument
1863 sp<LayerBaseClient> layer; local
1926 sp<Layer> layer = new Layer(this, client); local
1939 sp<LayerDim> layer = new LayerDim(this, client); local
1947 sp<LayerScreenshot> layer = new LayerScreenshot(this, client); local
1964 sp<LayerBaseClient> layer = client->getLayerUser(sid); local
1975 onLayerDestroyed(const wp<LayerBaseClient>& layer) argument
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H A DSurfaceFlinger.h284 // The specified layer is first placed in a purgatory list
289 // this layer meaning it is entirely safe to destroy all
290 // resources associated to this layer.
291 status_t onLayerDestroyed(const wp<LayerBaseClient>& layer);
293 // remove a layer from SurfaceFlinger immediately
294 status_t removeLayer(const sp<LayerBase>& layer);
296 // add a layer to SurfaceFlinger
300 status_t removeLayer_l(const sp<LayerBase>& layer);
301 status_t purgatorizeLayer_l(const sp<LayerBase>& layer);
326 * Display and layer stac
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/frameworks/native/services/surfaceflinger/DisplayHardware/
H A DHWComposer.cpp760 * This holds the pointer to the concrete hwc layer type
768 Iterable(HWCTYPE* layer) : mLayerList(layer), mCurrentLayer(layer) { } argument
789 HWCLayerVersion1(hwc_layer_1_t* layer) argument
790 : Iterable<HWCLayerVersion1, hwc_layer_1_t>(layer) { }
870 * returns an iterator initialized at a given index in the layer list
884 * returns an iterator on the beginning of the layer list
891 * returns an iterator on the end of the layer list
900 // with HWC 1.1, the last layer i
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H A DHWComposer.h103 // create a work list for numLayers layer. sets HWC_GEOMETRY_CHANGED.
162 // select the layer at the given index
183 LayerListIterator(HWCLayer* layer, size_t index) argument
184 : mLayerList(layer), mIndex(index) { }
216 // Returns an iterator to the beginning of the layer list
219 // Returns an iterator to the end of the layer list
/frameworks/base/tools/layoutlib/bridge/src/com/android/layoutlib/bridge/impl/
H A DGcSnapshot.java56 * for each layer. Doing a save() will duplicate this list so that each graphics2D object
72 // local layer data
73 /** a local layer created with {@link Canvas#saveLayer(RectF, Paint, int)}.
74 * If this is null, this does not mean there's no layer, just that the snapshot is not the
75 * one that created the layer.
87 * Class containing information about a layer.
89 * This contains graphics, bitmap and layer information.
95 /** the flags that were used to configure the layer. This is never changed, and passed
98 /** the original content of the layer when the next object was created. This is not
99 * passed in {@link #makeCopy()} and instead is recreated when a new layer i
603 drawInLayer(Layer layer, Drawable drawable, Paint_Delegate paint, boolean compositeOnly, boolean forceSrcMode) argument
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/frameworks/base/services/input/
H A DInputDispatcher.cpp3126 "visible=%s, canReceiveKeys=%s, flags=0x%08x, type=0x%08x, layer=%d, "
3136 windowInfo->layer,
H A DInputWindow.h133 int32_t layer; member in struct:android::InputWindowInfo
H A DSpriteController.cpp291 int32_t surfaceLayer = mOverlayLayer + update.state.layer;
296 ALOGE("Error %d setting sprite surface layer.", status);
445 void SpriteController::SpriteImpl::setLayer(int32_t layer) { argument
448 if (mLocked.state.layer != layer) {
449 mLocked.state.layer = layer;
H A DSpriteController.h95 // The base layer for pointer sprites.
98 // The base layer for spot sprites.
116 /* Sets the layer of the sprite, relative to the system sprite overlay layer.
117 * Layer 0 is the overlay layer, > 0 appear above this layer. */
118 virtual void setLayer(int32_t layer) = 0;
180 positionX(0), positionY(0), layer(0), alpha(1.0f),
190 int32_t layer; member in struct:android::SpriteController::SpriteState
222 virtual void setLayer(int32_t layer);
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