PrologEpilogInserter.cpp revision 7a2bdde0a0eebcd2125055e0eacaca040f0b766c
1//===-- PrologEpilogInserter.cpp - Insert Prolog/Epilog code in function --===//
2//
3//                     The LLVM Compiler Infrastructure
4//
5// This file is distributed under the University of Illinois Open Source
6// License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
10// This pass is responsible for finalizing the functions frame layout, saving
11// callee saved registers, and for emitting prolog & epilog code for the
12// function.
13//
14// This pass must be run after register allocation.  After this pass is
15// executed, it is illegal to construct MO_FrameIndex operands.
16//
17// This pass provides an optional shrink wrapping variant of prolog/epilog
18// insertion, enabled via --shrink-wrap. See ShrinkWrapping.cpp.
19//
20//===----------------------------------------------------------------------===//
21
22#define DEBUG_TYPE "pei"
23#include "PrologEpilogInserter.h"
24#include "llvm/InlineAsm.h"
25#include "llvm/CodeGen/MachineDominators.h"
26#include "llvm/CodeGen/MachineLoopInfo.h"
27#include "llvm/CodeGen/MachineInstr.h"
28#include "llvm/CodeGen/MachineFrameInfo.h"
29#include "llvm/CodeGen/MachineRegisterInfo.h"
30#include "llvm/CodeGen/RegisterScavenging.h"
31#include "llvm/Target/TargetMachine.h"
32#include "llvm/Target/TargetRegisterInfo.h"
33#include "llvm/Target/TargetFrameLowering.h"
34#include "llvm/Target/TargetInstrInfo.h"
35#include "llvm/Support/CommandLine.h"
36#include "llvm/Support/Compiler.h"
37#include "llvm/Support/Debug.h"
38#include "llvm/ADT/IndexedMap.h"
39#include "llvm/ADT/SmallSet.h"
40#include "llvm/ADT/Statistic.h"
41#include "llvm/ADT/STLExtras.h"
42#include <climits>
43
44using namespace llvm;
45
46char PEI::ID = 0;
47
48INITIALIZE_PASS_BEGIN(PEI, "prologepilog",
49                "Prologue/Epilogue Insertion", false, false)
50INITIALIZE_PASS_DEPENDENCY(MachineLoopInfo)
51INITIALIZE_PASS_DEPENDENCY(MachineDominatorTree)
52INITIALIZE_PASS_END(PEI, "prologepilog",
53                "Prologue/Epilogue Insertion", false, false)
54
55STATISTIC(NumVirtualFrameRegs, "Number of virtual frame regs encountered");
56STATISTIC(NumScavengedRegs, "Number of frame index regs scavenged");
57
58/// createPrologEpilogCodeInserter - This function returns a pass that inserts
59/// prolog and epilog code, and eliminates abstract frame references.
60///
61FunctionPass *llvm::createPrologEpilogCodeInserter() { return new PEI(); }
62
63/// runOnMachineFunction - Insert prolog/epilog code and replace abstract
64/// frame indexes with appropriate references.
65///
66bool PEI::runOnMachineFunction(MachineFunction &Fn) {
67  const Function* F = Fn.getFunction();
68  const TargetRegisterInfo *TRI = Fn.getTarget().getRegisterInfo();
69  const TargetFrameLowering *TFI = Fn.getTarget().getFrameLowering();
70
71  RS = TRI->requiresRegisterScavenging(Fn) ? new RegScavenger() : NULL;
72  FrameIndexVirtualScavenging = TRI->requiresFrameIndexScavenging(Fn);
73
74  // Calculate the MaxCallFrameSize and AdjustsStack variables for the
75  // function's frame information. Also eliminates call frame pseudo
76  // instructions.
77  calculateCallsInformation(Fn);
78
79  // Allow the target machine to make some adjustments to the function
80  // e.g. UsedPhysRegs before calculateCalleeSavedRegisters.
81  TFI->processFunctionBeforeCalleeSavedScan(Fn, RS);
82
83  // Scan the function for modified callee saved registers and insert spill code
84  // for any callee saved registers that are modified.
85  calculateCalleeSavedRegisters(Fn);
86
87  // Determine placement of CSR spill/restore code:
88  //  - With shrink wrapping, place spills and restores to tightly
89  //    enclose regions in the Machine CFG of the function where
90  //    they are used.
91  //  - Without shink wrapping (default), place all spills in the
92  //    entry block, all restores in return blocks.
93  placeCSRSpillsAndRestores(Fn);
94
95  // Add the code to save and restore the callee saved registers
96  if (!F->hasFnAttr(Attribute::Naked))
97    insertCSRSpillsAndRestores(Fn);
98
99  // Allow the target machine to make final modifications to the function
100  // before the frame layout is finalized.
101  TFI->processFunctionBeforeFrameFinalized(Fn);
102
103  // Calculate actual frame offsets for all abstract stack objects...
104  calculateFrameObjectOffsets(Fn);
105
106  // Add prolog and epilog code to the function.  This function is required
107  // to align the stack frame as necessary for any stack variables or
108  // called functions.  Because of this, calculateCalleeSavedRegisters()
109  // must be called before this function in order to set the AdjustsStack
110  // and MaxCallFrameSize variables.
111  if (!F->hasFnAttr(Attribute::Naked))
112    insertPrologEpilogCode(Fn);
113
114  // Replace all MO_FrameIndex operands with physical register references
115  // and actual offsets.
116  //
117  replaceFrameIndices(Fn);
118
119  // If register scavenging is needed, as we've enabled doing it as a
120  // post-pass, scavenge the virtual registers that frame index elimiation
121  // inserted.
122  if (TRI->requiresRegisterScavenging(Fn) && FrameIndexVirtualScavenging)
123    scavengeFrameVirtualRegs(Fn);
124
125  delete RS;
126  clearAllSets();
127  return true;
128}
129
130#if 0
131void PEI::getAnalysisUsage(AnalysisUsage &AU) const {
132  AU.setPreservesCFG();
133  if (ShrinkWrapping || ShrinkWrapFunc != "") {
134    AU.addRequired<MachineLoopInfo>();
135    AU.addRequired<MachineDominatorTree>();
136  }
137  AU.addPreserved<MachineLoopInfo>();
138  AU.addPreserved<MachineDominatorTree>();
139  MachineFunctionPass::getAnalysisUsage(AU);
140}
141#endif
142
143/// calculateCallsInformation - Calculate the MaxCallFrameSize and AdjustsStack
144/// variables for the function's frame information and eliminate call frame
145/// pseudo instructions.
146void PEI::calculateCallsInformation(MachineFunction &Fn) {
147  const TargetRegisterInfo *RegInfo = Fn.getTarget().getRegisterInfo();
148  const TargetFrameLowering *TFI = Fn.getTarget().getFrameLowering();
149  MachineFrameInfo *MFI = Fn.getFrameInfo();
150
151  unsigned MaxCallFrameSize = 0;
152  bool AdjustsStack = MFI->adjustsStack();
153
154  // Get the function call frame set-up and tear-down instruction opcode
155  int FrameSetupOpcode   = RegInfo->getCallFrameSetupOpcode();
156  int FrameDestroyOpcode = RegInfo->getCallFrameDestroyOpcode();
157
158  // Early exit for targets which have no call frame setup/destroy pseudo
159  // instructions.
160  if (FrameSetupOpcode == -1 && FrameDestroyOpcode == -1)
161    return;
162
163  std::vector<MachineBasicBlock::iterator> FrameSDOps;
164  for (MachineFunction::iterator BB = Fn.begin(), E = Fn.end(); BB != E; ++BB)
165    for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); ++I)
166      if (I->getOpcode() == FrameSetupOpcode ||
167          I->getOpcode() == FrameDestroyOpcode) {
168        assert(I->getNumOperands() >= 1 && "Call Frame Setup/Destroy Pseudo"
169               " instructions should have a single immediate argument!");
170        unsigned Size = I->getOperand(0).getImm();
171        if (Size > MaxCallFrameSize) MaxCallFrameSize = Size;
172        AdjustsStack = true;
173        FrameSDOps.push_back(I);
174      } else if (I->isInlineAsm()) {
175        // Some inline asm's need a stack frame, as indicated by operand 1.
176        unsigned ExtraInfo = I->getOperand(InlineAsm::MIOp_ExtraInfo).getImm();
177        if (ExtraInfo & InlineAsm::Extra_IsAlignStack)
178          AdjustsStack = true;
179      }
180
181  MFI->setAdjustsStack(AdjustsStack);
182  MFI->setMaxCallFrameSize(MaxCallFrameSize);
183
184  for (std::vector<MachineBasicBlock::iterator>::iterator
185         i = FrameSDOps.begin(), e = FrameSDOps.end(); i != e; ++i) {
186    MachineBasicBlock::iterator I = *i;
187
188    // If call frames are not being included as part of the stack frame, and
189    // the target doesn't indicate otherwise, remove the call frame pseudos
190    // here. The sub/add sp instruction pairs are still inserted, but we don't
191    // need to track the SP adjustment for frame index elimination.
192    if (TFI->canSimplifyCallFramePseudos(Fn))
193      RegInfo->eliminateCallFramePseudoInstr(Fn, *I->getParent(), I);
194  }
195}
196
197
198/// calculateCalleeSavedRegisters - Scan the function for modified callee saved
199/// registers.
200void PEI::calculateCalleeSavedRegisters(MachineFunction &Fn) {
201  const TargetRegisterInfo *RegInfo = Fn.getTarget().getRegisterInfo();
202  const TargetFrameLowering *TFI = Fn.getTarget().getFrameLowering();
203  MachineFrameInfo *MFI = Fn.getFrameInfo();
204
205  // Get the callee saved register list...
206  const unsigned *CSRegs = RegInfo->getCalleeSavedRegs(&Fn);
207
208  // These are used to keep track the callee-save area. Initialize them.
209  MinCSFrameIndex = INT_MAX;
210  MaxCSFrameIndex = 0;
211
212  // Early exit for targets which have no callee saved registers.
213  if (CSRegs == 0 || CSRegs[0] == 0)
214    return;
215
216  // In Naked functions we aren't going to save any registers.
217  if (Fn.getFunction()->hasFnAttr(Attribute::Naked))
218    return;
219
220  std::vector<CalleeSavedInfo> CSI;
221  for (unsigned i = 0; CSRegs[i]; ++i) {
222    unsigned Reg = CSRegs[i];
223    if (Fn.getRegInfo().isPhysRegUsed(Reg)) {
224      // If the reg is modified, save it!
225      CSI.push_back(CalleeSavedInfo(Reg));
226    } else {
227      for (const unsigned *AliasSet = RegInfo->getAliasSet(Reg);
228           *AliasSet; ++AliasSet) {  // Check alias registers too.
229        if (Fn.getRegInfo().isPhysRegUsed(*AliasSet)) {
230          CSI.push_back(CalleeSavedInfo(Reg));
231          break;
232        }
233      }
234    }
235  }
236
237  if (CSI.empty())
238    return;   // Early exit if no callee saved registers are modified!
239
240  unsigned NumFixedSpillSlots;
241  const TargetFrameLowering::SpillSlot *FixedSpillSlots =
242    TFI->getCalleeSavedSpillSlots(NumFixedSpillSlots);
243
244  // Now that we know which registers need to be saved and restored, allocate
245  // stack slots for them.
246  for (std::vector<CalleeSavedInfo>::iterator
247         I = CSI.begin(), E = CSI.end(); I != E; ++I) {
248    unsigned Reg = I->getReg();
249    const TargetRegisterClass *RC = RegInfo->getMinimalPhysRegClass(Reg);
250
251    int FrameIdx;
252    if (RegInfo->hasReservedSpillSlot(Fn, Reg, FrameIdx)) {
253      I->setFrameIdx(FrameIdx);
254      continue;
255    }
256
257    // Check to see if this physreg must be spilled to a particular stack slot
258    // on this target.
259    const TargetFrameLowering::SpillSlot *FixedSlot = FixedSpillSlots;
260    while (FixedSlot != FixedSpillSlots+NumFixedSpillSlots &&
261           FixedSlot->Reg != Reg)
262      ++FixedSlot;
263
264    if (FixedSlot == FixedSpillSlots + NumFixedSpillSlots) {
265      // Nope, just spill it anywhere convenient.
266      unsigned Align = RC->getAlignment();
267      unsigned StackAlign = TFI->getStackAlignment();
268
269      // We may not be able to satisfy the desired alignment specification of
270      // the TargetRegisterClass if the stack alignment is smaller. Use the
271      // min.
272      Align = std::min(Align, StackAlign);
273      FrameIdx = MFI->CreateStackObject(RC->getSize(), Align, true);
274      if ((unsigned)FrameIdx < MinCSFrameIndex) MinCSFrameIndex = FrameIdx;
275      if ((unsigned)FrameIdx > MaxCSFrameIndex) MaxCSFrameIndex = FrameIdx;
276    } else {
277      // Spill it to the stack where we must.
278      FrameIdx = MFI->CreateFixedObject(RC->getSize(), FixedSlot->Offset, true);
279    }
280
281    I->setFrameIdx(FrameIdx);
282  }
283
284  MFI->setCalleeSavedInfo(CSI);
285}
286
287/// insertCSRSpillsAndRestores - Insert spill and restore code for
288/// callee saved registers used in the function, handling shrink wrapping.
289///
290void PEI::insertCSRSpillsAndRestores(MachineFunction &Fn) {
291  // Get callee saved register information.
292  MachineFrameInfo *MFI = Fn.getFrameInfo();
293  const std::vector<CalleeSavedInfo> &CSI = MFI->getCalleeSavedInfo();
294
295  MFI->setCalleeSavedInfoValid(true);
296
297  // Early exit if no callee saved registers are modified!
298  if (CSI.empty())
299    return;
300
301  const TargetInstrInfo &TII = *Fn.getTarget().getInstrInfo();
302  const TargetFrameLowering *TFI = Fn.getTarget().getFrameLowering();
303  const TargetRegisterInfo *TRI = Fn.getTarget().getRegisterInfo();
304  MachineBasicBlock::iterator I;
305
306  if (! ShrinkWrapThisFunction) {
307    // Spill using target interface.
308    I = EntryBlock->begin();
309    if (!TFI->spillCalleeSavedRegisters(*EntryBlock, I, CSI, TRI)) {
310      for (unsigned i = 0, e = CSI.size(); i != e; ++i) {
311        // Add the callee-saved register as live-in.
312        // It's killed at the spill.
313        EntryBlock->addLiveIn(CSI[i].getReg());
314
315        // Insert the spill to the stack frame.
316        unsigned Reg = CSI[i].getReg();
317        const TargetRegisterClass *RC = TRI->getMinimalPhysRegClass(Reg);
318        TII.storeRegToStackSlot(*EntryBlock, I, Reg, true,
319                                CSI[i].getFrameIdx(), RC, TRI);
320      }
321    }
322
323    // Restore using target interface.
324    for (unsigned ri = 0, re = ReturnBlocks.size(); ri != re; ++ri) {
325      MachineBasicBlock* MBB = ReturnBlocks[ri];
326      I = MBB->end(); --I;
327
328      // Skip over all terminator instructions, which are part of the return
329      // sequence.
330      MachineBasicBlock::iterator I2 = I;
331      while (I2 != MBB->begin() && (--I2)->getDesc().isTerminator())
332        I = I2;
333
334      bool AtStart = I == MBB->begin();
335      MachineBasicBlock::iterator BeforeI = I;
336      if (!AtStart)
337        --BeforeI;
338
339      // Restore all registers immediately before the return and any
340      // terminators that precede it.
341      if (!TFI->restoreCalleeSavedRegisters(*MBB, I, CSI, TRI)) {
342        for (unsigned i = 0, e = CSI.size(); i != e; ++i) {
343          unsigned Reg = CSI[i].getReg();
344          const TargetRegisterClass *RC = TRI->getMinimalPhysRegClass(Reg);
345          TII.loadRegFromStackSlot(*MBB, I, Reg,
346                                   CSI[i].getFrameIdx(),
347                                   RC, TRI);
348          assert(I != MBB->begin() &&
349                 "loadRegFromStackSlot didn't insert any code!");
350          // Insert in reverse order.  loadRegFromStackSlot can insert
351          // multiple instructions.
352          if (AtStart)
353            I = MBB->begin();
354          else {
355            I = BeforeI;
356            ++I;
357          }
358        }
359      }
360    }
361    return;
362  }
363
364  // Insert spills.
365  std::vector<CalleeSavedInfo> blockCSI;
366  for (CSRegBlockMap::iterator BI = CSRSave.begin(),
367         BE = CSRSave.end(); BI != BE; ++BI) {
368    MachineBasicBlock* MBB = BI->first;
369    CSRegSet save = BI->second;
370
371    if (save.empty())
372      continue;
373
374    blockCSI.clear();
375    for (CSRegSet::iterator RI = save.begin(),
376           RE = save.end(); RI != RE; ++RI) {
377      blockCSI.push_back(CSI[*RI]);
378    }
379    assert(blockCSI.size() > 0 &&
380           "Could not collect callee saved register info");
381
382    I = MBB->begin();
383
384    // When shrink wrapping, use stack slot stores/loads.
385    for (unsigned i = 0, e = blockCSI.size(); i != e; ++i) {
386      // Add the callee-saved register as live-in.
387      // It's killed at the spill.
388      MBB->addLiveIn(blockCSI[i].getReg());
389
390      // Insert the spill to the stack frame.
391      unsigned Reg = blockCSI[i].getReg();
392      const TargetRegisterClass *RC = TRI->getMinimalPhysRegClass(Reg);
393      TII.storeRegToStackSlot(*MBB, I, Reg,
394                              true,
395                              blockCSI[i].getFrameIdx(),
396                              RC, TRI);
397    }
398  }
399
400  for (CSRegBlockMap::iterator BI = CSRRestore.begin(),
401         BE = CSRRestore.end(); BI != BE; ++BI) {
402    MachineBasicBlock* MBB = BI->first;
403    CSRegSet restore = BI->second;
404
405    if (restore.empty())
406      continue;
407
408    blockCSI.clear();
409    for (CSRegSet::iterator RI = restore.begin(),
410           RE = restore.end(); RI != RE; ++RI) {
411      blockCSI.push_back(CSI[*RI]);
412    }
413    assert(blockCSI.size() > 0 &&
414           "Could not find callee saved register info");
415
416    // If MBB is empty and needs restores, insert at the _beginning_.
417    if (MBB->empty()) {
418      I = MBB->begin();
419    } else {
420      I = MBB->end();
421      --I;
422
423      // Skip over all terminator instructions, which are part of the
424      // return sequence.
425      if (! I->getDesc().isTerminator()) {
426        ++I;
427      } else {
428        MachineBasicBlock::iterator I2 = I;
429        while (I2 != MBB->begin() && (--I2)->getDesc().isTerminator())
430          I = I2;
431      }
432    }
433
434    bool AtStart = I == MBB->begin();
435    MachineBasicBlock::iterator BeforeI = I;
436    if (!AtStart)
437      --BeforeI;
438
439    // Restore all registers immediately before the return and any
440    // terminators that precede it.
441    for (unsigned i = 0, e = blockCSI.size(); i != e; ++i) {
442      unsigned Reg = blockCSI[i].getReg();
443      const TargetRegisterClass *RC = TRI->getMinimalPhysRegClass(Reg);
444      TII.loadRegFromStackSlot(*MBB, I, Reg,
445                               blockCSI[i].getFrameIdx(),
446                               RC, TRI);
447      assert(I != MBB->begin() &&
448             "loadRegFromStackSlot didn't insert any code!");
449      // Insert in reverse order.  loadRegFromStackSlot can insert
450      // multiple instructions.
451      if (AtStart)
452        I = MBB->begin();
453      else {
454        I = BeforeI;
455        ++I;
456      }
457    }
458  }
459}
460
461/// AdjustStackOffset - Helper function used to adjust the stack frame offset.
462static inline void
463AdjustStackOffset(MachineFrameInfo *MFI, int FrameIdx,
464                  bool StackGrowsDown, int64_t &Offset,
465                  unsigned &MaxAlign) {
466  // If the stack grows down, add the object size to find the lowest address.
467  if (StackGrowsDown)
468    Offset += MFI->getObjectSize(FrameIdx);
469
470  unsigned Align = MFI->getObjectAlignment(FrameIdx);
471
472  // If the alignment of this object is greater than that of the stack, then
473  // increase the stack alignment to match.
474  MaxAlign = std::max(MaxAlign, Align);
475
476  // Adjust to alignment boundary.
477  Offset = (Offset + Align - 1) / Align * Align;
478
479  if (StackGrowsDown) {
480    DEBUG(dbgs() << "alloc FI(" << FrameIdx << ") at SP[" << -Offset << "]\n");
481    MFI->setObjectOffset(FrameIdx, -Offset); // Set the computed offset
482  } else {
483    DEBUG(dbgs() << "alloc FI(" << FrameIdx << ") at SP[" << Offset << "]\n");
484    MFI->setObjectOffset(FrameIdx, Offset);
485    Offset += MFI->getObjectSize(FrameIdx);
486  }
487}
488
489/// calculateFrameObjectOffsets - Calculate actual frame offsets for all of the
490/// abstract stack objects.
491///
492void PEI::calculateFrameObjectOffsets(MachineFunction &Fn) {
493  const TargetFrameLowering &TFI = *Fn.getTarget().getFrameLowering();
494
495  bool StackGrowsDown =
496    TFI.getStackGrowthDirection() == TargetFrameLowering::StackGrowsDown;
497
498  // Loop over all of the stack objects, assigning sequential addresses...
499  MachineFrameInfo *MFI = Fn.getFrameInfo();
500
501  // Start at the beginning of the local area.
502  // The Offset is the distance from the stack top in the direction
503  // of stack growth -- so it's always nonnegative.
504  int LocalAreaOffset = TFI.getOffsetOfLocalArea();
505  if (StackGrowsDown)
506    LocalAreaOffset = -LocalAreaOffset;
507  assert(LocalAreaOffset >= 0
508         && "Local area offset should be in direction of stack growth");
509  int64_t Offset = LocalAreaOffset;
510
511  // If there are fixed sized objects that are preallocated in the local area,
512  // non-fixed objects can't be allocated right at the start of local area.
513  // We currently don't support filling in holes in between fixed sized
514  // objects, so we adjust 'Offset' to point to the end of last fixed sized
515  // preallocated object.
516  for (int i = MFI->getObjectIndexBegin(); i != 0; ++i) {
517    int64_t FixedOff;
518    if (StackGrowsDown) {
519      // The maximum distance from the stack pointer is at lower address of
520      // the object -- which is given by offset. For down growing stack
521      // the offset is negative, so we negate the offset to get the distance.
522      FixedOff = -MFI->getObjectOffset(i);
523    } else {
524      // The maximum distance from the start pointer is at the upper
525      // address of the object.
526      FixedOff = MFI->getObjectOffset(i) + MFI->getObjectSize(i);
527    }
528    if (FixedOff > Offset) Offset = FixedOff;
529  }
530
531  // First assign frame offsets to stack objects that are used to spill
532  // callee saved registers.
533  if (StackGrowsDown) {
534    for (unsigned i = MinCSFrameIndex; i <= MaxCSFrameIndex; ++i) {
535      // If the stack grows down, we need to add the size to find the lowest
536      // address of the object.
537      Offset += MFI->getObjectSize(i);
538
539      unsigned Align = MFI->getObjectAlignment(i);
540      // Adjust to alignment boundary
541      Offset = (Offset+Align-1)/Align*Align;
542
543      MFI->setObjectOffset(i, -Offset);        // Set the computed offset
544    }
545  } else {
546    int MaxCSFI = MaxCSFrameIndex, MinCSFI = MinCSFrameIndex;
547    for (int i = MaxCSFI; i >= MinCSFI ; --i) {
548      unsigned Align = MFI->getObjectAlignment(i);
549      // Adjust to alignment boundary
550      Offset = (Offset+Align-1)/Align*Align;
551
552      MFI->setObjectOffset(i, Offset);
553      Offset += MFI->getObjectSize(i);
554    }
555  }
556
557  unsigned MaxAlign = MFI->getMaxAlignment();
558
559  // Make sure the special register scavenging spill slot is closest to the
560  // frame pointer if a frame pointer is required.
561  const TargetRegisterInfo *RegInfo = Fn.getTarget().getRegisterInfo();
562  if (RS && TFI.hasFP(Fn) && RegInfo->useFPForScavengingIndex(Fn) &&
563      !RegInfo->needsStackRealignment(Fn)) {
564    int SFI = RS->getScavengingFrameIndex();
565    if (SFI >= 0)
566      AdjustStackOffset(MFI, SFI, StackGrowsDown, Offset, MaxAlign);
567  }
568
569  // FIXME: Once this is working, then enable flag will change to a target
570  // check for whether the frame is large enough to want to use virtual
571  // frame index registers. Functions which don't want/need this optimization
572  // will continue to use the existing code path.
573  if (MFI->getUseLocalStackAllocationBlock()) {
574    unsigned Align = MFI->getLocalFrameMaxAlign();
575
576    // Adjust to alignment boundary.
577    Offset = (Offset + Align - 1) / Align * Align;
578
579    DEBUG(dbgs() << "Local frame base offset: " << Offset << "\n");
580
581    // Resolve offsets for objects in the local block.
582    for (unsigned i = 0, e = MFI->getLocalFrameObjectCount(); i != e; ++i) {
583      std::pair<int, int64_t> Entry = MFI->getLocalFrameObjectMap(i);
584      int64_t FIOffset = (StackGrowsDown ? -Offset : Offset) + Entry.second;
585      DEBUG(dbgs() << "alloc FI(" << Entry.first << ") at SP[" <<
586            FIOffset << "]\n");
587      MFI->setObjectOffset(Entry.first, FIOffset);
588    }
589    // Allocate the local block
590    Offset += MFI->getLocalFrameSize();
591
592    MaxAlign = std::max(Align, MaxAlign);
593  }
594
595  // Make sure that the stack protector comes before the local variables on the
596  // stack.
597  SmallSet<int, 16> LargeStackObjs;
598  if (MFI->getStackProtectorIndex() >= 0) {
599    AdjustStackOffset(MFI, MFI->getStackProtectorIndex(), StackGrowsDown,
600                      Offset, MaxAlign);
601
602    // Assign large stack objects first.
603    for (unsigned i = 0, e = MFI->getObjectIndexEnd(); i != e; ++i) {
604      if (MFI->isObjectPreAllocated(i) &&
605          MFI->getUseLocalStackAllocationBlock())
606        continue;
607      if (i >= MinCSFrameIndex && i <= MaxCSFrameIndex)
608        continue;
609      if (RS && (int)i == RS->getScavengingFrameIndex())
610        continue;
611      if (MFI->isDeadObjectIndex(i))
612        continue;
613      if (MFI->getStackProtectorIndex() == (int)i)
614        continue;
615      if (!MFI->MayNeedStackProtector(i))
616        continue;
617
618      AdjustStackOffset(MFI, i, StackGrowsDown, Offset, MaxAlign);
619      LargeStackObjs.insert(i);
620    }
621  }
622
623  // Then assign frame offsets to stack objects that are not used to spill
624  // callee saved registers.
625  for (unsigned i = 0, e = MFI->getObjectIndexEnd(); i != e; ++i) {
626    if (MFI->isObjectPreAllocated(i) &&
627        MFI->getUseLocalStackAllocationBlock())
628      continue;
629    if (i >= MinCSFrameIndex && i <= MaxCSFrameIndex)
630      continue;
631    if (RS && (int)i == RS->getScavengingFrameIndex())
632      continue;
633    if (MFI->isDeadObjectIndex(i))
634      continue;
635    if (MFI->getStackProtectorIndex() == (int)i)
636      continue;
637    if (LargeStackObjs.count(i))
638      continue;
639
640    AdjustStackOffset(MFI, i, StackGrowsDown, Offset, MaxAlign);
641  }
642
643  // Make sure the special register scavenging spill slot is closest to the
644  // stack pointer.
645  if (RS && (!TFI.hasFP(Fn) || RegInfo->needsStackRealignment(Fn) ||
646             !RegInfo->useFPForScavengingIndex(Fn))) {
647    int SFI = RS->getScavengingFrameIndex();
648    if (SFI >= 0)
649      AdjustStackOffset(MFI, SFI, StackGrowsDown, Offset, MaxAlign);
650  }
651
652  if (!TFI.targetHandlesStackFrameRounding()) {
653    // If we have reserved argument space for call sites in the function
654    // immediately on entry to the current function, count it as part of the
655    // overall stack size.
656    if (MFI->adjustsStack() && TFI.hasReservedCallFrame(Fn))
657      Offset += MFI->getMaxCallFrameSize();
658
659    // Round up the size to a multiple of the alignment.  If the function has
660    // any calls or alloca's, align to the target's StackAlignment value to
661    // ensure that the callee's frame or the alloca data is suitably aligned;
662    // otherwise, for leaf functions, align to the TransientStackAlignment
663    // value.
664    unsigned StackAlign;
665    if (MFI->adjustsStack() || MFI->hasVarSizedObjects() ||
666        (RegInfo->needsStackRealignment(Fn) && MFI->getObjectIndexEnd() != 0))
667      StackAlign = TFI.getStackAlignment();
668    else
669      StackAlign = TFI.getTransientStackAlignment();
670
671    // If the frame pointer is eliminated, all frame offsets will be relative to
672    // SP not FP. Align to MaxAlign so this works.
673    StackAlign = std::max(StackAlign, MaxAlign);
674    unsigned AlignMask = StackAlign - 1;
675    Offset = (Offset + AlignMask) & ~uint64_t(AlignMask);
676  }
677
678  // Update frame info to pretend that this is part of the stack...
679  MFI->setStackSize(Offset - LocalAreaOffset);
680}
681
682/// insertPrologEpilogCode - Scan the function for modified callee saved
683/// registers, insert spill code for these callee saved registers, then add
684/// prolog and epilog code to the function.
685///
686void PEI::insertPrologEpilogCode(MachineFunction &Fn) {
687  const TargetFrameLowering &TFI = *Fn.getTarget().getFrameLowering();
688
689  // Add prologue to the function...
690  TFI.emitPrologue(Fn);
691
692  // Add epilogue to restore the callee-save registers in each exiting block
693  for (MachineFunction::iterator I = Fn.begin(), E = Fn.end(); I != E; ++I) {
694    // If last instruction is a return instruction, add an epilogue
695    if (!I->empty() && I->back().getDesc().isReturn())
696      TFI.emitEpilogue(Fn, *I);
697  }
698}
699
700/// replaceFrameIndices - Replace all MO_FrameIndex operands with physical
701/// register references and actual offsets.
702///
703void PEI::replaceFrameIndices(MachineFunction &Fn) {
704  if (!Fn.getFrameInfo()->hasStackObjects()) return; // Nothing to do?
705
706  const TargetMachine &TM = Fn.getTarget();
707  assert(TM.getRegisterInfo() && "TM::getRegisterInfo() must be implemented!");
708  const TargetRegisterInfo &TRI = *TM.getRegisterInfo();
709  const TargetFrameLowering *TFI = TM.getFrameLowering();
710  bool StackGrowsDown =
711    TFI->getStackGrowthDirection() == TargetFrameLowering::StackGrowsDown;
712  int FrameSetupOpcode   = TRI.getCallFrameSetupOpcode();
713  int FrameDestroyOpcode = TRI.getCallFrameDestroyOpcode();
714
715  for (MachineFunction::iterator BB = Fn.begin(),
716         E = Fn.end(); BB != E; ++BB) {
717#ifndef NDEBUG
718    int SPAdjCount = 0; // frame setup / destroy count.
719#endif
720    int SPAdj = 0;  // SP offset due to call frame setup / destroy.
721    if (RS && !FrameIndexVirtualScavenging) RS->enterBasicBlock(BB);
722
723    for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); ) {
724
725      if (I->getOpcode() == FrameSetupOpcode ||
726          I->getOpcode() == FrameDestroyOpcode) {
727#ifndef NDEBUG
728        // Track whether we see even pairs of them
729        SPAdjCount += I->getOpcode() == FrameSetupOpcode ? 1 : -1;
730#endif
731        // Remember how much SP has been adjusted to create the call
732        // frame.
733        int Size = I->getOperand(0).getImm();
734
735        if ((!StackGrowsDown && I->getOpcode() == FrameSetupOpcode) ||
736            (StackGrowsDown && I->getOpcode() == FrameDestroyOpcode))
737          Size = -Size;
738
739        SPAdj += Size;
740
741        MachineBasicBlock::iterator PrevI = BB->end();
742        if (I != BB->begin()) PrevI = prior(I);
743        TRI.eliminateCallFramePseudoInstr(Fn, *BB, I);
744
745        // Visit the instructions created by eliminateCallFramePseudoInstr().
746        if (PrevI == BB->end())
747          I = BB->begin();     // The replaced instr was the first in the block.
748        else
749          I = llvm::next(PrevI);
750        continue;
751      }
752
753      MachineInstr *MI = I;
754      bool DoIncr = true;
755      for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i)
756        if (MI->getOperand(i).isFI()) {
757          // Some instructions (e.g. inline asm instructions) can have
758          // multiple frame indices and/or cause eliminateFrameIndex
759          // to insert more than one instruction. We need the register
760          // scavenger to go through all of these instructions so that
761          // it can update its register information. We keep the
762          // iterator at the point before insertion so that we can
763          // revisit them in full.
764          bool AtBeginning = (I == BB->begin());
765          if (!AtBeginning) --I;
766
767          // If this instruction has a FrameIndex operand, we need to
768          // use that target machine register info object to eliminate
769          // it.
770          TRI.eliminateFrameIndex(MI, SPAdj,
771                                  FrameIndexVirtualScavenging ?  NULL : RS);
772
773          // Reset the iterator if we were at the beginning of the BB.
774          if (AtBeginning) {
775            I = BB->begin();
776            DoIncr = false;
777          }
778
779          MI = 0;
780          break;
781        }
782
783      if (DoIncr && I != BB->end()) ++I;
784
785      // Update register states.
786      if (RS && !FrameIndexVirtualScavenging && MI) RS->forward(MI);
787    }
788
789    // If we have evenly matched pairs of frame setup / destroy instructions,
790    // make sure the adjustments come out to zero. If we don't have matched
791    // pairs, we can't be sure the missing bit isn't in another basic block
792    // due to a custom inserter playing tricks, so just asserting SPAdj==0
793    // isn't sufficient. See tMOVCC on Thumb1, for example.
794    assert((SPAdjCount || SPAdj == 0) &&
795           "Unbalanced call frame setup / destroy pairs?");
796  }
797}
798
799/// scavengeFrameVirtualRegs - Replace all frame index virtual registers
800/// with physical registers. Use the register scavenger to find an
801/// appropriate register to use.
802void PEI::scavengeFrameVirtualRegs(MachineFunction &Fn) {
803  // Run through the instructions and find any virtual registers.
804  for (MachineFunction::iterator BB = Fn.begin(),
805       E = Fn.end(); BB != E; ++BB) {
806    RS->enterBasicBlock(BB);
807
808    unsigned VirtReg = 0;
809    unsigned ScratchReg = 0;
810    int SPAdj = 0;
811
812    // The instruction stream may change in the loop, so check BB->end()
813    // directly.
814    for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); ) {
815      MachineInstr *MI = I;
816      for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
817        if (MI->getOperand(i).isReg()) {
818          MachineOperand &MO = MI->getOperand(i);
819          unsigned Reg = MO.getReg();
820          if (Reg == 0)
821            continue;
822          if (!TargetRegisterInfo::isVirtualRegister(Reg))
823            continue;
824
825          ++NumVirtualFrameRegs;
826
827          // Have we already allocated a scratch register for this virtual?
828          if (Reg != VirtReg) {
829            // When we first encounter a new virtual register, it
830            // must be a definition.
831            assert(MI->getOperand(i).isDef() &&
832                   "frame index virtual missing def!");
833            // Scavenge a new scratch register
834            VirtReg = Reg;
835            const TargetRegisterClass *RC = Fn.getRegInfo().getRegClass(Reg);
836            ScratchReg = RS->scavengeRegister(RC, I, SPAdj);
837            ++NumScavengedRegs;
838          }
839          // Replace this reference to the virtual register with the
840          // scratch register.
841          assert (ScratchReg && "Missing scratch register!");
842          MI->getOperand(i).setReg(ScratchReg);
843
844        }
845      }
846      RS->forward(I);
847      ++I;
848    }
849  }
850}
851