UnreachableBlockElim.cpp revision 081c34b725980f995be9080eaec24cd3dfaaf065
1//===-- UnreachableBlockElim.cpp - Remove unreachable blocks for codegen --===// 2// 3// The LLVM Compiler Infrastructure 4// 5// This file is distributed under the University of Illinois Open Source 6// License. See LICENSE.TXT for details. 7// 8//===----------------------------------------------------------------------===// 9// 10// This pass is an extremely simple version of the SimplifyCFG pass. Its sole 11// job is to delete LLVM basic blocks that are not reachable from the entry 12// node. To do this, it performs a simple depth first traversal of the CFG, 13// then deletes any unvisited nodes. 14// 15// Note that this pass is really a hack. In particular, the instruction 16// selectors for various targets should just not generate code for unreachable 17// blocks. Until LLVM has a more systematic way of defining instruction 18// selectors, however, we cannot really expect them to handle additional 19// complexity. 20// 21//===----------------------------------------------------------------------===// 22 23#include "llvm/CodeGen/Passes.h" 24#include "llvm/Constant.h" 25#include "llvm/Instructions.h" 26#include "llvm/Function.h" 27#include "llvm/Pass.h" 28#include "llvm/Type.h" 29#include "llvm/Analysis/ProfileInfo.h" 30#include "llvm/CodeGen/MachineDominators.h" 31#include "llvm/CodeGen/MachineFunctionPass.h" 32#include "llvm/CodeGen/MachineModuleInfo.h" 33#include "llvm/CodeGen/MachineLoopInfo.h" 34#include "llvm/CodeGen/MachineRegisterInfo.h" 35#include "llvm/Support/CFG.h" 36#include "llvm/Target/TargetInstrInfo.h" 37#include "llvm/ADT/DepthFirstIterator.h" 38#include "llvm/ADT/SmallPtrSet.h" 39using namespace llvm; 40 41namespace { 42 class UnreachableBlockElim : public FunctionPass { 43 virtual bool runOnFunction(Function &F); 44 public: 45 static char ID; // Pass identification, replacement for typeid 46 UnreachableBlockElim() : FunctionPass(ID) { 47 initializeUnreachableBlockElimPass(*PassRegistry::getPassRegistry()); 48 } 49 50 virtual void getAnalysisUsage(AnalysisUsage &AU) const { 51 AU.addPreserved<ProfileInfo>(); 52 } 53 }; 54} 55char UnreachableBlockElim::ID = 0; 56INITIALIZE_PASS(UnreachableBlockElim, "unreachableblockelim", 57 "Remove unreachable blocks from the CFG", false, false) 58 59FunctionPass *llvm::createUnreachableBlockEliminationPass() { 60 return new UnreachableBlockElim(); 61} 62 63bool UnreachableBlockElim::runOnFunction(Function &F) { 64 SmallPtrSet<BasicBlock*, 8> Reachable; 65 66 // Mark all reachable blocks. 67 for (df_ext_iterator<Function*, SmallPtrSet<BasicBlock*, 8> > I = 68 df_ext_begin(&F, Reachable), E = df_ext_end(&F, Reachable); I != E; ++I) 69 /* Mark all reachable blocks */; 70 71 // Loop over all dead blocks, remembering them and deleting all instructions 72 // in them. 73 std::vector<BasicBlock*> DeadBlocks; 74 for (Function::iterator I = F.begin(), E = F.end(); I != E; ++I) 75 if (!Reachable.count(I)) { 76 BasicBlock *BB = I; 77 DeadBlocks.push_back(BB); 78 while (PHINode *PN = dyn_cast<PHINode>(BB->begin())) { 79 PN->replaceAllUsesWith(Constant::getNullValue(PN->getType())); 80 BB->getInstList().pop_front(); 81 } 82 for (succ_iterator SI = succ_begin(BB), E = succ_end(BB); SI != E; ++SI) 83 (*SI)->removePredecessor(BB); 84 BB->dropAllReferences(); 85 } 86 87 // Actually remove the blocks now. 88 ProfileInfo *PI = getAnalysisIfAvailable<ProfileInfo>(); 89 for (unsigned i = 0, e = DeadBlocks.size(); i != e; ++i) { 90 if (PI) PI->removeBlock(DeadBlocks[i]); 91 DeadBlocks[i]->eraseFromParent(); 92 } 93 94 return DeadBlocks.size(); 95} 96 97 98namespace { 99 class UnreachableMachineBlockElim : public MachineFunctionPass { 100 virtual bool runOnMachineFunction(MachineFunction &F); 101 virtual void getAnalysisUsage(AnalysisUsage &AU) const; 102 MachineModuleInfo *MMI; 103 public: 104 static char ID; // Pass identification, replacement for typeid 105 UnreachableMachineBlockElim() : MachineFunctionPass(ID) {} 106 }; 107} 108char UnreachableMachineBlockElim::ID = 0; 109 110INITIALIZE_PASS(UnreachableMachineBlockElim, "unreachable-mbb-elimination", 111 "Remove unreachable machine basic blocks", false, false) 112 113char &llvm::UnreachableMachineBlockElimID = UnreachableMachineBlockElim::ID; 114 115void UnreachableMachineBlockElim::getAnalysisUsage(AnalysisUsage &AU) const { 116 AU.addPreserved<MachineLoopInfo>(); 117 AU.addPreserved<MachineDominatorTree>(); 118 MachineFunctionPass::getAnalysisUsage(AU); 119} 120 121bool UnreachableMachineBlockElim::runOnMachineFunction(MachineFunction &F) { 122 SmallPtrSet<MachineBasicBlock*, 8> Reachable; 123 bool ModifiedPHI = false; 124 125 MMI = getAnalysisIfAvailable<MachineModuleInfo>(); 126 MachineDominatorTree *MDT = getAnalysisIfAvailable<MachineDominatorTree>(); 127 MachineLoopInfo *MLI = getAnalysisIfAvailable<MachineLoopInfo>(); 128 129 // Mark all reachable blocks. 130 for (df_ext_iterator<MachineFunction*, SmallPtrSet<MachineBasicBlock*, 8> > 131 I = df_ext_begin(&F, Reachable), E = df_ext_end(&F, Reachable); 132 I != E; ++I) 133 /* Mark all reachable blocks */; 134 135 // Loop over all dead blocks, remembering them and deleting all instructions 136 // in them. 137 std::vector<MachineBasicBlock*> DeadBlocks; 138 for (MachineFunction::iterator I = F.begin(), E = F.end(); I != E; ++I) { 139 MachineBasicBlock *BB = I; 140 141 // Test for deadness. 142 if (!Reachable.count(BB)) { 143 DeadBlocks.push_back(BB); 144 145 // Update dominator and loop info. 146 if (MLI) MLI->removeBlock(BB); 147 if (MDT && MDT->getNode(BB)) MDT->eraseNode(BB); 148 149 while (BB->succ_begin() != BB->succ_end()) { 150 MachineBasicBlock* succ = *BB->succ_begin(); 151 152 MachineBasicBlock::iterator start = succ->begin(); 153 while (start != succ->end() && start->isPHI()) { 154 for (unsigned i = start->getNumOperands() - 1; i >= 2; i-=2) 155 if (start->getOperand(i).isMBB() && 156 start->getOperand(i).getMBB() == BB) { 157 start->RemoveOperand(i); 158 start->RemoveOperand(i-1); 159 } 160 161 start++; 162 } 163 164 BB->removeSuccessor(BB->succ_begin()); 165 } 166 } 167 } 168 169 // Actually remove the blocks now. 170 for (unsigned i = 0, e = DeadBlocks.size(); i != e; ++i) 171 DeadBlocks[i]->eraseFromParent(); 172 173 // Cleanup PHI nodes. 174 for (MachineFunction::iterator I = F.begin(), E = F.end(); I != E; ++I) { 175 MachineBasicBlock *BB = I; 176 // Prune unneeded PHI entries. 177 SmallPtrSet<MachineBasicBlock*, 8> preds(BB->pred_begin(), 178 BB->pred_end()); 179 MachineBasicBlock::iterator phi = BB->begin(); 180 while (phi != BB->end() && phi->isPHI()) { 181 for (unsigned i = phi->getNumOperands() - 1; i >= 2; i-=2) 182 if (!preds.count(phi->getOperand(i).getMBB())) { 183 phi->RemoveOperand(i); 184 phi->RemoveOperand(i-1); 185 ModifiedPHI = true; 186 } 187 188 if (phi->getNumOperands() == 3) { 189 unsigned Input = phi->getOperand(1).getReg(); 190 unsigned Output = phi->getOperand(0).getReg(); 191 192 MachineInstr* temp = phi; 193 ++phi; 194 temp->eraseFromParent(); 195 ModifiedPHI = true; 196 197 if (Input != Output) 198 F.getRegInfo().replaceRegWith(Output, Input); 199 200 continue; 201 } 202 203 ++phi; 204 } 205 } 206 207 F.RenumberBlocks(); 208 209 return (DeadBlocks.size() || ModifiedPHI); 210} 211