BitmapFactory.java revision 953f9094a2ec14594fa8501d5f3e2d9e300b1b62
1/*
2 * Copyright (C) 2007 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17package android.graphics;
18
19import android.content.res.AssetManager;
20import android.content.res.Resources;
21import android.util.DisplayMetrics;
22import android.util.TypedValue;
23
24import java.io.BufferedInputStream;
25import java.io.FileDescriptor;
26import java.io.FileInputStream;
27import java.io.IOException;
28import java.io.InputStream;
29
30/**
31 * Creates Bitmap objects from various sources, including files, streams,
32 * and byte-arrays.
33 */
34public class BitmapFactory {
35    public static class Options {
36        /**
37         * Create a default Options object, which if left unchanged will give
38         * the same result from the decoder as if null were passed.
39         */
40        public Options() {
41            inDither = false;
42            inScaled = true;
43        }
44
45        /**
46         * If set to true, the decoder will return null (no bitmap), but
47         * the out... fields will still be set, allowing the caller to query
48         * the bitmap without having to allocate the memory for its pixels.
49         */
50        public boolean inJustDecodeBounds;
51
52        /**
53         * If set to a value > 1, requests the decoder to subsample the original
54         * image, returning a smaller image to save memory. The sample size is
55         * the number of pixels in either dimension that correspond to a single
56         * pixel in the decoded bitmap. For example, inSampleSize == 4 returns
57         * an image that is 1/4 the width/height of the original, and 1/16 the
58         * number of pixels. Any value <= 1 is treated the same as 1. Note: the
59         * decoder will try to fulfill this request, but the resulting bitmap
60         * may have different dimensions that precisely what has been requested.
61         * Also, powers of 2 are often faster/easier for the decoder to honor.
62         */
63        public int inSampleSize;
64
65        /**
66         * If this is non-null, the decoder will try to decode into this
67         * internal configuration. If it is null, or the request cannot be met,
68         * the decoder will try to pick the best matching config based on the
69         * system's screen depth, and characteristics of the original image such
70         * as if it has per-pixel alpha (requiring a config that also does).
71         *
72         * Image are loaded with the {@link Bitmap.Config#ARGB_8888} config by
73         * default.
74         */
75        public Bitmap.Config inPreferredConfig = Bitmap.Config.ARGB_8888;
76
77        /**
78         * If dither is true, the decoder will attempt to dither the decoded
79         * image.
80         */
81        public boolean inDither;
82
83        /**
84         * The pixel density to use for the bitmap.  This will always result
85         * in the returned bitmap having a density set for it (see
86         * {@link Bitmap#setDensity(int) Bitmap.setDensity(int)}).  In addition,
87         * if {@link #inScaled} is set (which it is by default} and this
88         * density does not match {@link #inTargetDensity}, then the bitmap
89         * will be scaled to the target density before being returned.
90         *
91         * <p>If this is 0,
92         * {@link BitmapFactory#decodeResource(Resources, int)},
93         * {@link BitmapFactory#decodeResource(Resources, int, android.graphics.BitmapFactory.Options)},
94         * and {@link BitmapFactory#decodeResourceStream}
95         * will fill in the density associated with the resource.  The other
96         * functions will leave it as-is and no density will be applied.
97         *
98         * @see #inTargetDensity
99         * @see #inScreenDensity
100         * @see #inScaled
101         * @see Bitmap#setDensity(int)
102         * @see android.util.DisplayMetrics#densityDpi
103         */
104        public int inDensity;
105
106        /**
107         * The pixel density of the destination this bitmap will be drawn to.
108         * This is used in conjunction with {@link #inDensity} and
109         * {@link #inScaled} to determine if and how to scale the bitmap before
110         * returning it.
111         *
112         * <p>If this is 0,
113         * {@link BitmapFactory#decodeResource(Resources, int)},
114         * {@link BitmapFactory#decodeResource(Resources, int, android.graphics.BitmapFactory.Options)},
115         * and {@link BitmapFactory#decodeResourceStream}
116         * will fill in the density associated the Resources object's
117         * DisplayMetrics.  The other
118         * functions will leave it as-is and no scaling for density will be
119         * performed.
120         *
121         * @see #inDensity
122         * @see #inScreenDensity
123         * @see #inScaled
124         * @see android.util.DisplayMetrics#densityDpi
125         */
126        public int inTargetDensity;
127
128        /**
129         * The pixel density of the actual screen that is being used.  This is
130         * purely for applications running in density compatibility code, where
131         * {@link #inTargetDensity} is actually the density the application
132         * sees rather than the real screen density.
133         *
134         * <p>By setting this, you
135         * allow the loading code to avoid scaling a bitmap that is currently
136         * in the screen density up/down to the compatibility density.  Instead,
137         * if {@link #inDensity} is the same as {@link #inScreenDensity}, the
138         * bitmap will be left as-is.  Anything using the resulting bitmap
139         * must also used {@link Bitmap#getScaledWidth(int)
140         * Bitmap.getScaledWidth} and {@link Bitmap#getScaledHeight
141         * Bitmap.getScaledHeight} to account for any different between the
142         * bitmap's density and the target's density.
143         *
144         * <p>This is never set automatically for the caller by
145         * {@link BitmapFactory} itself.  It must be explicitly set, since the
146         * caller must deal with the resulting bitmap in a density-aware way.
147         *
148         * @see #inDensity
149         * @see #inTargetDensity
150         * @see #inScaled
151         * @see android.util.DisplayMetrics#densityDpi
152         */
153        public int inScreenDensity;
154
155        /**
156         * When this flag is set, if {@link #inDensity} and
157         * {@link #inTargetDensity} are not 0, the
158         * bitmap will be scaled to match {@link #inTargetDensity} when loaded,
159         * rather than relying on the graphics system scaling it each time it
160         * is drawn to a Canvas.
161         *
162         * <p>This flag is turned on by default and should be turned off if you need
163         * a non-scaled version of the bitmap.  Nine-patch bitmaps ignore this
164         * flag and are always scaled.
165         */
166        public boolean inScaled;
167
168        /**
169         * If this is set to true, then the resulting bitmap will allocate its
170         * pixels such that they can be purged if the system needs to reclaim
171         * memory. In that instance, when the pixels need to be accessed again
172         * (e.g. the bitmap is drawn, getPixels() is called), they will be
173         * automatically re-decoded.
174         *
175         * For the re-decode to happen, the bitmap must have access to the
176         * encoded data, either by sharing a reference to the input
177         * or by making a copy of it. This distinction is controlled by
178         * inInputShareable. If this is true, then the bitmap may keep a shallow
179         * reference to the input. If this is false, then the bitmap will
180         * explicitly make a copy of the input data, and keep that. Even if
181         * sharing is allowed, the implementation may still decide to make a
182         * deep copy of the input data.
183         */
184        public boolean inPurgeable;
185
186        /**
187         * This field works in conjuction with inPurgeable. If inPurgeable is
188         * false, then this field is ignored. If inPurgeable is true, then this
189         * field determines whether the bitmap can share a reference to the
190         * input data (inputstream, array, etc.) or if it must make a deep copy.
191         */
192        public boolean inInputShareable;
193
194        /**
195         * Normally bitmap allocations count against the dalvik heap, which
196         * means they help trigger GCs when a lot have been allocated. However,
197         * in rare cases, the caller may want to allocate the bitmap outside of
198         * that heap. To request that, set inNativeAlloc to true. In these
199         * rare instances, it is solely up to the caller to ensure that OOM is
200         * managed explicitly by calling bitmap.recycle() as soon as such a
201         * bitmap is no longer needed.
202         *
203         * @hide pending API council approval
204         */
205        public boolean inNativeAlloc;
206
207        /**
208         * If inPreferQualityOverSpeed is set to true, the decoder will try to
209         * decode the reconstructed image to a higher quality even at the
210         * expense of the decoding speed. Currently the field only affects JPEG
211         * decode, in the case of which a more accurate, but slightly slower,
212         * IDCT method will be used instead.
213         * @hide
214         */
215        public boolean inPreferQualityOverSpeed;
216
217        /**
218         * The resulting width of the bitmap, set independent of the state of
219         * inJustDecodeBounds. However, if there is an error trying to decode,
220         * outWidth will be set to -1.
221         */
222
223        public int outWidth;
224
225        /**
226         * The resulting height of the bitmap, set independent of the state of
227         * inJustDecodeBounds. However, if there is an error trying to decode,
228         * outHeight will be set to -1.
229         */
230        public int outHeight;
231
232        /**
233         * If known, this string is set to the mimetype of the decoded image.
234         * If not know, or there is an error, it is set to null.
235         */
236        public String outMimeType;
237
238        /**
239         * Temp storage to use for decoding.  Suggest 16K or so.
240         */
241        public byte[] inTempStorage;
242
243        private native void requestCancel();
244
245        /**
246         * Flag to indicate that cancel has been called on this object.  This
247         * is useful if there's an intermediary that wants to first decode the
248         * bounds and then decode the image.  In that case the intermediary
249         * can check, inbetween the bounds decode and the image decode, to see
250         * if the operation is canceled.
251         */
252        public boolean mCancel;
253
254        /**
255         *  This can be called from another thread while this options object is
256         *  inside a decode... call. Calling this will notify the decoder that
257         *  it should cancel its operation. This is not guaranteed to cancel
258         *  the decode, but if it does, the decoder... operation will return
259         *  null, or if inJustDecodeBounds is true, will set outWidth/outHeight
260         *  to -1
261         */
262        public void requestCancelDecode() {
263            mCancel = true;
264            requestCancel();
265        }
266    }
267
268    /**
269     * Decode a file path into a bitmap. If the specified file name is null,
270     * or cannot be decoded into a bitmap, the function returns null.
271     *
272     * @param pathName complete path name for the file to be decoded.
273     * @param opts null-ok; Options that control downsampling and whether the
274     *             image should be completely decoded, or just is size returned.
275     * @return The decoded bitmap, or null if the image data could not be
276     *         decoded, or, if opts is non-null, if opts requested only the
277     *         size be returned (in opts.outWidth and opts.outHeight)
278     */
279    public static Bitmap decodeFile(String pathName, Options opts) {
280        Bitmap bm = null;
281        InputStream stream = null;
282        try {
283            stream = new FileInputStream(pathName);
284            bm = decodeStream(stream, null, opts);
285        } catch (Exception e) {
286            /*  do nothing.
287                If the exception happened on open, bm will be null.
288            */
289        } finally {
290            if (stream != null) {
291                try {
292                    stream.close();
293                } catch (IOException e) {
294                    // do nothing here
295                }
296            }
297        }
298        return bm;
299    }
300
301    /**
302     * Decode a file path into a bitmap. If the specified file name is null,
303     * or cannot be decoded into a bitmap, the function returns null.
304     *
305     * @param pathName complete path name for the file to be decoded.
306     * @return the resulting decoded bitmap, or null if it could not be decoded.
307     */
308    public static Bitmap decodeFile(String pathName) {
309        return decodeFile(pathName, null);
310    }
311
312    /**
313     * Decode a new Bitmap from an InputStream. This InputStream was obtained from
314     * resources, which we pass to be able to scale the bitmap accordingly.
315     */
316    public static Bitmap decodeResourceStream(Resources res, TypedValue value,
317            InputStream is, Rect pad, Options opts) {
318
319        if (opts == null) {
320            opts = new Options();
321        }
322
323        if (opts.inDensity == 0 && value != null) {
324            final int density = value.density;
325            if (density == TypedValue.DENSITY_DEFAULT) {
326                opts.inDensity = DisplayMetrics.DENSITY_DEFAULT;
327            } else if (density != TypedValue.DENSITY_NONE) {
328                opts.inDensity = density;
329            }
330        }
331
332        if (opts.inTargetDensity == 0 && res != null) {
333            opts.inTargetDensity = res.getDisplayMetrics().densityDpi;
334        }
335
336        return decodeStream(is, pad, opts);
337    }
338
339    /**
340     * Synonym for opening the given resource and calling
341     * {@link #decodeResourceStream}.
342     *
343     * @param res   The resources object containing the image data
344     * @param id The resource id of the image data
345     * @param opts null-ok; Options that control downsampling and whether the
346     *             image should be completely decoded, or just is size returned.
347     * @return The decoded bitmap, or null if the image data could not be
348     *         decoded, or, if opts is non-null, if opts requested only the
349     *         size be returned (in opts.outWidth and opts.outHeight)
350     */
351    public static Bitmap decodeResource(Resources res, int id, Options opts) {
352        Bitmap bm = null;
353        InputStream is = null;
354
355        try {
356            final TypedValue value = new TypedValue();
357            is = res.openRawResource(id, value);
358
359            bm = decodeResourceStream(res, value, is, null, opts);
360        } catch (Exception e) {
361            /*  do nothing.
362                If the exception happened on open, bm will be null.
363                If it happened on close, bm is still valid.
364            */
365        } finally {
366            try {
367                if (is != null) is.close();
368            } catch (IOException e) {
369                // Ignore
370            }
371        }
372
373        return bm;
374    }
375
376    /**
377     * Synonym for {@link #decodeResource(Resources, int, android.graphics.BitmapFactory.Options)}
378     * will null Options.
379     *
380     * @param res The resources object containing the image data
381     * @param id The resource id of the image data
382     * @return The decoded bitmap, or null if the image could not be decode.
383     */
384    public static Bitmap decodeResource(Resources res, int id) {
385        return decodeResource(res, id, null);
386    }
387
388    /**
389     * Decode an immutable bitmap from the specified byte array.
390     *
391     * @param data byte array of compressed image data
392     * @param offset offset into imageData for where the decoder should begin
393     *               parsing.
394     * @param length the number of bytes, beginning at offset, to parse
395     * @param opts null-ok; Options that control downsampling and whether the
396     *             image should be completely decoded, or just is size returned.
397     * @return The decoded bitmap, or null if the image data could not be
398     *         decoded, or, if opts is non-null, if opts requested only the
399     *         size be returned (in opts.outWidth and opts.outHeight)
400     */
401    public static Bitmap decodeByteArray(byte[] data, int offset, int length, Options opts) {
402        if ((offset | length) < 0 || data.length < offset + length) {
403            throw new ArrayIndexOutOfBoundsException();
404        }
405        return nativeDecodeByteArray(data, offset, length, opts);
406    }
407
408    /**
409     * Decode an immutable bitmap from the specified byte array.
410     *
411     * @param data byte array of compressed image data
412     * @param offset offset into imageData for where the decoder should begin
413     *               parsing.
414     * @param length the number of bytes, beginning at offset, to parse
415     * @return The decoded bitmap, or null if the image could not be decode.
416     */
417    public static Bitmap decodeByteArray(byte[] data, int offset, int length) {
418        return decodeByteArray(data, offset, length, null);
419    }
420
421    /**
422     * Decode an input stream into a bitmap. If the input stream is null, or
423     * cannot be used to decode a bitmap, the function returns null.
424     * The stream's position will be where ever it was after the encoded data
425     * was read.
426     *
427     * @param is The input stream that holds the raw data to be decoded into a
428     *           bitmap.
429     * @param outPadding If not null, return the padding rect for the bitmap if
430     *                   it exists, otherwise set padding to [-1,-1,-1,-1]. If
431     *                   no bitmap is returned (null) then padding is
432     *                   unchanged.
433     * @param opts null-ok; Options that control downsampling and whether the
434     *             image should be completely decoded, or just is size returned.
435     * @return The decoded bitmap, or null if the image data could not be
436     *         decoded, or, if opts is non-null, if opts requested only the
437     *         size be returned (in opts.outWidth and opts.outHeight)
438     */
439    public static Bitmap decodeStream(InputStream is, Rect outPadding, Options opts) {
440        // we don't throw in this case, thus allowing the caller to only check
441        // the cache, and not force the image to be decoded.
442        if (is == null) {
443            return null;
444        }
445
446        // we need mark/reset to work properly
447
448        if (!is.markSupported()) {
449            is = new BufferedInputStream(is, 16 * 1024);
450        }
451
452        // so we can call reset() if a given codec gives up after reading up to
453        // this many bytes. FIXME: need to find out from the codecs what this
454        // value should be.
455        is.mark(1024);
456
457        Bitmap  bm;
458
459        if (is instanceof AssetManager.AssetInputStream) {
460            bm = nativeDecodeAsset(((AssetManager.AssetInputStream) is).getAssetInt(),
461                    outPadding, opts);
462        } else {
463            // pass some temp storage down to the native code. 1024 is made up,
464            // but should be large enough to avoid too many small calls back
465            // into is.read(...) This number is not related to the value passed
466            // to mark(...) above.
467            byte [] tempStorage = null;
468            if (opts != null) tempStorage = opts.inTempStorage;
469            if (tempStorage == null) tempStorage = new byte[16 * 1024];
470            bm = nativeDecodeStream(is, tempStorage, outPadding, opts);
471        }
472
473        return finishDecode(bm, outPadding, opts);
474    }
475
476    private static Bitmap finishDecode(Bitmap bm, Rect outPadding, Options opts) {
477        if (bm == null || opts == null) {
478            return bm;
479        }
480
481        final int density = opts.inDensity;
482        if (density == 0) {
483            return bm;
484        }
485
486        bm.setDensity(density);
487        final int targetDensity = opts.inTargetDensity;
488        if (targetDensity == 0 || density == targetDensity || density == opts.inScreenDensity) {
489            return bm;
490        }
491
492        byte[] np = bm.getNinePatchChunk();
493        final boolean isNinePatch = np != null && NinePatch.isNinePatchChunk(np);
494        if (opts.inScaled || isNinePatch) {
495            float scale = targetDensity / (float)density;
496            // TODO: This is very inefficient and should be done in native by Skia
497            final Bitmap oldBitmap = bm;
498            bm = Bitmap.createScaledBitmap(oldBitmap, (int) (bm.getWidth() * scale + 0.5f),
499                    (int) (bm.getHeight() * scale + 0.5f), true);
500            oldBitmap.recycle();
501
502            if (isNinePatch) {
503                np = nativeScaleNinePatch(np, scale, outPadding);
504                bm.setNinePatchChunk(np);
505            }
506            bm.setDensity(targetDensity);
507        }
508
509        return bm;
510    }
511
512    /**
513     * Decode an input stream into a bitmap. If the input stream is null, or
514     * cannot be used to decode a bitmap, the function returns null.
515     * The stream's position will be where ever it was after the encoded data
516     * was read.
517     *
518     * @param is The input stream that holds the raw data to be decoded into a
519     *           bitmap.
520     * @return The decoded bitmap, or null if the image data could not be decoded.
521     */
522    public static Bitmap decodeStream(InputStream is) {
523        return decodeStream(is, null, null);
524    }
525
526    /**
527     * Decode a bitmap from the file descriptor. If the bitmap cannot be decoded
528     * return null. The position within the descriptor will not be changed when
529     * this returns, so the descriptor can be used again as-is.
530     *
531     * @param fd The file descriptor containing the bitmap data to decode
532     * @param outPadding If not null, return the padding rect for the bitmap if
533     *                   it exists, otherwise set padding to [-1,-1,-1,-1]. If
534     *                   no bitmap is returned (null) then padding is
535     *                   unchanged.
536     * @param opts null-ok; Options that control downsampling and whether the
537     *             image should be completely decoded, or just is size returned.
538     * @return the decoded bitmap, or null
539     */
540    public static Bitmap decodeFileDescriptor(FileDescriptor fd, Rect outPadding, Options opts) {
541        Bitmap bm = nativeDecodeFileDescriptor(fd, outPadding, opts);
542        return finishDecode(bm, outPadding, opts);
543    }
544
545    /**
546     * Decode a bitmap from the file descriptor. If the bitmap cannot be decoded
547     * return null. The position within the descriptor will not be changed when
548     * this returns, so the descriptor can be used again as is.
549     *
550     * @param fd The file descriptor containing the bitmap data to decode
551     * @return the decoded bitmap, or null
552     */
553    public static Bitmap decodeFileDescriptor(FileDescriptor fd) {
554        return decodeFileDescriptor(fd, null, null);
555    }
556
557    /**
558     * Set the default config used for decoding bitmaps. This config is
559     * presented to the codec if the caller did not specify a preferred config
560     * in their call to decode...
561     *
562     * The default value is chosen by the system to best match the device's
563     * screen and memory constraints.
564     *
565     * @param config The preferred config for decoding bitmaps. If null, then
566     *               a suitable default is chosen by the system.
567     *
568     * @hide - only called by the browser at the moment, but should be stable
569     *   enough to expose if needed
570     */
571    public static void setDefaultConfig(Bitmap.Config config) {
572        if (config == null) {
573            // pick this for now, as historically it was our default.
574            // However, if we have a smarter algorithm, we can change this.
575            config = Bitmap.Config.RGB_565;
576        }
577        nativeSetDefaultConfig(config.nativeInt);
578    }
579
580    private static native void nativeSetDefaultConfig(int nativeConfig);
581    private static native Bitmap nativeDecodeStream(InputStream is, byte[] storage,
582            Rect padding, Options opts);
583    private static native Bitmap nativeDecodeFileDescriptor(FileDescriptor fd,
584            Rect padding, Options opts);
585    private static native Bitmap nativeDecodeAsset(int asset, Rect padding, Options opts);
586    private static native Bitmap nativeDecodeByteArray(byte[] data, int offset,
587            int length, Options opts);
588    private static native byte[] nativeScaleNinePatch(byte[] chunk, float scale, Rect pad);
589}
590