RenderScript.java revision 110195fe9ff96255242bfa4df1d15c6a56b140d6
1/* 2 * Copyright (C) 2008 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17package android.renderscript; 18 19import java.io.IOException; 20import java.io.InputStream; 21 22import android.content.res.Resources; 23import android.graphics.Bitmap; 24import android.util.Config; 25import android.util.Log; 26import android.view.Surface; 27 28 29/** 30 * @hide 31 * 32 **/ 33public class RenderScript { 34 static final String LOG_TAG = "libRS_jni"; 35 private static final boolean DEBUG = false; 36 private static final boolean LOG_ENABLED = DEBUG ? Config.LOGD : Config.LOGV; 37 38 39 40 /* 41 * We use a class initializer to allow the native code to cache some 42 * field offsets. 43 */ 44 private static boolean sInitialized; 45 native private static void _nInit(); 46 47 48 static { 49 sInitialized = false; 50 try { 51 System.loadLibrary("rs_jni"); 52 _nInit(); 53 sInitialized = true; 54 } catch (UnsatisfiedLinkError e) { 55 Log.d(LOG_TAG, "RenderScript JNI library not found!"); 56 } 57 } 58 59 native int nDeviceCreate(); 60 native void nDeviceDestroy(int dev); 61 native int nContextCreate(int dev, Surface sur, int ver); 62 native void nContextDestroy(int con); 63 64 //void rsContextBindSampler (uint32_t slot, RsSampler sampler); 65 //void rsContextBindRootScript (RsScript sampler); 66 native void nContextBindRootScript(int script); 67 native void nContextBindSampler(int sampler, int slot); 68 native void nContextBindProgramFragmentStore(int pfs); 69 native void nContextBindProgramFragment(int pf); 70 native void nContextBindProgramVertex(int pf); 71 72 native void nAssignName(int obj, byte[] name); 73 native int nFileOpen(byte[] name); 74 75 native void nElementBegin(); 76 native void nElementAddPredefined(int predef); 77 native void nElementAdd(int kind, int type, int norm, int bits); 78 native int nElementCreate(); 79 native int nElementGetPredefined(int predef); 80 native void nElementDestroy(int obj); 81 82 native void nTypeBegin(int elementID); 83 native void nTypeAdd(int dim, int val); 84 native int nTypeCreate(); 85 native void nTypeDestroy(int id); 86 87 native int nAllocationCreateTyped(int type); 88 native int nAllocationCreatePredefSized(int predef, int count); 89 native int nAllocationCreateSized(int elem, int count); 90 native int nAllocationCreateFromBitmap(int dstFmt, boolean genMips, Bitmap bmp); 91 native int nAllocationCreateFromBitmapBoxed(int dstFmt, boolean genMips, Bitmap bmp); 92 93 native void nAllocationUploadToTexture(int alloc, int baseMioLevel); 94 native void nAllocationDestroy(int alloc); 95 native void nAllocationData(int id, int[] d); 96 native void nAllocationData(int id, float[] d); 97 native void nAllocationSubData1D(int id, int off, int count, int[] d); 98 native void nAllocationSubData1D(int id, int off, int count, float[] d); 99 native void nAllocationSubData2D(int id, int xoff, int yoff, int w, int h, int[] d); 100 native void nAllocationSubData2D(int id, int xoff, int yoff, int w, int h, float[] d); 101 102 native void nTriangleMeshDestroy(int id); 103 native void nTriangleMeshBegin(int vertex, int index); 104 native void nTriangleMeshAddVertex_XY (float x, float y); 105 native void nTriangleMeshAddVertex_XYZ (float x, float y, float z); 106 native void nTriangleMeshAddVertex_XY_ST (float x, float y, float s, float t); 107 native void nTriangleMeshAddVertex_XYZ_ST (float x, float y, float z, float s, float t); 108 native void nTriangleMeshAddVertex_XYZ_ST_NORM (float x, float y, float z, float s, float t, float nx, float ny, float nz); 109 native void nTriangleMeshAddTriangle(int i1, int i2, int i3); 110 native int nTriangleMeshCreate(); 111 112 native void nAdapter1DDestroy(int id); 113 native void nAdapter1DBindAllocation(int ad, int alloc); 114 native void nAdapter1DSetConstraint(int ad, int dim, int value); 115 native void nAdapter1DData(int ad, int[] d); 116 native void nAdapter1DData(int ad, float[] d); 117 native void nAdapter1DSubData(int ad, int off, int count, int[] d); 118 native void nAdapter1DSubData(int ad, int off, int count, float[] d); 119 native int nAdapter1DCreate(); 120 121 native void nAdapter2DDestroy(int id); 122 native void nAdapter2DBindAllocation(int ad, int alloc); 123 native void nAdapter2DSetConstraint(int ad, int dim, int value); 124 native void nAdapter2DData(int ad, int[] d); 125 native void nAdapter2DData(int ad, float[] d); 126 native void nAdapter2DSubData(int ad, int xoff, int yoff, int w, int h, int[] d); 127 native void nAdapter2DSubData(int ad, int xoff, int yoff, int w, int h, float[] d); 128 native int nAdapter2DCreate(); 129 130 native void nScriptDestroy(int script); 131 native void nScriptBindAllocation(int script, int alloc, int slot); 132 native void nScriptSetClearColor(int script, float r, float g, float b, float a); 133 native void nScriptSetClearDepth(int script, float depth); 134 native void nScriptSetClearStencil(int script, int stencil); 135 native void nScriptSetTimeZone(int script, byte[] timeZone); 136 137 native void nScriptCBegin(); 138 native void nScriptCAddType(int type); 139 native void nScriptCSetRoot(boolean isRoot); 140 native void nScriptCSetScript(byte[] script, int offset, int length); 141 native int nScriptCCreate(); 142 143 native void nSamplerDestroy(int sampler); 144 native void nSamplerBegin(); 145 native void nSamplerSet(int param, int value); 146 native int nSamplerCreate(); 147 148 native void nProgramFragmentStoreBegin(int in, int out); 149 native void nProgramFragmentStoreDepthFunc(int func); 150 native void nProgramFragmentStoreDepthMask(boolean enable); 151 native void nProgramFragmentStoreColorMask(boolean r, boolean g, boolean b, boolean a); 152 native void nProgramFragmentStoreBlendFunc(int src, int dst); 153 native void nProgramFragmentStoreDither(boolean enable); 154 native int nProgramFragmentStoreCreate(); 155 native void nProgramFragmentStoreDestroy(int pgm); 156 157 native void nProgramFragmentBegin(int in, int out); 158 native void nProgramFragmentBindTexture(int vpf, int slot, int a); 159 native void nProgramFragmentBindSampler(int vpf, int slot, int s); 160 native void nProgramFragmentSetType(int slot, int vt); 161 native void nProgramFragmentSetEnvMode(int slot, int env); 162 native void nProgramFragmentSetTexEnable(int slot, boolean enable); 163 native int nProgramFragmentCreate(); 164 native void nProgramFragmentDestroy(int pgm); 165 166 native void nProgramVertexDestroy(int pv); 167 native void nProgramVertexBindAllocation(int pv, int slot, int mID); 168 native void nProgramVertexBegin(int inID, int outID); 169 native void nProgramVertexSetType(int slot, int mID); 170 native void nProgramVertexSetTextureMatrixEnable(boolean enable); 171 native void nProgramVertexAddLight(int id); 172 native int nProgramVertexCreate(); 173 174 native void nLightBegin(); 175 native void nLightSetIsMono(boolean isMono); 176 native void nLightSetIsLocal(boolean isLocal); 177 native int nLightCreate(); 178 native void nLightDestroy(int l); 179 native void nLightSetColor(int l, float r, float g, float b); 180 native void nLightSetPosition(int l, float x, float y, float z); 181 182 183 private int mDev; 184 private int mContext; 185 private Surface mSurface; 186 187 private static boolean mElementsInitialized = false; 188 189 /////////////////////////////////////////////////////////////////////////////////// 190 // 191 192 RenderScript(Surface sur) { 193 mSurface = sur; 194 mDev = nDeviceCreate(); 195 mContext = nContextCreate(mDev, mSurface, 0); 196 197 // TODO: This should be protected by a lock 198 if(!mElementsInitialized) { 199 Element.init(this); 200 mElementsInitialized = true; 201 } 202 } 203 204 205 ////////////////////////////////////////////////////////////////////////////////// 206 // Triangle Mesh 207 208 public class TriangleMesh extends BaseObj { 209 TriangleMesh(int id) { 210 super(RenderScript.this); 211 mID = id; 212 } 213 214 public void destroy() { 215 nTriangleMeshDestroy(mID); 216 mID = 0; 217 } 218 } 219 220 public void triangleMeshBegin(Element vertex, Element index) { 221 Log.e("rs", "vtx " + vertex.toString() + " " + vertex.mID + " " + vertex.mPredefinedID); 222 nTriangleMeshBegin(vertex.mID, index.mID); 223 } 224 225 public void triangleMeshAddVertex_XY(float x, float y) { 226 nTriangleMeshAddVertex_XY(x, y); 227 } 228 229 public void triangleMeshAddVertex_XYZ(float x, float y, float z) { 230 nTriangleMeshAddVertex_XYZ(x, y, z); 231 } 232 233 public void triangleMeshAddVertex_XY_ST(float x, float y, float s, float t) { 234 nTriangleMeshAddVertex_XY_ST(x, y, s, t); 235 } 236 237 public void triangleMeshAddVertex_XYZ_ST(float x, float y, float z, float s, float t) { 238 nTriangleMeshAddVertex_XYZ_ST(x, y, z, s, t); 239 } 240 241 public void triangleMeshAddVertex_XYZ_ST_NORM(float x, float y, float z, float s, float t, float nx, float ny, float nz) { 242 nTriangleMeshAddVertex_XYZ_ST_NORM(x, y, z, s, t, nx, ny, nz); 243 } 244 245 public void triangleMeshAddTriangle(int i1, int i2, int i3) { 246 nTriangleMeshAddTriangle(i1, i2, i3); 247 } 248 249 public TriangleMesh triangleMeshCreate() { 250 int id = nTriangleMeshCreate(); 251 return new TriangleMesh(id); 252 } 253 254 ////////////////////////////////////////////////////////////////////////////////// 255 // File 256 257 public class File extends BaseObj { 258 File(int id) { 259 super(RenderScript.this); 260 mID = id; 261 } 262 263 public void destroy() { 264 //nLightDestroy(mID); 265 mID = 0; 266 } 267 } 268 269 public File fileOpen(String s) throws IllegalStateException, IllegalArgumentException 270 { 271 if(s.length() < 1) { 272 throw new IllegalArgumentException("fileOpen does not accept a zero length string."); 273 } 274 275 try { 276 byte[] bytes = s.getBytes("UTF-8"); 277 int id = nFileOpen(bytes); 278 return new File(id); 279 } catch (java.io.UnsupportedEncodingException e) { 280 throw new RuntimeException(e); 281 } 282 } 283 284 285 /////////////////////////////////////////////////////////////////////////////////// 286 // Root state 287 288 public void contextBindRootScript(Script s) { 289 nContextBindRootScript(s.mID); 290 } 291 292 //public void contextBindSampler(Sampler s, int slot) { 293 //nContextBindSampler(s.mID); 294 //} 295 296 public void contextBindProgramFragmentStore(ProgramStore pfs) { 297 nContextBindProgramFragmentStore(pfs.mID); 298 } 299 300 public void contextBindProgramFragment(ProgramFragment pf) { 301 nContextBindProgramFragment(pf.mID); 302 } 303 304 public void contextBindProgramVertex(ProgramVertex pf) { 305 nContextBindProgramVertex(pf.mID); 306 } 307 308} 309 310 311