AudioManager.java revision da996f390e17e16f2dfa60e972e7ebc4f868f37e
1/*
2 * Copyright (C) 2007 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17package android.media;
18
19import android.annotation.SdkConstant;
20import android.annotation.SdkConstant.SdkConstantType;
21import android.content.Context;
22import android.database.ContentObserver;
23import android.os.Binder;
24import android.os.Handler;
25import android.os.IBinder;
26import android.os.RemoteException;
27import android.os.ServiceManager;
28import android.provider.Settings;
29import android.util.Log;
30
31/**
32 * AudioManager provides access to volume and ringer mode control.
33 * <p>
34 * Use <code>Context.getSystemService(Context.AUDIO_SERVICE)</code> to get
35 * an instance of this class.
36 */
37public class AudioManager {
38
39    private final Context mContext;
40    private final Handler mHandler;
41
42    // used to listen for updates to the sound effects settings so we don't
43    // poll it for every UI sound
44    private ContentObserver mContentObserver;
45
46
47    private static String TAG = "AudioManager";
48    private static boolean DEBUG = false;
49    private static boolean localLOGV = DEBUG || android.util.Config.LOGV;
50
51    /**
52     * Broadcast intent, a hint for applications that audio is about to become
53     * 'noisy' due to a change in audio outputs. For example, this intent may
54     * be sent when a wired headset is unplugged, or when an A2DP audio
55     * sink is disconnected, and the audio system is about to automatically
56     * switch audio route to the speaker. Applications that are controlling
57     * audio streams may consider pausing, reducing volume or some other action
58     * on receipt of this intent so as not to surprise the user with audio
59     * from the speaker.
60     */
61    @SdkConstant(SdkConstantType.BROADCAST_INTENT_ACTION)
62    public static final String ACTION_AUDIO_BECOMING_NOISY = "android.media.AUDIO_BECOMING_NOISY";
63
64    /**
65     * Sticky broadcast intent action indicating that the ringer mode has
66     * changed. Includes the new ringer mode.
67     *
68     * @see #EXTRA_RINGER_MODE
69     */
70    @SdkConstant(SdkConstantType.BROADCAST_INTENT_ACTION)
71    public static final String RINGER_MODE_CHANGED_ACTION = "android.media.RINGER_MODE_CHANGED";
72
73    /**
74     * The new ringer mode.
75     *
76     * @see #RINGER_MODE_CHANGED_ACTION
77     * @see #RINGER_MODE_NORMAL
78     * @see #RINGER_MODE_SILENT
79     * @see #RINGER_MODE_VIBRATE
80     */
81    public static final String EXTRA_RINGER_MODE = "android.media.EXTRA_RINGER_MODE";
82
83    /**
84     * Broadcast intent action indicating that the vibrate setting has
85     * changed. Includes the vibrate type and its new setting.
86     *
87     * @see #EXTRA_VIBRATE_TYPE
88     * @see #EXTRA_VIBRATE_SETTING
89     */
90    @SdkConstant(SdkConstantType.BROADCAST_INTENT_ACTION)
91    public static final String VIBRATE_SETTING_CHANGED_ACTION = "android.media.VIBRATE_SETTING_CHANGED";
92
93    /**
94     * @hide Broadcast intent when the volume for a particular stream type changes.
95     * Includes the stream and the new volume
96     *
97     * @see #EXTRA_VOLUME_STREAM_TYPE
98     * @see #EXTRA_VOLUME_STREAM_VALUE
99     */
100    @SdkConstant(SdkConstantType.BROADCAST_INTENT_ACTION)
101    public static final String VOLUME_CHANGED_ACTION = "android.media.VOLUME_CHANGED_ACTION";
102
103    /**
104     * The new vibrate setting for a particular type.
105     *
106     * @see #VIBRATE_SETTING_CHANGED_ACTION
107     * @see #EXTRA_VIBRATE_TYPE
108     * @see #VIBRATE_SETTING_ON
109     * @see #VIBRATE_SETTING_OFF
110     * @see #VIBRATE_SETTING_ONLY_SILENT
111     */
112    public static final String EXTRA_VIBRATE_SETTING = "android.media.EXTRA_VIBRATE_SETTING";
113
114    /**
115     * The vibrate type whose setting has changed.
116     *
117     * @see #VIBRATE_SETTING_CHANGED_ACTION
118     * @see #VIBRATE_TYPE_NOTIFICATION
119     * @see #VIBRATE_TYPE_RINGER
120     */
121    public static final String EXTRA_VIBRATE_TYPE = "android.media.EXTRA_VIBRATE_TYPE";
122
123    /**
124     * @hide The stream type for the volume changed intent.
125     */
126    public static final String EXTRA_VOLUME_STREAM_TYPE = "android.media.EXTRA_VOLUME_STREAM_TYPE";
127
128    /**
129     * @hide The volume associated with the stream for the volume changed intent.
130     */
131    public static final String EXTRA_VOLUME_STREAM_VALUE =
132        "android.media.EXTRA_VOLUME_STREAM_VALUE";
133
134    /** The audio stream for phone calls */
135    public static final int STREAM_VOICE_CALL = AudioSystem.STREAM_VOICE_CALL;
136    /** The audio stream for system sounds */
137    public static final int STREAM_SYSTEM = AudioSystem.STREAM_SYSTEM;
138    /** The audio stream for the phone ring */
139    public static final int STREAM_RING = AudioSystem.STREAM_RING;
140    /** The audio stream for music playback */
141    public static final int STREAM_MUSIC = AudioSystem.STREAM_MUSIC;
142    /** The audio stream for alarms */
143    public static final int STREAM_ALARM = AudioSystem.STREAM_ALARM;
144    /** The audio stream for notifications */
145    public static final int STREAM_NOTIFICATION = AudioSystem.STREAM_NOTIFICATION;
146    /** @hide The audio stream for phone calls when connected to bluetooth */
147    public static final int STREAM_BLUETOOTH_SCO = AudioSystem.STREAM_BLUETOOTH_SCO;
148    /** Number of audio streams */
149    /**
150     * @deprecated Use AudioSystem.getNumStreamTypes() instead
151     */
152    public static final int NUM_STREAMS = AudioSystem.NUM_STREAMS;
153
154
155    /** @hide Maximum volume index values for audio streams */
156    public static final int[] MAX_STREAM_VOLUME = new int[] {
157        6,  // STREAM_VOICE_CALL
158        8,  // STREAM_SYSTEM
159        8,  // STREAM_RING
160        16, // STREAM_MUSIC
161        8,  // STREAM_ALARM
162        8,  // STREAM_NOTIFICATION
163        15, // STREAM_BLUETOOTH_SCO
164    };
165
166    /**  @hide Default volume index values for audio streams */
167    public static final int[] DEFAULT_STREAM_VOLUME = new int[] {
168        4,  // STREAM_VOICE_CALL
169        5,  // STREAM_SYSTEM
170        5,  // STREAM_RING
171        11, // STREAM_MUSIC
172        6,  // STREAM_ALARM
173        5,  // STREAM_NOTIFICATION
174        7   // STREAM_BLUETOOTH_SCO
175    };
176
177    /**
178     * Increase the ringer volume.
179     *
180     * @see #adjustVolume(int, int)
181     * @see #adjustStreamVolume(int, int, int)
182     */
183    public static final int ADJUST_RAISE = 1;
184
185    /**
186     * Decrease the ringer volume.
187     *
188     * @see #adjustVolume(int, int)
189     * @see #adjustStreamVolume(int, int, int)
190     */
191    public static final int ADJUST_LOWER = -1;
192
193    /**
194     * Maintain the previous ringer volume. This may be useful when needing to
195     * show the volume toast without actually modifying the volume.
196     *
197     * @see #adjustVolume(int, int)
198     * @see #adjustStreamVolume(int, int, int)
199     */
200    public static final int ADJUST_SAME = 0;
201
202    // Flags should be powers of 2!
203
204    /**
205     * Show a toast containing the current volume.
206     *
207     * @see #adjustStreamVolume(int, int, int)
208     * @see #adjustVolume(int, int)
209     * @see #setStreamVolume(int, int, int)
210     * @see #setRingerMode(int)
211     */
212    public static final int FLAG_SHOW_UI = 1 << 0;
213
214    /**
215     * Whether to include ringer modes as possible options when changing volume.
216     * For example, if true and volume level is 0 and the volume is adjusted
217     * with {@link #ADJUST_LOWER}, then the ringer mode may switch the silent or
218     * vibrate mode.
219     * <p>
220     * By default this is on for the ring stream. If this flag is included,
221     * this behavior will be present regardless of the stream type being
222     * affected by the ringer mode.
223     *
224     * @see #adjustVolume(int, int)
225     * @see #adjustStreamVolume(int, int, int)
226     */
227    public static final int FLAG_ALLOW_RINGER_MODES = 1 << 1;
228
229    /**
230     * Whether to play a sound when changing the volume.
231     * <p>
232     * If this is given to {@link #adjustVolume(int, int)} or
233     * {@link #adjustSuggestedStreamVolume(int, int, int)}, it may be ignored
234     * in some cases (for example, the decided stream type is not
235     * {@link AudioManager#STREAM_RING}, or the volume is being adjusted
236     * downward).
237     *
238     * @see #adjustStreamVolume(int, int, int)
239     * @see #adjustVolume(int, int)
240     * @see #setStreamVolume(int, int, int)
241     */
242    public static final int FLAG_PLAY_SOUND = 1 << 2;
243
244    /**
245     * Removes any sounds/vibrate that may be in the queue, or are playing (related to
246     * changing volume).
247     */
248    public static final int FLAG_REMOVE_SOUND_AND_VIBRATE = 1 << 3;
249
250    /**
251     * Whether to vibrate if going into the vibrate ringer mode.
252     */
253    public static final int FLAG_VIBRATE = 1 << 4;
254
255    /**
256     * Ringer mode that will be silent and will not vibrate. (This overrides the
257     * vibrate setting.)
258     *
259     * @see #setRingerMode(int)
260     * @see #getRingerMode()
261     */
262    public static final int RINGER_MODE_SILENT = 0;
263
264    /**
265     * Ringer mode that will be silent and will vibrate. (This will cause the
266     * phone ringer to always vibrate, but the notification vibrate to only
267     * vibrate if set.)
268     *
269     * @see #setRingerMode(int)
270     * @see #getRingerMode()
271     */
272    public static final int RINGER_MODE_VIBRATE = 1;
273
274    /**
275     * Ringer mode that may be audible and may vibrate. It will be audible if
276     * the volume before changing out of this mode was audible. It will vibrate
277     * if the vibrate setting is on.
278     *
279     * @see #setRingerMode(int)
280     * @see #getRingerMode()
281     */
282    public static final int RINGER_MODE_NORMAL = 2;
283
284    /**
285     * Vibrate type that corresponds to the ringer.
286     *
287     * @see #setVibrateSetting(int, int)
288     * @see #getVibrateSetting(int)
289     * @see #shouldVibrate(int)
290     */
291    public static final int VIBRATE_TYPE_RINGER = 0;
292
293    /**
294     * Vibrate type that corresponds to notifications.
295     *
296     * @see #setVibrateSetting(int, int)
297     * @see #getVibrateSetting(int)
298     * @see #shouldVibrate(int)
299     */
300    public static final int VIBRATE_TYPE_NOTIFICATION = 1;
301
302    /**
303     * Vibrate setting that suggests to never vibrate.
304     *
305     * @see #setVibrateSetting(int, int)
306     * @see #getVibrateSetting(int)
307     */
308    public static final int VIBRATE_SETTING_OFF = 0;
309
310    /**
311     * Vibrate setting that suggests to vibrate when possible.
312     *
313     * @see #setVibrateSetting(int, int)
314     * @see #getVibrateSetting(int)
315     */
316    public static final int VIBRATE_SETTING_ON = 1;
317
318    /**
319     * Vibrate setting that suggests to only vibrate when in the vibrate ringer
320     * mode.
321     *
322     * @see #setVibrateSetting(int, int)
323     * @see #getVibrateSetting(int)
324     */
325    public static final int VIBRATE_SETTING_ONLY_SILENT = 2;
326
327    /**
328     * Suggests using the default stream type. This may not be used in all
329     * places a stream type is needed.
330     */
331    public static final int USE_DEFAULT_STREAM_TYPE = Integer.MIN_VALUE;
332
333    private static IAudioService sService;
334
335    /**
336     * @hide
337     */
338    public AudioManager(Context context) {
339        mContext = context;
340        mHandler = new Handler(context.getMainLooper());
341    }
342
343    private static IAudioService getService()
344    {
345        if (sService != null) {
346            return sService;
347        }
348        IBinder b = ServiceManager.getService(Context.AUDIO_SERVICE);
349        sService = IAudioService.Stub.asInterface(b);
350        return sService;
351    }
352
353    /**
354     * Adjusts the volume of a particular stream by one step in a direction.
355     *
356     * @param streamType The stream type to adjust. One of {@link #STREAM_VOICE_CALL},
357     * {@link #STREAM_SYSTEM}, {@link #STREAM_RING}, {@link #STREAM_MUSIC} or
358     * {@link #STREAM_ALARM}
359     * @param direction The direction to adjust the volume. One of
360     *            {@link #ADJUST_LOWER}, {@link #ADJUST_RAISE}, or
361     *            {@link #ADJUST_SAME}.
362     * @param flags One or more flags.
363     * @see #adjustVolume(int, int)
364     * @see #setStreamVolume(int, int, int)
365     */
366    public void adjustStreamVolume(int streamType, int direction, int flags) {
367        IAudioService service = getService();
368        try {
369            service.adjustStreamVolume(streamType, direction, flags);
370        } catch (RemoteException e) {
371            Log.e(TAG, "Dead object in adjustStreamVolume", e);
372        }
373    }
374
375    /**
376     * Adjusts the volume of the most relevant stream. For example, if a call is
377     * active, it will have the highest priority regardless of if the in-call
378     * screen is showing. Another example, if music is playing in the background
379     * and a call is not active, the music stream will be adjusted.
380     *
381     * @param direction The direction to adjust the volume. One of
382     *            {@link #ADJUST_LOWER}, {@link #ADJUST_RAISE}, or
383     *            {@link #ADJUST_SAME}.
384     * @param flags One or more flags.
385     * @see #adjustSuggestedStreamVolume(int, int, int)
386     * @see #adjustStreamVolume(int, int, int)
387     * @see #setStreamVolume(int, int, int)
388     */
389    public void adjustVolume(int direction, int flags) {
390        IAudioService service = getService();
391        try {
392            service.adjustVolume(direction, flags);
393        } catch (RemoteException e) {
394            Log.e(TAG, "Dead object in adjustVolume", e);
395        }
396    }
397
398    /**
399     * Adjusts the volume of the most relevant stream, or the given fallback
400     * stream.
401     *
402     * @param direction The direction to adjust the volume. One of
403     *            {@link #ADJUST_LOWER}, {@link #ADJUST_RAISE}, or
404     *            {@link #ADJUST_SAME}.
405     * @param suggestedStreamType The stream type that will be used if there
406     *            isn't a relevant stream. {@link #USE_DEFAULT_STREAM_TYPE} is valid here.
407     * @param flags One or more flags.
408     * @see #adjustVolume(int, int)
409     * @see #adjustStreamVolume(int, int, int)
410     * @see #setStreamVolume(int, int, int)
411     */
412    public void adjustSuggestedStreamVolume(int direction, int suggestedStreamType, int flags) {
413        IAudioService service = getService();
414        try {
415            service.adjustSuggestedStreamVolume(direction, suggestedStreamType, flags);
416        } catch (RemoteException e) {
417            Log.e(TAG, "Dead object in adjustVolume", e);
418        }
419    }
420
421    /**
422     * Returns the current ringtone mode.
423     *
424     * @return The current ringtone mode, one of {@link #RINGER_MODE_NORMAL},
425     *         {@link #RINGER_MODE_SILENT}, or {@link #RINGER_MODE_VIBRATE}.
426     * @see #setRingerMode(int)
427     */
428    public int getRingerMode() {
429        IAudioService service = getService();
430        try {
431            return service.getRingerMode();
432        } catch (RemoteException e) {
433            Log.e(TAG, "Dead object in getRingerMode", e);
434            return RINGER_MODE_NORMAL;
435        }
436    }
437
438    /**
439     * Returns the maximum volume index for a particular stream.
440     *
441     * @param streamType The stream type whose maximum volume index is returned.
442     * @return The maximum valid volume index for the stream.
443     * @see #getStreamVolume(int)
444     */
445    public int getStreamMaxVolume(int streamType) {
446        IAudioService service = getService();
447        try {
448            return service.getStreamMaxVolume(streamType);
449        } catch (RemoteException e) {
450            Log.e(TAG, "Dead object in getStreamMaxVolume", e);
451            return 0;
452        }
453    }
454
455    /**
456     * Returns the current volume index for a particular stream.
457     *
458     * @param streamType The stream type whose volume index is returned.
459     * @return The current volume index for the stream.
460     * @see #getStreamMaxVolume(int)
461     * @see #setStreamVolume(int, int, int)
462     */
463    public int getStreamVolume(int streamType) {
464        IAudioService service = getService();
465        try {
466            return service.getStreamVolume(streamType);
467        } catch (RemoteException e) {
468            Log.e(TAG, "Dead object in getStreamVolume", e);
469            return 0;
470        }
471    }
472
473    /**
474     * Sets the ringer mode.
475     * <p>
476     * Silent mode will mute the volume and will not vibrate. Vibrate mode will
477     * mute the volume and vibrate. Normal mode will be audible and may vibrate
478     * according to user settings.
479     *
480     * @param ringerMode The ringer mode, one of {@link #RINGER_MODE_NORMAL},
481     *            {@link #RINGER_MODE_SILENT}, or {@link #RINGER_MODE_VIBRATE}.
482     * @see #getRingerMode()
483     */
484    public void setRingerMode(int ringerMode) {
485        IAudioService service = getService();
486        try {
487            service.setRingerMode(ringerMode);
488        } catch (RemoteException e) {
489            Log.e(TAG, "Dead object in setRingerMode", e);
490        }
491    }
492
493    /**
494     * Sets the volume index for a particular stream.
495     *
496     * @param streamType The stream whose volume index should be set.
497     * @param index The volume index to set. See
498     *            {@link #getStreamMaxVolume(int)} for the largest valid value.
499     * @param flags One or more flags.
500     * @see #getStreamMaxVolume(int)
501     * @see #getStreamVolume(int)
502     */
503    public void setStreamVolume(int streamType, int index, int flags) {
504        IAudioService service = getService();
505        try {
506            service.setStreamVolume(streamType, index, flags);
507        } catch (RemoteException e) {
508            Log.e(TAG, "Dead object in setStreamVolume", e);
509        }
510    }
511
512    /**
513     * Solo or unsolo a particular stream. All other streams are muted.
514     * <p>
515     * The solo command is protected against client process death: if a process
516     * with an active solo request on a stream dies, all streams that were muted
517     * because of this request will be unmuted automatically.
518     * <p>
519     * The solo requests for a given stream are cumulative: the AudioManager
520     * can receive several solo requests from one or more clients and the stream
521     * will be unsoloed only when the same number of unsolo requests are received.
522     * <p>
523     * For a better user experience, applications MUST unsolo a soloed stream
524     * in onPause() and solo is again in onResume() if appropriate.
525     *
526     * @param streamType The stream to be soloed/unsoloed.
527     * @param state The required solo state: true for solo ON, false for solo OFF
528     */
529    public void setStreamSolo(int streamType, boolean state) {
530        IAudioService service = getService();
531        try {
532            service.setStreamSolo(streamType, state, mICallBack);
533        } catch (RemoteException e) {
534            Log.e(TAG, "Dead object in setStreamSolo", e);
535        }
536    }
537
538    /**
539     * Mute or unmute an audio stream.
540     * <p>
541     * The mute command is protected against client process death: if a process
542     * with an active mute request on a stream dies, this stream will be unmuted
543     * automatically.
544     * <p>
545     * The mute requests for a given stream are cumulative: the AudioManager
546     * can receive several mute requests from one or more clients and the stream
547     * will be unmuted only when the same number of unmute requests are received.
548     * <p>
549     * For a better user experience, applications MUST unmute a muted stream
550     * in onPause() and mute is again in onResume() if appropriate.
551     *
552     * @param streamType The stream to be muted/unmuted.
553     * @param state The required mute state: true for mute ON, false for mute OFF
554     */
555    public void setStreamMute(int streamType, boolean state) {
556        IAudioService service = getService();
557        try {
558            service.setStreamMute(streamType, state, mICallBack);
559        } catch (RemoteException e) {
560            Log.e(TAG, "Dead object in setStreamMute", e);
561        }
562    }
563
564    /**
565     * Returns whether a particular type should vibrate according to user
566     * settings and the current ringer mode.
567     * <p>
568     * This shouldn't be needed by most clients that use notifications to
569     * vibrate. The notification manager will not vibrate if the policy doesn't
570     * allow it, so the client should always set a vibrate pattern and let the
571     * notification manager control whether or not to actually vibrate.
572     *
573     * @param vibrateType The type of vibrate. One of
574     *            {@link #VIBRATE_TYPE_NOTIFICATION} or
575     *            {@link #VIBRATE_TYPE_RINGER}.
576     * @return Whether the type should vibrate at the instant this method is
577     *         called.
578     * @see #setVibrateSetting(int, int)
579     * @see #getVibrateSetting(int)
580     */
581    public boolean shouldVibrate(int vibrateType) {
582        IAudioService service = getService();
583        try {
584            return service.shouldVibrate(vibrateType);
585        } catch (RemoteException e) {
586            Log.e(TAG, "Dead object in shouldVibrate", e);
587            return false;
588        }
589    }
590
591    /**
592     * Returns whether the user's vibrate setting for a vibrate type.
593     * <p>
594     * This shouldn't be needed by most clients that want to vibrate, instead
595     * see {@link #shouldVibrate(int)}.
596     *
597     * @param vibrateType The type of vibrate. One of
598     *            {@link #VIBRATE_TYPE_NOTIFICATION} or
599     *            {@link #VIBRATE_TYPE_RINGER}.
600     * @return The vibrate setting, one of {@link #VIBRATE_SETTING_ON},
601     *         {@link #VIBRATE_SETTING_OFF}, or
602     *         {@link #VIBRATE_SETTING_ONLY_SILENT}.
603     * @see #setVibrateSetting(int, int)
604     * @see #shouldVibrate(int)
605     */
606    public int getVibrateSetting(int vibrateType) {
607        IAudioService service = getService();
608        try {
609            return service.getVibrateSetting(vibrateType);
610        } catch (RemoteException e) {
611            Log.e(TAG, "Dead object in getVibrateSetting", e);
612            return VIBRATE_SETTING_OFF;
613        }
614    }
615
616    /**
617     * Sets the setting for when the vibrate type should vibrate.
618     *
619     * @param vibrateType The type of vibrate. One of
620     *            {@link #VIBRATE_TYPE_NOTIFICATION} or
621     *            {@link #VIBRATE_TYPE_RINGER}.
622     * @param vibrateSetting The vibrate setting, one of
623     *            {@link #VIBRATE_SETTING_ON},
624     *            {@link #VIBRATE_SETTING_OFF}, or
625     *            {@link #VIBRATE_SETTING_ONLY_SILENT}.
626     * @see #getVibrateSetting(int)
627     * @see #shouldVibrate(int)
628     */
629    public void setVibrateSetting(int vibrateType, int vibrateSetting) {
630        IAudioService service = getService();
631        try {
632            service.setVibrateSetting(vibrateType, vibrateSetting);
633        } catch (RemoteException e) {
634            Log.e(TAG, "Dead object in setVibrateSetting", e);
635        }
636    }
637
638    /**
639     * Sets the speakerphone on or off.
640     *
641     * @param on set <var>true</var> to turn on speakerphone;
642     *           <var>false</var> to turn it off
643     */
644    public void setSpeakerphoneOn(boolean on){
645        setRouting(MODE_IN_CALL, on ? ROUTE_SPEAKER : ROUTE_EARPIECE, ROUTE_ALL);
646    }
647
648    /**
649     * Checks whether the speakerphone is on or off.
650     *
651     * @return true if speakerphone is on, false if it's off
652     */
653    public boolean isSpeakerphoneOn() {
654        return (getRouting(MODE_IN_CALL) & ROUTE_SPEAKER) == 0 ? false : true;
655     }
656
657    /**
658     * Sets audio routing to the Bluetooth headset on or off.
659     *
660     * @param on set <var>true</var> to route SCO (voice) audio to/from Bluetooth
661     *           headset; <var>false</var> to route audio to/from phone earpiece
662     */
663    public void setBluetoothScoOn(boolean on){
664        // Don't disable A2DP when turning off SCO.
665        // A2DP does not affect in-call routing.
666        setRouting(MODE_RINGTONE,
667               on ? ROUTE_BLUETOOTH_SCO: ROUTE_SPEAKER, ROUTE_ALL & ~ROUTE_BLUETOOTH_A2DP);
668        setRouting(MODE_NORMAL,
669                on ? ROUTE_BLUETOOTH_SCO: ROUTE_SPEAKER, ROUTE_ALL & ~ROUTE_BLUETOOTH_A2DP);
670        setRouting(MODE_IN_CALL,
671                on ? ROUTE_BLUETOOTH_SCO: ROUTE_EARPIECE, ROUTE_ALL);
672    }
673
674    /**
675     * Checks whether audio routing to the Bluetooth headset is on or off.
676     *
677     * @return true if SCO audio is being routed to/from Bluetooth headset;
678     *         false if otherwise
679     */
680    public boolean isBluetoothScoOn() {
681        return (getRouting(MODE_IN_CALL) & ROUTE_BLUETOOTH_SCO) == 0 ? false : true;
682    }
683
684    /**
685     * Sets A2DP audio routing to the Bluetooth headset on or off.
686     *
687     * @param on set <var>true</var> to route A2DP audio to/from Bluetooth
688     *           headset; <var>false</var> disable A2DP audio
689     */
690    public void setBluetoothA2dpOn(boolean on){
691        // the audio flinger chooses A2DP as a higher priority,
692        // so there is no need to disable other routes.
693        setRouting(MODE_RINGTONE,
694               on ? ROUTE_BLUETOOTH_A2DP: 0, ROUTE_BLUETOOTH_A2DP);
695        setRouting(MODE_NORMAL,
696                on ? ROUTE_BLUETOOTH_A2DP: 0, ROUTE_BLUETOOTH_A2DP);
697    }
698
699    /**
700     * Checks whether A2DP audio routing to the Bluetooth headset is on or off.
701     *
702     * @return true if A2DP audio is being routed to/from Bluetooth headset;
703     *         false if otherwise
704     */
705    public boolean isBluetoothA2dpOn() {
706        return (getRouting(MODE_NORMAL) & ROUTE_BLUETOOTH_A2DP) == 0 ? false : true;
707    }
708
709    /**
710     * Sets audio routing to the wired headset on or off.
711     *
712     * @param on set <var>true</var> to route audio to/from wired
713     *           headset; <var>false</var> disable wired headset audio
714     * @hide
715     */
716    public void setWiredHeadsetOn(boolean on){
717        // A2DP has higher priority than wired headset, so headset connect/disconnect events
718        // should not affect A2DP routing
719        setRouting(MODE_NORMAL,
720                on ? ROUTE_HEADSET : ROUTE_SPEAKER, ROUTE_ALL & ~ROUTE_BLUETOOTH_A2DP);
721        setRouting(MODE_RINGTONE,
722                on ? ROUTE_HEADSET | ROUTE_SPEAKER : ROUTE_SPEAKER, ROUTE_ALL & ~ROUTE_BLUETOOTH_A2DP);
723        setRouting(MODE_IN_CALL,
724                on ? ROUTE_HEADSET : ROUTE_EARPIECE, ROUTE_ALL);
725    }
726
727    /**
728     * Checks whether audio routing to the wired headset is on or off.
729     *
730     * @return true if audio is being routed to/from wired headset;
731     *         false if otherwise
732     * @hide
733     */
734    public boolean isWiredHeadsetOn() {
735        return (getRouting(MODE_NORMAL) & ROUTE_HEADSET) == 0 ? false : true;
736    }
737
738    /**
739     * Sets the microphone mute on or off.
740     *
741     * @param on set <var>true</var> to mute the microphone;
742     *           <var>false</var> to turn mute off
743     */
744    public void setMicrophoneMute(boolean on){
745        IAudioService service = getService();
746        try {
747            service.setMicrophoneMute(on);
748        } catch (RemoteException e) {
749            Log.e(TAG, "Dead object in setMicrophoneMute", e);
750        }
751    }
752
753    /**
754     * Checks whether the microphone mute is on or off.
755     *
756     * @return true if microphone is muted, false if it's not
757     */
758    public boolean isMicrophoneMute() {
759        IAudioService service = getService();
760        try {
761            return service.isMicrophoneMute();
762        } catch (RemoteException e) {
763            Log.e(TAG, "Dead object in isMicrophoneMute", e);
764            return false;
765        }
766    }
767
768    /**
769     * Sets the audio mode.
770     *
771     * @param mode  the requested audio mode (NORMAL, RINGTONE, or IN_CALL).
772     *              Informs the HAL about the current audio state so that
773     *              it can route the audio appropriately.
774     */
775    public void setMode(int mode) {
776        IAudioService service = getService();
777        try {
778            service.setMode(mode);
779        } catch (RemoteException e) {
780            Log.e(TAG, "Dead object in setMode", e);
781        }
782    }
783
784    /**
785     * Returns the current audio mode.
786     *
787     * @return      the current audio mode (NORMAL, RINGTONE, or IN_CALL).
788     *              Returns the current current audio state from the HAL.
789     */
790    public int getMode() {
791        IAudioService service = getService();
792        try {
793            return service.getMode();
794        } catch (RemoteException e) {
795            Log.e(TAG, "Dead object in getMode", e);
796            return MODE_INVALID;
797        }
798    }
799
800    /* modes for setMode/getMode/setRoute/getRoute */
801    /**
802     * Audio harware modes.
803     */
804    /**
805     * Invalid audio mode.
806     */
807    public static final int MODE_INVALID            = AudioSystem.MODE_INVALID;
808    /**
809     * Current audio mode. Used to apply audio routing to current mode.
810     */
811    public static final int MODE_CURRENT            = AudioSystem.MODE_CURRENT;
812    /**
813     * Normal audio mode: not ringing and no call established.
814     */
815    public static final int MODE_NORMAL             = AudioSystem.MODE_NORMAL;
816    /**
817     * Ringing audio mode. An incoming is being signaled.
818     */
819    public static final int MODE_RINGTONE           = AudioSystem.MODE_RINGTONE;
820    /**
821     * In call audio mode. A call is established.
822     */
823    public static final int MODE_IN_CALL            = AudioSystem.MODE_IN_CALL;
824
825    /* Routing bits for setRouting/getRouting API */
826    /**
827     * Routing audio output to earpiece
828     */
829    public static final int ROUTE_EARPIECE          = AudioSystem.ROUTE_EARPIECE;
830    /**
831     * Routing audio output to spaker
832     */
833    public static final int ROUTE_SPEAKER           = AudioSystem.ROUTE_SPEAKER;
834    /**
835     * @deprecated use {@link #ROUTE_BLUETOOTH_SCO}
836     */
837    @Deprecated public static final int ROUTE_BLUETOOTH = AudioSystem.ROUTE_BLUETOOTH_SCO;
838    /**
839     * Routing audio output to bluetooth SCO
840     */
841    public static final int ROUTE_BLUETOOTH_SCO     = AudioSystem.ROUTE_BLUETOOTH_SCO;
842    /**
843     * Routing audio output to headset
844     */
845    public static final int ROUTE_HEADSET           = AudioSystem.ROUTE_HEADSET;
846    /**
847     * Routing audio output to bluetooth A2DP
848     */
849    public static final int ROUTE_BLUETOOTH_A2DP    = AudioSystem.ROUTE_BLUETOOTH_A2DP;
850    /**
851     * Used for mask parameter of {@link #setRouting(int,int,int)}.
852     */
853    public static final int ROUTE_ALL               = AudioSystem.ROUTE_ALL;
854
855    /**
856     * Sets the audio routing for a specified mode
857     *
858     * @param mode   audio mode to change route. E.g., MODE_RINGTONE.
859     * @param routes bit vector of routes requested, created from one or
860     *               more of ROUTE_xxx types. Set bits indicate that route should be on
861     * @param mask   bit vector of routes to change, created from one or more of
862     * ROUTE_xxx types. Unset bits indicate the route should be left unchanged
863     */
864    public void setRouting(int mode, int routes, int mask) {
865        IAudioService service = getService();
866        try {
867            service.setRouting(mode, routes, mask);
868        } catch (RemoteException e) {
869            Log.e(TAG, "Dead object in setRouting", e);
870        }
871    }
872
873    /**
874     * Returns the current audio routing bit vector for a specified mode.
875     *
876     * @param mode audio mode to get route (e.g., MODE_RINGTONE)
877     * @return an audio route bit vector that can be compared with ROUTE_xxx
878     * bits
879     */
880    public int getRouting(int mode) {
881        IAudioService service = getService();
882        try {
883            return service.getRouting(mode);
884        } catch (RemoteException e) {
885            Log.e(TAG, "Dead object in getRouting", e);
886            return -1;
887        }
888    }
889
890    /**
891     * Checks whether any music is active.
892     *
893     * @return true if any music tracks are active.
894     */
895    public boolean isMusicActive() {
896        IAudioService service = getService();
897        try {
898            return service.isMusicActive();
899        } catch (RemoteException e) {
900            Log.e(TAG, "Dead object in isMusicActive", e);
901            return false;
902        }
903    }
904
905    /*
906     * Sets a generic audio configuration parameter. The use of these parameters
907     * are platform dependant, see libaudio
908     *
909     * ** Temporary interface - DO NOT USE
910     *
911     * TODO: Replace with a more generic key:value get/set mechanism
912     *
913     * param key   name of parameter to set. Must not be null.
914     * param value value of parameter. Must not be null.
915     */
916    /**
917     * @hide
918     */
919    public void setParameter(String key, String value) {
920        IAudioService service = getService();
921        try {
922            service.setParameter(key, value);
923        } catch (RemoteException e) {
924            Log.e(TAG, "Dead object in setParameter", e);
925        }
926    }
927
928    /* Sound effect identifiers */
929    /**
930     * Keyboard and direction pad click sound
931     * @see #playSoundEffect(int)
932     */
933    public static final int FX_KEY_CLICK = 0;
934    /**
935     * Focuse has moved up
936     * @see #playSoundEffect(int)
937     */
938    public static final int FX_FOCUS_NAVIGATION_UP = 1;
939    /**
940     * Focuse has moved down
941     * @see #playSoundEffect(int)
942     */
943    public static final int FX_FOCUS_NAVIGATION_DOWN = 2;
944    /**
945     * Focuse has moved left
946     * @see #playSoundEffect(int)
947     */
948    public static final int FX_FOCUS_NAVIGATION_LEFT = 3;
949    /**
950     * Focuse has moved right
951     * @see #playSoundEffect(int)
952     */
953    public static final int FX_FOCUS_NAVIGATION_RIGHT = 4;
954    /**
955     * @hide Number of sound effects
956     */
957    public static final int NUM_SOUND_EFFECTS = 5;
958
959    /**
960     * Plays a sound effect (Key clicks, lid open/close...)
961     * @param effectType The type of sound effect. One of
962     *            {@link #FX_KEY_CLICK},
963     *            {@link #FX_FOCUS_NAVIGATION_UP},
964     *            {@link #FX_FOCUS_NAVIGATION_DOWN},
965     *            {@link #FX_FOCUS_NAVIGATION_LEFT},
966     *            {@link #FX_FOCUS_NAVIGATION_RIGHT},
967     */
968    public void  playSoundEffect(int effectType) {
969        if (effectType < 0 || effectType >= NUM_SOUND_EFFECTS) {
970            return;
971        }
972
973        if (!querySoundEffectsEnabled()) {
974            return;
975        }
976
977        IAudioService service = getService();
978        try {
979            service.playSoundEffect(effectType);
980        } catch (RemoteException e) {
981            Log.e(TAG, "Dead object in playSoundEffect"+e);
982        }
983    }
984
985    /**
986     * Settings has an in memory cache, so this is fast.
987     */
988    private boolean querySoundEffectsEnabled() {
989        return Settings.System.getInt(mContext.getContentResolver(), Settings.System.SOUND_EFFECTS_ENABLED, 0) != 0;
990    }
991
992
993    /**
994     *  Load Sound effects.
995     *  This method must be called when sound effects are enabled.
996     */
997    public void loadSoundEffects() {
998        IAudioService service = getService();
999        try {
1000            service.loadSoundEffects();
1001        } catch (RemoteException e) {
1002            Log.e(TAG, "Dead object in loadSoundEffects"+e);
1003        }
1004    }
1005
1006    /**
1007     *  Unload Sound effects.
1008     *  This method can be called to free some memory when
1009     *  sound effects are disabled.
1010     */
1011    public void unloadSoundEffects() {
1012        IAudioService service = getService();
1013        try {
1014            service.unloadSoundEffects();
1015        } catch (RemoteException e) {
1016            Log.e(TAG, "Dead object in unloadSoundEffects"+e);
1017        }
1018    }
1019
1020     /**
1021      * {@hide}
1022      */
1023     private IBinder mICallBack = new Binder();
1024}
1025