LogicalDisplay.java revision 63f1c43fbef157397869475ef30d23e631b88bbe
1/* 2 * Copyright (C) 2012 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17package com.android.server.display; 18 19import android.graphics.Rect; 20import android.view.DisplayInfo; 21import android.view.Surface; 22 23import java.io.PrintWriter; 24import java.util.List; 25 26import libcore.util.Objects; 27 28/** 29 * Describes how a logical display is configured. 30 * <p> 31 * At this time, we only support logical displays that are coupled to a particular 32 * primary display device from which the logical display derives its basic properties 33 * such as its size, density and refresh rate. 34 * </p><p> 35 * A logical display may be mirrored onto multiple display devices in addition to its 36 * primary display device. Note that the contents of a logical display may not 37 * always be visible, even on its primary display device, such as in the case where 38 * the primary display device is currently mirroring content from a different 39 * logical display. 40 * </p><p> 41 * This object is designed to encapsulate as much of the policy of logical 42 * displays as possible. The idea is to make it easy to implement new kinds of 43 * logical displays mostly by making local changes to this class. 44 * </p><p> 45 * Note: The display manager architecture does not actually require logical displays 46 * to be associated with any individual display device. Logical displays and 47 * display devices are orthogonal concepts. Some mapping will exist between 48 * logical displays and display devices but it can be many-to-many and 49 * and some might have no relation at all. 50 * </p><p> 51 * Logical displays are guarded by the {@link DisplayManagerService.SyncRoot} lock. 52 * </p> 53 */ 54final class LogicalDisplay { 55 private final DisplayInfo mBaseDisplayInfo = new DisplayInfo(); 56 57 private final int mLayerStack; 58 private DisplayInfo mOverrideDisplayInfo; // set by the window manager 59 private DisplayInfo mInfo; 60 61 // The display device that this logical display is based on and which 62 // determines the base metrics that it uses. 63 private DisplayDevice mPrimaryDisplayDevice; 64 private DisplayDeviceInfo mPrimaryDisplayDeviceInfo; 65 66 // Temporary rectangle used when needed. 67 private final Rect mTempLayerStackRect = new Rect(); 68 private final Rect mTempDisplayRect = new Rect(); 69 70 public LogicalDisplay(int layerStack, DisplayDevice primaryDisplayDevice) { 71 mLayerStack = layerStack; 72 mPrimaryDisplayDevice = primaryDisplayDevice; 73 } 74 75 /** 76 * Gets the primary display device associated with this logical display. 77 * 78 * @return The primary display device. 79 */ 80 public DisplayDevice getPrimaryDisplayDeviceLocked() { 81 return mPrimaryDisplayDevice; 82 } 83 84 /** 85 * Gets information about the logical display. 86 * 87 * @return The device info, which should be treated as immutable by the caller. 88 * The logical display should allocate a new display info object whenever 89 * the data changes. 90 */ 91 public DisplayInfo getDisplayInfoLocked() { 92 if (mInfo == null) { 93 mInfo = new DisplayInfo(); 94 if (mOverrideDisplayInfo != null) { 95 mInfo.copyFrom(mOverrideDisplayInfo); 96 mInfo.layerStack = mBaseDisplayInfo.layerStack; 97 mInfo.name = mBaseDisplayInfo.name; 98 } else { 99 mInfo.copyFrom(mBaseDisplayInfo); 100 } 101 } 102 return mInfo; 103 } 104 105 /** 106 * Sets overridden logical display information from the window manager. 107 * This method can be used to adjust application insets, rotation, and other 108 * properties that the window manager takes care of. 109 * 110 * @param info The logical display information, may be null. 111 */ 112 public void setDisplayInfoOverrideFromWindowManagerLocked(DisplayInfo info) { 113 if (info != null) { 114 if (mOverrideDisplayInfo == null) { 115 mOverrideDisplayInfo = new DisplayInfo(info); 116 mInfo = null; 117 } else if (!mOverrideDisplayInfo.equals(info)) { 118 mOverrideDisplayInfo.copyFrom(info); 119 mInfo = null; 120 } 121 } else if (mOverrideDisplayInfo != null) { 122 mOverrideDisplayInfo = null; 123 mInfo = null; 124 } 125 } 126 127 /** 128 * Returns true if the logical display is in a valid state. 129 * This method should be checked after calling {@link #update} to handle the 130 * case where a logical display should be removed because all of its associated 131 * display devices are gone or if it is otherwise no longer needed. 132 * 133 * @return True if the logical display is still valid. 134 */ 135 public boolean isValidLocked() { 136 return mPrimaryDisplayDevice != null; 137 } 138 139 /** 140 * Updates the state of the logical display based on the available display devices. 141 * The logical display might become invalid if it is attached to a display device 142 * that no longer exists. 143 * 144 * @param devices The list of all connected display devices. 145 */ 146 public void updateLocked(List<DisplayDevice> devices) { 147 // Nothing to update if already invalid. 148 if (mPrimaryDisplayDevice == null) { 149 return; 150 } 151 152 // Check whether logical display has become invalid. 153 if (!devices.contains(mPrimaryDisplayDevice)) { 154 mPrimaryDisplayDevice = null; 155 return; 156 } 157 158 // Bootstrap the logical display using its associated primary physical display. 159 // We might use more elaborate configurations later. It's possible that the 160 // configuration of several physical displays might be used to determine the 161 // logical display that they are sharing. (eg. Adjust size for pixel-perfect 162 // mirroring over HDMI.) 163 DisplayDeviceInfo deviceInfo = mPrimaryDisplayDevice.getDisplayDeviceInfoLocked(); 164 if (!Objects.equal(mPrimaryDisplayDeviceInfo, deviceInfo)) { 165 mBaseDisplayInfo.layerStack = mLayerStack; 166 mBaseDisplayInfo.name = deviceInfo.name; 167 mBaseDisplayInfo.appWidth = deviceInfo.width; 168 mBaseDisplayInfo.appHeight = deviceInfo.height; 169 mBaseDisplayInfo.logicalWidth = deviceInfo.width; 170 mBaseDisplayInfo.logicalHeight = deviceInfo.height; 171 mBaseDisplayInfo.rotation = Surface.ROTATION_0; 172 mBaseDisplayInfo.refreshRate = deviceInfo.refreshRate; 173 mBaseDisplayInfo.logicalDensityDpi = deviceInfo.densityDpi; 174 mBaseDisplayInfo.physicalXDpi = deviceInfo.xDpi; 175 mBaseDisplayInfo.physicalYDpi = deviceInfo.yDpi; 176 mBaseDisplayInfo.smallestNominalAppWidth = deviceInfo.width; 177 mBaseDisplayInfo.smallestNominalAppHeight = deviceInfo.height; 178 mBaseDisplayInfo.largestNominalAppWidth = deviceInfo.width; 179 mBaseDisplayInfo.largestNominalAppHeight = deviceInfo.height; 180 181 mPrimaryDisplayDeviceInfo = deviceInfo; 182 mInfo = null; 183 } 184 } 185 186 /** 187 * Applies the layer stack and transformation to the given display device 188 * so that it shows the contents of this logical display. 189 * 190 * We know that the given display device is only ever showing the contents of 191 * a single logical display, so this method is expected to blow away all of its 192 * transformation properties to make it happen regardless of what the 193 * display device was previously showing. 194 * 195 * The caller must have an open Surface transaction. 196 * 197 * The display device may not be the primary display device, in the case 198 * where the display is being mirrored. 199 * 200 * @param device The display device to modify. 201 */ 202 public void configureDisplayInTransactionLocked(DisplayDevice device) { 203 final DisplayInfo displayInfo = getDisplayInfoLocked(); 204 final DisplayDeviceInfo displayDeviceInfo = device.getDisplayDeviceInfoLocked(); 205 206 // Set the layer stack. 207 device.setLayerStackInTransactionLocked(mLayerStack); 208 209 // Set the viewport. 210 // This is the area of the logical display that we intend to show on the 211 // display device. For now, it is always the full size of the logical display. 212 mTempLayerStackRect.set(0, 0, displayInfo.logicalWidth, displayInfo.logicalHeight); 213 214 // Set the orientation. 215 // The orientation specifies how the physical coordinate system of the display 216 // is rotated when the contents of the logical display are rendered. 217 int orientation = Surface.ROTATION_0; 218 if (device == mPrimaryDisplayDevice 219 && (displayDeviceInfo.flags & DisplayDeviceInfo.FLAG_SUPPORTS_ROTATION) != 0) { 220 orientation = displayInfo.rotation; 221 } 222 223 // Set the frame. 224 // The frame specifies the rotated physical coordinates into which the viewport 225 // is mapped. We need to take care to preserve the aspect ratio of the viewport. 226 // Currently we maximize the area to fill the display, but we could try to be 227 // more clever and match resolutions. 228 boolean rotated = (orientation == Surface.ROTATION_90 229 || orientation == Surface.ROTATION_270); 230 int physWidth = rotated ? displayDeviceInfo.height : displayDeviceInfo.width; 231 int physHeight = rotated ? displayDeviceInfo.width : displayDeviceInfo.height; 232 233 // Determine whether the width or height is more constrained to be scaled. 234 // physWidth / displayInfo.logicalWidth => letter box 235 // or physHeight / displayInfo.logicalHeight => pillar box 236 // 237 // We avoid a division (and possible floating point imprecision) here by 238 // multiplying the fractions by the product of their denominators before 239 // comparing them. 240 int displayRectWidth, displayRectHeight; 241 if (physWidth * displayInfo.logicalHeight 242 < physHeight * displayInfo.logicalWidth) { 243 // Letter box. 244 displayRectWidth = physWidth; 245 displayRectHeight = displayInfo.logicalHeight * physWidth / displayInfo.logicalWidth; 246 } else { 247 // Pillar box. 248 displayRectWidth = displayInfo.logicalWidth * physHeight / displayInfo.logicalHeight; 249 displayRectHeight = physHeight; 250 } 251 int displayRectTop = (physHeight - displayRectHeight) / 2; 252 int displayRectLeft = (physWidth - displayRectWidth) / 2; 253 mTempDisplayRect.set(displayRectLeft, displayRectTop, 254 displayRectLeft + displayRectWidth, displayRectTop + displayRectHeight); 255 256 device.setProjectionInTransactionLocked(orientation, mTempLayerStackRect, mTempDisplayRect); 257 } 258 259 public void dumpLocked(PrintWriter pw) { 260 pw.println("mLayerStack=" + mLayerStack); 261 pw.println("mPrimaryDisplayDevice=" + (mPrimaryDisplayDevice != null ? 262 mPrimaryDisplayDevice.getNameLocked() : "null")); 263 pw.println("mBaseDisplayInfo=" + mBaseDisplayInfo); 264 pw.println("mOverrideDisplayInfo=" + mOverrideDisplayInfo); 265 } 266}