LogicalDisplay.java revision c2726643e74873c544efc2769a5ab2a445c433c4
1/*
2 * Copyright (C) 2012 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17package com.android.server.display;
18
19import android.graphics.Rect;
20import android.view.Display;
21import android.view.DisplayInfo;
22import android.view.Surface;
23
24import java.io.PrintWriter;
25import java.util.List;
26
27import libcore.util.Objects;
28
29/**
30 * Describes how a logical display is configured.
31 * <p>
32 * At this time, we only support logical displays that are coupled to a particular
33 * primary display device from which the logical display derives its basic properties
34 * such as its size, density and refresh rate.
35 * </p><p>
36 * A logical display may be mirrored onto multiple display devices in addition to its
37 * primary display device.  Note that the contents of a logical display may not
38 * always be visible, even on its primary display device, such as in the case where
39 * the primary display device is currently mirroring content from a different
40 * logical display.
41 * </p><p>
42 * This object is designed to encapsulate as much of the policy of logical
43 * displays as possible.  The idea is to make it easy to implement new kinds of
44 * logical displays mostly by making local changes to this class.
45 * </p><p>
46 * Note: The display manager architecture does not actually require logical displays
47 * to be associated with any individual display device.  Logical displays and
48 * display devices are orthogonal concepts.  Some mapping will exist between
49 * logical displays and display devices but it can be many-to-many and
50 * and some might have no relation at all.
51 * </p><p>
52 * Logical displays are guarded by the {@link DisplayManagerService.SyncRoot} lock.
53 * </p>
54 */
55final class LogicalDisplay {
56    private final DisplayInfo mBaseDisplayInfo = new DisplayInfo();
57
58    private final int mDisplayId;
59    private final int mLayerStack;
60    private DisplayInfo mOverrideDisplayInfo; // set by the window manager
61    private DisplayInfo mInfo;
62
63    // The display device that this logical display is based on and which
64    // determines the base metrics that it uses.
65    private DisplayDevice mPrimaryDisplayDevice;
66    private DisplayDeviceInfo mPrimaryDisplayDeviceInfo;
67
68    // True if the logical display has unique content.
69    private boolean mHasContent;
70
71    // Temporary rectangle used when needed.
72    private final Rect mTempLayerStackRect = new Rect();
73    private final Rect mTempDisplayRect = new Rect();
74
75    public LogicalDisplay(int displayId, int layerStack, DisplayDevice primaryDisplayDevice) {
76        mDisplayId = displayId;
77        mLayerStack = layerStack;
78        mPrimaryDisplayDevice = primaryDisplayDevice;
79    }
80
81    /**
82     * Gets the logical display id of this logical display.
83     *
84     * @return The logical display id.
85     */
86    public int getDisplayIdLocked() {
87        return mDisplayId;
88    }
89
90    /**
91     * Gets the primary display device associated with this logical display.
92     *
93     * @return The primary display device.
94     */
95    public DisplayDevice getPrimaryDisplayDeviceLocked() {
96        return mPrimaryDisplayDevice;
97    }
98
99    /**
100     * Gets information about the logical display.
101     *
102     * @return The device info, which should be treated as immutable by the caller.
103     * The logical display should allocate a new display info object whenever
104     * the data changes.
105     */
106    public DisplayInfo getDisplayInfoLocked() {
107        if (mInfo == null) {
108            mInfo = new DisplayInfo();
109            if (mOverrideDisplayInfo != null) {
110                mInfo.copyFrom(mOverrideDisplayInfo);
111                mInfo.layerStack = mBaseDisplayInfo.layerStack;
112                mInfo.name = mBaseDisplayInfo.name;
113            } else {
114                mInfo.copyFrom(mBaseDisplayInfo);
115            }
116        }
117        return mInfo;
118    }
119
120    /**
121     * Sets overridden logical display information from the window manager.
122     * This method can be used to adjust application insets, rotation, and other
123     * properties that the window manager takes care of.
124     *
125     * @param info The logical display information, may be null.
126     */
127    public void setDisplayInfoOverrideFromWindowManagerLocked(DisplayInfo info) {
128        if (info != null) {
129            if (mOverrideDisplayInfo == null) {
130                mOverrideDisplayInfo = new DisplayInfo(info);
131                mInfo = null;
132            } else if (!mOverrideDisplayInfo.equals(info)) {
133                mOverrideDisplayInfo.copyFrom(info);
134                mInfo = null;
135            }
136        } else if (mOverrideDisplayInfo != null) {
137            mOverrideDisplayInfo = null;
138            mInfo = null;
139        }
140    }
141
142    /**
143     * Returns true if the logical display is in a valid state.
144     * This method should be checked after calling {@link #updateLocked} to handle the
145     * case where a logical display should be removed because all of its associated
146     * display devices are gone or if it is otherwise no longer needed.
147     *
148     * @return True if the logical display is still valid.
149     */
150    public boolean isValidLocked() {
151        return mPrimaryDisplayDevice != null;
152    }
153
154    /**
155     * Updates the state of the logical display based on the available display devices.
156     * The logical display might become invalid if it is attached to a display device
157     * that no longer exists.
158     *
159     * @param devices The list of all connected display devices.
160     */
161    public void updateLocked(List<DisplayDevice> devices) {
162        // Nothing to update if already invalid.
163        if (mPrimaryDisplayDevice == null) {
164            return;
165        }
166
167        // Check whether logical display has become invalid.
168        if (!devices.contains(mPrimaryDisplayDevice)) {
169            mPrimaryDisplayDevice = null;
170            return;
171        }
172
173        // Bootstrap the logical display using its associated primary physical display.
174        // We might use more elaborate configurations later.  It's possible that the
175        // configuration of several physical displays might be used to determine the
176        // logical display that they are sharing.  (eg. Adjust size for pixel-perfect
177        // mirroring over HDMI.)
178        DisplayDeviceInfo deviceInfo = mPrimaryDisplayDevice.getDisplayDeviceInfoLocked();
179        if (!Objects.equal(mPrimaryDisplayDeviceInfo, deviceInfo)) {
180            mBaseDisplayInfo.layerStack = mLayerStack;
181            mBaseDisplayInfo.flags = 0;
182            if ((deviceInfo.flags & DisplayDeviceInfo.FLAG_SUPPORTS_PROTECTED_BUFFERS) != 0) {
183                mBaseDisplayInfo.flags |= Display.FLAG_SUPPORTS_PROTECTED_BUFFERS;
184            }
185            mBaseDisplayInfo.name = deviceInfo.name;
186            mBaseDisplayInfo.appWidth = deviceInfo.width;
187            mBaseDisplayInfo.appHeight = deviceInfo.height;
188            mBaseDisplayInfo.logicalWidth = deviceInfo.width;
189            mBaseDisplayInfo.logicalHeight = deviceInfo.height;
190            mBaseDisplayInfo.rotation = Surface.ROTATION_0;
191            mBaseDisplayInfo.refreshRate = deviceInfo.refreshRate;
192            mBaseDisplayInfo.logicalDensityDpi = deviceInfo.densityDpi;
193            mBaseDisplayInfo.physicalXDpi = deviceInfo.xDpi;
194            mBaseDisplayInfo.physicalYDpi = deviceInfo.yDpi;
195            mBaseDisplayInfo.smallestNominalAppWidth = deviceInfo.width;
196            mBaseDisplayInfo.smallestNominalAppHeight = deviceInfo.height;
197            mBaseDisplayInfo.largestNominalAppWidth = deviceInfo.width;
198            mBaseDisplayInfo.largestNominalAppHeight = deviceInfo.height;
199
200            mPrimaryDisplayDeviceInfo = deviceInfo;
201            mInfo = null;
202        }
203    }
204
205    /**
206     * Applies the layer stack and transformation to the given display device
207     * so that it shows the contents of this logical display.
208     *
209     * We know that the given display device is only ever showing the contents of
210     * a single logical display, so this method is expected to blow away all of its
211     * transformation properties to make it happen regardless of what the
212     * display device was previously showing.
213     *
214     * The caller must have an open Surface transaction.
215     *
216     * The display device may not be the primary display device, in the case
217     * where the display is being mirrored.
218     *
219     * @param device The display device to modify.
220     */
221    public void configureDisplayInTransactionLocked(DisplayDevice device) {
222        final DisplayInfo displayInfo = getDisplayInfoLocked();
223        final DisplayDeviceInfo displayDeviceInfo = device.getDisplayDeviceInfoLocked();
224
225        // Set the layer stack.
226        device.setLayerStackInTransactionLocked(mLayerStack);
227
228        // Set the viewport.
229        // This is the area of the logical display that we intend to show on the
230        // display device.  For now, it is always the full size of the logical display.
231        mTempLayerStackRect.set(0, 0, displayInfo.logicalWidth, displayInfo.logicalHeight);
232
233        // Set the orientation.
234        // The orientation specifies how the physical coordinate system of the display
235        // is rotated when the contents of the logical display are rendered.
236        int orientation = Surface.ROTATION_0;
237        if (device == mPrimaryDisplayDevice
238                && (displayDeviceInfo.flags & DisplayDeviceInfo.FLAG_SUPPORTS_ROTATION) != 0) {
239            orientation = displayInfo.rotation;
240        }
241
242        // Set the frame.
243        // The frame specifies the rotated physical coordinates into which the viewport
244        // is mapped.  We need to take care to preserve the aspect ratio of the viewport.
245        // Currently we maximize the area to fill the display, but we could try to be
246        // more clever and match resolutions.
247        boolean rotated = (orientation == Surface.ROTATION_90
248                || orientation == Surface.ROTATION_270);
249        int physWidth = rotated ? displayDeviceInfo.height : displayDeviceInfo.width;
250        int physHeight = rotated ? displayDeviceInfo.width : displayDeviceInfo.height;
251
252        // Determine whether the width or height is more constrained to be scaled.
253        //    physWidth / displayInfo.logicalWidth    => letter box
254        // or physHeight / displayInfo.logicalHeight  => pillar box
255        //
256        // We avoid a division (and possible floating point imprecision) here by
257        // multiplying the fractions by the product of their denominators before
258        // comparing them.
259        int displayRectWidth, displayRectHeight;
260        if (physWidth * displayInfo.logicalHeight
261                < physHeight * displayInfo.logicalWidth) {
262            // Letter box.
263            displayRectWidth = physWidth;
264            displayRectHeight = displayInfo.logicalHeight * physWidth / displayInfo.logicalWidth;
265        } else {
266            // Pillar box.
267            displayRectWidth = displayInfo.logicalWidth * physHeight / displayInfo.logicalHeight;
268            displayRectHeight = physHeight;
269        }
270        int displayRectTop = (physHeight - displayRectHeight) / 2;
271        int displayRectLeft = (physWidth - displayRectWidth) / 2;
272        mTempDisplayRect.set(displayRectLeft, displayRectTop,
273                displayRectLeft + displayRectWidth, displayRectTop + displayRectHeight);
274
275        device.setProjectionInTransactionLocked(orientation, mTempLayerStackRect, mTempDisplayRect);
276    }
277
278    /**
279     * Returns true if the logical display has unique content.
280     * <p>
281     * If the display has unique content then we will try to ensure that it is
282     * visible on at least its primary display device.  Otherwise we will ignore the
283     * logical display and perhaps show mirrored content on the primary display device.
284     * </p>
285     *
286     * @return True if the display has unique content.
287     */
288    public boolean hasContentLocked() {
289        return mHasContent;
290    }
291
292    /**
293     * Sets whether the logical display has unique content.
294     *
295     * @param hasContent True if the display has unique content.
296     */
297    public void setHasContentLocked(boolean hasContent) {
298        mHasContent = hasContent;
299    }
300
301    public void dumpLocked(PrintWriter pw) {
302        pw.println("mDisplayId=" + mDisplayId);
303        pw.println("mLayerStack=" + mLayerStack);
304        pw.println("mHasContent=" + mHasContent);
305        pw.println("mPrimaryDisplayDevice=" + (mPrimaryDisplayDevice != null ?
306                mPrimaryDisplayDevice.getNameLocked() : "null"));
307        pw.println("mBaseDisplayInfo=" + mBaseDisplayInfo);
308        pw.println("mOverrideDisplayInfo=" + mOverrideDisplayInfo);
309    }
310}