LogicalDisplay.java revision d728bf514f257670fcb9aa22c6eaf97626072c93
1/*
2 * Copyright (C) 2012 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17package com.android.server.display;
18
19import android.graphics.Rect;
20import android.view.DisplayInfo;
21import android.view.Surface;
22
23import java.io.PrintWriter;
24import java.util.List;
25
26import libcore.util.Objects;
27
28/**
29 * Describes how a logical display is configured.
30 * <p>
31 * At this time, we only support logical displays that are coupled to a particular
32 * primary display device from which the logical display derives its basic properties
33 * such as its size, density and refresh rate.
34 * </p><p>
35 * A logical display may be mirrored onto multiple display devices in addition to its
36 * primary display device.  Note that the contents of a logical display may not
37 * always be visible, even on its primary display device, such as in the case where
38 * the primary display device is currently mirroring content from a different
39 * logical display.
40 * </p><p>
41 * This object is designed to encapsulate as much of the policy of logical
42 * displays as possible.  The idea is to make it easy to implement new kinds of
43 * logical displays mostly by making local changes to this class.
44 * </p><p>
45 * Note: The display manager architecture does not actually require logical displays
46 * to be associated with any individual display device.  Logical displays and
47 * display devices are orthogonal concepts.  Some mapping will exist between
48 * logical displays and display devices but it can be many-to-many and
49 * and some might have no relation at all.
50 * </p><p>
51 * Logical displays are guarded by the {@link DisplayManagerService.SyncRoot} lock.
52 * </p>
53 */
54final class LogicalDisplay {
55    private final DisplayInfo mBaseDisplayInfo = new DisplayInfo();
56
57    private final int mDisplayId;
58    private final int mLayerStack;
59    private DisplayInfo mOverrideDisplayInfo; // set by the window manager
60    private DisplayInfo mInfo;
61
62    // The display device that this logical display is based on and which
63    // determines the base metrics that it uses.
64    private DisplayDevice mPrimaryDisplayDevice;
65    private DisplayDeviceInfo mPrimaryDisplayDeviceInfo;
66
67    // True if the logical display has unique content.
68    private boolean mHasContent;
69
70    // Temporary rectangle used when needed.
71    private final Rect mTempLayerStackRect = new Rect();
72    private final Rect mTempDisplayRect = new Rect();
73
74    public LogicalDisplay(int displayId, int layerStack, DisplayDevice primaryDisplayDevice) {
75        mDisplayId = displayId;
76        mLayerStack = layerStack;
77        mPrimaryDisplayDevice = primaryDisplayDevice;
78    }
79
80    /**
81     * Gets the logical display id of this logical display.
82     *
83     * @return The logical display id.
84     */
85    public int getDisplayIdLocked() {
86        return mDisplayId;
87    }
88
89    /**
90     * Gets the primary display device associated with this logical display.
91     *
92     * @return The primary display device.
93     */
94    public DisplayDevice getPrimaryDisplayDeviceLocked() {
95        return mPrimaryDisplayDevice;
96    }
97
98    /**
99     * Gets information about the logical display.
100     *
101     * @return The device info, which should be treated as immutable by the caller.
102     * The logical display should allocate a new display info object whenever
103     * the data changes.
104     */
105    public DisplayInfo getDisplayInfoLocked() {
106        if (mInfo == null) {
107            mInfo = new DisplayInfo();
108            if (mOverrideDisplayInfo != null) {
109                mInfo.copyFrom(mOverrideDisplayInfo);
110                mInfo.layerStack = mBaseDisplayInfo.layerStack;
111                mInfo.name = mBaseDisplayInfo.name;
112            } else {
113                mInfo.copyFrom(mBaseDisplayInfo);
114            }
115        }
116        return mInfo;
117    }
118
119    /**
120     * Sets overridden logical display information from the window manager.
121     * This method can be used to adjust application insets, rotation, and other
122     * properties that the window manager takes care of.
123     *
124     * @param info The logical display information, may be null.
125     */
126    public void setDisplayInfoOverrideFromWindowManagerLocked(DisplayInfo info) {
127        if (info != null) {
128            if (mOverrideDisplayInfo == null) {
129                mOverrideDisplayInfo = new DisplayInfo(info);
130                mInfo = null;
131            } else if (!mOverrideDisplayInfo.equals(info)) {
132                mOverrideDisplayInfo.copyFrom(info);
133                mInfo = null;
134            }
135        } else if (mOverrideDisplayInfo != null) {
136            mOverrideDisplayInfo = null;
137            mInfo = null;
138        }
139    }
140
141    /**
142     * Returns true if the logical display is in a valid state.
143     * This method should be checked after calling {@link #updateLocked} to handle the
144     * case where a logical display should be removed because all of its associated
145     * display devices are gone or if it is otherwise no longer needed.
146     *
147     * @return True if the logical display is still valid.
148     */
149    public boolean isValidLocked() {
150        return mPrimaryDisplayDevice != null;
151    }
152
153    /**
154     * Updates the state of the logical display based on the available display devices.
155     * The logical display might become invalid if it is attached to a display device
156     * that no longer exists.
157     *
158     * @param devices The list of all connected display devices.
159     */
160    public void updateLocked(List<DisplayDevice> devices) {
161        // Nothing to update if already invalid.
162        if (mPrimaryDisplayDevice == null) {
163            return;
164        }
165
166        // Check whether logical display has become invalid.
167        if (!devices.contains(mPrimaryDisplayDevice)) {
168            mPrimaryDisplayDevice = null;
169            return;
170        }
171
172        // Bootstrap the logical display using its associated primary physical display.
173        // We might use more elaborate configurations later.  It's possible that the
174        // configuration of several physical displays might be used to determine the
175        // logical display that they are sharing.  (eg. Adjust size for pixel-perfect
176        // mirroring over HDMI.)
177        DisplayDeviceInfo deviceInfo = mPrimaryDisplayDevice.getDisplayDeviceInfoLocked();
178        if (!Objects.equal(mPrimaryDisplayDeviceInfo, deviceInfo)) {
179            mBaseDisplayInfo.layerStack = mLayerStack;
180            mBaseDisplayInfo.name = deviceInfo.name;
181            mBaseDisplayInfo.appWidth = deviceInfo.width;
182            mBaseDisplayInfo.appHeight = deviceInfo.height;
183            mBaseDisplayInfo.logicalWidth = deviceInfo.width;
184            mBaseDisplayInfo.logicalHeight = deviceInfo.height;
185            mBaseDisplayInfo.rotation = Surface.ROTATION_0;
186            mBaseDisplayInfo.refreshRate = deviceInfo.refreshRate;
187            mBaseDisplayInfo.logicalDensityDpi = deviceInfo.densityDpi;
188            mBaseDisplayInfo.physicalXDpi = deviceInfo.xDpi;
189            mBaseDisplayInfo.physicalYDpi = deviceInfo.yDpi;
190            mBaseDisplayInfo.smallestNominalAppWidth = deviceInfo.width;
191            mBaseDisplayInfo.smallestNominalAppHeight = deviceInfo.height;
192            mBaseDisplayInfo.largestNominalAppWidth = deviceInfo.width;
193            mBaseDisplayInfo.largestNominalAppHeight = deviceInfo.height;
194
195            mPrimaryDisplayDeviceInfo = deviceInfo;
196            mInfo = null;
197        }
198    }
199
200    /**
201     * Applies the layer stack and transformation to the given display device
202     * so that it shows the contents of this logical display.
203     *
204     * We know that the given display device is only ever showing the contents of
205     * a single logical display, so this method is expected to blow away all of its
206     * transformation properties to make it happen regardless of what the
207     * display device was previously showing.
208     *
209     * The caller must have an open Surface transaction.
210     *
211     * The display device may not be the primary display device, in the case
212     * where the display is being mirrored.
213     *
214     * @param device The display device to modify.
215     */
216    public void configureDisplayInTransactionLocked(DisplayDevice device) {
217        final DisplayInfo displayInfo = getDisplayInfoLocked();
218        final DisplayDeviceInfo displayDeviceInfo = device.getDisplayDeviceInfoLocked();
219
220        // Set the layer stack.
221        device.setLayerStackInTransactionLocked(mLayerStack);
222
223        // Set the viewport.
224        // This is the area of the logical display that we intend to show on the
225        // display device.  For now, it is always the full size of the logical display.
226        mTempLayerStackRect.set(0, 0, displayInfo.logicalWidth, displayInfo.logicalHeight);
227
228        // Set the orientation.
229        // The orientation specifies how the physical coordinate system of the display
230        // is rotated when the contents of the logical display are rendered.
231        int orientation = Surface.ROTATION_0;
232        if (device == mPrimaryDisplayDevice
233                && (displayDeviceInfo.flags & DisplayDeviceInfo.FLAG_SUPPORTS_ROTATION) != 0) {
234            orientation = displayInfo.rotation;
235        }
236
237        // Set the frame.
238        // The frame specifies the rotated physical coordinates into which the viewport
239        // is mapped.  We need to take care to preserve the aspect ratio of the viewport.
240        // Currently we maximize the area to fill the display, but we could try to be
241        // more clever and match resolutions.
242        boolean rotated = (orientation == Surface.ROTATION_90
243                || orientation == Surface.ROTATION_270);
244        int physWidth = rotated ? displayDeviceInfo.height : displayDeviceInfo.width;
245        int physHeight = rotated ? displayDeviceInfo.width : displayDeviceInfo.height;
246
247        // Determine whether the width or height is more constrained to be scaled.
248        //    physWidth / displayInfo.logicalWidth    => letter box
249        // or physHeight / displayInfo.logicalHeight  => pillar box
250        //
251        // We avoid a division (and possible floating point imprecision) here by
252        // multiplying the fractions by the product of their denominators before
253        // comparing them.
254        int displayRectWidth, displayRectHeight;
255        if (physWidth * displayInfo.logicalHeight
256                < physHeight * displayInfo.logicalWidth) {
257            // Letter box.
258            displayRectWidth = physWidth;
259            displayRectHeight = displayInfo.logicalHeight * physWidth / displayInfo.logicalWidth;
260        } else {
261            // Pillar box.
262            displayRectWidth = displayInfo.logicalWidth * physHeight / displayInfo.logicalHeight;
263            displayRectHeight = physHeight;
264        }
265        int displayRectTop = (physHeight - displayRectHeight) / 2;
266        int displayRectLeft = (physWidth - displayRectWidth) / 2;
267        mTempDisplayRect.set(displayRectLeft, displayRectTop,
268                displayRectLeft + displayRectWidth, displayRectTop + displayRectHeight);
269
270        device.setProjectionInTransactionLocked(orientation, mTempLayerStackRect, mTempDisplayRect);
271    }
272
273    /**
274     * Returns true if the logical display has unique content.
275     * <p>
276     * If the display has unique content then we will try to ensure that it is
277     * visible on at least its primary display device.  Otherwise we will ignore the
278     * logical display and perhaps show mirrored content on the primary display device.
279     * </p>
280     *
281     * @return True if the display has unique content.
282     */
283    public boolean hasContentLocked() {
284        return mHasContent;
285    }
286
287    /**
288     * Sets whether the logical display has unique content.
289     *
290     * @param hasContent True if the display has unique content.
291     */
292    public void setHasContentLocked(boolean hasContent) {
293        mHasContent = hasContent;
294    }
295
296    public void dumpLocked(PrintWriter pw) {
297        pw.println("mLayerStack=" + mLayerStack);
298        pw.println("mPrimaryDisplayDevice=" + (mPrimaryDisplayDevice != null ?
299                mPrimaryDisplayDevice.getNameLocked() : "null"));
300        pw.println("mBaseDisplayInfo=" + mBaseDisplayInfo);
301        pw.println("mOverrideDisplayInfo=" + mOverrideDisplayInfo);
302    }
303}