SurfaceTexture.h revision 1d01a12e7150be569557b64da9b8663c62c13594
18ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis/*
28ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis * Copyright (C) 2010 The Android Open Source Project
38ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis *
48ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis * Licensed under the Apache License, Version 2.0 (the "License");
58ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis * you may not use this file except in compliance with the License.
68ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis * You may obtain a copy of the License at
78ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis *
88ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis *      http://www.apache.org/licenses/LICENSE-2.0
98ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis *
108ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis * Unless required by applicable law or agreed to in writing, software
118ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis * distributed under the License is distributed on an "AS IS" BASIS,
128ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
138ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis * See the License for the specific language governing permissions and
148ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis * limitations under the License.
158ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis */
168ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
178ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis#ifndef ANDROID_GUI_SURFACETEXTURE_H
188ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis#define ANDROID_GUI_SURFACETEXTURE_H
198ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
208ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis#include <EGL/egl.h>
218ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis#include <EGL/eglext.h>
228ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis#include <GLES2/gl2.h>
238ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
248ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis#include <gui/ISurfaceTexture.h>
258ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
268ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis#include <ui/GraphicBuffer.h>
278ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
288ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis#include <utils/threads.h>
299a78c90cd46b2a3bd637b056873149d3b94384b4Jamie Gennis#include <utils/Vector.h>
308ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
318ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis#define ANDROID_GRAPHICS_SURFACETEXTURE_JNI_ID "mSurfaceTexture"
328ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
338ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennisnamespace android {
348ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis// ----------------------------------------------------------------------------
358ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
369a78c90cd46b2a3bd637b056873149d3b94384b4Jamie Gennisclass IGraphicBufferAlloc;
379a78c90cd46b2a3bd637b056873149d3b94384b4Jamie Gennis
388ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennisclass SurfaceTexture : public BnSurfaceTexture {
398ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennispublic:
409d4d6c101d90d4a1d1ca9413cf3eb89d1f1898d6Jamie Gennis    enum { MIN_UNDEQUEUED_BUFFERS = 2 };
419d4d6c101d90d4a1d1ca9413cf3eb89d1f1898d6Jamie Gennis    enum { MIN_BUFFER_SLOTS = MIN_UNDEQUEUED_BUFFERS + 1 };
428ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    enum { NUM_BUFFER_SLOTS = 32 };
438ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
44c4d4aeab52435c177ded6abdd578fec8191f0f5dJamie Gennis    struct FrameAvailableListener : public virtual RefBase {
45c4d4aeab52435c177ded6abdd578fec8191f0f5dJamie Gennis        virtual void onFrameAvailable() = 0;
46c4d4aeab52435c177ded6abdd578fec8191f0f5dJamie Gennis    };
47c4d4aeab52435c177ded6abdd578fec8191f0f5dJamie Gennis
488ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    // tex indicates the name OpenGL texture to which images are to be streamed.
498ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    // This texture name cannot be changed once the SurfaceTexture is created.
508ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    SurfaceTexture(GLuint tex);
518ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
528ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    virtual ~SurfaceTexture();
538ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
548ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    // setBufferCount updates the number of available buffer slots.  After
558ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    // calling this all buffer slots are both unallocated and owned by the
568ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    // SurfaceTexture object (i.e. they are not owned by the client).
578ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    virtual status_t setBufferCount(int bufferCount);
588ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
598ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    virtual sp<GraphicBuffer> requestBuffer(int buf, uint32_t w, uint32_t h,
608ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis            uint32_t format, uint32_t usage);
618ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
628ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    // dequeueBuffer gets the next buffer slot index for the client to use. If a
638ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    // buffer slot is available then that slot index is written to the location
648ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    // pointed to by the buf argument and a status of OK is returned.  If no
658ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    // slot is available then a status of -EBUSY is returned and buf is
668ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    // unmodified.
678ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    virtual status_t dequeueBuffer(int *buf);
688ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
691d01a12e7150be569557b64da9b8663c62c13594Eino-Ville Talvala    // queueBuffer returns a filled buffer to the SurfaceTexture. In addition, a
701d01a12e7150be569557b64da9b8663c62c13594Eino-Ville Talvala    // timestamp must be provided for the buffer. The timestamp is in
711d01a12e7150be569557b64da9b8663c62c13594Eino-Ville Talvala    // nanoseconds, and must be monotonically increasing. Its other semantics
721d01a12e7150be569557b64da9b8663c62c13594Eino-Ville Talvala    // (zero point, etc) are client-dependent and should be documented by the
731d01a12e7150be569557b64da9b8663c62c13594Eino-Ville Talvala    // client.
741d01a12e7150be569557b64da9b8663c62c13594Eino-Ville Talvala    virtual status_t queueBuffer(int buf, int64_t timestamp);
758ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    virtual void cancelBuffer(int buf);
768ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    virtual status_t setCrop(const Rect& reg);
778ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    virtual status_t setTransform(uint32_t transform);
788ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
798ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    // updateTexImage sets the image contents of the target texture to that of
808ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    // the most recently queued buffer.
818ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    //
828ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    // This call may only be made while the OpenGL ES context to which the
838ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    // target texture belongs is bound to the calling thread.
848ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    status_t updateTexImage();
858ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
86f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    // getTransformMatrix retrieves the 4x4 texture coordinate transform matrix
87f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    // associated with the texture image set by the most recent call to
88f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    // updateTexImage.
89f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    //
90f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    // This transform matrix maps 2D homogeneous texture coordinates of the form
91f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    // (s, t, 0, 1) with s and t in the inclusive range [0, 1] to the texture
92f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    // coordinate that should be used to sample that location from the texture.
93f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    // Sampling the texture outside of the range of this transform is undefined.
94f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    //
95f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    // This transform is necessary to compensate for transforms that the stream
96f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    // content producer may implicitly apply to the content. By forcing users of
97f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    // a SurfaceTexture to apply this transform we avoid performing an extra
98f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    // copy of the data that would be needed to hide the transform from the
99f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    // user.
100f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    //
101f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    // The matrix is stored in column-major order so that it may be passed
102f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    // directly to OpenGL ES via the glLoadMatrixf or glUniformMatrix4fv
103f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    // functions.
104f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    void getTransformMatrix(float mtx[16]);
105f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis
1061d01a12e7150be569557b64da9b8663c62c13594Eino-Ville Talvala    // getTimestamp retrieves the timestamp associated with the texture image
1071d01a12e7150be569557b64da9b8663c62c13594Eino-Ville Talvala    // set by the most recent call to updateTexImage.
1081d01a12e7150be569557b64da9b8663c62c13594Eino-Ville Talvala    //
1091d01a12e7150be569557b64da9b8663c62c13594Eino-Ville Talvala    // The timestamp is in nanoseconds, and is monotonically increasing. Its
1101d01a12e7150be569557b64da9b8663c62c13594Eino-Ville Talvala    // other semantics (zero point, etc) are source-dependent and should be
1111d01a12e7150be569557b64da9b8663c62c13594Eino-Ville Talvala    // documented by the source.
1121d01a12e7150be569557b64da9b8663c62c13594Eino-Ville Talvala    int64_t getTimestamp();
1131d01a12e7150be569557b64da9b8663c62c13594Eino-Ville Talvala
114c4d4aeab52435c177ded6abdd578fec8191f0f5dJamie Gennis    // setFrameAvailableListener sets the listener object that will be notified
115c4d4aeab52435c177ded6abdd578fec8191f0f5dJamie Gennis    // when a new frame becomes available.
116c4d4aeab52435c177ded6abdd578fec8191f0f5dJamie Gennis    void setFrameAvailableListener(const sp<FrameAvailableListener>& l);
117c4d4aeab52435c177ded6abdd578fec8191f0f5dJamie Gennis
1181b20cde313b5ef8acdace742328df867956d24cbJamie Gennis    // getAllocator retrieves the binder object that must be referenced as long
1191b20cde313b5ef8acdace742328df867956d24cbJamie Gennis    // as the GraphicBuffers dequeued from this SurfaceTexture are referenced.
1201b20cde313b5ef8acdace742328df867956d24cbJamie Gennis    // Holding this binder reference prevents SurfaceFlinger from freeing the
1211b20cde313b5ef8acdace742328df867956d24cbJamie Gennis    // buffers before the client is done with them.
1221b20cde313b5ef8acdace742328df867956d24cbJamie Gennis    sp<IBinder> getAllocator();
1231b20cde313b5ef8acdace742328df867956d24cbJamie Gennis
1248ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennisprivate:
1258ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
1268ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    // freeAllBuffers frees the resources (both GraphicBuffer and EGLImage) for
1278ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    // all slots.
1288ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    void freeAllBuffers();
1298ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
1308ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    // createImage creates a new EGLImage from a GraphicBuffer.
1318ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    EGLImageKHR createImage(EGLDisplay dpy,
1328ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis            const sp<GraphicBuffer>& graphicBuffer);
1338ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
1348ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    enum { INVALID_BUFFER_SLOT = -1 };
1358ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
1368ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    struct BufferSlot {
1378ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis        // mGraphicBuffer points to the buffer allocated for this slot or is NULL
1388ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis        // if no buffer has been allocated.
1398ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis        sp<GraphicBuffer> mGraphicBuffer;
1408ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
1418ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis        // mEglImage is the EGLImage created from mGraphicBuffer.
1428ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis        EGLImageKHR mEglImage;
1438ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
1448ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis        // mEglDisplay is the EGLDisplay used to create mEglImage.
1458ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis        EGLDisplay mEglDisplay;
1468ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
1478ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis        // mOwnedByClient indicates whether the slot is currently accessible to a
1488ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis        // client and should not be used by the SurfaceTexture object. It gets
1498ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis        // set to true when dequeueBuffer returns the slot and is reset to false
1508ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis        // when the client calls either queueBuffer or cancelBuffer on the slot.
1518ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis        bool mOwnedByClient;
1528ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    };
1538ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
1548ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    // mSlots is the array of buffer slots that must be mirrored on the client
1558ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    // side. This allows buffer ownership to be transferred between the client
1568ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    // and server without sending a GraphicBuffer over binder. The entire array
1578ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    // is initialized to NULL at construction time, and buffers are allocated
1588ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    // for a slot when requestBuffer is called with that slot's index.
1598ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    BufferSlot mSlots[NUM_BUFFER_SLOTS];
1608ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
1618ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    // mBufferCount is the number of buffer slots that the client and server
1628ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    // must maintain. It defaults to MIN_BUFFER_SLOTS and can be changed by
1638ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    // calling setBufferCount.
1648ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    int mBufferCount;
1658ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
1668ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    // mCurrentTexture is the buffer slot index of the buffer that is currently
16767eedd74ab78c2bfed9fcdc74947b97289254ca4Jamie Gennis    // bound to the OpenGL texture. It is initialized to INVALID_BUFFER_SLOT,
16867eedd74ab78c2bfed9fcdc74947b97289254ca4Jamie Gennis    // indicating that no buffer slot is currently bound to the texture. Note,
16967eedd74ab78c2bfed9fcdc74947b97289254ca4Jamie Gennis    // however, that a value of INVALID_BUFFER_SLOT does not necessarily mean
17067eedd74ab78c2bfed9fcdc74947b97289254ca4Jamie Gennis    // that no buffer is bound to the texture. A call to setBufferCount will
17167eedd74ab78c2bfed9fcdc74947b97289254ca4Jamie Gennis    // reset mCurrentTexture to INVALID_BUFFER_SLOT.
1728ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    int mCurrentTexture;
1738ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
1749a78c90cd46b2a3bd637b056873149d3b94384b4Jamie Gennis    // mCurrentTextureBuf is the graphic buffer of the current texture. It's
1759a78c90cd46b2a3bd637b056873149d3b94384b4Jamie Gennis    // possible that this buffer is not associated with any buffer slot, so we
1769a78c90cd46b2a3bd637b056873149d3b94384b4Jamie Gennis    // must track it separately in order to properly use
1779a78c90cd46b2a3bd637b056873149d3b94384b4Jamie Gennis    // IGraphicBufferAlloc::freeAllGraphicBuffersExcept.
1789a78c90cd46b2a3bd637b056873149d3b94384b4Jamie Gennis    sp<GraphicBuffer> mCurrentTextureBuf;
1799a78c90cd46b2a3bd637b056873149d3b94384b4Jamie Gennis
180f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    // mCurrentCrop is the crop rectangle that applies to the current texture.
181f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    // It gets set to mLastQueuedCrop each time updateTexImage is called.
182f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    Rect mCurrentCrop;
183f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis
184f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    // mCurrentTransform is the transform identifier for the current texture. It
185f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    // gets set to mLastQueuedTransform each time updateTexImage is called.
186f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    uint32_t mCurrentTransform;
187f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis
1881d01a12e7150be569557b64da9b8663c62c13594Eino-Ville Talvala    // mCurrentTimestamp is the timestamp for the current texture. It
1891d01a12e7150be569557b64da9b8663c62c13594Eino-Ville Talvala    // gets set to mLastQueuedTimestamp each time updateTexImage is called.
1901d01a12e7150be569557b64da9b8663c62c13594Eino-Ville Talvala    int64_t mCurrentTimestamp;
1911d01a12e7150be569557b64da9b8663c62c13594Eino-Ville Talvala
1928ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    // mLastQueued is the buffer slot index of the most recently enqueued buffer.
1938ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    // At construction time it is initialized to INVALID_BUFFER_SLOT, and is
1948ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    // updated each time queueBuffer is called.
1958ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    int mLastQueued;
1968ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
197f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    // mLastQueuedCrop is the crop rectangle for the buffer that was most
198f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    // recently queued. This gets set to mNextCrop each time queueBuffer gets
199f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    // called.
200f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    Rect mLastQueuedCrop;
201f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis
202f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    // mLastQueuedTransform is the transform identifier for the buffer that was
203f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    // most recently queued. This gets set to mNextTransform each time
204f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    // queueBuffer gets called.
205f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    uint32_t mLastQueuedTransform;
206f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis
2071d01a12e7150be569557b64da9b8663c62c13594Eino-Ville Talvala    // mLastQueuedTimestamp is the timestamp for the buffer that was most
2081d01a12e7150be569557b64da9b8663c62c13594Eino-Ville Talvala    // recently queued. This gets set by queueBuffer.
2091d01a12e7150be569557b64da9b8663c62c13594Eino-Ville Talvala    int64_t mLastQueuedTimestamp;
2101d01a12e7150be569557b64da9b8663c62c13594Eino-Ville Talvala
211f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    // mNextCrop is the crop rectangle that will be used for the next buffer
212f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    // that gets queued. It is set by calling setCrop.
213f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    Rect mNextCrop;
214f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis
215f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    // mNextTransform is the transform identifier that will be used for the next
216f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    // buffer that gets queued. It is set by calling setTransform.
217f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    uint32_t mNextTransform;
218f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis
2198ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    // mTexName is the name of the OpenGL texture to which streamed images will
2208ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    // be bound when updateTexImage is called. It is set at construction time
2218ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    // changed with a call to setTexName.
2228ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    const GLuint mTexName;
2238ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
2249a78c90cd46b2a3bd637b056873149d3b94384b4Jamie Gennis    // mGraphicBufferAlloc is the connection to SurfaceFlinger that is used to
2259a78c90cd46b2a3bd637b056873149d3b94384b4Jamie Gennis    // allocate new GraphicBuffer objects.
2269a78c90cd46b2a3bd637b056873149d3b94384b4Jamie Gennis    sp<IGraphicBufferAlloc> mGraphicBufferAlloc;
2279a78c90cd46b2a3bd637b056873149d3b94384b4Jamie Gennis
2289a78c90cd46b2a3bd637b056873149d3b94384b4Jamie Gennis    // mAllocdBuffers is mirror of the list of buffers that SurfaceFlinger is
2299a78c90cd46b2a3bd637b056873149d3b94384b4Jamie Gennis    // referencing. This is kept so that gralloc implementations do not need to
2309a78c90cd46b2a3bd637b056873149d3b94384b4Jamie Gennis    // properly handle the case where SurfaceFlinger no longer holds a reference
2319a78c90cd46b2a3bd637b056873149d3b94384b4Jamie Gennis    // to a buffer, but other processes do.
2329a78c90cd46b2a3bd637b056873149d3b94384b4Jamie Gennis    Vector<sp<GraphicBuffer> > mAllocdBuffers;
2339a78c90cd46b2a3bd637b056873149d3b94384b4Jamie Gennis
234c4d4aeab52435c177ded6abdd578fec8191f0f5dJamie Gennis    // mFrameAvailableListener is the listener object that will be called when a
235c4d4aeab52435c177ded6abdd578fec8191f0f5dJamie Gennis    // new frame becomes available. If it is not NULL it will be called from
236c4d4aeab52435c177ded6abdd578fec8191f0f5dJamie Gennis    // queueBuffer.
237c4d4aeab52435c177ded6abdd578fec8191f0f5dJamie Gennis    sp<FrameAvailableListener> mFrameAvailableListener;
238c4d4aeab52435c177ded6abdd578fec8191f0f5dJamie Gennis
2398ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    // mMutex is the mutex used to prevent concurrent access to the member
2408ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    // variables of SurfaceTexture objects. It must be locked whenever the
2418ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    // member variables are accessed.
2428ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    Mutex mMutex;
2438ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis};
2448ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
2458ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis// ----------------------------------------------------------------------------
2468ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis}; // namespace android
2478ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
2488ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis#endif // ANDROID_GUI_SURFACETEXTURE_H
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