SurfaceTexture.h revision 68c7794183a7dbfe3b20d4ce832f8eb79c2c619a
18ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis/*
28ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis * Copyright (C) 2010 The Android Open Source Project
38ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis *
48ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis * Licensed under the Apache License, Version 2.0 (the "License");
58ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis * you may not use this file except in compliance with the License.
68ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis * You may obtain a copy of the License at
78ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis *
88ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis *      http://www.apache.org/licenses/LICENSE-2.0
98ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis *
108ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis * Unless required by applicable law or agreed to in writing, software
118ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis * distributed under the License is distributed on an "AS IS" BASIS,
128ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
138ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis * See the License for the specific language governing permissions and
148ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis * limitations under the License.
158ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis */
168ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
178ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis#ifndef ANDROID_GUI_SURFACETEXTURE_H
188ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis#define ANDROID_GUI_SURFACETEXTURE_H
198ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
208ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis#include <EGL/egl.h>
218ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis#include <EGL/eglext.h>
228ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis#include <GLES2/gl2.h>
238ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
248ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis#include <gui/ISurfaceTexture.h>
258ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
268ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis#include <ui/GraphicBuffer.h>
278ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
288ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis#include <utils/threads.h>
299a78c90cd46b2a3bd637b056873149d3b94384b4Jamie Gennis#include <utils/Vector.h>
308ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
318ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis#define ANDROID_GRAPHICS_SURFACETEXTURE_JNI_ID "mSurfaceTexture"
328ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
338ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennisnamespace android {
348ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis// ----------------------------------------------------------------------------
358ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
369a78c90cd46b2a3bd637b056873149d3b94384b4Jamie Gennisclass IGraphicBufferAlloc;
3768c7794183a7dbfe3b20d4ce832f8eb79c2c619aMathias Agopianclass String8;
389a78c90cd46b2a3bd637b056873149d3b94384b4Jamie Gennis
398ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennisclass SurfaceTexture : public BnSurfaceTexture {
408ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennispublic:
419d4d6c101d90d4a1d1ca9413cf3eb89d1f1898d6Jamie Gennis    enum { MIN_UNDEQUEUED_BUFFERS = 2 };
428072711307aa98ee5ee6f7369860ae38c3e19656Mathias Agopian    enum {
438072711307aa98ee5ee6f7369860ae38c3e19656Mathias Agopian        MIN_ASYNC_BUFFER_SLOTS = MIN_UNDEQUEUED_BUFFERS + 1,
448072711307aa98ee5ee6f7369860ae38c3e19656Mathias Agopian        MIN_SYNC_BUFFER_SLOTS  = MIN_UNDEQUEUED_BUFFERS
458072711307aa98ee5ee6f7369860ae38c3e19656Mathias Agopian    };
468ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    enum { NUM_BUFFER_SLOTS = 32 };
478ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
48c4d4aeab52435c177ded6abdd578fec8191f0f5dJamie Gennis    struct FrameAvailableListener : public virtual RefBase {
49c4d4aeab52435c177ded6abdd578fec8191f0f5dJamie Gennis        virtual void onFrameAvailable() = 0;
50c4d4aeab52435c177ded6abdd578fec8191f0f5dJamie Gennis    };
51c4d4aeab52435c177ded6abdd578fec8191f0f5dJamie Gennis
528ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    // tex indicates the name OpenGL texture to which images are to be streamed.
538ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    // This texture name cannot be changed once the SurfaceTexture is created.
548ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    SurfaceTexture(GLuint tex);
558ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
568ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    virtual ~SurfaceTexture();
578ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
588ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    // setBufferCount updates the number of available buffer slots.  After
598ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    // calling this all buffer slots are both unallocated and owned by the
608ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    // SurfaceTexture object (i.e. they are not owned by the client).
618ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    virtual status_t setBufferCount(int bufferCount);
628ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
63c04f153353cdb0d291297d10452239f791d3fd2bMathias Agopian    virtual sp<GraphicBuffer> requestBuffer(int buf);
648ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
658ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    // dequeueBuffer gets the next buffer slot index for the client to use. If a
668ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    // buffer slot is available then that slot index is written to the location
678ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    // pointed to by the buf argument and a status of OK is returned.  If no
688ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    // slot is available then a status of -EBUSY is returned and buf is
698ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    // unmodified.
70c04f153353cdb0d291297d10452239f791d3fd2bMathias Agopian    virtual status_t dequeueBuffer(int *buf, uint32_t w, uint32_t h,
71c04f153353cdb0d291297d10452239f791d3fd2bMathias Agopian            uint32_t format, uint32_t usage);
728ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
731d01a12e7150be569557b64da9b8663c62c13594Eino-Ville Talvala    // queueBuffer returns a filled buffer to the SurfaceTexture. In addition, a
741d01a12e7150be569557b64da9b8663c62c13594Eino-Ville Talvala    // timestamp must be provided for the buffer. The timestamp is in
751d01a12e7150be569557b64da9b8663c62c13594Eino-Ville Talvala    // nanoseconds, and must be monotonically increasing. Its other semantics
761d01a12e7150be569557b64da9b8663c62c13594Eino-Ville Talvala    // (zero point, etc) are client-dependent and should be documented by the
771d01a12e7150be569557b64da9b8663c62c13594Eino-Ville Talvala    // client.
781d01a12e7150be569557b64da9b8663c62c13594Eino-Ville Talvala    virtual status_t queueBuffer(int buf, int64_t timestamp);
798ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    virtual void cancelBuffer(int buf);
808ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    virtual status_t setCrop(const Rect& reg);
818ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    virtual status_t setTransform(uint32_t transform);
828ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
83eafabcdc1639fb96062d9e3c39b0ae27b0238ae1Mathias Agopian    virtual int query(int what, int* value);
84eafabcdc1639fb96062d9e3c39b0ae27b0238ae1Mathias Agopian
858072711307aa98ee5ee6f7369860ae38c3e19656Mathias Agopian    // setSynchronousMode set whether dequeueBuffer is synchronous or
868072711307aa98ee5ee6f7369860ae38c3e19656Mathias Agopian    // asynchronous. In synchronous mode, dequeueBuffer blocks until
878072711307aa98ee5ee6f7369860ae38c3e19656Mathias Agopian    // a buffer is available, the currently bound buffer can be dequeued and
888072711307aa98ee5ee6f7369860ae38c3e19656Mathias Agopian    // queued buffers will be retired in order.
898072711307aa98ee5ee6f7369860ae38c3e19656Mathias Agopian    // The default mode is asynchronous.
908072711307aa98ee5ee6f7369860ae38c3e19656Mathias Agopian    virtual status_t setSynchronousMode(bool enabled);
918072711307aa98ee5ee6f7369860ae38c3e19656Mathias Agopian
928ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    // updateTexImage sets the image contents of the target texture to that of
938ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    // the most recently queued buffer.
948ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    //
958ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    // This call may only be made while the OpenGL ES context to which the
968ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    // target texture belongs is bound to the calling thread.
978ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    status_t updateTexImage();
988ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
998072711307aa98ee5ee6f7369860ae38c3e19656Mathias Agopian    // setBufferCountServer set the buffer count. If the client has requested
1008072711307aa98ee5ee6f7369860ae38c3e19656Mathias Agopian    // a buffer count using setBufferCount, the server-buffer count will
1018072711307aa98ee5ee6f7369860ae38c3e19656Mathias Agopian    // take effect once the client sets the count back to zero.
1028072711307aa98ee5ee6f7369860ae38c3e19656Mathias Agopian    status_t setBufferCountServer(int bufferCount);
1038072711307aa98ee5ee6f7369860ae38c3e19656Mathias Agopian
104f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    // getTransformMatrix retrieves the 4x4 texture coordinate transform matrix
105f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    // associated with the texture image set by the most recent call to
106f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    // updateTexImage.
107f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    //
108f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    // This transform matrix maps 2D homogeneous texture coordinates of the form
109f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    // (s, t, 0, 1) with s and t in the inclusive range [0, 1] to the texture
110f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    // coordinate that should be used to sample that location from the texture.
111f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    // Sampling the texture outside of the range of this transform is undefined.
112f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    //
113f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    // This transform is necessary to compensate for transforms that the stream
114f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    // content producer may implicitly apply to the content. By forcing users of
115f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    // a SurfaceTexture to apply this transform we avoid performing an extra
116f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    // copy of the data that would be needed to hide the transform from the
117f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    // user.
118f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    //
119f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    // The matrix is stored in column-major order so that it may be passed
120f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    // directly to OpenGL ES via the glLoadMatrixf or glUniformMatrix4fv
121f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    // functions.
122f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    void getTransformMatrix(float mtx[16]);
123f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis
1241d01a12e7150be569557b64da9b8663c62c13594Eino-Ville Talvala    // getTimestamp retrieves the timestamp associated with the texture image
1251d01a12e7150be569557b64da9b8663c62c13594Eino-Ville Talvala    // set by the most recent call to updateTexImage.
1261d01a12e7150be569557b64da9b8663c62c13594Eino-Ville Talvala    //
1271d01a12e7150be569557b64da9b8663c62c13594Eino-Ville Talvala    // The timestamp is in nanoseconds, and is monotonically increasing. Its
1281d01a12e7150be569557b64da9b8663c62c13594Eino-Ville Talvala    // other semantics (zero point, etc) are source-dependent and should be
1291d01a12e7150be569557b64da9b8663c62c13594Eino-Ville Talvala    // documented by the source.
1301d01a12e7150be569557b64da9b8663c62c13594Eino-Ville Talvala    int64_t getTimestamp();
1311d01a12e7150be569557b64da9b8663c62c13594Eino-Ville Talvala
132c4d4aeab52435c177ded6abdd578fec8191f0f5dJamie Gennis    // setFrameAvailableListener sets the listener object that will be notified
133c4d4aeab52435c177ded6abdd578fec8191f0f5dJamie Gennis    // when a new frame becomes available.
134c4d4aeab52435c177ded6abdd578fec8191f0f5dJamie Gennis    void setFrameAvailableListener(const sp<FrameAvailableListener>& l);
135c4d4aeab52435c177ded6abdd578fec8191f0f5dJamie Gennis
1361b20cde313b5ef8acdace742328df867956d24cbJamie Gennis    // getAllocator retrieves the binder object that must be referenced as long
1371b20cde313b5ef8acdace742328df867956d24cbJamie Gennis    // as the GraphicBuffers dequeued from this SurfaceTexture are referenced.
1381b20cde313b5ef8acdace742328df867956d24cbJamie Gennis    // Holding this binder reference prevents SurfaceFlinger from freeing the
1391b20cde313b5ef8acdace742328df867956d24cbJamie Gennis    // buffers before the client is done with them.
1401b20cde313b5ef8acdace742328df867956d24cbJamie Gennis    sp<IBinder> getAllocator();
1411b20cde313b5ef8acdace742328df867956d24cbJamie Gennis
142a5c75c01620179ce00812354778a29a80d76e71fMathias Agopian    // setDefaultBufferSize is used to set the size of buffers returned by
143a5c75c01620179ce00812354778a29a80d76e71fMathias Agopian    // requestBuffers when a with and height of zero is requested.
144a5c75c01620179ce00812354778a29a80d76e71fMathias Agopian    // A call to setDefaultBufferSize() may trigger requestBuffers() to
145a5c75c01620179ce00812354778a29a80d76e71fMathias Agopian    // be called from the client.
146a5c75c01620179ce00812354778a29a80d76e71fMathias Agopian    status_t setDefaultBufferSize(uint32_t w, uint32_t h);
147a5c75c01620179ce00812354778a29a80d76e71fMathias Agopian
1487a042bf324fe3f3d5d4085fda21fe50dc0c362b4Mathias Agopian    // getCurrentBuffer returns the buffer associated with the current image.
1497a042bf324fe3f3d5d4085fda21fe50dc0c362b4Mathias Agopian    sp<GraphicBuffer> getCurrentBuffer() const;
1507a042bf324fe3f3d5d4085fda21fe50dc0c362b4Mathias Agopian
1517a042bf324fe3f3d5d4085fda21fe50dc0c362b4Mathias Agopian    // getCurrentTextureTarget returns the texture target of the current
1527a042bf324fe3f3d5d4085fda21fe50dc0c362b4Mathias Agopian    // texture as returned by updateTexImage().
1537a042bf324fe3f3d5d4085fda21fe50dc0c362b4Mathias Agopian    GLenum getCurrentTextureTarget() const;
1547a042bf324fe3f3d5d4085fda21fe50dc0c362b4Mathias Agopian
1557a042bf324fe3f3d5d4085fda21fe50dc0c362b4Mathias Agopian    // getCurrentCrop returns the cropping rectangle of the current buffer
1567a042bf324fe3f3d5d4085fda21fe50dc0c362b4Mathias Agopian    Rect getCurrentCrop() const;
1577a042bf324fe3f3d5d4085fda21fe50dc0c362b4Mathias Agopian
1587a042bf324fe3f3d5d4085fda21fe50dc0c362b4Mathias Agopian    // getCurrentTransform returns the transform of the current buffer
1597a042bf324fe3f3d5d4085fda21fe50dc0c362b4Mathias Agopian    uint32_t getCurrentTransform() const;
1607a042bf324fe3f3d5d4085fda21fe50dc0c362b4Mathias Agopian
16168c7794183a7dbfe3b20d4ce832f8eb79c2c619aMathias Agopian    // dump our state in a String
16268c7794183a7dbfe3b20d4ce832f8eb79c2c619aMathias Agopian    void dump(String8& result) const;
16368c7794183a7dbfe3b20d4ce832f8eb79c2c619aMathias Agopian    void dump(String8& result, const char* prefix, char* buffer, size_t SIZE) const;
16468c7794183a7dbfe3b20d4ce832f8eb79c2c619aMathias Agopian
1657a042bf324fe3f3d5d4085fda21fe50dc0c362b4Mathias Agopianprotected:
1668ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
1678ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    // freeAllBuffers frees the resources (both GraphicBuffer and EGLImage) for
1688ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    // all slots.
1698ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    void freeAllBuffers();
1707a042bf324fe3f3d5d4085fda21fe50dc0c362b4Mathias Agopian    static bool isExternalFormat(uint32_t format);
1717a042bf324fe3f3d5d4085fda21fe50dc0c362b4Mathias Agopian    static GLenum getTextureTarget(uint32_t format);
1727a042bf324fe3f3d5d4085fda21fe50dc0c362b4Mathias Agopian
1737a042bf324fe3f3d5d4085fda21fe50dc0c362b4Mathias Agopianprivate:
1748ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
1758ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    // createImage creates a new EGLImage from a GraphicBuffer.
1768ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    EGLImageKHR createImage(EGLDisplay dpy,
1778ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis            const sp<GraphicBuffer>& graphicBuffer);
1788ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
1798072711307aa98ee5ee6f7369860ae38c3e19656Mathias Agopian    status_t setBufferCountServerLocked(int bufferCount);
1808072711307aa98ee5ee6f7369860ae38c3e19656Mathias Agopian
1818ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    enum { INVALID_BUFFER_SLOT = -1 };
1828ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
1838ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    struct BufferSlot {
184b3e518c820c7dbe35587bd45c510e4e5e7cfd9c9Mathias Agopian
185b3e518c820c7dbe35587bd45c510e4e5e7cfd9c9Mathias Agopian        BufferSlot()
186b3e518c820c7dbe35587bd45c510e4e5e7cfd9c9Mathias Agopian            : mEglImage(EGL_NO_IMAGE_KHR),
187b3e518c820c7dbe35587bd45c510e4e5e7cfd9c9Mathias Agopian              mEglDisplay(EGL_NO_DISPLAY),
188b3e518c820c7dbe35587bd45c510e4e5e7cfd9c9Mathias Agopian              mBufferState(BufferSlot::FREE),
189b3e518c820c7dbe35587bd45c510e4e5e7cfd9c9Mathias Agopian              mRequestBufferCalled(false),
190b3e518c820c7dbe35587bd45c510e4e5e7cfd9c9Mathias Agopian              mLastQueuedTransform(0),
191b3e518c820c7dbe35587bd45c510e4e5e7cfd9c9Mathias Agopian              mLastQueuedTimestamp(0) {
192b3e518c820c7dbe35587bd45c510e4e5e7cfd9c9Mathias Agopian        }
193b3e518c820c7dbe35587bd45c510e4e5e7cfd9c9Mathias Agopian
1948ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis        // mGraphicBuffer points to the buffer allocated for this slot or is NULL
1958ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis        // if no buffer has been allocated.
1968ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis        sp<GraphicBuffer> mGraphicBuffer;
1978ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
1988ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis        // mEglImage is the EGLImage created from mGraphicBuffer.
1998ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis        EGLImageKHR mEglImage;
2008ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
2018ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis        // mEglDisplay is the EGLDisplay used to create mEglImage.
2028ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis        EGLDisplay mEglDisplay;
2038ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
204b3e518c820c7dbe35587bd45c510e4e5e7cfd9c9Mathias Agopian        // mBufferState indicates whether the slot is currently accessible to a
2058ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis        // client and should not be used by the SurfaceTexture object. It gets
2068ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis        // set to true when dequeueBuffer returns the slot and is reset to false
2078ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis        // when the client calls either queueBuffer or cancelBuffer on the slot.
208b3e518c820c7dbe35587bd45c510e4e5e7cfd9c9Mathias Agopian        enum { DEQUEUED=-2, FREE=-1, QUEUED=0 };
209b3e518c820c7dbe35587bd45c510e4e5e7cfd9c9Mathias Agopian        int8_t mBufferState;
210b3e518c820c7dbe35587bd45c510e4e5e7cfd9c9Mathias Agopian
211b3e518c820c7dbe35587bd45c510e4e5e7cfd9c9Mathias Agopian
212b3e518c820c7dbe35587bd45c510e4e5e7cfd9c9Mathias Agopian        // mRequestBufferCalled is used for validating that the client did
213b3e518c820c7dbe35587bd45c510e4e5e7cfd9c9Mathias Agopian        // call requestBuffer() when told to do so. Technically this is not
214b3e518c820c7dbe35587bd45c510e4e5e7cfd9c9Mathias Agopian        // needed but useful for debugging and catching client bugs.
215b3e518c820c7dbe35587bd45c510e4e5e7cfd9c9Mathias Agopian        bool mRequestBufferCalled;
216b3e518c820c7dbe35587bd45c510e4e5e7cfd9c9Mathias Agopian
217b3e518c820c7dbe35587bd45c510e4e5e7cfd9c9Mathias Agopian        // mLastQueuedCrop is the crop rectangle for the buffer that was most
218b3e518c820c7dbe35587bd45c510e4e5e7cfd9c9Mathias Agopian        // recently queued. This gets set to mNextCrop each time queueBuffer gets
219b3e518c820c7dbe35587bd45c510e4e5e7cfd9c9Mathias Agopian        // called.
220b3e518c820c7dbe35587bd45c510e4e5e7cfd9c9Mathias Agopian        Rect mLastQueuedCrop;
221b3e518c820c7dbe35587bd45c510e4e5e7cfd9c9Mathias Agopian
222b3e518c820c7dbe35587bd45c510e4e5e7cfd9c9Mathias Agopian        // mLastQueuedTransform is the transform identifier for the buffer that was
223b3e518c820c7dbe35587bd45c510e4e5e7cfd9c9Mathias Agopian        // most recently queued. This gets set to mNextTransform each time
224b3e518c820c7dbe35587bd45c510e4e5e7cfd9c9Mathias Agopian        // queueBuffer gets called.
225b3e518c820c7dbe35587bd45c510e4e5e7cfd9c9Mathias Agopian        uint32_t mLastQueuedTransform;
226b3e518c820c7dbe35587bd45c510e4e5e7cfd9c9Mathias Agopian
227b3e518c820c7dbe35587bd45c510e4e5e7cfd9c9Mathias Agopian        // mLastQueuedTimestamp is the timestamp for the buffer that was most
228b3e518c820c7dbe35587bd45c510e4e5e7cfd9c9Mathias Agopian        // recently queued. This gets set by queueBuffer.
229b3e518c820c7dbe35587bd45c510e4e5e7cfd9c9Mathias Agopian        int64_t mLastQueuedTimestamp;
2308ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    };
2318ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
2328ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    // mSlots is the array of buffer slots that must be mirrored on the client
2338ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    // side. This allows buffer ownership to be transferred between the client
2348ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    // and server without sending a GraphicBuffer over binder. The entire array
2358ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    // is initialized to NULL at construction time, and buffers are allocated
2368ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    // for a slot when requestBuffer is called with that slot's index.
2378ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    BufferSlot mSlots[NUM_BUFFER_SLOTS];
2388ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
239a5c75c01620179ce00812354778a29a80d76e71fMathias Agopian    // mDefaultWidth holds the default width of allocated buffers. It is used
240a5c75c01620179ce00812354778a29a80d76e71fMathias Agopian    // in requestBuffers() if a width and height of zero is specified.
241a5c75c01620179ce00812354778a29a80d76e71fMathias Agopian    uint32_t mDefaultWidth;
242a5c75c01620179ce00812354778a29a80d76e71fMathias Agopian
243a5c75c01620179ce00812354778a29a80d76e71fMathias Agopian    // mDefaultHeight holds the default height of allocated buffers. It is used
244a5c75c01620179ce00812354778a29a80d76e71fMathias Agopian    // in requestBuffers() if a width and height of zero is specified.
245a5c75c01620179ce00812354778a29a80d76e71fMathias Agopian    uint32_t mDefaultHeight;
246a5c75c01620179ce00812354778a29a80d76e71fMathias Agopian
247a5c75c01620179ce00812354778a29a80d76e71fMathias Agopian    // mPixelFormat holds the pixel format of allocated buffers. It is used
248a5c75c01620179ce00812354778a29a80d76e71fMathias Agopian    // in requestBuffers() if a format of zero is specified.
249a5c75c01620179ce00812354778a29a80d76e71fMathias Agopian    uint32_t mPixelFormat;
250a5c75c01620179ce00812354778a29a80d76e71fMathias Agopian
2518ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    // mBufferCount is the number of buffer slots that the client and server
2528072711307aa98ee5ee6f7369860ae38c3e19656Mathias Agopian    // must maintain. It defaults to MIN_ASYNC_BUFFER_SLOTS and can be changed
2538072711307aa98ee5ee6f7369860ae38c3e19656Mathias Agopian    // by calling setBufferCount or setBufferCountServer
2548ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    int mBufferCount;
2558ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
2568072711307aa98ee5ee6f7369860ae38c3e19656Mathias Agopian    // mRequestedBufferCount is the number of buffer slots requested by the
2578072711307aa98ee5ee6f7369860ae38c3e19656Mathias Agopian    // client. The default is zero, which means the client doesn't care how
2588072711307aa98ee5ee6f7369860ae38c3e19656Mathias Agopian    // many buffers there is.
2598072711307aa98ee5ee6f7369860ae38c3e19656Mathias Agopian    int mClientBufferCount;
2608072711307aa98ee5ee6f7369860ae38c3e19656Mathias Agopian
2618072711307aa98ee5ee6f7369860ae38c3e19656Mathias Agopian    // mServerBufferCount buffer count requested by the server-side
2628072711307aa98ee5ee6f7369860ae38c3e19656Mathias Agopian    int mServerBufferCount;
2638072711307aa98ee5ee6f7369860ae38c3e19656Mathias Agopian
2648ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    // mCurrentTexture is the buffer slot index of the buffer that is currently
26567eedd74ab78c2bfed9fcdc74947b97289254ca4Jamie Gennis    // bound to the OpenGL texture. It is initialized to INVALID_BUFFER_SLOT,
26667eedd74ab78c2bfed9fcdc74947b97289254ca4Jamie Gennis    // indicating that no buffer slot is currently bound to the texture. Note,
26767eedd74ab78c2bfed9fcdc74947b97289254ca4Jamie Gennis    // however, that a value of INVALID_BUFFER_SLOT does not necessarily mean
26867eedd74ab78c2bfed9fcdc74947b97289254ca4Jamie Gennis    // that no buffer is bound to the texture. A call to setBufferCount will
26967eedd74ab78c2bfed9fcdc74947b97289254ca4Jamie Gennis    // reset mCurrentTexture to INVALID_BUFFER_SLOT.
2708ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    int mCurrentTexture;
2718ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
2727a042bf324fe3f3d5d4085fda21fe50dc0c362b4Mathias Agopian    // mCurrentTextureTarget is the GLES texture target to be used with the
2737a042bf324fe3f3d5d4085fda21fe50dc0c362b4Mathias Agopian    // current texture.
2747a042bf324fe3f3d5d4085fda21fe50dc0c362b4Mathias Agopian    GLenum mCurrentTextureTarget;
2757a042bf324fe3f3d5d4085fda21fe50dc0c362b4Mathias Agopian
2769a78c90cd46b2a3bd637b056873149d3b94384b4Jamie Gennis    // mCurrentTextureBuf is the graphic buffer of the current texture. It's
2779a78c90cd46b2a3bd637b056873149d3b94384b4Jamie Gennis    // possible that this buffer is not associated with any buffer slot, so we
2789a78c90cd46b2a3bd637b056873149d3b94384b4Jamie Gennis    // must track it separately in order to properly use
2799a78c90cd46b2a3bd637b056873149d3b94384b4Jamie Gennis    // IGraphicBufferAlloc::freeAllGraphicBuffersExcept.
2809a78c90cd46b2a3bd637b056873149d3b94384b4Jamie Gennis    sp<GraphicBuffer> mCurrentTextureBuf;
2819a78c90cd46b2a3bd637b056873149d3b94384b4Jamie Gennis
282f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    // mCurrentCrop is the crop rectangle that applies to the current texture.
283f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    // It gets set to mLastQueuedCrop each time updateTexImage is called.
284f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    Rect mCurrentCrop;
285f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis
286f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    // mCurrentTransform is the transform identifier for the current texture. It
287f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    // gets set to mLastQueuedTransform each time updateTexImage is called.
288f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    uint32_t mCurrentTransform;
289f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis
2901d01a12e7150be569557b64da9b8663c62c13594Eino-Ville Talvala    // mCurrentTimestamp is the timestamp for the current texture. It
2911d01a12e7150be569557b64da9b8663c62c13594Eino-Ville Talvala    // gets set to mLastQueuedTimestamp each time updateTexImage is called.
2921d01a12e7150be569557b64da9b8663c62c13594Eino-Ville Talvala    int64_t mCurrentTimestamp;
2931d01a12e7150be569557b64da9b8663c62c13594Eino-Ville Talvala
294f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    // mNextCrop is the crop rectangle that will be used for the next buffer
295f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    // that gets queued. It is set by calling setCrop.
296f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    Rect mNextCrop;
297f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis
298f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    // mNextTransform is the transform identifier that will be used for the next
299f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    // buffer that gets queued. It is set by calling setTransform.
300f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    uint32_t mNextTransform;
301f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis
3028ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    // mTexName is the name of the OpenGL texture to which streamed images will
3038ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    // be bound when updateTexImage is called. It is set at construction time
3048ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    // changed with a call to setTexName.
3058ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    const GLuint mTexName;
3068ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
3079a78c90cd46b2a3bd637b056873149d3b94384b4Jamie Gennis    // mGraphicBufferAlloc is the connection to SurfaceFlinger that is used to
3089a78c90cd46b2a3bd637b056873149d3b94384b4Jamie Gennis    // allocate new GraphicBuffer objects.
3099a78c90cd46b2a3bd637b056873149d3b94384b4Jamie Gennis    sp<IGraphicBufferAlloc> mGraphicBufferAlloc;
3109a78c90cd46b2a3bd637b056873149d3b94384b4Jamie Gennis
311c4d4aeab52435c177ded6abdd578fec8191f0f5dJamie Gennis    // mFrameAvailableListener is the listener object that will be called when a
312c4d4aeab52435c177ded6abdd578fec8191f0f5dJamie Gennis    // new frame becomes available. If it is not NULL it will be called from
313c4d4aeab52435c177ded6abdd578fec8191f0f5dJamie Gennis    // queueBuffer.
314c4d4aeab52435c177ded6abdd578fec8191f0f5dJamie Gennis    sp<FrameAvailableListener> mFrameAvailableListener;
315c4d4aeab52435c177ded6abdd578fec8191f0f5dJamie Gennis
316b3e518c820c7dbe35587bd45c510e4e5e7cfd9c9Mathias Agopian    // mSynchronousMode whether we're in synchronous mode or not
317b3e518c820c7dbe35587bd45c510e4e5e7cfd9c9Mathias Agopian    bool mSynchronousMode;
318b3e518c820c7dbe35587bd45c510e4e5e7cfd9c9Mathias Agopian
319b3e518c820c7dbe35587bd45c510e4e5e7cfd9c9Mathias Agopian    // mDequeueCondition condition used for dequeueBuffer in synchronous mode
320b3e518c820c7dbe35587bd45c510e4e5e7cfd9c9Mathias Agopian    mutable Condition mDequeueCondition;
321b3e518c820c7dbe35587bd45c510e4e5e7cfd9c9Mathias Agopian
322b3e518c820c7dbe35587bd45c510e4e5e7cfd9c9Mathias Agopian    // mQueue is a FIFO of queued buffers used in synchronous mode
323b3e518c820c7dbe35587bd45c510e4e5e7cfd9c9Mathias Agopian    typedef Vector<int> Fifo;
324b3e518c820c7dbe35587bd45c510e4e5e7cfd9c9Mathias Agopian    Fifo mQueue;
325b3e518c820c7dbe35587bd45c510e4e5e7cfd9c9Mathias Agopian
3268ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    // mMutex is the mutex used to prevent concurrent access to the member
3278ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    // variables of SurfaceTexture objects. It must be locked whenever the
3288ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    // member variables are accessed.
3297a042bf324fe3f3d5d4085fda21fe50dc0c362b4Mathias Agopian    mutable Mutex mMutex;
3308ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis};
3318ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
3328ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis// ----------------------------------------------------------------------------
3338ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis}; // namespace android
3348ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
3358ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis#endif // ANDROID_GUI_SURFACETEXTURE_H
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