SurfaceTexture.h revision 736aa9573bb7b78f9c315f396c104491b3639426
18ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis/*
28ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis * Copyright (C) 2010 The Android Open Source Project
38ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis *
48ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis * Licensed under the Apache License, Version 2.0 (the "License");
58ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis * you may not use this file except in compliance with the License.
68ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis * You may obtain a copy of the License at
78ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis *
88ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis *      http://www.apache.org/licenses/LICENSE-2.0
98ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis *
108ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis * Unless required by applicable law or agreed to in writing, software
118ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis * distributed under the License is distributed on an "AS IS" BASIS,
128ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
138ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis * See the License for the specific language governing permissions and
148ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis * limitations under the License.
158ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis */
168ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
178ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis#ifndef ANDROID_GUI_SURFACETEXTURE_H
188ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis#define ANDROID_GUI_SURFACETEXTURE_H
198ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
208ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis#include <EGL/egl.h>
218ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis#include <EGL/eglext.h>
228ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis#include <GLES2/gl2.h>
238ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
248ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis#include <gui/ISurfaceTexture.h>
258ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
268ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis#include <ui/GraphicBuffer.h>
278ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
288ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis#include <utils/threads.h>
299a78c90cd46b2a3bd637b056873149d3b94384b4Jamie Gennis#include <utils/Vector.h>
308ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
318ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis#define ANDROID_GRAPHICS_SURFACETEXTURE_JNI_ID "mSurfaceTexture"
328ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
338ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennisnamespace android {
348ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis// ----------------------------------------------------------------------------
358ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
369a78c90cd46b2a3bd637b056873149d3b94384b4Jamie Gennisclass IGraphicBufferAlloc;
3768c7794183a7dbfe3b20d4ce832f8eb79c2c619aMathias Agopianclass String8;
389a78c90cd46b2a3bd637b056873149d3b94384b4Jamie Gennis
398ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennisclass SurfaceTexture : public BnSurfaceTexture {
408ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennispublic:
419d4d6c101d90d4a1d1ca9413cf3eb89d1f1898d6Jamie Gennis    enum { MIN_UNDEQUEUED_BUFFERS = 2 };
428072711307aa98ee5ee6f7369860ae38c3e19656Mathias Agopian    enum {
438072711307aa98ee5ee6f7369860ae38c3e19656Mathias Agopian        MIN_ASYNC_BUFFER_SLOTS = MIN_UNDEQUEUED_BUFFERS + 1,
448072711307aa98ee5ee6f7369860ae38c3e19656Mathias Agopian        MIN_SYNC_BUFFER_SLOTS  = MIN_UNDEQUEUED_BUFFERS
458072711307aa98ee5ee6f7369860ae38c3e19656Mathias Agopian    };
468ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    enum { NUM_BUFFER_SLOTS = 32 };
478ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
48c4d4aeab52435c177ded6abdd578fec8191f0f5dJamie Gennis    struct FrameAvailableListener : public virtual RefBase {
49cf46eb9817dfbfc020720d1e45b5c085252500fbMathias Agopian        // onFrameAvailable() is called from queueBuffer() is the FIFO is
50cf46eb9817dfbfc020720d1e45b5c085252500fbMathias Agopian        // empty. You can use SurfaceTexture::getQueuedCount() to
51cf46eb9817dfbfc020720d1e45b5c085252500fbMathias Agopian        // figure out if there are more frames waiting.
52cf46eb9817dfbfc020720d1e45b5c085252500fbMathias Agopian        // This is called without any lock held can be called concurrently by
53cf46eb9817dfbfc020720d1e45b5c085252500fbMathias Agopian        // multiple threads.
54c4d4aeab52435c177ded6abdd578fec8191f0f5dJamie Gennis        virtual void onFrameAvailable() = 0;
55c4d4aeab52435c177ded6abdd578fec8191f0f5dJamie Gennis    };
56c4d4aeab52435c177ded6abdd578fec8191f0f5dJamie Gennis
578ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    // tex indicates the name OpenGL texture to which images are to be streamed.
588ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    // This texture name cannot be changed once the SurfaceTexture is created.
598ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    SurfaceTexture(GLuint tex);
608ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
618ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    virtual ~SurfaceTexture();
628ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
638ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    // setBufferCount updates the number of available buffer slots.  After
648ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    // calling this all buffer slots are both unallocated and owned by the
658ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    // SurfaceTexture object (i.e. they are not owned by the client).
668ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    virtual status_t setBufferCount(int bufferCount);
678ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
68c04f153353cdb0d291297d10452239f791d3fd2bMathias Agopian    virtual sp<GraphicBuffer> requestBuffer(int buf);
698ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
708ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    // dequeueBuffer gets the next buffer slot index for the client to use. If a
718ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    // buffer slot is available then that slot index is written to the location
728ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    // pointed to by the buf argument and a status of OK is returned.  If no
738ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    // slot is available then a status of -EBUSY is returned and buf is
748ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    // unmodified.
75c04f153353cdb0d291297d10452239f791d3fd2bMathias Agopian    virtual status_t dequeueBuffer(int *buf, uint32_t w, uint32_t h,
76c04f153353cdb0d291297d10452239f791d3fd2bMathias Agopian            uint32_t format, uint32_t usage);
778ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
781d01a12e7150be569557b64da9b8663c62c13594Eino-Ville Talvala    // queueBuffer returns a filled buffer to the SurfaceTexture. In addition, a
791d01a12e7150be569557b64da9b8663c62c13594Eino-Ville Talvala    // timestamp must be provided for the buffer. The timestamp is in
801d01a12e7150be569557b64da9b8663c62c13594Eino-Ville Talvala    // nanoseconds, and must be monotonically increasing. Its other semantics
811d01a12e7150be569557b64da9b8663c62c13594Eino-Ville Talvala    // (zero point, etc) are client-dependent and should be documented by the
821d01a12e7150be569557b64da9b8663c62c13594Eino-Ville Talvala    // client.
831d01a12e7150be569557b64da9b8663c62c13594Eino-Ville Talvala    virtual status_t queueBuffer(int buf, int64_t timestamp);
848ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    virtual void cancelBuffer(int buf);
858ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    virtual status_t setCrop(const Rect& reg);
868ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    virtual status_t setTransform(uint32_t transform);
878ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
88eafabcdc1639fb96062d9e3c39b0ae27b0238ae1Mathias Agopian    virtual int query(int what, int* value);
89eafabcdc1639fb96062d9e3c39b0ae27b0238ae1Mathias Agopian
908072711307aa98ee5ee6f7369860ae38c3e19656Mathias Agopian    // setSynchronousMode set whether dequeueBuffer is synchronous or
918072711307aa98ee5ee6f7369860ae38c3e19656Mathias Agopian    // asynchronous. In synchronous mode, dequeueBuffer blocks until
928072711307aa98ee5ee6f7369860ae38c3e19656Mathias Agopian    // a buffer is available, the currently bound buffer can be dequeued and
938072711307aa98ee5ee6f7369860ae38c3e19656Mathias Agopian    // queued buffers will be retired in order.
948072711307aa98ee5ee6f7369860ae38c3e19656Mathias Agopian    // The default mode is asynchronous.
958072711307aa98ee5ee6f7369860ae38c3e19656Mathias Agopian    virtual status_t setSynchronousMode(bool enabled);
968072711307aa98ee5ee6f7369860ae38c3e19656Mathias Agopian
978ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    // updateTexImage sets the image contents of the target texture to that of
988ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    // the most recently queued buffer.
998ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    //
1008ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    // This call may only be made while the OpenGL ES context to which the
1018ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    // target texture belongs is bound to the calling thread.
1028ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    status_t updateTexImage();
1038ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
104cf46eb9817dfbfc020720d1e45b5c085252500fbMathias Agopian    // getqueuedCount returns the number of queued frames waiting in the
105cf46eb9817dfbfc020720d1e45b5c085252500fbMathias Agopian    // FIFO. In asynchronous mode, this always returns 0 or 1 since
106cf46eb9817dfbfc020720d1e45b5c085252500fbMathias Agopian    // frames are not accumulating in the FIFO.
107cf46eb9817dfbfc020720d1e45b5c085252500fbMathias Agopian    size_t getQueuedCount() const;
108cf46eb9817dfbfc020720d1e45b5c085252500fbMathias Agopian
1098072711307aa98ee5ee6f7369860ae38c3e19656Mathias Agopian    // setBufferCountServer set the buffer count. If the client has requested
1108072711307aa98ee5ee6f7369860ae38c3e19656Mathias Agopian    // a buffer count using setBufferCount, the server-buffer count will
1118072711307aa98ee5ee6f7369860ae38c3e19656Mathias Agopian    // take effect once the client sets the count back to zero.
1128072711307aa98ee5ee6f7369860ae38c3e19656Mathias Agopian    status_t setBufferCountServer(int bufferCount);
1138072711307aa98ee5ee6f7369860ae38c3e19656Mathias Agopian
114f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    // getTransformMatrix retrieves the 4x4 texture coordinate transform matrix
115f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    // associated with the texture image set by the most recent call to
116f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    // updateTexImage.
117f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    //
118f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    // This transform matrix maps 2D homogeneous texture coordinates of the form
119f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    // (s, t, 0, 1) with s and t in the inclusive range [0, 1] to the texture
120f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    // coordinate that should be used to sample that location from the texture.
121f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    // Sampling the texture outside of the range of this transform is undefined.
122f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    //
123f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    // This transform is necessary to compensate for transforms that the stream
124f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    // content producer may implicitly apply to the content. By forcing users of
125f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    // a SurfaceTexture to apply this transform we avoid performing an extra
126f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    // copy of the data that would be needed to hide the transform from the
127f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    // user.
128f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    //
129f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    // The matrix is stored in column-major order so that it may be passed
130f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    // directly to OpenGL ES via the glLoadMatrixf or glUniformMatrix4fv
131f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    // functions.
132f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    void getTransformMatrix(float mtx[16]);
133f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis
1341d01a12e7150be569557b64da9b8663c62c13594Eino-Ville Talvala    // getTimestamp retrieves the timestamp associated with the texture image
1351d01a12e7150be569557b64da9b8663c62c13594Eino-Ville Talvala    // set by the most recent call to updateTexImage.
1361d01a12e7150be569557b64da9b8663c62c13594Eino-Ville Talvala    //
1371d01a12e7150be569557b64da9b8663c62c13594Eino-Ville Talvala    // The timestamp is in nanoseconds, and is monotonically increasing. Its
1381d01a12e7150be569557b64da9b8663c62c13594Eino-Ville Talvala    // other semantics (zero point, etc) are source-dependent and should be
1391d01a12e7150be569557b64da9b8663c62c13594Eino-Ville Talvala    // documented by the source.
1401d01a12e7150be569557b64da9b8663c62c13594Eino-Ville Talvala    int64_t getTimestamp();
1411d01a12e7150be569557b64da9b8663c62c13594Eino-Ville Talvala
142c4d4aeab52435c177ded6abdd578fec8191f0f5dJamie Gennis    // setFrameAvailableListener sets the listener object that will be notified
143c4d4aeab52435c177ded6abdd578fec8191f0f5dJamie Gennis    // when a new frame becomes available.
144c4d4aeab52435c177ded6abdd578fec8191f0f5dJamie Gennis    void setFrameAvailableListener(const sp<FrameAvailableListener>& l);
145c4d4aeab52435c177ded6abdd578fec8191f0f5dJamie Gennis
1461b20cde313b5ef8acdace742328df867956d24cbJamie Gennis    // getAllocator retrieves the binder object that must be referenced as long
1471b20cde313b5ef8acdace742328df867956d24cbJamie Gennis    // as the GraphicBuffers dequeued from this SurfaceTexture are referenced.
1481b20cde313b5ef8acdace742328df867956d24cbJamie Gennis    // Holding this binder reference prevents SurfaceFlinger from freeing the
1491b20cde313b5ef8acdace742328df867956d24cbJamie Gennis    // buffers before the client is done with them.
1501b20cde313b5ef8acdace742328df867956d24cbJamie Gennis    sp<IBinder> getAllocator();
1511b20cde313b5ef8acdace742328df867956d24cbJamie Gennis
152a5c75c01620179ce00812354778a29a80d76e71fMathias Agopian    // setDefaultBufferSize is used to set the size of buffers returned by
153a5c75c01620179ce00812354778a29a80d76e71fMathias Agopian    // requestBuffers when a with and height of zero is requested.
154a5c75c01620179ce00812354778a29a80d76e71fMathias Agopian    // A call to setDefaultBufferSize() may trigger requestBuffers() to
155a5c75c01620179ce00812354778a29a80d76e71fMathias Agopian    // be called from the client.
156a5c75c01620179ce00812354778a29a80d76e71fMathias Agopian    status_t setDefaultBufferSize(uint32_t w, uint32_t h);
157a5c75c01620179ce00812354778a29a80d76e71fMathias Agopian
1587a042bf324fe3f3d5d4085fda21fe50dc0c362b4Mathias Agopian    // getCurrentBuffer returns the buffer associated with the current image.
1597a042bf324fe3f3d5d4085fda21fe50dc0c362b4Mathias Agopian    sp<GraphicBuffer> getCurrentBuffer() const;
1607a042bf324fe3f3d5d4085fda21fe50dc0c362b4Mathias Agopian
1617a042bf324fe3f3d5d4085fda21fe50dc0c362b4Mathias Agopian    // getCurrentTextureTarget returns the texture target of the current
1627a042bf324fe3f3d5d4085fda21fe50dc0c362b4Mathias Agopian    // texture as returned by updateTexImage().
1637a042bf324fe3f3d5d4085fda21fe50dc0c362b4Mathias Agopian    GLenum getCurrentTextureTarget() const;
1647a042bf324fe3f3d5d4085fda21fe50dc0c362b4Mathias Agopian
1657a042bf324fe3f3d5d4085fda21fe50dc0c362b4Mathias Agopian    // getCurrentCrop returns the cropping rectangle of the current buffer
1667a042bf324fe3f3d5d4085fda21fe50dc0c362b4Mathias Agopian    Rect getCurrentCrop() const;
1677a042bf324fe3f3d5d4085fda21fe50dc0c362b4Mathias Agopian
1687a042bf324fe3f3d5d4085fda21fe50dc0c362b4Mathias Agopian    // getCurrentTransform returns the transform of the current buffer
1697a042bf324fe3f3d5d4085fda21fe50dc0c362b4Mathias Agopian    uint32_t getCurrentTransform() const;
1707a042bf324fe3f3d5d4085fda21fe50dc0c362b4Mathias Agopian
17168c7794183a7dbfe3b20d4ce832f8eb79c2c619aMathias Agopian    // dump our state in a String
17268c7794183a7dbfe3b20d4ce832f8eb79c2c619aMathias Agopian    void dump(String8& result) const;
17368c7794183a7dbfe3b20d4ce832f8eb79c2c619aMathias Agopian    void dump(String8& result, const char* prefix, char* buffer, size_t SIZE) const;
17468c7794183a7dbfe3b20d4ce832f8eb79c2c619aMathias Agopian
1757a042bf324fe3f3d5d4085fda21fe50dc0c362b4Mathias Agopianprotected:
1768ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
1778ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    // freeAllBuffers frees the resources (both GraphicBuffer and EGLImage) for
1788ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    // all slots.
1798ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    void freeAllBuffers();
1807a042bf324fe3f3d5d4085fda21fe50dc0c362b4Mathias Agopian    static bool isExternalFormat(uint32_t format);
1817a042bf324fe3f3d5d4085fda21fe50dc0c362b4Mathias Agopian    static GLenum getTextureTarget(uint32_t format);
1827a042bf324fe3f3d5d4085fda21fe50dc0c362b4Mathias Agopian
1837a042bf324fe3f3d5d4085fda21fe50dc0c362b4Mathias Agopianprivate:
1848ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
1858ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    // createImage creates a new EGLImage from a GraphicBuffer.
1868ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    EGLImageKHR createImage(EGLDisplay dpy,
1878ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis            const sp<GraphicBuffer>& graphicBuffer);
1888ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
1898072711307aa98ee5ee6f7369860ae38c3e19656Mathias Agopian    status_t setBufferCountServerLocked(int bufferCount);
1908072711307aa98ee5ee6f7369860ae38c3e19656Mathias Agopian
191736aa9573bb7b78f9c315f396c104491b3639426Jamie Gennis    // computeCurrentTransformMatrix computes the transform matrix for the
192736aa9573bb7b78f9c315f396c104491b3639426Jamie Gennis    // current texture.  It uses mCurrentTransform and the current GraphicBuffer
193736aa9573bb7b78f9c315f396c104491b3639426Jamie Gennis    // to compute this matrix and stores it in mCurrentTransformMatrix.
194736aa9573bb7b78f9c315f396c104491b3639426Jamie Gennis    void computeCurrentTransformMatrix();
195736aa9573bb7b78f9c315f396c104491b3639426Jamie Gennis
1968ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    enum { INVALID_BUFFER_SLOT = -1 };
1978ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
1988ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    struct BufferSlot {
199b3e518c820c7dbe35587bd45c510e4e5e7cfd9c9Mathias Agopian
200b3e518c820c7dbe35587bd45c510e4e5e7cfd9c9Mathias Agopian        BufferSlot()
201b3e518c820c7dbe35587bd45c510e4e5e7cfd9c9Mathias Agopian            : mEglImage(EGL_NO_IMAGE_KHR),
202b3e518c820c7dbe35587bd45c510e4e5e7cfd9c9Mathias Agopian              mEglDisplay(EGL_NO_DISPLAY),
203b3e518c820c7dbe35587bd45c510e4e5e7cfd9c9Mathias Agopian              mBufferState(BufferSlot::FREE),
204b3e518c820c7dbe35587bd45c510e4e5e7cfd9c9Mathias Agopian              mRequestBufferCalled(false),
2058cd5ba4b7f01d3a54a8f8bc6d1793aa5fc8e09efJamie Gennis              mTransform(0),
2068cd5ba4b7f01d3a54a8f8bc6d1793aa5fc8e09efJamie Gennis              mTimestamp(0) {
2078cd5ba4b7f01d3a54a8f8bc6d1793aa5fc8e09efJamie Gennis            mCrop.makeInvalid();
208b3e518c820c7dbe35587bd45c510e4e5e7cfd9c9Mathias Agopian        }
209b3e518c820c7dbe35587bd45c510e4e5e7cfd9c9Mathias Agopian
2108ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis        // mGraphicBuffer points to the buffer allocated for this slot or is NULL
2118ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis        // if no buffer has been allocated.
2128ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis        sp<GraphicBuffer> mGraphicBuffer;
2138ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
2148ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis        // mEglImage is the EGLImage created from mGraphicBuffer.
2158ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis        EGLImageKHR mEglImage;
2168ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
2178ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis        // mEglDisplay is the EGLDisplay used to create mEglImage.
2188ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis        EGLDisplay mEglDisplay;
2198ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
2208cd5ba4b7f01d3a54a8f8bc6d1793aa5fc8e09efJamie Gennis        // BufferState represents the different states in which a buffer slot
2218cd5ba4b7f01d3a54a8f8bc6d1793aa5fc8e09efJamie Gennis        // can be.
2228cd5ba4b7f01d3a54a8f8bc6d1793aa5fc8e09efJamie Gennis        enum BufferState {
2238cd5ba4b7f01d3a54a8f8bc6d1793aa5fc8e09efJamie Gennis            // FREE indicates that the buffer is not currently being used and
2248cd5ba4b7f01d3a54a8f8bc6d1793aa5fc8e09efJamie Gennis            // will not be used in the future until it gets dequeued and
2258cd5ba4b7f01d3a54a8f8bc6d1793aa5fc8e09efJamie Gennis            // subseqently queued by the client.
2268cd5ba4b7f01d3a54a8f8bc6d1793aa5fc8e09efJamie Gennis            FREE = 0,
2278cd5ba4b7f01d3a54a8f8bc6d1793aa5fc8e09efJamie Gennis
2288cd5ba4b7f01d3a54a8f8bc6d1793aa5fc8e09efJamie Gennis            // DEQUEUED indicates that the buffer has been dequeued by the
2298cd5ba4b7f01d3a54a8f8bc6d1793aa5fc8e09efJamie Gennis            // client, but has not yet been queued or canceled. The buffer is
2308cd5ba4b7f01d3a54a8f8bc6d1793aa5fc8e09efJamie Gennis            // considered 'owned' by the client, and the server should not use
2318cd5ba4b7f01d3a54a8f8bc6d1793aa5fc8e09efJamie Gennis            // it for anything.
2328cd5ba4b7f01d3a54a8f8bc6d1793aa5fc8e09efJamie Gennis            //
2338cd5ba4b7f01d3a54a8f8bc6d1793aa5fc8e09efJamie Gennis            // Note that when in synchronous-mode (mSynchronousMode == true),
2348cd5ba4b7f01d3a54a8f8bc6d1793aa5fc8e09efJamie Gennis            // the buffer that's currently attached to the texture may be
2358cd5ba4b7f01d3a54a8f8bc6d1793aa5fc8e09efJamie Gennis            // dequeued by the client.  That means that the current buffer can
2368cd5ba4b7f01d3a54a8f8bc6d1793aa5fc8e09efJamie Gennis            // be in either the DEQUEUED or QUEUED state.  In asynchronous mode,
2378cd5ba4b7f01d3a54a8f8bc6d1793aa5fc8e09efJamie Gennis            // however, the current buffer is always in the QUEUED state.
2388cd5ba4b7f01d3a54a8f8bc6d1793aa5fc8e09efJamie Gennis            DEQUEUED = 1,
2398cd5ba4b7f01d3a54a8f8bc6d1793aa5fc8e09efJamie Gennis
2408cd5ba4b7f01d3a54a8f8bc6d1793aa5fc8e09efJamie Gennis            // QUEUED indicates that the buffer has been queued by the client,
2418cd5ba4b7f01d3a54a8f8bc6d1793aa5fc8e09efJamie Gennis            // and has not since been made available for the client to dequeue.
2428cd5ba4b7f01d3a54a8f8bc6d1793aa5fc8e09efJamie Gennis            // Attaching the buffer to the texture does NOT transition the
2438cd5ba4b7f01d3a54a8f8bc6d1793aa5fc8e09efJamie Gennis            // buffer away from the QUEUED state. However, in Synchronous mode
2448cd5ba4b7f01d3a54a8f8bc6d1793aa5fc8e09efJamie Gennis            // the current buffer may be dequeued by the client under some
2458cd5ba4b7f01d3a54a8f8bc6d1793aa5fc8e09efJamie Gennis            // circumstances. See the note about the current buffer in the
2468cd5ba4b7f01d3a54a8f8bc6d1793aa5fc8e09efJamie Gennis            // documentation for DEQUEUED.
2478cd5ba4b7f01d3a54a8f8bc6d1793aa5fc8e09efJamie Gennis            QUEUED = 2,
2488cd5ba4b7f01d3a54a8f8bc6d1793aa5fc8e09efJamie Gennis        };
2498cd5ba4b7f01d3a54a8f8bc6d1793aa5fc8e09efJamie Gennis
2508cd5ba4b7f01d3a54a8f8bc6d1793aa5fc8e09efJamie Gennis        // mBufferState is the current state of this buffer slot.
2518cd5ba4b7f01d3a54a8f8bc6d1793aa5fc8e09efJamie Gennis        BufferState mBufferState;
252b3e518c820c7dbe35587bd45c510e4e5e7cfd9c9Mathias Agopian
253b3e518c820c7dbe35587bd45c510e4e5e7cfd9c9Mathias Agopian        // mRequestBufferCalled is used for validating that the client did
254b3e518c820c7dbe35587bd45c510e4e5e7cfd9c9Mathias Agopian        // call requestBuffer() when told to do so. Technically this is not
255b3e518c820c7dbe35587bd45c510e4e5e7cfd9c9Mathias Agopian        // needed but useful for debugging and catching client bugs.
256b3e518c820c7dbe35587bd45c510e4e5e7cfd9c9Mathias Agopian        bool mRequestBufferCalled;
257b3e518c820c7dbe35587bd45c510e4e5e7cfd9c9Mathias Agopian
2588cd5ba4b7f01d3a54a8f8bc6d1793aa5fc8e09efJamie Gennis        // mCrop is the current crop rectangle for this buffer slot. This gets
2598cd5ba4b7f01d3a54a8f8bc6d1793aa5fc8e09efJamie Gennis        // set to mNextCrop each time queueBuffer gets called for this buffer.
2608cd5ba4b7f01d3a54a8f8bc6d1793aa5fc8e09efJamie Gennis        Rect mCrop;
261b3e518c820c7dbe35587bd45c510e4e5e7cfd9c9Mathias Agopian
2628cd5ba4b7f01d3a54a8f8bc6d1793aa5fc8e09efJamie Gennis        // mTransform is the current transform flags for this buffer slot. This
2638cd5ba4b7f01d3a54a8f8bc6d1793aa5fc8e09efJamie Gennis        // gets set to mNextTransform each time queueBuffer gets called for this
2648cd5ba4b7f01d3a54a8f8bc6d1793aa5fc8e09efJamie Gennis        // slot.
2658cd5ba4b7f01d3a54a8f8bc6d1793aa5fc8e09efJamie Gennis        uint32_t mTransform;
266b3e518c820c7dbe35587bd45c510e4e5e7cfd9c9Mathias Agopian
2678cd5ba4b7f01d3a54a8f8bc6d1793aa5fc8e09efJamie Gennis        // mTimestamp is the current timestamp for this buffer slot. This gets
2688cd5ba4b7f01d3a54a8f8bc6d1793aa5fc8e09efJamie Gennis        // to set by queueBuffer each time this slot is queued.
2698cd5ba4b7f01d3a54a8f8bc6d1793aa5fc8e09efJamie Gennis        int64_t mTimestamp;
2708ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    };
2718ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
2728ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    // mSlots is the array of buffer slots that must be mirrored on the client
2738ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    // side. This allows buffer ownership to be transferred between the client
2748ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    // and server without sending a GraphicBuffer over binder. The entire array
2758ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    // is initialized to NULL at construction time, and buffers are allocated
2768ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    // for a slot when requestBuffer is called with that slot's index.
2778ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    BufferSlot mSlots[NUM_BUFFER_SLOTS];
2788ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
279a5c75c01620179ce00812354778a29a80d76e71fMathias Agopian    // mDefaultWidth holds the default width of allocated buffers. It is used
280a5c75c01620179ce00812354778a29a80d76e71fMathias Agopian    // in requestBuffers() if a width and height of zero is specified.
281a5c75c01620179ce00812354778a29a80d76e71fMathias Agopian    uint32_t mDefaultWidth;
282a5c75c01620179ce00812354778a29a80d76e71fMathias Agopian
283a5c75c01620179ce00812354778a29a80d76e71fMathias Agopian    // mDefaultHeight holds the default height of allocated buffers. It is used
284a5c75c01620179ce00812354778a29a80d76e71fMathias Agopian    // in requestBuffers() if a width and height of zero is specified.
285a5c75c01620179ce00812354778a29a80d76e71fMathias Agopian    uint32_t mDefaultHeight;
286a5c75c01620179ce00812354778a29a80d76e71fMathias Agopian
287a5c75c01620179ce00812354778a29a80d76e71fMathias Agopian    // mPixelFormat holds the pixel format of allocated buffers. It is used
288a5c75c01620179ce00812354778a29a80d76e71fMathias Agopian    // in requestBuffers() if a format of zero is specified.
289a5c75c01620179ce00812354778a29a80d76e71fMathias Agopian    uint32_t mPixelFormat;
290a5c75c01620179ce00812354778a29a80d76e71fMathias Agopian
2918ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    // mBufferCount is the number of buffer slots that the client and server
2928072711307aa98ee5ee6f7369860ae38c3e19656Mathias Agopian    // must maintain. It defaults to MIN_ASYNC_BUFFER_SLOTS and can be changed
2938072711307aa98ee5ee6f7369860ae38c3e19656Mathias Agopian    // by calling setBufferCount or setBufferCountServer
2948ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    int mBufferCount;
2958ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
2968072711307aa98ee5ee6f7369860ae38c3e19656Mathias Agopian    // mRequestedBufferCount is the number of buffer slots requested by the
2978072711307aa98ee5ee6f7369860ae38c3e19656Mathias Agopian    // client. The default is zero, which means the client doesn't care how
2988072711307aa98ee5ee6f7369860ae38c3e19656Mathias Agopian    // many buffers there is.
2998072711307aa98ee5ee6f7369860ae38c3e19656Mathias Agopian    int mClientBufferCount;
3008072711307aa98ee5ee6f7369860ae38c3e19656Mathias Agopian
3018072711307aa98ee5ee6f7369860ae38c3e19656Mathias Agopian    // mServerBufferCount buffer count requested by the server-side
3028072711307aa98ee5ee6f7369860ae38c3e19656Mathias Agopian    int mServerBufferCount;
3038072711307aa98ee5ee6f7369860ae38c3e19656Mathias Agopian
3048ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    // mCurrentTexture is the buffer slot index of the buffer that is currently
30567eedd74ab78c2bfed9fcdc74947b97289254ca4Jamie Gennis    // bound to the OpenGL texture. It is initialized to INVALID_BUFFER_SLOT,
30667eedd74ab78c2bfed9fcdc74947b97289254ca4Jamie Gennis    // indicating that no buffer slot is currently bound to the texture. Note,
30767eedd74ab78c2bfed9fcdc74947b97289254ca4Jamie Gennis    // however, that a value of INVALID_BUFFER_SLOT does not necessarily mean
30867eedd74ab78c2bfed9fcdc74947b97289254ca4Jamie Gennis    // that no buffer is bound to the texture. A call to setBufferCount will
30967eedd74ab78c2bfed9fcdc74947b97289254ca4Jamie Gennis    // reset mCurrentTexture to INVALID_BUFFER_SLOT.
3108ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    int mCurrentTexture;
3118ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
3127a042bf324fe3f3d5d4085fda21fe50dc0c362b4Mathias Agopian    // mCurrentTextureTarget is the GLES texture target to be used with the
3137a042bf324fe3f3d5d4085fda21fe50dc0c362b4Mathias Agopian    // current texture.
3147a042bf324fe3f3d5d4085fda21fe50dc0c362b4Mathias Agopian    GLenum mCurrentTextureTarget;
3157a042bf324fe3f3d5d4085fda21fe50dc0c362b4Mathias Agopian
3169a78c90cd46b2a3bd637b056873149d3b94384b4Jamie Gennis    // mCurrentTextureBuf is the graphic buffer of the current texture. It's
3179a78c90cd46b2a3bd637b056873149d3b94384b4Jamie Gennis    // possible that this buffer is not associated with any buffer slot, so we
3189a78c90cd46b2a3bd637b056873149d3b94384b4Jamie Gennis    // must track it separately in order to properly use
3199a78c90cd46b2a3bd637b056873149d3b94384b4Jamie Gennis    // IGraphicBufferAlloc::freeAllGraphicBuffersExcept.
3209a78c90cd46b2a3bd637b056873149d3b94384b4Jamie Gennis    sp<GraphicBuffer> mCurrentTextureBuf;
3219a78c90cd46b2a3bd637b056873149d3b94384b4Jamie Gennis
322f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    // mCurrentCrop is the crop rectangle that applies to the current texture.
323f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    // It gets set to mLastQueuedCrop each time updateTexImage is called.
324f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    Rect mCurrentCrop;
325f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis
326f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    // mCurrentTransform is the transform identifier for the current texture. It
327f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    // gets set to mLastQueuedTransform each time updateTexImage is called.
328f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    uint32_t mCurrentTransform;
329f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis
330736aa9573bb7b78f9c315f396c104491b3639426Jamie Gennis    // mCurrentTransformMatrix is the transform matrix for the current texture.
331736aa9573bb7b78f9c315f396c104491b3639426Jamie Gennis    // It gets computed by computeTransformMatrix each time updateTexImage is
332736aa9573bb7b78f9c315f396c104491b3639426Jamie Gennis    // called.
333736aa9573bb7b78f9c315f396c104491b3639426Jamie Gennis    float mCurrentTransformMatrix[16];
334736aa9573bb7b78f9c315f396c104491b3639426Jamie Gennis
3351d01a12e7150be569557b64da9b8663c62c13594Eino-Ville Talvala    // mCurrentTimestamp is the timestamp for the current texture. It
3361d01a12e7150be569557b64da9b8663c62c13594Eino-Ville Talvala    // gets set to mLastQueuedTimestamp each time updateTexImage is called.
3371d01a12e7150be569557b64da9b8663c62c13594Eino-Ville Talvala    int64_t mCurrentTimestamp;
3381d01a12e7150be569557b64da9b8663c62c13594Eino-Ville Talvala
339f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    // mNextCrop is the crop rectangle that will be used for the next buffer
340f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    // that gets queued. It is set by calling setCrop.
341f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    Rect mNextCrop;
342f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis
343f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    // mNextTransform is the transform identifier that will be used for the next
344f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    // buffer that gets queued. It is set by calling setTransform.
345f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    uint32_t mNextTransform;
346f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis
3478ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    // mTexName is the name of the OpenGL texture to which streamed images will
3488ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    // be bound when updateTexImage is called. It is set at construction time
3498ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    // changed with a call to setTexName.
3508ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    const GLuint mTexName;
3518ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
3529a78c90cd46b2a3bd637b056873149d3b94384b4Jamie Gennis    // mGraphicBufferAlloc is the connection to SurfaceFlinger that is used to
3539a78c90cd46b2a3bd637b056873149d3b94384b4Jamie Gennis    // allocate new GraphicBuffer objects.
3549a78c90cd46b2a3bd637b056873149d3b94384b4Jamie Gennis    sp<IGraphicBufferAlloc> mGraphicBufferAlloc;
3559a78c90cd46b2a3bd637b056873149d3b94384b4Jamie Gennis
356c4d4aeab52435c177ded6abdd578fec8191f0f5dJamie Gennis    // mFrameAvailableListener is the listener object that will be called when a
357c4d4aeab52435c177ded6abdd578fec8191f0f5dJamie Gennis    // new frame becomes available. If it is not NULL it will be called from
358c4d4aeab52435c177ded6abdd578fec8191f0f5dJamie Gennis    // queueBuffer.
359c4d4aeab52435c177ded6abdd578fec8191f0f5dJamie Gennis    sp<FrameAvailableListener> mFrameAvailableListener;
360c4d4aeab52435c177ded6abdd578fec8191f0f5dJamie Gennis
361b3e518c820c7dbe35587bd45c510e4e5e7cfd9c9Mathias Agopian    // mSynchronousMode whether we're in synchronous mode or not
362b3e518c820c7dbe35587bd45c510e4e5e7cfd9c9Mathias Agopian    bool mSynchronousMode;
363b3e518c820c7dbe35587bd45c510e4e5e7cfd9c9Mathias Agopian
364b3e518c820c7dbe35587bd45c510e4e5e7cfd9c9Mathias Agopian    // mDequeueCondition condition used for dequeueBuffer in synchronous mode
365b3e518c820c7dbe35587bd45c510e4e5e7cfd9c9Mathias Agopian    mutable Condition mDequeueCondition;
366b3e518c820c7dbe35587bd45c510e4e5e7cfd9c9Mathias Agopian
367b3e518c820c7dbe35587bd45c510e4e5e7cfd9c9Mathias Agopian    // mQueue is a FIFO of queued buffers used in synchronous mode
368b3e518c820c7dbe35587bd45c510e4e5e7cfd9c9Mathias Agopian    typedef Vector<int> Fifo;
369b3e518c820c7dbe35587bd45c510e4e5e7cfd9c9Mathias Agopian    Fifo mQueue;
370b3e518c820c7dbe35587bd45c510e4e5e7cfd9c9Mathias Agopian
3718ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    // mMutex is the mutex used to prevent concurrent access to the member
3728ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    // variables of SurfaceTexture objects. It must be locked whenever the
3738ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    // member variables are accessed.
3747a042bf324fe3f3d5d4085fda21fe50dc0c362b4Mathias Agopian    mutable Mutex mMutex;
375736aa9573bb7b78f9c315f396c104491b3639426Jamie Gennis
3768ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis};
3778ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
3788ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis// ----------------------------------------------------------------------------
3798ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis}; // namespace android
3808ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
3818ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis#endif // ANDROID_GUI_SURFACETEXTURE_H
382