SurfaceTexture.h revision cf46eb9817dfbfc020720d1e45b5c085252500fb
18ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis/*
28ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis * Copyright (C) 2010 The Android Open Source Project
38ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis *
48ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis * Licensed under the Apache License, Version 2.0 (the "License");
58ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis * you may not use this file except in compliance with the License.
68ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis * You may obtain a copy of the License at
78ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis *
88ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis *      http://www.apache.org/licenses/LICENSE-2.0
98ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis *
108ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis * Unless required by applicable law or agreed to in writing, software
118ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis * distributed under the License is distributed on an "AS IS" BASIS,
128ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
138ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis * See the License for the specific language governing permissions and
148ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis * limitations under the License.
158ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis */
168ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
178ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis#ifndef ANDROID_GUI_SURFACETEXTURE_H
188ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis#define ANDROID_GUI_SURFACETEXTURE_H
198ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
208ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis#include <EGL/egl.h>
218ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis#include <EGL/eglext.h>
228ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis#include <GLES2/gl2.h>
238ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
248ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis#include <gui/ISurfaceTexture.h>
258ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
268ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis#include <ui/GraphicBuffer.h>
278ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
288ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis#include <utils/threads.h>
299a78c90cd46b2a3bd637b056873149d3b94384b4Jamie Gennis#include <utils/Vector.h>
308ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
318ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis#define ANDROID_GRAPHICS_SURFACETEXTURE_JNI_ID "mSurfaceTexture"
328ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
338ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennisnamespace android {
348ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis// ----------------------------------------------------------------------------
358ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
369a78c90cd46b2a3bd637b056873149d3b94384b4Jamie Gennisclass IGraphicBufferAlloc;
3768c7794183a7dbfe3b20d4ce832f8eb79c2c619aMathias Agopianclass String8;
389a78c90cd46b2a3bd637b056873149d3b94384b4Jamie Gennis
398ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennisclass SurfaceTexture : public BnSurfaceTexture {
408ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennispublic:
419d4d6c101d90d4a1d1ca9413cf3eb89d1f1898d6Jamie Gennis    enum { MIN_UNDEQUEUED_BUFFERS = 2 };
428072711307aa98ee5ee6f7369860ae38c3e19656Mathias Agopian    enum {
438072711307aa98ee5ee6f7369860ae38c3e19656Mathias Agopian        MIN_ASYNC_BUFFER_SLOTS = MIN_UNDEQUEUED_BUFFERS + 1,
448072711307aa98ee5ee6f7369860ae38c3e19656Mathias Agopian        MIN_SYNC_BUFFER_SLOTS  = MIN_UNDEQUEUED_BUFFERS
458072711307aa98ee5ee6f7369860ae38c3e19656Mathias Agopian    };
468ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    enum { NUM_BUFFER_SLOTS = 32 };
478ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
48c4d4aeab52435c177ded6abdd578fec8191f0f5dJamie Gennis    struct FrameAvailableListener : public virtual RefBase {
49cf46eb9817dfbfc020720d1e45b5c085252500fbMathias Agopian        // onFrameAvailable() is called from queueBuffer() is the FIFO is
50cf46eb9817dfbfc020720d1e45b5c085252500fbMathias Agopian        // empty. You can use SurfaceTexture::getQueuedCount() to
51cf46eb9817dfbfc020720d1e45b5c085252500fbMathias Agopian        // figure out if there are more frames waiting.
52cf46eb9817dfbfc020720d1e45b5c085252500fbMathias Agopian        // This is called without any lock held can be called concurrently by
53cf46eb9817dfbfc020720d1e45b5c085252500fbMathias Agopian        // multiple threads.
54c4d4aeab52435c177ded6abdd578fec8191f0f5dJamie Gennis        virtual void onFrameAvailable() = 0;
55c4d4aeab52435c177ded6abdd578fec8191f0f5dJamie Gennis    };
56c4d4aeab52435c177ded6abdd578fec8191f0f5dJamie Gennis
578ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    // tex indicates the name OpenGL texture to which images are to be streamed.
588ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    // This texture name cannot be changed once the SurfaceTexture is created.
598ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    SurfaceTexture(GLuint tex);
608ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
618ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    virtual ~SurfaceTexture();
628ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
638ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    // setBufferCount updates the number of available buffer slots.  After
648ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    // calling this all buffer slots are both unallocated and owned by the
658ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    // SurfaceTexture object (i.e. they are not owned by the client).
668ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    virtual status_t setBufferCount(int bufferCount);
678ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
68c04f153353cdb0d291297d10452239f791d3fd2bMathias Agopian    virtual sp<GraphicBuffer> requestBuffer(int buf);
698ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
708ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    // dequeueBuffer gets the next buffer slot index for the client to use. If a
718ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    // buffer slot is available then that slot index is written to the location
728ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    // pointed to by the buf argument and a status of OK is returned.  If no
738ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    // slot is available then a status of -EBUSY is returned and buf is
748ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    // unmodified.
75c04f153353cdb0d291297d10452239f791d3fd2bMathias Agopian    virtual status_t dequeueBuffer(int *buf, uint32_t w, uint32_t h,
76c04f153353cdb0d291297d10452239f791d3fd2bMathias Agopian            uint32_t format, uint32_t usage);
778ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
781d01a12e7150be569557b64da9b8663c62c13594Eino-Ville Talvala    // queueBuffer returns a filled buffer to the SurfaceTexture. In addition, a
791d01a12e7150be569557b64da9b8663c62c13594Eino-Ville Talvala    // timestamp must be provided for the buffer. The timestamp is in
801d01a12e7150be569557b64da9b8663c62c13594Eino-Ville Talvala    // nanoseconds, and must be monotonically increasing. Its other semantics
811d01a12e7150be569557b64da9b8663c62c13594Eino-Ville Talvala    // (zero point, etc) are client-dependent and should be documented by the
821d01a12e7150be569557b64da9b8663c62c13594Eino-Ville Talvala    // client.
831d01a12e7150be569557b64da9b8663c62c13594Eino-Ville Talvala    virtual status_t queueBuffer(int buf, int64_t timestamp);
848ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    virtual void cancelBuffer(int buf);
858ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    virtual status_t setCrop(const Rect& reg);
868ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    virtual status_t setTransform(uint32_t transform);
878ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
88eafabcdc1639fb96062d9e3c39b0ae27b0238ae1Mathias Agopian    virtual int query(int what, int* value);
89eafabcdc1639fb96062d9e3c39b0ae27b0238ae1Mathias Agopian
908072711307aa98ee5ee6f7369860ae38c3e19656Mathias Agopian    // setSynchronousMode set whether dequeueBuffer is synchronous or
918072711307aa98ee5ee6f7369860ae38c3e19656Mathias Agopian    // asynchronous. In synchronous mode, dequeueBuffer blocks until
928072711307aa98ee5ee6f7369860ae38c3e19656Mathias Agopian    // a buffer is available, the currently bound buffer can be dequeued and
938072711307aa98ee5ee6f7369860ae38c3e19656Mathias Agopian    // queued buffers will be retired in order.
948072711307aa98ee5ee6f7369860ae38c3e19656Mathias Agopian    // The default mode is asynchronous.
958072711307aa98ee5ee6f7369860ae38c3e19656Mathias Agopian    virtual status_t setSynchronousMode(bool enabled);
968072711307aa98ee5ee6f7369860ae38c3e19656Mathias Agopian
978ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    // updateTexImage sets the image contents of the target texture to that of
988ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    // the most recently queued buffer.
998ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    //
1008ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    // This call may only be made while the OpenGL ES context to which the
1018ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    // target texture belongs is bound to the calling thread.
1028ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    status_t updateTexImage();
1038ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
104cf46eb9817dfbfc020720d1e45b5c085252500fbMathias Agopian    // getqueuedCount returns the number of queued frames waiting in the
105cf46eb9817dfbfc020720d1e45b5c085252500fbMathias Agopian    // FIFO. In asynchronous mode, this always returns 0 or 1 since
106cf46eb9817dfbfc020720d1e45b5c085252500fbMathias Agopian    // frames are not accumulating in the FIFO.
107cf46eb9817dfbfc020720d1e45b5c085252500fbMathias Agopian    size_t getQueuedCount() const;
108cf46eb9817dfbfc020720d1e45b5c085252500fbMathias Agopian
1098072711307aa98ee5ee6f7369860ae38c3e19656Mathias Agopian    // setBufferCountServer set the buffer count. If the client has requested
1108072711307aa98ee5ee6f7369860ae38c3e19656Mathias Agopian    // a buffer count using setBufferCount, the server-buffer count will
1118072711307aa98ee5ee6f7369860ae38c3e19656Mathias Agopian    // take effect once the client sets the count back to zero.
1128072711307aa98ee5ee6f7369860ae38c3e19656Mathias Agopian    status_t setBufferCountServer(int bufferCount);
1138072711307aa98ee5ee6f7369860ae38c3e19656Mathias Agopian
114f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    // getTransformMatrix retrieves the 4x4 texture coordinate transform matrix
115f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    // associated with the texture image set by the most recent call to
116f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    // updateTexImage.
117f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    //
118f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    // This transform matrix maps 2D homogeneous texture coordinates of the form
119f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    // (s, t, 0, 1) with s and t in the inclusive range [0, 1] to the texture
120f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    // coordinate that should be used to sample that location from the texture.
121f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    // Sampling the texture outside of the range of this transform is undefined.
122f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    //
123f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    // This transform is necessary to compensate for transforms that the stream
124f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    // content producer may implicitly apply to the content. By forcing users of
125f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    // a SurfaceTexture to apply this transform we avoid performing an extra
126f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    // copy of the data that would be needed to hide the transform from the
127f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    // user.
128f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    //
129f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    // The matrix is stored in column-major order so that it may be passed
130f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    // directly to OpenGL ES via the glLoadMatrixf or glUniformMatrix4fv
131f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    // functions.
132f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    void getTransformMatrix(float mtx[16]);
133f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis
1341d01a12e7150be569557b64da9b8663c62c13594Eino-Ville Talvala    // getTimestamp retrieves the timestamp associated with the texture image
1351d01a12e7150be569557b64da9b8663c62c13594Eino-Ville Talvala    // set by the most recent call to updateTexImage.
1361d01a12e7150be569557b64da9b8663c62c13594Eino-Ville Talvala    //
1371d01a12e7150be569557b64da9b8663c62c13594Eino-Ville Talvala    // The timestamp is in nanoseconds, and is monotonically increasing. Its
1381d01a12e7150be569557b64da9b8663c62c13594Eino-Ville Talvala    // other semantics (zero point, etc) are source-dependent and should be
1391d01a12e7150be569557b64da9b8663c62c13594Eino-Ville Talvala    // documented by the source.
1401d01a12e7150be569557b64da9b8663c62c13594Eino-Ville Talvala    int64_t getTimestamp();
1411d01a12e7150be569557b64da9b8663c62c13594Eino-Ville Talvala
142c4d4aeab52435c177ded6abdd578fec8191f0f5dJamie Gennis    // setFrameAvailableListener sets the listener object that will be notified
143c4d4aeab52435c177ded6abdd578fec8191f0f5dJamie Gennis    // when a new frame becomes available.
144c4d4aeab52435c177ded6abdd578fec8191f0f5dJamie Gennis    void setFrameAvailableListener(const sp<FrameAvailableListener>& l);
145c4d4aeab52435c177ded6abdd578fec8191f0f5dJamie Gennis
1461b20cde313b5ef8acdace742328df867956d24cbJamie Gennis    // getAllocator retrieves the binder object that must be referenced as long
1471b20cde313b5ef8acdace742328df867956d24cbJamie Gennis    // as the GraphicBuffers dequeued from this SurfaceTexture are referenced.
1481b20cde313b5ef8acdace742328df867956d24cbJamie Gennis    // Holding this binder reference prevents SurfaceFlinger from freeing the
1491b20cde313b5ef8acdace742328df867956d24cbJamie Gennis    // buffers before the client is done with them.
1501b20cde313b5ef8acdace742328df867956d24cbJamie Gennis    sp<IBinder> getAllocator();
1511b20cde313b5ef8acdace742328df867956d24cbJamie Gennis
152a5c75c01620179ce00812354778a29a80d76e71fMathias Agopian    // setDefaultBufferSize is used to set the size of buffers returned by
153a5c75c01620179ce00812354778a29a80d76e71fMathias Agopian    // requestBuffers when a with and height of zero is requested.
154a5c75c01620179ce00812354778a29a80d76e71fMathias Agopian    // A call to setDefaultBufferSize() may trigger requestBuffers() to
155a5c75c01620179ce00812354778a29a80d76e71fMathias Agopian    // be called from the client.
156a5c75c01620179ce00812354778a29a80d76e71fMathias Agopian    status_t setDefaultBufferSize(uint32_t w, uint32_t h);
157a5c75c01620179ce00812354778a29a80d76e71fMathias Agopian
1587a042bf324fe3f3d5d4085fda21fe50dc0c362b4Mathias Agopian    // getCurrentBuffer returns the buffer associated with the current image.
1597a042bf324fe3f3d5d4085fda21fe50dc0c362b4Mathias Agopian    sp<GraphicBuffer> getCurrentBuffer() const;
1607a042bf324fe3f3d5d4085fda21fe50dc0c362b4Mathias Agopian
1617a042bf324fe3f3d5d4085fda21fe50dc0c362b4Mathias Agopian    // getCurrentTextureTarget returns the texture target of the current
1627a042bf324fe3f3d5d4085fda21fe50dc0c362b4Mathias Agopian    // texture as returned by updateTexImage().
1637a042bf324fe3f3d5d4085fda21fe50dc0c362b4Mathias Agopian    GLenum getCurrentTextureTarget() const;
1647a042bf324fe3f3d5d4085fda21fe50dc0c362b4Mathias Agopian
1657a042bf324fe3f3d5d4085fda21fe50dc0c362b4Mathias Agopian    // getCurrentCrop returns the cropping rectangle of the current buffer
1667a042bf324fe3f3d5d4085fda21fe50dc0c362b4Mathias Agopian    Rect getCurrentCrop() const;
1677a042bf324fe3f3d5d4085fda21fe50dc0c362b4Mathias Agopian
1687a042bf324fe3f3d5d4085fda21fe50dc0c362b4Mathias Agopian    // getCurrentTransform returns the transform of the current buffer
1697a042bf324fe3f3d5d4085fda21fe50dc0c362b4Mathias Agopian    uint32_t getCurrentTransform() const;
1707a042bf324fe3f3d5d4085fda21fe50dc0c362b4Mathias Agopian
17168c7794183a7dbfe3b20d4ce832f8eb79c2c619aMathias Agopian    // dump our state in a String
17268c7794183a7dbfe3b20d4ce832f8eb79c2c619aMathias Agopian    void dump(String8& result) const;
17368c7794183a7dbfe3b20d4ce832f8eb79c2c619aMathias Agopian    void dump(String8& result, const char* prefix, char* buffer, size_t SIZE) const;
17468c7794183a7dbfe3b20d4ce832f8eb79c2c619aMathias Agopian
1757a042bf324fe3f3d5d4085fda21fe50dc0c362b4Mathias Agopianprotected:
1768ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
1778ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    // freeAllBuffers frees the resources (both GraphicBuffer and EGLImage) for
1788ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    // all slots.
1798ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    void freeAllBuffers();
1807a042bf324fe3f3d5d4085fda21fe50dc0c362b4Mathias Agopian    static bool isExternalFormat(uint32_t format);
1817a042bf324fe3f3d5d4085fda21fe50dc0c362b4Mathias Agopian    static GLenum getTextureTarget(uint32_t format);
1827a042bf324fe3f3d5d4085fda21fe50dc0c362b4Mathias Agopian
1837a042bf324fe3f3d5d4085fda21fe50dc0c362b4Mathias Agopianprivate:
1848ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
1858ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    // createImage creates a new EGLImage from a GraphicBuffer.
1868ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    EGLImageKHR createImage(EGLDisplay dpy,
1878ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis            const sp<GraphicBuffer>& graphicBuffer);
1888ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
1898072711307aa98ee5ee6f7369860ae38c3e19656Mathias Agopian    status_t setBufferCountServerLocked(int bufferCount);
1908072711307aa98ee5ee6f7369860ae38c3e19656Mathias Agopian
1918ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    enum { INVALID_BUFFER_SLOT = -1 };
1928ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
1938ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    struct BufferSlot {
194b3e518c820c7dbe35587bd45c510e4e5e7cfd9c9Mathias Agopian
195b3e518c820c7dbe35587bd45c510e4e5e7cfd9c9Mathias Agopian        BufferSlot()
196b3e518c820c7dbe35587bd45c510e4e5e7cfd9c9Mathias Agopian            : mEglImage(EGL_NO_IMAGE_KHR),
197b3e518c820c7dbe35587bd45c510e4e5e7cfd9c9Mathias Agopian              mEglDisplay(EGL_NO_DISPLAY),
198b3e518c820c7dbe35587bd45c510e4e5e7cfd9c9Mathias Agopian              mBufferState(BufferSlot::FREE),
199b3e518c820c7dbe35587bd45c510e4e5e7cfd9c9Mathias Agopian              mRequestBufferCalled(false),
200b3e518c820c7dbe35587bd45c510e4e5e7cfd9c9Mathias Agopian              mLastQueuedTransform(0),
201b3e518c820c7dbe35587bd45c510e4e5e7cfd9c9Mathias Agopian              mLastQueuedTimestamp(0) {
202b3e518c820c7dbe35587bd45c510e4e5e7cfd9c9Mathias Agopian        }
203b3e518c820c7dbe35587bd45c510e4e5e7cfd9c9Mathias Agopian
2048ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis        // mGraphicBuffer points to the buffer allocated for this slot or is NULL
2058ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis        // if no buffer has been allocated.
2068ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis        sp<GraphicBuffer> mGraphicBuffer;
2078ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
2088ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis        // mEglImage is the EGLImage created from mGraphicBuffer.
2098ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis        EGLImageKHR mEglImage;
2108ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
2118ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis        // mEglDisplay is the EGLDisplay used to create mEglImage.
2128ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis        EGLDisplay mEglDisplay;
2138ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
214b3e518c820c7dbe35587bd45c510e4e5e7cfd9c9Mathias Agopian        // mBufferState indicates whether the slot is currently accessible to a
2158ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis        // client and should not be used by the SurfaceTexture object. It gets
2168ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis        // set to true when dequeueBuffer returns the slot and is reset to false
2178ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis        // when the client calls either queueBuffer or cancelBuffer on the slot.
218b3e518c820c7dbe35587bd45c510e4e5e7cfd9c9Mathias Agopian        enum { DEQUEUED=-2, FREE=-1, QUEUED=0 };
219b3e518c820c7dbe35587bd45c510e4e5e7cfd9c9Mathias Agopian        int8_t mBufferState;
220b3e518c820c7dbe35587bd45c510e4e5e7cfd9c9Mathias Agopian
221b3e518c820c7dbe35587bd45c510e4e5e7cfd9c9Mathias Agopian
222b3e518c820c7dbe35587bd45c510e4e5e7cfd9c9Mathias Agopian        // mRequestBufferCalled is used for validating that the client did
223b3e518c820c7dbe35587bd45c510e4e5e7cfd9c9Mathias Agopian        // call requestBuffer() when told to do so. Technically this is not
224b3e518c820c7dbe35587bd45c510e4e5e7cfd9c9Mathias Agopian        // needed but useful for debugging and catching client bugs.
225b3e518c820c7dbe35587bd45c510e4e5e7cfd9c9Mathias Agopian        bool mRequestBufferCalled;
226b3e518c820c7dbe35587bd45c510e4e5e7cfd9c9Mathias Agopian
227b3e518c820c7dbe35587bd45c510e4e5e7cfd9c9Mathias Agopian        // mLastQueuedCrop is the crop rectangle for the buffer that was most
228b3e518c820c7dbe35587bd45c510e4e5e7cfd9c9Mathias Agopian        // recently queued. This gets set to mNextCrop each time queueBuffer gets
229b3e518c820c7dbe35587bd45c510e4e5e7cfd9c9Mathias Agopian        // called.
230b3e518c820c7dbe35587bd45c510e4e5e7cfd9c9Mathias Agopian        Rect mLastQueuedCrop;
231b3e518c820c7dbe35587bd45c510e4e5e7cfd9c9Mathias Agopian
232b3e518c820c7dbe35587bd45c510e4e5e7cfd9c9Mathias Agopian        // mLastQueuedTransform is the transform identifier for the buffer that was
233b3e518c820c7dbe35587bd45c510e4e5e7cfd9c9Mathias Agopian        // most recently queued. This gets set to mNextTransform each time
234b3e518c820c7dbe35587bd45c510e4e5e7cfd9c9Mathias Agopian        // queueBuffer gets called.
235b3e518c820c7dbe35587bd45c510e4e5e7cfd9c9Mathias Agopian        uint32_t mLastQueuedTransform;
236b3e518c820c7dbe35587bd45c510e4e5e7cfd9c9Mathias Agopian
237b3e518c820c7dbe35587bd45c510e4e5e7cfd9c9Mathias Agopian        // mLastQueuedTimestamp is the timestamp for the buffer that was most
238b3e518c820c7dbe35587bd45c510e4e5e7cfd9c9Mathias Agopian        // recently queued. This gets set by queueBuffer.
239b3e518c820c7dbe35587bd45c510e4e5e7cfd9c9Mathias Agopian        int64_t mLastQueuedTimestamp;
2408ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    };
2418ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
2428ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    // mSlots is the array of buffer slots that must be mirrored on the client
2438ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    // side. This allows buffer ownership to be transferred between the client
2448ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    // and server without sending a GraphicBuffer over binder. The entire array
2458ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    // is initialized to NULL at construction time, and buffers are allocated
2468ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    // for a slot when requestBuffer is called with that slot's index.
2478ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    BufferSlot mSlots[NUM_BUFFER_SLOTS];
2488ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
249a5c75c01620179ce00812354778a29a80d76e71fMathias Agopian    // mDefaultWidth holds the default width of allocated buffers. It is used
250a5c75c01620179ce00812354778a29a80d76e71fMathias Agopian    // in requestBuffers() if a width and height of zero is specified.
251a5c75c01620179ce00812354778a29a80d76e71fMathias Agopian    uint32_t mDefaultWidth;
252a5c75c01620179ce00812354778a29a80d76e71fMathias Agopian
253a5c75c01620179ce00812354778a29a80d76e71fMathias Agopian    // mDefaultHeight holds the default height of allocated buffers. It is used
254a5c75c01620179ce00812354778a29a80d76e71fMathias Agopian    // in requestBuffers() if a width and height of zero is specified.
255a5c75c01620179ce00812354778a29a80d76e71fMathias Agopian    uint32_t mDefaultHeight;
256a5c75c01620179ce00812354778a29a80d76e71fMathias Agopian
257a5c75c01620179ce00812354778a29a80d76e71fMathias Agopian    // mPixelFormat holds the pixel format of allocated buffers. It is used
258a5c75c01620179ce00812354778a29a80d76e71fMathias Agopian    // in requestBuffers() if a format of zero is specified.
259a5c75c01620179ce00812354778a29a80d76e71fMathias Agopian    uint32_t mPixelFormat;
260a5c75c01620179ce00812354778a29a80d76e71fMathias Agopian
2618ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    // mBufferCount is the number of buffer slots that the client and server
2628072711307aa98ee5ee6f7369860ae38c3e19656Mathias Agopian    // must maintain. It defaults to MIN_ASYNC_BUFFER_SLOTS and can be changed
2638072711307aa98ee5ee6f7369860ae38c3e19656Mathias Agopian    // by calling setBufferCount or setBufferCountServer
2648ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    int mBufferCount;
2658ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
2668072711307aa98ee5ee6f7369860ae38c3e19656Mathias Agopian    // mRequestedBufferCount is the number of buffer slots requested by the
2678072711307aa98ee5ee6f7369860ae38c3e19656Mathias Agopian    // client. The default is zero, which means the client doesn't care how
2688072711307aa98ee5ee6f7369860ae38c3e19656Mathias Agopian    // many buffers there is.
2698072711307aa98ee5ee6f7369860ae38c3e19656Mathias Agopian    int mClientBufferCount;
2708072711307aa98ee5ee6f7369860ae38c3e19656Mathias Agopian
2718072711307aa98ee5ee6f7369860ae38c3e19656Mathias Agopian    // mServerBufferCount buffer count requested by the server-side
2728072711307aa98ee5ee6f7369860ae38c3e19656Mathias Agopian    int mServerBufferCount;
2738072711307aa98ee5ee6f7369860ae38c3e19656Mathias Agopian
2748ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    // mCurrentTexture is the buffer slot index of the buffer that is currently
27567eedd74ab78c2bfed9fcdc74947b97289254ca4Jamie Gennis    // bound to the OpenGL texture. It is initialized to INVALID_BUFFER_SLOT,
27667eedd74ab78c2bfed9fcdc74947b97289254ca4Jamie Gennis    // indicating that no buffer slot is currently bound to the texture. Note,
27767eedd74ab78c2bfed9fcdc74947b97289254ca4Jamie Gennis    // however, that a value of INVALID_BUFFER_SLOT does not necessarily mean
27867eedd74ab78c2bfed9fcdc74947b97289254ca4Jamie Gennis    // that no buffer is bound to the texture. A call to setBufferCount will
27967eedd74ab78c2bfed9fcdc74947b97289254ca4Jamie Gennis    // reset mCurrentTexture to INVALID_BUFFER_SLOT.
2808ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    int mCurrentTexture;
2818ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
2827a042bf324fe3f3d5d4085fda21fe50dc0c362b4Mathias Agopian    // mCurrentTextureTarget is the GLES texture target to be used with the
2837a042bf324fe3f3d5d4085fda21fe50dc0c362b4Mathias Agopian    // current texture.
2847a042bf324fe3f3d5d4085fda21fe50dc0c362b4Mathias Agopian    GLenum mCurrentTextureTarget;
2857a042bf324fe3f3d5d4085fda21fe50dc0c362b4Mathias Agopian
2869a78c90cd46b2a3bd637b056873149d3b94384b4Jamie Gennis    // mCurrentTextureBuf is the graphic buffer of the current texture. It's
2879a78c90cd46b2a3bd637b056873149d3b94384b4Jamie Gennis    // possible that this buffer is not associated with any buffer slot, so we
2889a78c90cd46b2a3bd637b056873149d3b94384b4Jamie Gennis    // must track it separately in order to properly use
2899a78c90cd46b2a3bd637b056873149d3b94384b4Jamie Gennis    // IGraphicBufferAlloc::freeAllGraphicBuffersExcept.
2909a78c90cd46b2a3bd637b056873149d3b94384b4Jamie Gennis    sp<GraphicBuffer> mCurrentTextureBuf;
2919a78c90cd46b2a3bd637b056873149d3b94384b4Jamie Gennis
292f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    // mCurrentCrop is the crop rectangle that applies to the current texture.
293f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    // It gets set to mLastQueuedCrop each time updateTexImage is called.
294f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    Rect mCurrentCrop;
295f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis
296f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    // mCurrentTransform is the transform identifier for the current texture. It
297f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    // gets set to mLastQueuedTransform each time updateTexImage is called.
298f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    uint32_t mCurrentTransform;
299f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis
3001d01a12e7150be569557b64da9b8663c62c13594Eino-Ville Talvala    // mCurrentTimestamp is the timestamp for the current texture. It
3011d01a12e7150be569557b64da9b8663c62c13594Eino-Ville Talvala    // gets set to mLastQueuedTimestamp each time updateTexImage is called.
3021d01a12e7150be569557b64da9b8663c62c13594Eino-Ville Talvala    int64_t mCurrentTimestamp;
3031d01a12e7150be569557b64da9b8663c62c13594Eino-Ville Talvala
304f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    // mNextCrop is the crop rectangle that will be used for the next buffer
305f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    // that gets queued. It is set by calling setCrop.
306f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    Rect mNextCrop;
307f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis
308f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    // mNextTransform is the transform identifier that will be used for the next
309f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    // buffer that gets queued. It is set by calling setTransform.
310f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    uint32_t mNextTransform;
311f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis
3128ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    // mTexName is the name of the OpenGL texture to which streamed images will
3138ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    // be bound when updateTexImage is called. It is set at construction time
3148ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    // changed with a call to setTexName.
3158ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    const GLuint mTexName;
3168ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
3179a78c90cd46b2a3bd637b056873149d3b94384b4Jamie Gennis    // mGraphicBufferAlloc is the connection to SurfaceFlinger that is used to
3189a78c90cd46b2a3bd637b056873149d3b94384b4Jamie Gennis    // allocate new GraphicBuffer objects.
3199a78c90cd46b2a3bd637b056873149d3b94384b4Jamie Gennis    sp<IGraphicBufferAlloc> mGraphicBufferAlloc;
3209a78c90cd46b2a3bd637b056873149d3b94384b4Jamie Gennis
321c4d4aeab52435c177ded6abdd578fec8191f0f5dJamie Gennis    // mFrameAvailableListener is the listener object that will be called when a
322c4d4aeab52435c177ded6abdd578fec8191f0f5dJamie Gennis    // new frame becomes available. If it is not NULL it will be called from
323c4d4aeab52435c177ded6abdd578fec8191f0f5dJamie Gennis    // queueBuffer.
324c4d4aeab52435c177ded6abdd578fec8191f0f5dJamie Gennis    sp<FrameAvailableListener> mFrameAvailableListener;
325c4d4aeab52435c177ded6abdd578fec8191f0f5dJamie Gennis
326b3e518c820c7dbe35587bd45c510e4e5e7cfd9c9Mathias Agopian    // mSynchronousMode whether we're in synchronous mode or not
327b3e518c820c7dbe35587bd45c510e4e5e7cfd9c9Mathias Agopian    bool mSynchronousMode;
328b3e518c820c7dbe35587bd45c510e4e5e7cfd9c9Mathias Agopian
329b3e518c820c7dbe35587bd45c510e4e5e7cfd9c9Mathias Agopian    // mDequeueCondition condition used for dequeueBuffer in synchronous mode
330b3e518c820c7dbe35587bd45c510e4e5e7cfd9c9Mathias Agopian    mutable Condition mDequeueCondition;
331b3e518c820c7dbe35587bd45c510e4e5e7cfd9c9Mathias Agopian
332b3e518c820c7dbe35587bd45c510e4e5e7cfd9c9Mathias Agopian    // mQueue is a FIFO of queued buffers used in synchronous mode
333b3e518c820c7dbe35587bd45c510e4e5e7cfd9c9Mathias Agopian    typedef Vector<int> Fifo;
334b3e518c820c7dbe35587bd45c510e4e5e7cfd9c9Mathias Agopian    Fifo mQueue;
335b3e518c820c7dbe35587bd45c510e4e5e7cfd9c9Mathias Agopian
3368ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    // mMutex is the mutex used to prevent concurrent access to the member
3378ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    // variables of SurfaceTexture objects. It must be locked whenever the
3388ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    // member variables are accessed.
3397a042bf324fe3f3d5d4085fda21fe50dc0c362b4Mathias Agopian    mutable Mutex mMutex;
3408ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis};
3418ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
3428ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis// ----------------------------------------------------------------------------
3438ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis}; // namespace android
3448ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
3458ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis#endif // ANDROID_GUI_SURFACETEXTURE_H
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