1/* 2 * Copyright (C) 2007-2012 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#ifndef RENDER_SCRIPT_DEFINES_H 18#define RENDER_SCRIPT_DEFINES_H 19 20#include <stdint.h> 21#include <sys/types.h> 22 23#ifdef __cplusplus 24extern "C" { 25#endif 26 27////////////////////////////////////////////////////// 28// 29 30typedef void * RsAsyncVoidPtr; 31 32typedef void * RsAdapter1D; 33typedef void * RsAdapter2D; 34typedef void * RsAllocation; 35typedef void * RsAnimation; 36typedef void * RsContext; 37typedef void * RsDevice; 38typedef void * RsElement; 39typedef void * RsFile; 40typedef void * RsFont; 41typedef void * RsSampler; 42typedef void * RsScript; 43typedef void * RsScriptKernelID; 44typedef void * RsScriptFieldID; 45typedef void * RsScriptMethodID; 46typedef void * RsScriptGroup; 47typedef void * RsMesh; 48typedef void * RsPath; 49typedef void * RsType; 50typedef void * RsObjectBase; 51 52typedef void * RsProgram; 53typedef void * RsProgramVertex; 54typedef void * RsProgramFragment; 55typedef void * RsProgramStore; 56typedef void * RsProgramRaster; 57 58typedef void * RsNativeWindow; 59 60typedef void (* RsBitmapCallback_t)(void *); 61 62typedef struct { 63 float m[16]; 64} rs_matrix4x4; 65 66typedef struct { 67 float m[9]; 68} rs_matrix3x3; 69 70typedef struct { 71 float m[4]; 72} rs_matrix2x2; 73 74enum RsDeviceParam { 75 RS_DEVICE_PARAM_FORCE_SOFTWARE_GL, 76 RS_DEVICE_PARAM_COUNT 77}; 78 79typedef struct { 80 uint32_t colorMin; 81 uint32_t colorPref; 82 uint32_t alphaMin; 83 uint32_t alphaPref; 84 uint32_t depthMin; 85 uint32_t depthPref; 86 uint32_t stencilMin; 87 uint32_t stencilPref; 88 uint32_t samplesMin; 89 uint32_t samplesPref; 90 float samplesQ; 91} RsSurfaceConfig; 92 93enum RsMessageToClientType { 94 RS_MESSAGE_TO_CLIENT_NONE = 0, 95 RS_MESSAGE_TO_CLIENT_EXCEPTION = 1, 96 RS_MESSAGE_TO_CLIENT_RESIZE = 2, 97 RS_MESSAGE_TO_CLIENT_ERROR = 3, 98 RS_MESSAGE_TO_CLIENT_USER = 4 99}; 100 101enum RsAllocationUsageType { 102 RS_ALLOCATION_USAGE_SCRIPT = 0x0001, 103 RS_ALLOCATION_USAGE_GRAPHICS_TEXTURE = 0x0002, 104 RS_ALLOCATION_USAGE_GRAPHICS_VERTEX = 0x0004, 105 RS_ALLOCATION_USAGE_GRAPHICS_CONSTANTS = 0x0008, 106 RS_ALLOCATION_USAGE_GRAPHICS_RENDER_TARGET = 0x0010, 107 RS_ALLOCATION_USAGE_IO_INPUT = 0x0020, 108 RS_ALLOCATION_USAGE_IO_OUTPUT = 0x0040, 109 110 RS_ALLOCATION_USAGE_ALL = 0x00FF 111}; 112 113enum RsAllocationMipmapControl { 114 RS_ALLOCATION_MIPMAP_NONE = 0, 115 RS_ALLOCATION_MIPMAP_FULL = 1, 116 RS_ALLOCATION_MIPMAP_ON_SYNC_TO_TEXTURE = 2 117}; 118 119enum RsAllocationCubemapFace { 120 RS_ALLOCATION_CUBEMAP_FACE_POSITIVE_X = 0, 121 RS_ALLOCATION_CUBEMAP_FACE_NEGATIVE_X = 1, 122 RS_ALLOCATION_CUBEMAP_FACE_POSITIVE_Y = 2, 123 RS_ALLOCATION_CUBEMAP_FACE_NEGATIVE_Y = 3, 124 RS_ALLOCATION_CUBEMAP_FACE_POSITIVE_Z = 4, 125 RS_ALLOCATION_CUBEMAP_FACE_NEGATIVE_Z = 5 126}; 127 128enum RsDataType { 129 RS_TYPE_NONE, 130 RS_TYPE_FLOAT_16, 131 RS_TYPE_FLOAT_32, 132 RS_TYPE_FLOAT_64, 133 RS_TYPE_SIGNED_8, 134 RS_TYPE_SIGNED_16, 135 RS_TYPE_SIGNED_32, 136 RS_TYPE_SIGNED_64, 137 RS_TYPE_UNSIGNED_8, 138 RS_TYPE_UNSIGNED_16, 139 RS_TYPE_UNSIGNED_32, 140 RS_TYPE_UNSIGNED_64, 141 142 RS_TYPE_BOOLEAN, 143 144 RS_TYPE_UNSIGNED_5_6_5, 145 RS_TYPE_UNSIGNED_5_5_5_1, 146 RS_TYPE_UNSIGNED_4_4_4_4, 147 148 RS_TYPE_MATRIX_4X4, 149 RS_TYPE_MATRIX_3X3, 150 RS_TYPE_MATRIX_2X2, 151 152 RS_TYPE_ELEMENT = 1000, 153 RS_TYPE_TYPE, 154 RS_TYPE_ALLOCATION, 155 RS_TYPE_SAMPLER, 156 RS_TYPE_SCRIPT, 157 RS_TYPE_MESH, 158 RS_TYPE_PROGRAM_FRAGMENT, 159 RS_TYPE_PROGRAM_VERTEX, 160 RS_TYPE_PROGRAM_RASTER, 161 RS_TYPE_PROGRAM_STORE, 162 RS_TYPE_FONT, 163 164 RS_TYPE_INVALID = 10000, 165}; 166 167enum RsDataKind { 168 RS_KIND_USER, 169 170 RS_KIND_PIXEL_L = 7, 171 RS_KIND_PIXEL_A, 172 RS_KIND_PIXEL_LA, 173 RS_KIND_PIXEL_RGB, 174 RS_KIND_PIXEL_RGBA, 175 RS_KIND_PIXEL_DEPTH, 176 177 RS_KIND_INVALID = 100, 178}; 179 180enum RsSamplerParam { 181 RS_SAMPLER_MIN_FILTER, 182 RS_SAMPLER_MAG_FILTER, 183 RS_SAMPLER_WRAP_S, 184 RS_SAMPLER_WRAP_T, 185 RS_SAMPLER_WRAP_R, 186 RS_SAMPLER_ANISO 187}; 188 189enum RsSamplerValue { 190 RS_SAMPLER_NEAREST, 191 RS_SAMPLER_LINEAR, 192 RS_SAMPLER_LINEAR_MIP_LINEAR, 193 RS_SAMPLER_WRAP, 194 RS_SAMPLER_CLAMP, 195 RS_SAMPLER_LINEAR_MIP_NEAREST, 196 197 RS_SAMPLER_INVALID = 100, 198}; 199 200enum RsTextureTarget { 201 RS_TEXTURE_2D, 202 RS_TEXTURE_CUBE 203}; 204 205enum RsDimension { 206 RS_DIMENSION_X, 207 RS_DIMENSION_Y, 208 RS_DIMENSION_Z, 209 RS_DIMENSION_LOD, 210 RS_DIMENSION_FACE, 211 212 RS_DIMENSION_ARRAY_0 = 100, 213 RS_DIMENSION_ARRAY_1, 214 RS_DIMENSION_ARRAY_2, 215 RS_DIMENSION_ARRAY_3, 216 RS_DIMENSION_MAX = RS_DIMENSION_ARRAY_3 217}; 218 219enum RsDepthFunc { 220 RS_DEPTH_FUNC_ALWAYS, 221 RS_DEPTH_FUNC_LESS, 222 RS_DEPTH_FUNC_LEQUAL, 223 RS_DEPTH_FUNC_GREATER, 224 RS_DEPTH_FUNC_GEQUAL, 225 RS_DEPTH_FUNC_EQUAL, 226 RS_DEPTH_FUNC_NOTEQUAL 227}; 228 229enum RsBlendSrcFunc { 230 RS_BLEND_SRC_ZERO, // 0 231 RS_BLEND_SRC_ONE, // 1 232 RS_BLEND_SRC_DST_COLOR, // 2 233 RS_BLEND_SRC_ONE_MINUS_DST_COLOR, // 3 234 RS_BLEND_SRC_SRC_ALPHA, // 4 235 RS_BLEND_SRC_ONE_MINUS_SRC_ALPHA, // 5 236 RS_BLEND_SRC_DST_ALPHA, // 6 237 RS_BLEND_SRC_ONE_MINUS_DST_ALPHA, // 7 238 RS_BLEND_SRC_SRC_ALPHA_SATURATE, // 8 239 RS_BLEND_SRC_INVALID = 100, 240}; 241 242enum RsBlendDstFunc { 243 RS_BLEND_DST_ZERO, // 0 244 RS_BLEND_DST_ONE, // 1 245 RS_BLEND_DST_SRC_COLOR, // 2 246 RS_BLEND_DST_ONE_MINUS_SRC_COLOR, // 3 247 RS_BLEND_DST_SRC_ALPHA, // 4 248 RS_BLEND_DST_ONE_MINUS_SRC_ALPHA, // 5 249 RS_BLEND_DST_DST_ALPHA, // 6 250 RS_BLEND_DST_ONE_MINUS_DST_ALPHA, // 7 251 252 RS_BLEND_DST_INVALID = 100, 253}; 254 255enum RsTexEnvMode { 256 RS_TEX_ENV_MODE_NONE, 257 RS_TEX_ENV_MODE_REPLACE, 258 RS_TEX_ENV_MODE_MODULATE, 259 RS_TEX_ENV_MODE_DECAL 260}; 261 262enum RsProgramParam { 263 RS_PROGRAM_PARAM_INPUT, 264 RS_PROGRAM_PARAM_OUTPUT, 265 RS_PROGRAM_PARAM_CONSTANT, 266 RS_PROGRAM_PARAM_TEXTURE_TYPE, 267}; 268 269enum RsPrimitive { 270 RS_PRIMITIVE_POINT, 271 RS_PRIMITIVE_LINE, 272 RS_PRIMITIVE_LINE_STRIP, 273 RS_PRIMITIVE_TRIANGLE, 274 RS_PRIMITIVE_TRIANGLE_STRIP, 275 RS_PRIMITIVE_TRIANGLE_FAN, 276 277 RS_PRIMITIVE_INVALID = 100, 278}; 279 280enum RsPathPrimitive { 281 RS_PATH_PRIMITIVE_QUADRATIC_BEZIER, 282 RS_PATH_PRIMITIVE_CUBIC_BEZIER 283}; 284 285enum RsError { 286 RS_ERROR_NONE = 0, 287 RS_ERROR_BAD_SHADER = 1, 288 RS_ERROR_BAD_SCRIPT = 2, 289 RS_ERROR_BAD_VALUE = 3, 290 RS_ERROR_OUT_OF_MEMORY = 4, 291 RS_ERROR_DRIVER = 5, 292 293 RS_ERROR_FATAL_UNKNOWN = 0x1000, 294 RS_ERROR_FATAL_DRIVER = 0x1001, 295 RS_ERROR_FATAL_PROGRAM_LINK = 0x1002 296}; 297 298enum RsAnimationInterpolation { 299 RS_ANIMATION_INTERPOLATION_STEP, 300 RS_ANIMATION_INTERPOLATION_LINEAR, 301 RS_ANIMATION_INTERPOLATION_BEZIER, 302 RS_ANIMATION_INTERPOLATION_CARDINAL, 303 RS_ANIMATION_INTERPOLATION_HERMITE, 304 RS_ANIMATION_INTERPOLATION_BSPLINE 305}; 306 307enum RsAnimationEdge { 308 RS_ANIMATION_EDGE_UNDEFINED, 309 RS_ANIMATION_EDGE_CONSTANT, 310 RS_ANIMATION_EDGE_GRADIENT, 311 RS_ANIMATION_EDGE_CYCLE, 312 RS_ANIMATION_EDGE_OSCILLATE, 313 RS_ANIMATION_EDGE_CYLE_RELATIVE 314}; 315 316enum RsA3DClassID { 317 RS_A3D_CLASS_ID_UNKNOWN, 318 RS_A3D_CLASS_ID_MESH, 319 RS_A3D_CLASS_ID_TYPE, 320 RS_A3D_CLASS_ID_ELEMENT, 321 RS_A3D_CLASS_ID_ALLOCATION, 322 RS_A3D_CLASS_ID_PROGRAM_VERTEX, 323 RS_A3D_CLASS_ID_PROGRAM_RASTER, 324 RS_A3D_CLASS_ID_PROGRAM_FRAGMENT, 325 RS_A3D_CLASS_ID_PROGRAM_STORE, 326 RS_A3D_CLASS_ID_SAMPLER, 327 RS_A3D_CLASS_ID_ANIMATION, 328 RS_A3D_CLASS_ID_ADAPTER_1D, 329 RS_A3D_CLASS_ID_ADAPTER_2D, 330 RS_A3D_CLASS_ID_SCRIPT_C, 331 RS_A3D_CLASS_ID_SCRIPT_KERNEL_ID, 332 RS_A3D_CLASS_ID_SCRIPT_FIELD_ID, 333 RS_A3D_CLASS_ID_SCRIPT_METHOD_ID, 334 RS_A3D_CLASS_ID_SCRIPT_GROUP 335}; 336 337enum RsCullMode { 338 RS_CULL_BACK, 339 RS_CULL_FRONT, 340 RS_CULL_NONE, 341 RS_CULL_INVALID = 100, 342}; 343 344enum RsScriptIntrinsicID { 345 RS_SCRIPT_INTRINSIC_ID_UNDEFINED = 0, 346 RS_SCRIPT_INTRINSIC_ID_CONVOLVE_3x3 = 1, 347 RS_SCRIPT_INTRINSIC_ID_COLOR_MATRIX = 2, 348 RS_SCRIPT_INTRINSIC_ID_LUT = 3, 349 RS_SCRIPT_INTRINSIC_ID_CONVOLVE_5x5 = 4, 350 RS_SCRIPT_INTRINSIC_ID_BLUR = 5, 351 RS_SCRIPT_INTRINSIC_ID_YUV_TO_RGB = 6, 352 RS_SCRIPT_INTRINSIC_ID_BLEND = 7 353}; 354 355typedef struct { 356 RsA3DClassID classID; 357 const char* objectName; 358} RsFileIndexEntry; 359 360enum RsForEachStrategy { 361 RS_FOR_EACH_STRATEGY_SERIAL = 0, 362 RS_FOR_EACH_STRATEGY_DONT_CARE = 1, 363 RS_FOR_EACH_STRATEGY_DST_LINEAR = 2, 364 RS_FOR_EACH_STRATEGY_TILE_SMALL = 3, 365 RS_FOR_EACH_STRATEGY_TILE_MEDIUM = 4, 366 RS_FOR_EACH_STRATEGY_TILE_LARGE = 5 367}; 368 369// Script to Script 370typedef struct { 371 enum RsForEachStrategy strategy; 372 uint32_t xStart; 373 uint32_t xEnd; 374 uint32_t yStart; 375 uint32_t yEnd; 376 uint32_t zStart; 377 uint32_t zEnd; 378 uint32_t arrayStart; 379 uint32_t arrayEnd; 380 381} RsScriptCall; 382 383#ifdef __cplusplus 384}; 385#endif 386 387#endif // RENDER_SCRIPT_DEFINES_H 388 389 390 391 392