1bcacfdcab0eaa0cee92bd7f5a1b5e271dd68e52 |
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03-Nov-2017 |
John Reck <jreck@google.com> |
Format the world (or just HWUI) Test: No code changes, just ran through clang-format Change-Id: Id23aa4ec7eebc0446fe3a30260f33e7fd455bb8c
/frameworks/base/libs/hwui/LayerUpdateQueue.cpp
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ac046387be01e586ab29519adb6d865381efa37f |
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28-Jun-2016 |
John Reck <jreck@google.com> |
Add missing roundOut for layer damage fixes: 29771171 This is a regression from HWUI_NEW_OPS, a roundOut was missing in the new path that was in the old one Change-Id: Ibf223d550bb5525781864dd9b7f7cd6d73adb98b
/frameworks/base/libs/hwui/LayerUpdateQueue.cpp
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0b7e8245db728d127ada698be63d78b33fc6e4da |
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29-Oct-2015 |
Chris Craik <ccraik@google.com> |
Initial HW layer support in new reorderer/renderer Shares vast majority of clipped savelayer code, with only minor differences in lifecycle. Doesn't yet handle fill region, resize, or window transform. Change-Id: Iabdd71811590d2b937eb11e1b01ce556ade54a5a
/frameworks/base/libs/hwui/LayerUpdateQueue.cpp
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