f9583c41dce46321bdcd9cea7045a5bedbe0d59d |
|
06-Apr-2018 |
Lucas Dupin <dupin@google.com> |
Trigger new frame after display is ready to turn on Making sure that a frame will be pushed after the display is ready to turn on by invaliding the clock after a delay. Also removed unecessary binder call. Test: cover prox sensor and wait 1 minute. repeat ~10 times Change-Id: Ic1b8006781e5486822a5ab65b71b3c44980f2f16 Fixes: 71913808
/frameworks/base/packages/SystemUI/src/com/android/systemui/util/wakelock/DelayedWakeLock.java
|
e03081f4b7cf00dc58f1be24ae293583f8d738b2 |
|
03-Apr-2018 |
Lucas Dupin <dupin@google.com> |
Longer wake lock timeout This isn't a definitive fix but should make the symptoms less visible. Bug: 71913808 Test: cover prox sensor, uncover it Change-Id: I49976d5ba09d416e96cc5e623e49d55ecacf5567
/frameworks/base/packages/SystemUI/src/com/android/systemui/util/wakelock/DelayedWakeLock.java
|
5909d0134d7eaf16fd4e7c9c01f60d0d4980f499 |
|
11-Oct-2017 |
Lucas Dupin <dupin@google.com> |
Fixed problem where scrim transition would be cancelled Change-Id: I089e499bfaf524898f5156aecaf098c94b9a1b2b Fixes: 64077859 Test: send notifications, look at AoD
/frameworks/base/packages/SystemUI/src/com/android/systemui/util/wakelock/DelayedWakeLock.java
|
0fb55aedaebd0d060254e9f8fe042fa65ce9b448 |
|
14-Apr-2017 |
Adrian Roos <roosa@google.com> |
AOD: Hold WakeLocks 100ms beyond release Ensures (hopefully) that the underlying systems have finished pushing the frames by the time the WakeLock is released. Bug: 36506840 Test: none, it is a pain to test this. Code is simple enough though. Change-Id: I7b2f145f92319d5436a167d90b4703260ee08de6
/frameworks/base/packages/SystemUI/src/com/android/systemui/util/wakelock/DelayedWakeLock.java
|