History log of /frameworks/native/opengl/libs/EGL/BlobCache.cpp
Revision Date Author Comments (<<< Hide modified files) (Show modified files >>>)
9e7cd07a30a0ed27852ad04d2997f00387b55dcf 09-Oct-2017 Stan Iliev <stani@google.com> Move some of the logic from egl_cache_t into FileBlobCache

HWUI is using BlobCache to implement SkSL shader cache very
similar to egl_cache_t. Create a new class FileBlobCache,
that is used by both egl_cache_t and HWUI. FileBlobCache adds
the logic to save and load the BlobCache from a memory mapped
file.

Test: Built and ran Android. Verified that EGL cache still works
Test: for gmail and calc apps.
Bug: 66740665
Change-Id: Ia4d194963d039a60244f3bc76108844418adc99d
/frameworks/native/opengl/libs/EGL/BlobCache.cpp
9f93afecb6e3467e43f919e8f20f3ab3d11f45b2 11-Oct-2017 Dan Albert <danalbert@google.com> Add missing includes.

Test: mma
Bug: None
Change-Id: I27d0860770f40b0d210277fbbf0242db450e0e0d
/frameworks/native/opengl/libs/EGL/BlobCache.cpp
b7f9a2400aaa2e0d29ffefd91576e90036d4cf83 09-Mar-2017 Mathias Agopian <mathias@google.com> convert BlobCache to STL

This finally gets rid of the utils/BlobCache.h
dependency

Test: compiled & run
Bug: vndk-stable
Change-Id: Idfc6ace472479fae99694f56edb973800b2bef20
/frameworks/native/opengl/libs/EGL/BlobCache.cpp
5f549b2089442cb80e8d7f4bd00ac69560375b2c 09-Mar-2017 Mathias Agopian <mathias@google.com> move BlobCache over (unmodified) to libEGL

Test: compiled & run
Bug: vndk-stable
Change-Id: I7e816d80456bd1fa890b10b8d5f255deea49b841
/frameworks/native/opengl/libs/EGL/BlobCache.cpp