1/* 2 * Copyright (C) 2016 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#pragma once 18 19#include "FrameInfoVisualizer.h" 20#include "SwapBehavior.h" 21 22#include <SkRect.h> 23#include <utils/RefBase.h> 24 25class GrContext; 26 27namespace android { 28 29class Surface; 30 31namespace uirenderer { 32 33class DeferredLayerUpdater; 34class ErrorHandler; 35 36namespace renderthread { 37 38enum class MakeCurrentResult { AlreadyCurrent, Failed, Succeeded }; 39 40enum class ColorMode { 41 Srgb, 42 WideColorGamut, 43 // Hdr 44}; 45 46class Frame; 47 48class IRenderPipeline { 49public: 50 virtual MakeCurrentResult makeCurrent() = 0; 51 virtual Frame getFrame() = 0; 52 virtual bool draw(const Frame& frame, const SkRect& screenDirty, const SkRect& dirty, 53 const FrameBuilder::LightGeometry& lightGeometry, 54 LayerUpdateQueue* layerUpdateQueue, const Rect& contentDrawBounds, 55 bool opaque, bool wideColorGamut, const BakedOpRenderer::LightInfo& lightInfo, 56 const std::vector<sp<RenderNode>>& renderNodes, 57 FrameInfoVisualizer* profiler) = 0; 58 virtual bool swapBuffers(const Frame& frame, bool drew, const SkRect& screenDirty, 59 FrameInfo* currentFrameInfo, bool* requireSwap) = 0; 60 virtual bool copyLayerInto(DeferredLayerUpdater* layer, SkBitmap* bitmap) = 0; 61 virtual DeferredLayerUpdater* createTextureLayer() = 0; 62 virtual bool setSurface(Surface* window, SwapBehavior swapBehavior, ColorMode colorMode) = 0; 63 virtual void onStop() = 0; 64 virtual bool isSurfaceReady() = 0; 65 virtual bool isContextReady() = 0; 66 virtual void onDestroyHardwareResources() = 0; 67 virtual void renderLayers(const FrameBuilder::LightGeometry& lightGeometry, 68 LayerUpdateQueue* layerUpdateQueue, bool opaque, bool wideColorGamut, 69 const BakedOpRenderer::LightInfo& lightInfo) = 0; 70 virtual TaskManager* getTaskManager() = 0; 71 virtual bool createOrUpdateLayer(RenderNode* node, const DamageAccumulator& damageAccumulator, 72 bool wideColorGamut, ErrorHandler* errorHandler) = 0; 73 virtual bool pinImages(std::vector<SkImage*>& mutableImages) = 0; 74 virtual bool pinImages(LsaVector<sk_sp<Bitmap>>& images) = 0; 75 virtual void unpinImages() = 0; 76 virtual void onPrepareTree() = 0; 77 78 virtual ~IRenderPipeline() {} 79}; 80 81} /* namespace renderthread */ 82} /* namespace uirenderer */ 83} /* namespace android */ 84