1/*
2 * Copyright (C) 2016 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#pragma once
18
19#include "BakedOpDispatcher.h"
20#include "BakedOpRenderer.h"
21#include "CanvasContext.h"
22#include "FrameBuilder.h"
23#include "IRenderPipeline.h"
24
25namespace android {
26namespace uirenderer {
27namespace renderthread {
28
29class OpenGLPipeline : public IRenderPipeline {
30public:
31    OpenGLPipeline(RenderThread& thread);
32    virtual ~OpenGLPipeline() {}
33
34    MakeCurrentResult makeCurrent() override;
35    Frame getFrame() override;
36    bool draw(const Frame& frame, const SkRect& screenDirty, const SkRect& dirty,
37              const FrameBuilder::LightGeometry& lightGeometry, LayerUpdateQueue* layerUpdateQueue,
38              const Rect& contentDrawBounds, bool opaque, bool wideColorGamut,
39              const BakedOpRenderer::LightInfo& lightInfo,
40              const std::vector<sp<RenderNode>>& renderNodes,
41              FrameInfoVisualizer* profiler) override;
42    bool swapBuffers(const Frame& frame, bool drew, const SkRect& screenDirty,
43                     FrameInfo* currentFrameInfo, bool* requireSwap) override;
44    bool copyLayerInto(DeferredLayerUpdater* layer, SkBitmap* bitmap) override;
45    DeferredLayerUpdater* createTextureLayer() override;
46    bool setSurface(Surface* window, SwapBehavior swapBehavior, ColorMode colorMode) override;
47    void onStop() override;
48    bool isSurfaceReady() override;
49    bool isContextReady() override;
50    void onDestroyHardwareResources() override;
51    void renderLayers(const FrameBuilder::LightGeometry& lightGeometry,
52                      LayerUpdateQueue* layerUpdateQueue, bool opaque, bool wideColorGamut,
53                      const BakedOpRenderer::LightInfo& lightInfo) override;
54    TaskManager* getTaskManager() override;
55    bool createOrUpdateLayer(RenderNode* node, const DamageAccumulator& damageAccumulator,
56                             bool wideColorGamut, ErrorHandler* errorHandler) override;
57    bool pinImages(std::vector<SkImage*>& mutableImages) override { return false; }
58    bool pinImages(LsaVector<sk_sp<Bitmap>>& images) override;
59    void unpinImages() override;
60    void onPrepareTree() override {}
61    static void destroyLayer(RenderNode* node);
62    static void prepareToDraw(const RenderThread& thread, Bitmap* bitmap);
63    static void invokeFunctor(const RenderThread& thread, Functor* functor);
64    static sk_sp<Bitmap> allocateHardwareBitmap(RenderThread& thread, SkBitmap& skBitmap);
65
66private:
67    EglManager& mEglManager;
68    EGLSurface mEglSurface = EGL_NO_SURFACE;
69    bool mBufferPreserved = false;
70    RenderThread& mRenderThread;
71};
72
73} /* namespace renderthread */
74} /* namespace uirenderer */
75} /* namespace android */
76