1/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef ANDROID_GUI_IGRAPHICBUFFERPRODUCER_H
18#define ANDROID_GUI_IGRAPHICBUFFERPRODUCER_H
19
20#include <stdint.h>
21#include <sys/types.h>
22
23#include <utils/Errors.h>
24#include <utils/RefBase.h>
25
26#include <binder/IInterface.h>
27
28#include <ui/Fence.h>
29#include <ui/GraphicBuffer.h>
30#include <ui/Rect.h>
31#include <ui/Region.h>
32
33#include <gui/FrameTimestamps.h>
34#include <gui/HdrMetadata.h>
35
36#include <hidl/HybridInterface.h>
37#include <android/hardware/graphics/bufferqueue/1.0/IGraphicBufferProducer.h>
38
39namespace android {
40// ----------------------------------------------------------------------------
41
42class IProducerListener;
43class NativeHandle;
44class Surface;
45typedef ::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer
46        HGraphicBufferProducer;
47
48/*
49 * This class defines the Binder IPC interface for the producer side of
50 * a queue of graphics buffers.  It's used to send graphics data from one
51 * component to another.  For example, a class that decodes video for
52 * playback might use this to provide frames.  This is typically done
53 * indirectly, through Surface.
54 *
55 * The underlying mechanism is a BufferQueue, which implements
56 * BnGraphicBufferProducer.  In normal operation, the producer calls
57 * dequeueBuffer() to get an empty buffer, fills it with data, then
58 * calls queueBuffer() to make it available to the consumer.
59 *
60 * This class was previously called ISurfaceTexture.
61 */
62class IGraphicBufferProducer : public IInterface
63{
64public:
65    DECLARE_HYBRID_META_INTERFACE(GraphicBufferProducer, HGraphicBufferProducer)
66
67    enum {
68        // A flag returned by dequeueBuffer when the client needs to call
69        // requestBuffer immediately thereafter.
70        BUFFER_NEEDS_REALLOCATION = 0x1,
71        // A flag returned by dequeueBuffer when all mirrored slots should be
72        // released by the client. This flag should always be processed first.
73        RELEASE_ALL_BUFFERS       = 0x2,
74    };
75
76    enum {
77        // A parcelable magic indicates using Binder BufferQueue as transport
78        // backend.
79        USE_BUFFER_QUEUE = 0x62717565, // 'bque'
80        // A parcelable magic indicates using BufferHub as transport backend.
81        USE_BUFFER_HUB = 0x62687562, // 'bhub'
82    };
83
84    // requestBuffer requests a new buffer for the given index. The server (i.e.
85    // the IGraphicBufferProducer implementation) assigns the newly created
86    // buffer to the given slot index, and the client is expected to mirror the
87    // slot->buffer mapping so that it's not necessary to transfer a
88    // GraphicBuffer for every dequeue operation.
89    //
90    // The slot must be in the range of [0, NUM_BUFFER_SLOTS).
91    //
92    // Return of a value other than NO_ERROR means an error has occurred:
93    // * NO_INIT - the buffer queue has been abandoned or the producer is not
94    //             connected.
95    // * BAD_VALUE - one of the two conditions occurred:
96    //              * slot was out of range (see above)
97    //              * buffer specified by the slot is not dequeued
98    virtual status_t requestBuffer(int slot, sp<GraphicBuffer>* buf) = 0;
99
100    // setMaxDequeuedBufferCount sets the maximum number of buffers that can be
101    // dequeued by the producer at one time. If this method succeeds, any new
102    // buffer slots will be both unallocated and owned by the BufferQueue object
103    // (i.e. they are not owned by the producer or consumer). Calling this may
104    // also cause some buffer slots to be emptied. If the caller is caching the
105    // contents of the buffer slots, it should empty that cache after calling
106    // this method.
107    //
108    // This function should not be called with a value of maxDequeuedBuffers
109    // that is less than the number of currently dequeued buffer slots. Doing so
110    // will result in a BAD_VALUE error.
111    //
112    // The buffer count should be at least 1 (inclusive), but at most
113    // (NUM_BUFFER_SLOTS - the minimum undequeued buffer count) (exclusive). The
114    // minimum undequeued buffer count can be obtained by calling
115    // query(NATIVE_WINDOW_MIN_UNDEQUEUED_BUFFERS).
116    //
117    // Return of a value other than NO_ERROR means an error has occurred:
118    // * NO_INIT - the buffer queue has been abandoned.
119    // * BAD_VALUE - one of the below conditions occurred:
120    //     * bufferCount was out of range (see above).
121    //     * client would have more than the requested number of dequeued
122    //       buffers after this call.
123    //     * this call would cause the maxBufferCount value to be exceeded.
124    //     * failure to adjust the number of available slots.
125    virtual status_t setMaxDequeuedBufferCount(int maxDequeuedBuffers) = 0;
126
127    // Set the async flag if the producer intends to asynchronously queue
128    // buffers without blocking. Typically this is used for triple-buffering
129    // and/or when the swap interval is set to zero.
130    //
131    // Enabling async mode will internally allocate an additional buffer to
132    // allow for the asynchronous behavior. If it is not enabled queue/dequeue
133    // calls may block.
134    //
135    // Return of a value other than NO_ERROR means an error has occurred:
136    // * NO_INIT - the buffer queue has been abandoned.
137    // * BAD_VALUE - one of the following has occurred:
138    //             * this call would cause the maxBufferCount value to be
139    //               exceeded
140    //             * failure to adjust the number of available slots.
141    virtual status_t setAsyncMode(bool async) = 0;
142
143    // dequeueBuffer requests a new buffer slot for the client to use. Ownership
144    // of the slot is transfered to the client, meaning that the server will not
145    // use the contents of the buffer associated with that slot.
146    //
147    // The slot index returned may or may not contain a buffer (client-side).
148    // If the slot is empty the client should call requestBuffer to assign a new
149    // buffer to that slot.
150    //
151    // Once the client is done filling this buffer, it is expected to transfer
152    // buffer ownership back to the server with either cancelBuffer on
153    // the dequeued slot or to fill in the contents of its associated buffer
154    // contents and call queueBuffer.
155    //
156    // If dequeueBuffer returns the BUFFER_NEEDS_REALLOCATION flag, the client is
157    // expected to call requestBuffer immediately.
158    //
159    // If dequeueBuffer returns the RELEASE_ALL_BUFFERS flag, the client is
160    // expected to release all of the mirrored slot->buffer mappings.
161    //
162    // The fence parameter will be updated to hold the fence associated with
163    // the buffer. The contents of the buffer must not be overwritten until the
164    // fence signals. If the fence is Fence::NO_FENCE, the buffer may be written
165    // immediately.
166    //
167    // The width and height parameters must be no greater than the minimum of
168    // GL_MAX_VIEWPORT_DIMS and GL_MAX_TEXTURE_SIZE (see: glGetIntegerv).
169    // An error due to invalid dimensions might not be reported until
170    // updateTexImage() is called.  If width and height are both zero, the
171    // default values specified by setDefaultBufferSize() are used instead.
172    //
173    // If the format is 0, the default format will be used.
174    //
175    // The usage argument specifies gralloc buffer usage flags.  The values
176    // are enumerated in <gralloc.h>, e.g. GRALLOC_USAGE_HW_RENDER.  These
177    // will be merged with the usage flags specified by
178    // IGraphicBufferConsumer::setConsumerUsageBits.
179    //
180    // This call will block until a buffer is available to be dequeued. If
181    // both the producer and consumer are controlled by the app, then this call
182    // can never block and will return WOULD_BLOCK if no buffer is available.
183    //
184    // A non-negative value with flags set (see above) will be returned upon
185    // success.
186    //
187    // Return of a negative means an error has occurred:
188    // * NO_INIT - the buffer queue has been abandoned or the producer is not
189    //             connected.
190    // * BAD_VALUE - both in async mode and buffer count was less than the
191    //               max numbers of buffers that can be allocated at once.
192    // * INVALID_OPERATION - cannot attach the buffer because it would cause
193    //                       too many buffers to be dequeued, either because
194    //                       the producer already has a single buffer dequeued
195    //                       and did not set a buffer count, or because a
196    //                       buffer count was set and this call would cause
197    //                       it to be exceeded.
198    // * WOULD_BLOCK - no buffer is currently available, and blocking is disabled
199    //                 since both the producer/consumer are controlled by app
200    // * NO_MEMORY - out of memory, cannot allocate the graphics buffer.
201    // * TIMED_OUT - the timeout set by setDequeueTimeout was exceeded while
202    //               waiting for a buffer to become available.
203    //
204    // All other negative values are an unknown error returned downstream
205    // from the graphics allocator (typically errno).
206    virtual status_t dequeueBuffer(int* slot, sp<Fence>* fence, uint32_t w, uint32_t h,
207                                   PixelFormat format, uint64_t usage, uint64_t* outBufferAge,
208                                   FrameEventHistoryDelta* outTimestamps) = 0;
209
210    // detachBuffer attempts to remove all ownership of the buffer in the given
211    // slot from the buffer queue. If this call succeeds, the slot will be
212    // freed, and there will be no way to obtain the buffer from this interface.
213    // The freed slot will remain unallocated until either it is selected to
214    // hold a freshly allocated buffer in dequeueBuffer or a buffer is attached
215    // to the slot. The buffer must have already been dequeued, and the caller
216    // must already possesses the sp<GraphicBuffer> (i.e., must have called
217    // requestBuffer).
218    //
219    // Return of a value other than NO_ERROR means an error has occurred:
220    // * NO_INIT - the buffer queue has been abandoned or the producer is not
221    //             connected.
222    // * BAD_VALUE - the given slot number is invalid, either because it is
223    //               out of the range [0, NUM_BUFFER_SLOTS), or because the slot
224    //               it refers to is not currently dequeued and requested.
225    virtual status_t detachBuffer(int slot) = 0;
226
227    // detachNextBuffer is equivalent to calling dequeueBuffer, requestBuffer,
228    // and detachBuffer in sequence, except for two things:
229    //
230    // 1) It is unnecessary to know the dimensions, format, or usage of the
231    //    next buffer.
232    // 2) It will not block, since if it cannot find an appropriate buffer to
233    //    return, it will return an error instead.
234    //
235    // Only slots that are free but still contain a GraphicBuffer will be
236    // considered, and the oldest of those will be returned. outBuffer is
237    // equivalent to outBuffer from the requestBuffer call, and outFence is
238    // equivalent to fence from the dequeueBuffer call.
239    //
240    // Return of a value other than NO_ERROR means an error has occurred:
241    // * NO_INIT - the buffer queue has been abandoned or the producer is not
242    //             connected.
243    // * BAD_VALUE - either outBuffer or outFence were NULL.
244    // * NO_MEMORY - no slots were found that were both free and contained a
245    //               GraphicBuffer.
246    virtual status_t detachNextBuffer(sp<GraphicBuffer>* outBuffer,
247            sp<Fence>* outFence) = 0;
248
249    // attachBuffer attempts to transfer ownership of a buffer to the buffer
250    // queue. If this call succeeds, it will be as if this buffer was dequeued
251    // from the returned slot number. As such, this call will fail if attaching
252    // this buffer would cause too many buffers to be simultaneously dequeued.
253    //
254    // If attachBuffer returns the RELEASE_ALL_BUFFERS flag, the caller is
255    // expected to release all of the mirrored slot->buffer mappings.
256    //
257    // A non-negative value with flags set (see above) will be returned upon
258    // success.
259    //
260    // Return of a negative value means an error has occurred:
261    // * NO_INIT - the buffer queue has been abandoned or the producer is not
262    //             connected.
263    // * BAD_VALUE - outSlot or buffer were NULL, invalid combination of
264    //               async mode and buffer count override, or the generation
265    //               number of the buffer did not match the buffer queue.
266    // * INVALID_OPERATION - cannot attach the buffer because it would cause
267    //                       too many buffers to be dequeued, either because
268    //                       the producer already has a single buffer dequeued
269    //                       and did not set a buffer count, or because a
270    //                       buffer count was set and this call would cause
271    //                       it to be exceeded.
272    // * WOULD_BLOCK - no buffer slot is currently available, and blocking is
273    //                 disabled since both the producer/consumer are
274    //                 controlled by the app.
275    // * TIMED_OUT - the timeout set by setDequeueTimeout was exceeded while
276    //               waiting for a slot to become available.
277    virtual status_t attachBuffer(int* outSlot,
278            const sp<GraphicBuffer>& buffer) = 0;
279
280    // queueBuffer indicates that the client has finished filling in the
281    // contents of the buffer associated with slot and transfers ownership of
282    // that slot back to the server.
283    //
284    // It is not valid to call queueBuffer on a slot that is not owned
285    // by the client or one for which a buffer associated via requestBuffer
286    // (an attempt to do so will fail with a return value of BAD_VALUE).
287    //
288    // In addition, the input must be described by the client (as documented
289    // below). Any other properties (zero point, etc)
290    // are client-dependent, and should be documented by the client.
291    //
292    // The slot must be in the range of [0, NUM_BUFFER_SLOTS).
293    //
294    // Upon success, the output will be filled with meaningful values
295    // (refer to the documentation below).
296    //
297    // Return of a value other than NO_ERROR means an error has occurred:
298    // * NO_INIT - the buffer queue has been abandoned or the producer is not
299    //             connected.
300    // * BAD_VALUE - one of the below conditions occurred:
301    //              * fence was NULL
302    //              * scaling mode was unknown
303    //              * both in async mode and buffer count was less than the
304    //                max numbers of buffers that can be allocated at once
305    //              * slot index was out of range (see above).
306    //              * the slot was not in the dequeued state
307    //              * the slot was enqueued without requesting a buffer
308    //              * crop rect is out of bounds of the buffer dimensions
309
310    struct QueueBufferInput : public Flattenable<QueueBufferInput> {
311        friend class Flattenable<QueueBufferInput>;
312        explicit inline QueueBufferInput(const Parcel& parcel);
313
314        // timestamp - a monotonically increasing value in nanoseconds
315        // isAutoTimestamp - if the timestamp was synthesized at queue time
316        // dataSpace - description of the contents, interpretation depends on format
317        // crop - a crop rectangle that's used as a hint to the consumer
318        // scalingMode - a set of flags from NATIVE_WINDOW_SCALING_* in <window.h>
319        // transform - a set of flags from NATIVE_WINDOW_TRANSFORM_* in <window.h>
320        // fence - a fence that the consumer must wait on before reading the buffer,
321        //         set this to Fence::NO_FENCE if the buffer is ready immediately
322        // sticky - the sticky transform set in Surface (only used by the LEGACY
323        //          camera mode).
324        // getFrameTimestamps - whether or not the latest frame timestamps
325        //                      should be retrieved from the consumer.
326        inline QueueBufferInput(int64_t _timestamp, bool _isAutoTimestamp,
327                android_dataspace _dataSpace, const Rect& _crop,
328                int _scalingMode, uint32_t _transform, const sp<Fence>& _fence,
329                uint32_t _sticky = 0, bool _getFrameTimestamps = false)
330                : timestamp(_timestamp), isAutoTimestamp(_isAutoTimestamp),
331                  dataSpace(_dataSpace), crop(_crop), scalingMode(_scalingMode),
332                  transform(_transform), stickyTransform(_sticky), fence(_fence),
333                  surfaceDamage(), getFrameTimestamps(_getFrameTimestamps) { }
334
335        inline void deflate(int64_t* outTimestamp, bool* outIsAutoTimestamp,
336                android_dataspace* outDataSpace,
337                Rect* outCrop, int* outScalingMode,
338                uint32_t* outTransform, sp<Fence>* outFence,
339                uint32_t* outStickyTransform = nullptr,
340                bool* outGetFrameTimestamps = nullptr) const {
341            *outTimestamp = timestamp;
342            *outIsAutoTimestamp = bool(isAutoTimestamp);
343            *outDataSpace = dataSpace;
344            *outCrop = crop;
345            *outScalingMode = scalingMode;
346            *outTransform = transform;
347            *outFence = fence;
348            if (outStickyTransform != NULL) {
349                *outStickyTransform = stickyTransform;
350            }
351            if (outGetFrameTimestamps) {
352                *outGetFrameTimestamps = getFrameTimestamps;
353            }
354        }
355
356        // Flattenable protocol
357        static constexpr size_t minFlattenedSize();
358        size_t getFlattenedSize() const;
359        size_t getFdCount() const;
360        status_t flatten(void*& buffer, size_t& size, int*& fds, size_t& count) const;
361        status_t unflatten(void const*& buffer, size_t& size, int const*& fds, size_t& count);
362
363        const Region& getSurfaceDamage() const { return surfaceDamage; }
364        void setSurfaceDamage(const Region& damage) { surfaceDamage = damage; }
365
366        const HdrMetadata& getHdrMetadata() const { return hdrMetadata; }
367        void setHdrMetadata(const HdrMetadata& metadata) { hdrMetadata = metadata; }
368
369    private:
370        int64_t timestamp{0};
371        int isAutoTimestamp{0};
372        android_dataspace dataSpace{HAL_DATASPACE_UNKNOWN};
373        Rect crop;
374        int scalingMode{0};
375        uint32_t transform{0};
376        uint32_t stickyTransform{0};
377        sp<Fence> fence;
378        Region surfaceDamage;
379        bool getFrameTimestamps{false};
380        HdrMetadata hdrMetadata;
381    };
382
383    struct QueueBufferOutput : public Flattenable<QueueBufferOutput> {
384        QueueBufferOutput() = default;
385
386        // Moveable.
387        QueueBufferOutput(QueueBufferOutput&& src) = default;
388        QueueBufferOutput& operator=(QueueBufferOutput&& src) = default;
389        // Not copyable.
390        QueueBufferOutput(const QueueBufferOutput& src) = delete;
391        QueueBufferOutput& operator=(const QueueBufferOutput& src) = delete;
392
393        // Flattenable protocol
394        static constexpr size_t minFlattenedSize();
395        size_t getFlattenedSize() const;
396        size_t getFdCount() const;
397        status_t flatten(void*& buffer, size_t& size, int*& fds, size_t& count) const;
398        status_t unflatten(void const*& buffer, size_t& size, int const*& fds, size_t& count);
399
400        uint32_t width{0};
401        uint32_t height{0};
402        uint32_t transformHint{0};
403        uint32_t numPendingBuffers{0};
404        uint64_t nextFrameNumber{0};
405        FrameEventHistoryDelta frameTimestamps;
406        bool bufferReplaced{false};
407    };
408
409    virtual status_t queueBuffer(int slot, const QueueBufferInput& input,
410            QueueBufferOutput* output) = 0;
411
412    // cancelBuffer indicates that the client does not wish to fill in the
413    // buffer associated with slot and transfers ownership of the slot back to
414    // the server.
415    //
416    // The buffer is not queued for use by the consumer.
417    //
418    // The slot must be in the range of [0, NUM_BUFFER_SLOTS).
419    //
420    // The buffer will not be overwritten until the fence signals.  The fence
421    // will usually be the one obtained from dequeueBuffer.
422    //
423    // Return of a value other than NO_ERROR means an error has occurred:
424    // * NO_INIT - the buffer queue has been abandoned or the producer is not
425    //             connected.
426    // * BAD_VALUE - one of the below conditions occurred:
427    //              * fence was NULL
428    //              * slot index was out of range (see above).
429    //              * the slot was not in the dequeued state
430    virtual status_t cancelBuffer(int slot, const sp<Fence>& fence) = 0;
431
432    // query retrieves some information for this surface
433    // 'what' tokens allowed are that of NATIVE_WINDOW_* in <window.h>
434    //
435    // Return of a value other than NO_ERROR means an error has occurred:
436    // * NO_INIT - the buffer queue has been abandoned.
437    // * BAD_VALUE - what was out of range
438    virtual int query(int what, int* value) = 0;
439
440    // connect attempts to connect a client API to the IGraphicBufferProducer.
441    // This must be called before any other IGraphicBufferProducer methods are
442    // called except for getAllocator. A consumer must be already connected.
443    //
444    // This method will fail if the connect was previously called on the
445    // IGraphicBufferProducer and no corresponding disconnect call was made.
446    //
447    // The listener is an optional binder callback object that can be used if
448    // the producer wants to be notified when the consumer releases a buffer
449    // back to the BufferQueue. It is also used to detect the death of the
450    // producer. If only the latter functionality is desired, there is a
451    // DummyProducerListener class in IProducerListener.h that can be used.
452    //
453    // The api should be one of the NATIVE_WINDOW_API_* values in <window.h>
454    //
455    // The producerControlledByApp should be set to true if the producer is hosted
456    // by an untrusted process (typically app_process-forked processes). If both
457    // the producer and the consumer are app-controlled then all buffer queues
458    // will operate in async mode regardless of the async flag.
459    //
460    // Upon success, the output will be filled with meaningful data
461    // (refer to QueueBufferOutput documentation above).
462    //
463    // Return of a value other than NO_ERROR means an error has occurred:
464    // * NO_INIT - one of the following occurred:
465    //             * the buffer queue was abandoned
466    //             * no consumer has yet connected
467    // * BAD_VALUE - one of the following has occurred:
468    //             * the producer is already connected
469    //             * api was out of range (see above).
470    //             * output was NULL.
471    //             * Failure to adjust the number of available slots. This can
472    //               happen because of trying to allocate/deallocate the async
473    //               buffer in response to the value of producerControlledByApp.
474    // * DEAD_OBJECT - the token is hosted by an already-dead process
475    //
476    // Additional negative errors may be returned by the internals, they
477    // should be treated as opaque fatal unrecoverable errors.
478    virtual status_t connect(const sp<IProducerListener>& listener,
479            int api, bool producerControlledByApp, QueueBufferOutput* output) = 0;
480
481    enum class DisconnectMode {
482        // Disconnect only the specified API.
483        Api,
484        // Disconnect any API originally connected from the process calling disconnect.
485        AllLocal
486    };
487
488    // disconnect attempts to disconnect a client API from the
489    // IGraphicBufferProducer.  Calling this method will cause any subsequent
490    // calls to other IGraphicBufferProducer methods to fail except for
491    // getAllocator and connect.  Successfully calling connect after this will
492    // allow the other methods to succeed again.
493    //
494    // The api should be one of the NATIVE_WINDOW_API_* values in <window.h>
495    //
496    // Alternatively if mode is AllLocal, then the API value is ignored, and any API
497    // connected from the same PID calling disconnect will be disconnected.
498    //
499    // Disconnecting from an abandoned IGraphicBufferProducer is legal and
500    // is considered a no-op.
501    //
502    // Return of a value other than NO_ERROR means an error has occurred:
503    // * NO_INIT - the producer is not connected
504    // * BAD_VALUE - one of the following has occurred:
505    //             * the api specified does not match the one that was connected
506    //             * api was out of range (see above).
507    // * DEAD_OBJECT - the token is hosted by an already-dead process
508    virtual status_t disconnect(int api, DisconnectMode mode = DisconnectMode::Api) = 0;
509
510    // Attaches a sideband buffer stream to the IGraphicBufferProducer.
511    //
512    // A sideband stream is a device-specific mechanism for passing buffers
513    // from the producer to the consumer without using dequeueBuffer/
514    // queueBuffer. If a sideband stream is present, the consumer can choose
515    // whether to acquire buffers from the sideband stream or from the queued
516    // buffers.
517    //
518    // Passing NULL or a different stream handle will detach the previous
519    // handle if any.
520    virtual status_t setSidebandStream(const sp<NativeHandle>& stream) = 0;
521
522    // Allocates buffers based on the given dimensions/format.
523    //
524    // This function will allocate up to the maximum number of buffers
525    // permitted by the current BufferQueue configuration. It will use the
526    // given format, dimensions, and usage bits, which are interpreted in the
527    // same way as for dequeueBuffer, and the async flag must be set the same
528    // way as for dequeueBuffer to ensure that the correct number of buffers are
529    // allocated. This is most useful to avoid an allocation delay during
530    // dequeueBuffer. If there are already the maximum number of buffers
531    // allocated, this function has no effect.
532    virtual void allocateBuffers(uint32_t width, uint32_t height,
533            PixelFormat format, uint64_t usage) = 0;
534
535    // Sets whether dequeueBuffer is allowed to allocate new buffers.
536    //
537    // Normally dequeueBuffer does not discriminate between free slots which
538    // already have an allocated buffer and those which do not, and will
539    // allocate a new buffer if the slot doesn't have a buffer or if the slot's
540    // buffer doesn't match the requested size, format, or usage. This method
541    // allows the producer to restrict the eligible slots to those which already
542    // have an allocated buffer of the correct size, format, and usage. If no
543    // eligible slot is available, dequeueBuffer will block or return an error
544    // as usual.
545    virtual status_t allowAllocation(bool allow) = 0;
546
547    // Sets the current generation number of the BufferQueue.
548    //
549    // This generation number will be inserted into any buffers allocated by the
550    // BufferQueue, and any attempts to attach a buffer with a different
551    // generation number will fail. Buffers already in the queue are not
552    // affected and will retain their current generation number. The generation
553    // number defaults to 0.
554    virtual status_t setGenerationNumber(uint32_t generationNumber) = 0;
555
556    // Returns the name of the connected consumer.
557    virtual String8 getConsumerName() const = 0;
558
559    // Used to enable/disable shared buffer mode.
560    //
561    // When shared buffer mode is enabled the first buffer that is queued or
562    // dequeued will be cached and returned to all subsequent calls to
563    // dequeueBuffer and acquireBuffer. This allows the producer and consumer to
564    // simultaneously access the same buffer.
565    virtual status_t setSharedBufferMode(bool sharedBufferMode) = 0;
566
567    // Used to enable/disable auto-refresh.
568    //
569    // Auto refresh has no effect outside of shared buffer mode. In shared
570    // buffer mode, when enabled, it indicates to the consumer that it should
571    // attempt to acquire buffers even if it is not aware of any being
572    // available.
573    virtual status_t setAutoRefresh(bool autoRefresh) = 0;
574
575    // Sets how long dequeueBuffer will wait for a buffer to become available
576    // before returning an error (TIMED_OUT).
577    //
578    // This timeout also affects the attachBuffer call, which will block if
579    // there is not a free slot available into which the attached buffer can be
580    // placed.
581    //
582    // By default, the BufferQueue will wait forever, which is indicated by a
583    // timeout of -1. If set (to a value other than -1), this will disable
584    // non-blocking mode and its corresponding spare buffer (which is used to
585    // ensure a buffer is always available).
586    //
587    // Return of a value other than NO_ERROR means an error has occurred:
588    // * BAD_VALUE - Failure to adjust the number of available slots. This can
589    //               happen because of trying to allocate/deallocate the async
590    //               buffer.
591    virtual status_t setDequeueTimeout(nsecs_t timeout) = 0;
592
593    // Returns the last queued buffer along with a fence which must signal
594    // before the contents of the buffer are read. If there are no buffers in
595    // the queue, outBuffer will be populated with nullptr and outFence will be
596    // populated with Fence::NO_FENCE
597    //
598    // outTransformMatrix is not modified if outBuffer is null.
599    //
600    // Returns NO_ERROR or the status of the Binder transaction
601    virtual status_t getLastQueuedBuffer(sp<GraphicBuffer>* outBuffer,
602            sp<Fence>* outFence, float outTransformMatrix[16]) = 0;
603
604    // Gets the frame events that haven't already been retrieved.
605    virtual void getFrameTimestamps(FrameEventHistoryDelta* /*outDelta*/) {}
606
607    // Returns a unique id for this BufferQueue
608    virtual status_t getUniqueId(uint64_t* outId) const = 0;
609
610    // Returns the consumer usage flags for this BufferQueue. This returns the
611    // full 64-bit usage flags, rather than the truncated 32-bit usage flags
612    // returned by querying the now deprecated
613    // NATIVE_WINDOW_CONSUMER_USAGE_BITS attribute.
614    virtual status_t getConsumerUsage(uint64_t* outUsage) const = 0;
615
616    // Static method exports any IGraphicBufferProducer object to a parcel. It
617    // handles null producer as well.
618    static status_t exportToParcel(const sp<IGraphicBufferProducer>& producer,
619                                   Parcel* parcel);
620
621    // Factory method that creates a new IBGP instance from the parcel.
622    static sp<IGraphicBufferProducer> createFromParcel(const Parcel* parcel);
623
624protected:
625    // Exports the current producer as a binder parcelable object. Note that the
626    // producer must be disconnected to be exportable. After successful export,
627    // the producer queue can no longer be connected again. Returns NO_ERROR
628    // when the export is successful and writes an implementation defined
629    // parcelable object into the parcel. For traditional Android BufferQueue,
630    // it writes a strong binder object; for BufferHub, it writes a
631    // ProducerQueueParcelable object.
632    virtual status_t exportToParcel(Parcel* parcel);
633};
634
635// ----------------------------------------------------------------------------
636
637class BnGraphicBufferProducer : public BnInterface<IGraphicBufferProducer>
638{
639public:
640    virtual status_t    onTransact( uint32_t code,
641                                    const Parcel& data,
642                                    Parcel* reply,
643                                    uint32_t flags = 0);
644};
645
646// ----------------------------------------------------------------------------
647}; // namespace android
648
649#endif // ANDROID_GUI_IGRAPHICBUFFERPRODUCER_H
650