IGraphicBufferProducer.h revision 9bad0d7e726e6b264c528a3dd13d0c58fd92c0e1
1/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef ANDROID_GUI_IGRAPHICBUFFERPRODUCER_H
18#define ANDROID_GUI_IGRAPHICBUFFERPRODUCER_H
19
20#include <stdint.h>
21#include <sys/types.h>
22
23#include <utils/Errors.h>
24#include <utils/RefBase.h>
25
26#include <binder/IInterface.h>
27
28#include <ui/Fence.h>
29#include <ui/GraphicBuffer.h>
30#include <ui/Rect.h>
31#include <ui/Region.h>
32
33#include <gui/FrameTimestamps.h>
34#include <gui/HdrMetadata.h>
35
36#include <hidl/HybridInterface.h>
37#include <android/hardware/graphics/bufferqueue/1.0/IGraphicBufferProducer.h>
38
39namespace android {
40// ----------------------------------------------------------------------------
41
42class IProducerListener;
43class NativeHandle;
44class Surface;
45typedef ::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer
46        HGraphicBufferProducer;
47
48/*
49 * This class defines the Binder IPC interface for the producer side of
50 * a queue of graphics buffers.  It's used to send graphics data from one
51 * component to another.  For example, a class that decodes video for
52 * playback might use this to provide frames.  This is typically done
53 * indirectly, through Surface.
54 *
55 * The underlying mechanism is a BufferQueue, which implements
56 * BnGraphicBufferProducer.  In normal operation, the producer calls
57 * dequeueBuffer() to get an empty buffer, fills it with data, then
58 * calls queueBuffer() to make it available to the consumer.
59 *
60 * This class was previously called ISurfaceTexture.
61 */
62class IGraphicBufferProducer : public IInterface
63{
64public:
65    DECLARE_HYBRID_META_INTERFACE(GraphicBufferProducer, HGraphicBufferProducer)
66
67    enum {
68        // A flag returned by dequeueBuffer when the client needs to call
69        // requestBuffer immediately thereafter.
70        BUFFER_NEEDS_REALLOCATION = 0x1,
71        // A flag returned by dequeueBuffer when all mirrored slots should be
72        // released by the client. This flag should always be processed first.
73        RELEASE_ALL_BUFFERS       = 0x2,
74    };
75
76    // requestBuffer requests a new buffer for the given index. The server (i.e.
77    // the IGraphicBufferProducer implementation) assigns the newly created
78    // buffer to the given slot index, and the client is expected to mirror the
79    // slot->buffer mapping so that it's not necessary to transfer a
80    // GraphicBuffer for every dequeue operation.
81    //
82    // The slot must be in the range of [0, NUM_BUFFER_SLOTS).
83    //
84    // Return of a value other than NO_ERROR means an error has occurred:
85    // * NO_INIT - the buffer queue has been abandoned or the producer is not
86    //             connected.
87    // * BAD_VALUE - one of the two conditions occurred:
88    //              * slot was out of range (see above)
89    //              * buffer specified by the slot is not dequeued
90    virtual status_t requestBuffer(int slot, sp<GraphicBuffer>* buf) = 0;
91
92    // setMaxDequeuedBufferCount sets the maximum number of buffers that can be
93    // dequeued by the producer at one time. If this method succeeds, any new
94    // buffer slots will be both unallocated and owned by the BufferQueue object
95    // (i.e. they are not owned by the producer or consumer). Calling this may
96    // also cause some buffer slots to be emptied. If the caller is caching the
97    // contents of the buffer slots, it should empty that cache after calling
98    // this method.
99    //
100    // This function should not be called with a value of maxDequeuedBuffers
101    // that is less than the number of currently dequeued buffer slots. Doing so
102    // will result in a BAD_VALUE error.
103    //
104    // The buffer count should be at least 1 (inclusive), but at most
105    // (NUM_BUFFER_SLOTS - the minimum undequeued buffer count) (exclusive). The
106    // minimum undequeued buffer count can be obtained by calling
107    // query(NATIVE_WINDOW_MIN_UNDEQUEUED_BUFFERS).
108    //
109    // Return of a value other than NO_ERROR means an error has occurred:
110    // * NO_INIT - the buffer queue has been abandoned.
111    // * BAD_VALUE - one of the below conditions occurred:
112    //     * bufferCount was out of range (see above).
113    //     * client would have more than the requested number of dequeued
114    //       buffers after this call.
115    //     * this call would cause the maxBufferCount value to be exceeded.
116    //     * failure to adjust the number of available slots.
117    virtual status_t setMaxDequeuedBufferCount(int maxDequeuedBuffers) = 0;
118
119    // Set the async flag if the producer intends to asynchronously queue
120    // buffers without blocking. Typically this is used for triple-buffering
121    // and/or when the swap interval is set to zero.
122    //
123    // Enabling async mode will internally allocate an additional buffer to
124    // allow for the asynchronous behavior. If it is not enabled queue/dequeue
125    // calls may block.
126    //
127    // Return of a value other than NO_ERROR means an error has occurred:
128    // * NO_INIT - the buffer queue has been abandoned.
129    // * BAD_VALUE - one of the following has occurred:
130    //             * this call would cause the maxBufferCount value to be
131    //               exceeded
132    //             * failure to adjust the number of available slots.
133    virtual status_t setAsyncMode(bool async) = 0;
134
135    // dequeueBuffer requests a new buffer slot for the client to use. Ownership
136    // of the slot is transfered to the client, meaning that the server will not
137    // use the contents of the buffer associated with that slot.
138    //
139    // The slot index returned may or may not contain a buffer (client-side).
140    // If the slot is empty the client should call requestBuffer to assign a new
141    // buffer to that slot.
142    //
143    // Once the client is done filling this buffer, it is expected to transfer
144    // buffer ownership back to the server with either cancelBuffer on
145    // the dequeued slot or to fill in the contents of its associated buffer
146    // contents and call queueBuffer.
147    //
148    // If dequeueBuffer returns the BUFFER_NEEDS_REALLOCATION flag, the client is
149    // expected to call requestBuffer immediately.
150    //
151    // If dequeueBuffer returns the RELEASE_ALL_BUFFERS flag, the client is
152    // expected to release all of the mirrored slot->buffer mappings.
153    //
154    // The fence parameter will be updated to hold the fence associated with
155    // the buffer. The contents of the buffer must not be overwritten until the
156    // fence signals. If the fence is Fence::NO_FENCE, the buffer may be written
157    // immediately.
158    //
159    // The width and height parameters must be no greater than the minimum of
160    // GL_MAX_VIEWPORT_DIMS and GL_MAX_TEXTURE_SIZE (see: glGetIntegerv).
161    // An error due to invalid dimensions might not be reported until
162    // updateTexImage() is called.  If width and height are both zero, the
163    // default values specified by setDefaultBufferSize() are used instead.
164    //
165    // If the format is 0, the default format will be used.
166    //
167    // The usage argument specifies gralloc buffer usage flags.  The values
168    // are enumerated in <gralloc.h>, e.g. GRALLOC_USAGE_HW_RENDER.  These
169    // will be merged with the usage flags specified by
170    // IGraphicBufferConsumer::setConsumerUsageBits.
171    //
172    // This call will block until a buffer is available to be dequeued. If
173    // both the producer and consumer are controlled by the app, then this call
174    // can never block and will return WOULD_BLOCK if no buffer is available.
175    //
176    // A non-negative value with flags set (see above) will be returned upon
177    // success.
178    //
179    // Return of a negative means an error has occurred:
180    // * NO_INIT - the buffer queue has been abandoned or the producer is not
181    //             connected.
182    // * BAD_VALUE - both in async mode and buffer count was less than the
183    //               max numbers of buffers that can be allocated at once.
184    // * INVALID_OPERATION - cannot attach the buffer because it would cause
185    //                       too many buffers to be dequeued, either because
186    //                       the producer already has a single buffer dequeued
187    //                       and did not set a buffer count, or because a
188    //                       buffer count was set and this call would cause
189    //                       it to be exceeded.
190    // * WOULD_BLOCK - no buffer is currently available, and blocking is disabled
191    //                 since both the producer/consumer are controlled by app
192    // * NO_MEMORY - out of memory, cannot allocate the graphics buffer.
193    // * TIMED_OUT - the timeout set by setDequeueTimeout was exceeded while
194    //               waiting for a buffer to become available.
195    //
196    // All other negative values are an unknown error returned downstream
197    // from the graphics allocator (typically errno).
198    virtual status_t dequeueBuffer(int* slot, sp<Fence>* fence, uint32_t w, uint32_t h,
199                                   PixelFormat format, uint64_t usage, uint64_t* outBufferAge,
200                                   FrameEventHistoryDelta* outTimestamps) = 0;
201
202    // detachBuffer attempts to remove all ownership of the buffer in the given
203    // slot from the buffer queue. If this call succeeds, the slot will be
204    // freed, and there will be no way to obtain the buffer from this interface.
205    // The freed slot will remain unallocated until either it is selected to
206    // hold a freshly allocated buffer in dequeueBuffer or a buffer is attached
207    // to the slot. The buffer must have already been dequeued, and the caller
208    // must already possesses the sp<GraphicBuffer> (i.e., must have called
209    // requestBuffer).
210    //
211    // Return of a value other than NO_ERROR means an error has occurred:
212    // * NO_INIT - the buffer queue has been abandoned or the producer is not
213    //             connected.
214    // * BAD_VALUE - the given slot number is invalid, either because it is
215    //               out of the range [0, NUM_BUFFER_SLOTS), or because the slot
216    //               it refers to is not currently dequeued and requested.
217    virtual status_t detachBuffer(int slot) = 0;
218
219    // detachNextBuffer is equivalent to calling dequeueBuffer, requestBuffer,
220    // and detachBuffer in sequence, except for two things:
221    //
222    // 1) It is unnecessary to know the dimensions, format, or usage of the
223    //    next buffer.
224    // 2) It will not block, since if it cannot find an appropriate buffer to
225    //    return, it will return an error instead.
226    //
227    // Only slots that are free but still contain a GraphicBuffer will be
228    // considered, and the oldest of those will be returned. outBuffer is
229    // equivalent to outBuffer from the requestBuffer call, and outFence is
230    // equivalent to fence from the dequeueBuffer call.
231    //
232    // Return of a value other than NO_ERROR means an error has occurred:
233    // * NO_INIT - the buffer queue has been abandoned or the producer is not
234    //             connected.
235    // * BAD_VALUE - either outBuffer or outFence were NULL.
236    // * NO_MEMORY - no slots were found that were both free and contained a
237    //               GraphicBuffer.
238    virtual status_t detachNextBuffer(sp<GraphicBuffer>* outBuffer,
239            sp<Fence>* outFence) = 0;
240
241    // attachBuffer attempts to transfer ownership of a buffer to the buffer
242    // queue. If this call succeeds, it will be as if this buffer was dequeued
243    // from the returned slot number. As such, this call will fail if attaching
244    // this buffer would cause too many buffers to be simultaneously dequeued.
245    //
246    // If attachBuffer returns the RELEASE_ALL_BUFFERS flag, the caller is
247    // expected to release all of the mirrored slot->buffer mappings.
248    //
249    // A non-negative value with flags set (see above) will be returned upon
250    // success.
251    //
252    // Return of a negative value means an error has occurred:
253    // * NO_INIT - the buffer queue has been abandoned or the producer is not
254    //             connected.
255    // * BAD_VALUE - outSlot or buffer were NULL, invalid combination of
256    //               async mode and buffer count override, or the generation
257    //               number of the buffer did not match the buffer queue.
258    // * INVALID_OPERATION - cannot attach the buffer because it would cause
259    //                       too many buffers to be dequeued, either because
260    //                       the producer already has a single buffer dequeued
261    //                       and did not set a buffer count, or because a
262    //                       buffer count was set and this call would cause
263    //                       it to be exceeded.
264    // * WOULD_BLOCK - no buffer slot is currently available, and blocking is
265    //                 disabled since both the producer/consumer are
266    //                 controlled by the app.
267    // * TIMED_OUT - the timeout set by setDequeueTimeout was exceeded while
268    //               waiting for a slot to become available.
269    virtual status_t attachBuffer(int* outSlot,
270            const sp<GraphicBuffer>& buffer) = 0;
271
272    // queueBuffer indicates that the client has finished filling in the
273    // contents of the buffer associated with slot and transfers ownership of
274    // that slot back to the server.
275    //
276    // It is not valid to call queueBuffer on a slot that is not owned
277    // by the client or one for which a buffer associated via requestBuffer
278    // (an attempt to do so will fail with a return value of BAD_VALUE).
279    //
280    // In addition, the input must be described by the client (as documented
281    // below). Any other properties (zero point, etc)
282    // are client-dependent, and should be documented by the client.
283    //
284    // The slot must be in the range of [0, NUM_BUFFER_SLOTS).
285    //
286    // Upon success, the output will be filled with meaningful values
287    // (refer to the documentation below).
288    //
289    // Return of a value other than NO_ERROR means an error has occurred:
290    // * NO_INIT - the buffer queue has been abandoned or the producer is not
291    //             connected.
292    // * BAD_VALUE - one of the below conditions occurred:
293    //              * fence was NULL
294    //              * scaling mode was unknown
295    //              * both in async mode and buffer count was less than the
296    //                max numbers of buffers that can be allocated at once
297    //              * slot index was out of range (see above).
298    //              * the slot was not in the dequeued state
299    //              * the slot was enqueued without requesting a buffer
300    //              * crop rect is out of bounds of the buffer dimensions
301
302    struct QueueBufferInput : public Flattenable<QueueBufferInput> {
303        friend class Flattenable<QueueBufferInput>;
304        explicit inline QueueBufferInput(const Parcel& parcel);
305
306        // timestamp - a monotonically increasing value in nanoseconds
307        // isAutoTimestamp - if the timestamp was synthesized at queue time
308        // dataSpace - description of the contents, interpretation depends on format
309        // crop - a crop rectangle that's used as a hint to the consumer
310        // scalingMode - a set of flags from NATIVE_WINDOW_SCALING_* in <window.h>
311        // transform - a set of flags from NATIVE_WINDOW_TRANSFORM_* in <window.h>
312        // fence - a fence that the consumer must wait on before reading the buffer,
313        //         set this to Fence::NO_FENCE if the buffer is ready immediately
314        // sticky - the sticky transform set in Surface (only used by the LEGACY
315        //          camera mode).
316        // getFrameTimestamps - whether or not the latest frame timestamps
317        //                      should be retrieved from the consumer.
318        inline QueueBufferInput(int64_t _timestamp, bool _isAutoTimestamp,
319                android_dataspace _dataSpace, const Rect& _crop,
320                int _scalingMode, uint32_t _transform, const sp<Fence>& _fence,
321                uint32_t _sticky = 0, bool _getFrameTimestamps = false)
322                : timestamp(_timestamp), isAutoTimestamp(_isAutoTimestamp),
323                  dataSpace(_dataSpace), crop(_crop), scalingMode(_scalingMode),
324                  transform(_transform), stickyTransform(_sticky), fence(_fence),
325                  surfaceDamage(), getFrameTimestamps(_getFrameTimestamps) { }
326
327        inline void deflate(int64_t* outTimestamp, bool* outIsAutoTimestamp,
328                android_dataspace* outDataSpace,
329                Rect* outCrop, int* outScalingMode,
330                uint32_t* outTransform, sp<Fence>* outFence,
331                uint32_t* outStickyTransform = nullptr,
332                bool* outGetFrameTimestamps = nullptr) const {
333            *outTimestamp = timestamp;
334            *outIsAutoTimestamp = bool(isAutoTimestamp);
335            *outDataSpace = dataSpace;
336            *outCrop = crop;
337            *outScalingMode = scalingMode;
338            *outTransform = transform;
339            *outFence = fence;
340            if (outStickyTransform != NULL) {
341                *outStickyTransform = stickyTransform;
342            }
343            if (outGetFrameTimestamps) {
344                *outGetFrameTimestamps = getFrameTimestamps;
345            }
346        }
347
348        // Flattenable protocol
349        static constexpr size_t minFlattenedSize();
350        size_t getFlattenedSize() const;
351        size_t getFdCount() const;
352        status_t flatten(void*& buffer, size_t& size, int*& fds, size_t& count) const;
353        status_t unflatten(void const*& buffer, size_t& size, int const*& fds, size_t& count);
354
355        const Region& getSurfaceDamage() const { return surfaceDamage; }
356        void setSurfaceDamage(const Region& damage) { surfaceDamage = damage; }
357
358        const HdrMetadata& getHdrMetadata() const { return hdrMetadata; }
359        void setHdrMetadata(const HdrMetadata& metadata) { hdrMetadata = metadata; }
360
361    private:
362        int64_t timestamp{0};
363        int isAutoTimestamp{0};
364        android_dataspace dataSpace{HAL_DATASPACE_UNKNOWN};
365        Rect crop;
366        int scalingMode{0};
367        uint32_t transform{0};
368        uint32_t stickyTransform{0};
369        sp<Fence> fence;
370        Region surfaceDamage;
371        bool getFrameTimestamps{false};
372        HdrMetadata hdrMetadata;
373    };
374
375    struct QueueBufferOutput : public Flattenable<QueueBufferOutput> {
376        QueueBufferOutput() = default;
377
378        // Moveable.
379        QueueBufferOutput(QueueBufferOutput&& src) = default;
380        QueueBufferOutput& operator=(QueueBufferOutput&& src) = default;
381        // Not copyable.
382        QueueBufferOutput(const QueueBufferOutput& src) = delete;
383        QueueBufferOutput& operator=(const QueueBufferOutput& src) = delete;
384
385        // Flattenable protocol
386        static constexpr size_t minFlattenedSize();
387        size_t getFlattenedSize() const;
388        size_t getFdCount() const;
389        status_t flatten(void*& buffer, size_t& size, int*& fds, size_t& count) const;
390        status_t unflatten(void const*& buffer, size_t& size, int const*& fds, size_t& count);
391
392        uint32_t width{0};
393        uint32_t height{0};
394        uint32_t transformHint{0};
395        uint32_t numPendingBuffers{0};
396        uint64_t nextFrameNumber{0};
397        FrameEventHistoryDelta frameTimestamps;
398        bool bufferReplaced{false};
399    };
400
401    virtual status_t queueBuffer(int slot, const QueueBufferInput& input,
402            QueueBufferOutput* output) = 0;
403
404    // cancelBuffer indicates that the client does not wish to fill in the
405    // buffer associated with slot and transfers ownership of the slot back to
406    // the server.
407    //
408    // The buffer is not queued for use by the consumer.
409    //
410    // The slot must be in the range of [0, NUM_BUFFER_SLOTS).
411    //
412    // The buffer will not be overwritten until the fence signals.  The fence
413    // will usually be the one obtained from dequeueBuffer.
414    //
415    // Return of a value other than NO_ERROR means an error has occurred:
416    // * NO_INIT - the buffer queue has been abandoned or the producer is not
417    //             connected.
418    // * BAD_VALUE - one of the below conditions occurred:
419    //              * fence was NULL
420    //              * slot index was out of range (see above).
421    //              * the slot was not in the dequeued state
422    virtual status_t cancelBuffer(int slot, const sp<Fence>& fence) = 0;
423
424    // query retrieves some information for this surface
425    // 'what' tokens allowed are that of NATIVE_WINDOW_* in <window.h>
426    //
427    // Return of a value other than NO_ERROR means an error has occurred:
428    // * NO_INIT - the buffer queue has been abandoned.
429    // * BAD_VALUE - what was out of range
430    virtual int query(int what, int* value) = 0;
431
432    // connect attempts to connect a client API to the IGraphicBufferProducer.
433    // This must be called before any other IGraphicBufferProducer methods are
434    // called except for getAllocator. A consumer must be already connected.
435    //
436    // This method will fail if the connect was previously called on the
437    // IGraphicBufferProducer and no corresponding disconnect call was made.
438    //
439    // The listener is an optional binder callback object that can be used if
440    // the producer wants to be notified when the consumer releases a buffer
441    // back to the BufferQueue. It is also used to detect the death of the
442    // producer. If only the latter functionality is desired, there is a
443    // DummyProducerListener class in IProducerListener.h that can be used.
444    //
445    // The api should be one of the NATIVE_WINDOW_API_* values in <window.h>
446    //
447    // The producerControlledByApp should be set to true if the producer is hosted
448    // by an untrusted process (typically app_process-forked processes). If both
449    // the producer and the consumer are app-controlled then all buffer queues
450    // will operate in async mode regardless of the async flag.
451    //
452    // Upon success, the output will be filled with meaningful data
453    // (refer to QueueBufferOutput documentation above).
454    //
455    // Return of a value other than NO_ERROR means an error has occurred:
456    // * NO_INIT - one of the following occurred:
457    //             * the buffer queue was abandoned
458    //             * no consumer has yet connected
459    // * BAD_VALUE - one of the following has occurred:
460    //             * the producer is already connected
461    //             * api was out of range (see above).
462    //             * output was NULL.
463    //             * Failure to adjust the number of available slots. This can
464    //               happen because of trying to allocate/deallocate the async
465    //               buffer in response to the value of producerControlledByApp.
466    // * DEAD_OBJECT - the token is hosted by an already-dead process
467    //
468    // Additional negative errors may be returned by the internals, they
469    // should be treated as opaque fatal unrecoverable errors.
470    virtual status_t connect(const sp<IProducerListener>& listener,
471            int api, bool producerControlledByApp, QueueBufferOutput* output) = 0;
472
473    enum class DisconnectMode {
474        // Disconnect only the specified API.
475        Api,
476        // Disconnect any API originally connected from the process calling disconnect.
477        AllLocal
478    };
479
480    // disconnect attempts to disconnect a client API from the
481    // IGraphicBufferProducer.  Calling this method will cause any subsequent
482    // calls to other IGraphicBufferProducer methods to fail except for
483    // getAllocator and connect.  Successfully calling connect after this will
484    // allow the other methods to succeed again.
485    //
486    // The api should be one of the NATIVE_WINDOW_API_* values in <window.h>
487    //
488    // Alternatively if mode is AllLocal, then the API value is ignored, and any API
489    // connected from the same PID calling disconnect will be disconnected.
490    //
491    // Disconnecting from an abandoned IGraphicBufferProducer is legal and
492    // is considered a no-op.
493    //
494    // Return of a value other than NO_ERROR means an error has occurred:
495    // * NO_INIT - the producer is not connected
496    // * BAD_VALUE - one of the following has occurred:
497    //             * the api specified does not match the one that was connected
498    //             * api was out of range (see above).
499    // * DEAD_OBJECT - the token is hosted by an already-dead process
500    virtual status_t disconnect(int api, DisconnectMode mode = DisconnectMode::Api) = 0;
501
502    // Attaches a sideband buffer stream to the IGraphicBufferProducer.
503    //
504    // A sideband stream is a device-specific mechanism for passing buffers
505    // from the producer to the consumer without using dequeueBuffer/
506    // queueBuffer. If a sideband stream is present, the consumer can choose
507    // whether to acquire buffers from the sideband stream or from the queued
508    // buffers.
509    //
510    // Passing NULL or a different stream handle will detach the previous
511    // handle if any.
512    virtual status_t setSidebandStream(const sp<NativeHandle>& stream) = 0;
513
514    // Allocates buffers based on the given dimensions/format.
515    //
516    // This function will allocate up to the maximum number of buffers
517    // permitted by the current BufferQueue configuration. It will use the
518    // given format, dimensions, and usage bits, which are interpreted in the
519    // same way as for dequeueBuffer, and the async flag must be set the same
520    // way as for dequeueBuffer to ensure that the correct number of buffers are
521    // allocated. This is most useful to avoid an allocation delay during
522    // dequeueBuffer. If there are already the maximum number of buffers
523    // allocated, this function has no effect.
524    virtual void allocateBuffers(uint32_t width, uint32_t height,
525            PixelFormat format, uint64_t usage) = 0;
526
527    // Sets whether dequeueBuffer is allowed to allocate new buffers.
528    //
529    // Normally dequeueBuffer does not discriminate between free slots which
530    // already have an allocated buffer and those which do not, and will
531    // allocate a new buffer if the slot doesn't have a buffer or if the slot's
532    // buffer doesn't match the requested size, format, or usage. This method
533    // allows the producer to restrict the eligible slots to those which already
534    // have an allocated buffer of the correct size, format, and usage. If no
535    // eligible slot is available, dequeueBuffer will block or return an error
536    // as usual.
537    virtual status_t allowAllocation(bool allow) = 0;
538
539    // Sets the current generation number of the BufferQueue.
540    //
541    // This generation number will be inserted into any buffers allocated by the
542    // BufferQueue, and any attempts to attach a buffer with a different
543    // generation number will fail. Buffers already in the queue are not
544    // affected and will retain their current generation number. The generation
545    // number defaults to 0.
546    virtual status_t setGenerationNumber(uint32_t generationNumber) = 0;
547
548    // Returns the name of the connected consumer.
549    virtual String8 getConsumerName() const = 0;
550
551    // Used to enable/disable shared buffer mode.
552    //
553    // When shared buffer mode is enabled the first buffer that is queued or
554    // dequeued will be cached and returned to all subsequent calls to
555    // dequeueBuffer and acquireBuffer. This allows the producer and consumer to
556    // simultaneously access the same buffer.
557    virtual status_t setSharedBufferMode(bool sharedBufferMode) = 0;
558
559    // Used to enable/disable auto-refresh.
560    //
561    // Auto refresh has no effect outside of shared buffer mode. In shared
562    // buffer mode, when enabled, it indicates to the consumer that it should
563    // attempt to acquire buffers even if it is not aware of any being
564    // available.
565    virtual status_t setAutoRefresh(bool autoRefresh) = 0;
566
567    // Sets how long dequeueBuffer will wait for a buffer to become available
568    // before returning an error (TIMED_OUT).
569    //
570    // This timeout also affects the attachBuffer call, which will block if
571    // there is not a free slot available into which the attached buffer can be
572    // placed.
573    //
574    // By default, the BufferQueue will wait forever, which is indicated by a
575    // timeout of -1. If set (to a value other than -1), this will disable
576    // non-blocking mode and its corresponding spare buffer (which is used to
577    // ensure a buffer is always available).
578    //
579    // Return of a value other than NO_ERROR means an error has occurred:
580    // * BAD_VALUE - Failure to adjust the number of available slots. This can
581    //               happen because of trying to allocate/deallocate the async
582    //               buffer.
583    virtual status_t setDequeueTimeout(nsecs_t timeout) = 0;
584
585    // Returns the last queued buffer along with a fence which must signal
586    // before the contents of the buffer are read. If there are no buffers in
587    // the queue, outBuffer will be populated with nullptr and outFence will be
588    // populated with Fence::NO_FENCE
589    //
590    // outTransformMatrix is not modified if outBuffer is null.
591    //
592    // Returns NO_ERROR or the status of the Binder transaction
593    virtual status_t getLastQueuedBuffer(sp<GraphicBuffer>* outBuffer,
594            sp<Fence>* outFence, float outTransformMatrix[16]) = 0;
595
596    // Gets the frame events that haven't already been retrieved.
597    virtual void getFrameTimestamps(FrameEventHistoryDelta* /*outDelta*/) {}
598
599    // Returns a unique id for this BufferQueue
600    virtual status_t getUniqueId(uint64_t* outId) const = 0;
601
602    // Returns the consumer usage flags for this BufferQueue. This returns the
603    // full 64-bit usage flags, rather than the truncated 32-bit usage flags
604    // returned by querying the now deprecated
605    // NATIVE_WINDOW_CONSUMER_USAGE_BITS attribute.
606    virtual status_t getConsumerUsage(uint64_t* outUsage) const = 0;
607};
608
609// ----------------------------------------------------------------------------
610
611class BnGraphicBufferProducer : public BnInterface<IGraphicBufferProducer>
612{
613public:
614    virtual status_t    onTransact( uint32_t code,
615                                    const Parcel& data,
616                                    Parcel* reply,
617                                    uint32_t flags = 0);
618};
619
620// ----------------------------------------------------------------------------
621}; // namespace android
622
623#endif // ANDROID_GUI_IGRAPHICBUFFERPRODUCER_H
624