History log of /frameworks/base/libs/rs/rsUtils.h
Revision Date Author Comments (<<< Hide modified files) (Show modified files >>>)
a1d302e867cc86d1e9c91a2fd613af9f1eb76574 26-Jan-2010 Jason Sams <rjsams@android.com> Turn the debugging back on.
/frameworks/base/libs/rs/rsUtils.h
f5d95cbc1a6974afeb4d3155bdaa8dae55722a39 08-Jan-2010 Joe Onorato <joeo@android.com> less log spew
/frameworks/base/libs/rs/rsUtils.h
3bc47d438171dce294e816366d53bc9eca772c5b 13-Nov-2009 Jason Sams <rjsams@android.com> Defer EGL init until the surface changed call comes in. Pass w,h along with surface for verification of driver state.
/frameworks/base/libs/rs/rsUtils.h
9ac2c66f0171593113238635c6a7921c41215e77 24-Sep-2009 Joe Onorato <joeo@android.com> Make the renderscript timing logging available by setting debug.rs.profile=1
/frameworks/base/libs/rs/rsUtils.h
43ee06857bb7f99446d1d84f8789016c5d105558 13-Aug-2009 Jason Sams <rjsams@android.com> Implement reflecting Java objects into the ACC enviroment.
/frameworks/base/libs/rs/rsUtils.h
9bee51c42eb8c3daffe7d6fa483edbb1689b94d2 05-Aug-2009 Jason Sams <rjsams@android.com> Remove useless slot from ProgramVertex. Optimize GL state setup.
/frameworks/base/libs/rs/rsUtils.h
399bfce299210ef9c2fc1e932202223253e2384a 13-Jul-2009 Jason Sams <rjsams@android.com> Fix master build errors post merge with master_gl branch.
/frameworks/base/libs/rs/rsUtils.h
f29ca50d80e3dc379de1642e85b7963175b2ca38 23-Jun-2009 Jason Sams <rjsams@android.com> Cleanup logging and fix a startup race condition that manifested on Firestone.
/frameworks/base/libs/rs/rsUtils.h
4b962e57a9a1fa923283f2d76855c1c68449564f 23-Jun-2009 Jason Sams <rjsams@android.com> Cleanup includes so Log.h can use the tag. rsUtils.h is the file that should be included everywhere and contain rs global defines.
/frameworks/base/libs/rs/rsUtils.h
e2ae85fc5a07591cb27bfae93557f80c55bb259c 04-Jun-2009 Jason Sams <rjsams@android.com> Generalize bitmap support and add remaining GL formats.
Fix bug in command fifo looping case.
/frameworks/base/libs/rs/rsUtils.h
ffe9f48890dde7173a0845d32887fdf94a49b0a7 02-Jun-2009 Jason Sams <rjsams@android.com> Improve bitmap support and do conversion in native rather than java code to reduce conversion time.
/frameworks/base/libs/rs/rsUtils.h
d19f10d43aa400e1183aa21a97099d02074131a2 22-May-2009 Jason Sams <jsams@google.com> Add the Renderscript library. (Not in the build by default yet.)

This library can be used to create animated 3D User Interfaces.

This library is currently under heavy development, so it's not part of
the build by default.

In order to build this library, you must define

BUILD_RENDERSCRIPT=true

in your build environment.

You will also have to manually edit

build/core/prelink-linux-arm.map

And add libRS and libRS_jni at the end like this (exact address may change.)

libRS.so 0x9A100000
libRS_jni.so 0x9A000000
/frameworks/base/libs/rs/rsUtils.h