History log of /frameworks/base/opengl/tests/gl2_basic/gl2_basic.cpp
Revision Date Author Comments (<<< Hide modified files) (Show modified files >>>)
82c78b83e3950a26d51da33ffb91bc808ce036f6 29-Sep-2009 Jack Palevich <jackpal@google.com> Print out EGL configuration info for the config we've chosen.

Don't ask for PBuffer support, since we don't actually use pbuffers,
and some drivers might not support them.
/frameworks/base/opengl/tests/gl2_basic/gl2_basic.cpp
669ce246a8a61b7a97837f4d9ea9b30ee5f4e1bf 29-Sep-2009 Jack Palevich <jackpal@google.com> Print out all available EGL configurations.
/frameworks/base/opengl/tests/gl2_basic/gl2_basic.cpp
66d2e25ae39307325c616a8f95d9594d4d295566 26-Sep-2009 Jack Palevich <jackpal@google.com> Use EGLUtils to simplify choosing a configuration.

Doesn't actually select anything, possibly due to device driver errors.
/frameworks/base/opengl/tests/gl2_basic/gl2_basic.cpp
a8fecb87c5eaaefc9ca6272e3b59ef88d293dd6d 23-Sep-2009 Jack Palevich <jackpal@google.com> Create samples showing how to call OpenGL from JNI libraries.
/frameworks/base/opengl/tests/gl2_basic/gl2_basic.cpp
953254b2f2c420d865b132b09bc682458b3e32dd 19-Sep-2009 Jack Palevich <jackpal@google.com> Draw a green triangle using OpenGL 2.0 APIs.
/frameworks/base/opengl/tests/gl2_basic/gl2_basic.cpp
fc342cbbf71e29ed52996dee059655c83b95ab68 17-Sep-2009 Jack Palevich <jackpal@google.com> Add additional error checking, exit early if errors occur.
/frameworks/base/opengl/tests/gl2_basic/gl2_basic.cpp
113096d5d05c9c1739c9d427399f47a35cf6fd57 16-Sep-2009 Jack Palevich <jackpal@google.com> Add EGL call error checking.
/frameworks/base/opengl/tests/gl2_basic/gl2_basic.cpp
b22f5b3bb356ac747e8cd6c2f1c4e6f4a8539eeb 02-Sep-2009 Jason Sams <rjsams@android.com> Simple app to create a gl2 context and dump the strings.
/frameworks/base/opengl/tests/gl2_basic/gl2_basic.cpp