/frameworks/base/sax/java/android/sax/ |
H A D | Children.java | 37 current = new Child(parent, uri, localName, parent.depth + 1, hash); 56 current = new Child(parent, uri, localName, parent.depth + 1, hash); 91 Child(Element parent, String uri, String localName, int depth, argument 93 super(parent, uri, localName, depth);
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H A D | Element.java | 36 final int depth; field in class:Element 48 Element(Element parent, String uri, String localName, int depth) { argument 52 this.depth = depth;
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H A D | RootElement.java | 100 int depth = -1; field in class:RootElement.Handler 112 int depth = ++this.depth; 114 if (depth == 0) { 128 if (depth == current.depth + 1) { 183 if (depth == current.depth) { 204 depth--;
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/frameworks/base/tests/CoreTests/android/core/ |
H A D | MonitorTest.java | 299 private static void deepWait(int depth, Object lock) { argument 301 if (depth > 0) { 302 deepWait(depth - 1, lock);
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/frameworks/base/tools/localize/ |
H A D | res_check.cpp | 10 static int scan_for_unguarded_format(const SourcePos& pos, const XMLNode* value, int depth = 0); 91 scan_for_unguarded_format(const SourcePos& pos, const XMLNode* value, int depth) argument 95 if (depth == 0 || !is_xliff_block(value->Namespace(), value->Name())) { 98 err |= scan_for_unguarded_format(pos, children[i], depth+1);
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/frameworks/base/opengl/tests/gl2_jni/src/com/android/gl2jni/ |
H A D | GL2JNIView.java | 65 public GL2JNIView(Context context, boolean translucent, int depth, int stencil) { argument 67 init(translucent, depth, stencil); 70 private void init(boolean translucent, int depth, int stencil) { argument 73 new ConfigChooser(8,8,8,8, depth, stencil) : 74 new ConfigChooser(5,6,5,0, depth, stencil)); 112 public ConfigChooser(int r, int g, int b, int a, int depth, int stencil) { argument 117 mDepthSize = depth;
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/frameworks/base/opengl/tests/gldual/src/com/android/gldual/ |
H A D | GLDualGL2View.java | 68 public GLDualGL2View(Context context, boolean translucent, int depth, int stencil) { argument 70 init(translucent, depth, stencil); 73 private void init(boolean translucent, int depth, int stencil) { argument 76 new ConfigChooser(8,8,8,8, depth, stencil) : 77 new ConfigChooser(5,6,5,0, depth, stencil)); 115 public ConfigChooser(int r, int g, int b, int a, int depth, int stencil) { argument 120 mDepthSize = depth;
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/frameworks/base/media/libdrm/mobile1/include/xml/ |
H A D | xml_tinyParser.h | 116 int32_t depth; member in struct:_WBXML
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/frameworks/base/tools/aapt/ |
H A D | XMLNode.cpp | 269 static String8 make_prefix(int depth) argument 273 for (i=0; i<depth; i++) { 305 int depth = 0; local 307 String8 prefix = make_prefix(depth); 321 depth++; 322 prefix = make_prefix(depth); 355 depth--; 369 depth++; 371 depth--; 382 prefix = make_prefix(depth); [all...] |
H A D | Command.cpp | 464 int depth = 0; local 467 depth--; 473 depth++; 475 //printf("Depth %d tag %s\n", depth, tag.string()); 476 if (depth == 1) { 483 } else if (depth == 2 && tag == "permission") { 491 } else if (depth == 2 && tag == "uses-permission") { 504 int depth = 0; local 580 depth--; 581 if (depth < [all...] |
H A D | Resource.cpp | 1904 int depth = 0; local 1935 if (/* name == "Application" && */ depth == 2) { 1938 depth--; 1944 depth++; 1946 // printf("Depth %d tag %s\n", depth, tag.string()); 1948 if (depth == 1) { 1954 } else if (depth == 2) { 1969 if (!keepTag && inApplication && depth == 3) {
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/frameworks/base/tools/layoutlib/bridge/src/com/android/layoutlib/bridge/ |
H A D | BridgeXmlBlockParser.java | 131 public int getNamespaceCount(int depth) throws XmlPullParserException { argument
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/frameworks/base/opengl/libagl/ |
H A D | state.cpp | 98 // in OpenGL, writing to the depth buffer is enabled by default. 444 params[0] = c->rasterizer.state.buffers.depth.format ? 0 : 16; 618 void glClearDepthx(GLclampx depth) { argument 620 c->rasterizer.procs.clearDepthx(c, depth); 623 void glClearDepthf(GLclampf depth) argument 626 c->rasterizer.procs.clearDepthx(c, gglFloatToFixed(depth));
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H A D | matrix.cpp | 386 void matrix_stack_t::init(int depth) { argument 387 stack = new matrixf_t[depth]; 388 ops = new uint8_t[depth]; 389 maxDepth = depth; 390 depth = 0; 402 stack[depth].loadIdentity(); 403 ops[depth] = OP_IDENTITY; 409 stack[depth].load(rhs); 410 ops[depth] = OP_ALL; // TODO: we should look at the matrix 415 stack[depth] [all...] |
H A D | egl.cpp | 163 GGLSurface depth; member in struct:android::egl_surface_t 171 depth.version = sizeof(GGLSurface); 172 depth.data = 0; 173 depth.format = depthFormat; 178 free(depth.data); 403 // allocate a corresponding depth-buffer 406 if (depth.format) { 407 depth.width = width; 408 depth.height = height; 409 depth [all...] |
/frameworks/base/core/java/android/content/res/ |
H A D | XmlBlock.java | 126 public int getNamespaceCount(int depth) throws XmlPullParserException { argument
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/frameworks/base/media/libstagefright/ |
H A D | MPEG4Extractor.cpp | 416 status_t MPEG4Extractor::parseChunk(off_t *offset, int depth) { argument 438 const char *indent = &kWhitespace[sizeof(kWhitespace) - 1 - 2 * depth]; 463 status_t err = parseChunk(offset, depth + 1); 529 status_t err = parseChunk(offset, depth + 1); 715 status_t err = parseChunk(offset, depth + 1); 772 status_t err = parseChunk(offset, depth + 1); 815 status_t err = parseChunk(offset, depth + 1); 996 status_t err = parseChunk(offset, depth + 1);
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/frameworks/base/core/jni/ |
H A D | android_opengl_GLES10.cpp | 240 /* void glClearDepthf ( GLclampf depth ) */ 243 (JNIEnv *_env, jobject _this, jfloat depth) { 245 (GLclampf)depth 249 /* void glClearDepthx ( GLclampx depth ) */ 252 (JNIEnv *_env, jobject _this, jint depth) { 254 (GLclampx)depth 242 android_glClearDepthf__F(JNIEnv *_env, jobject _this, jfloat depth) argument 251 android_glClearDepthx__I(JNIEnv *_env, jobject _this, jint depth) argument
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H A D | android_opengl_GLES11Ext.cpp | 527 /* void glClearDepthxOES ( GLclampx depth ) */ 530 (JNIEnv *_env, jobject _this, jint depth) { 532 (GLclampx)depth 2009 /* void glClearDepthfOES ( GLclampf depth ) */ 2012 (JNIEnv *_env, jobject _this, jfloat depth) { 2014 (GLclampf)depth 529 android_glClearDepthxOES__I(JNIEnv *_env, jobject _this, jint depth) argument 2011 android_glClearDepthfOES__F(JNIEnv *_env, jobject _this, jfloat depth) argument
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H A D | android_opengl_GLES20.cpp | 368 /* void glClearDepthf ( GLclampf depth ) */ 371 (JNIEnv *_env, jobject _this, jfloat depth) { 373 (GLclampf)depth 370 android_glClearDepthf__F(JNIEnv *_env, jobject _this, jfloat depth) argument
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/frameworks/base/graphics/java/android/renderscript/ |
H A D | RenderScript.java | 138 native void nScriptSetClearDepth(int script, float depth); argument
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/frameworks/base/opengl/java/android/opengl/ |
H A D | GLErrorWrapper.java | 118 public void glClearDepthf(float depth) { argument 120 mgl.glClearDepthf(depth); 124 public void glClearDepthx(int depth) { argument 126 mgl.glClearDepthx(depth);
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H A D | GLLogWrapper.java | 1255 public void glClearDepthf(float depth) { argument 1257 arg("depth", depth); 1260 mgl.glClearDepthf(depth); 1264 public void glClearDepthx(int depth) { argument 1266 arg("depth", depth); 1269 mgl.glClearDepthx(depth);
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/frameworks/base/core/java/android/view/ |
H A D | ViewGroup.java | 2995 protected void debug(int depth) { argument 2996 super.debug(depth); 3000 output = debugIndent(depth); 3005 output = debugIndent(depth); 3012 child.debug(depth + 1); 3016 output = debugIndent(depth);
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/frameworks/base/include/private/opengles/ |
H A D | gl_context.h | 450 uint8_t depth; member in struct:android::gl::matrix_stack_t 455 void init(int depth); 467 matrixf_t& top() { return stack[depth]; } 468 const matrixf_t& top() const { return stack[depth]; } 469 uint32_t top_ops() const { return ops[depth]; } 471 return !(ops[depth] & ~(OP_TRANSLATE|OP_UNIFORM_SCALE|OP_ROTATE));
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