8a64743f37ed35af7c2204acd18bb3d62d8f66d5 |
|
02-Mar-2010 |
Jason Sams <rjsams@android.com> |
Add support for linking to a skia bitmap rather than always copying the data from the bitmap.
/frameworks/base/graphics/java/android/renderscript/RenderScript.java
|
c2908e60c9b021fb4bb69acff8d49981dd4dade8 |
|
24-Feb-2010 |
Jason Sams <rjsams@android.com> |
Support defered generation of mipmaps. With this change we support mipmap generation when the texture is uploaded to GL without requiring RS to retain the full chain.
/frameworks/base/graphics/java/android/renderscript/RenderScript.java
|
704ff64b099406bb328898a7443921f22dbffd6d |
|
10-Feb-2010 |
Jason Sams <rjsams@android.com> |
Preview seperating RenderScript into RenderScript and RenderScriptGL
/frameworks/base/graphics/java/android/renderscript/RenderScript.java
|
5dbfe93b3f15f3a837836d024958635fd8f9ad14 |
|
27-Jan-2010 |
Jason Sams <rjsams@android.com> |
Fix some minor bugs with GL state setup that were exposed by Droids driver.
/frameworks/base/graphics/java/android/renderscript/RenderScript.java
|
e17964e150e459bacced5658ae36fe1c56082e37 |
|
05-Jan-2010 |
Jason Sams <rjsams@android.com> |
Add RS support for generic attribs as input to vertex programs.
/frameworks/base/graphics/java/android/renderscript/RenderScript.java
|
718cd1f322ee5b62b6a49cb36195bcb18a5ab711 |
|
23-Dec-2009 |
Jason Sams <rjsams@android.com> |
Element restructuring. Add support for new basic Element types including the RS objects and vectors(2-4). In theory this paves the way for maintaining type info for RS objects, passing elements for GLSL uiforms/attribs/varyings, and supporting nested structures. This will break some apps, checkings for other projects will follow to unbreak them.
/frameworks/base/graphics/java/android/renderscript/RenderScript.java
|
68afd01ec9fd37774d8291192952a25e5605b6fb |
|
18-Dec-2009 |
Jason Sams <rjsams@android.com> |
Move texture bindings to base program object. Change ProgramFragment creation to require a texture format in 1.0 mode.
/frameworks/base/graphics/java/android/renderscript/RenderScript.java
|
7e5ab3b177b10fee304d011b3a4b9ee03e2b18b5 |
|
15-Dec-2009 |
Jason Sams <rjsams@android.com> |
Continue es2 shader dev Conflicts: graphics/java/android/renderscript/Program.java graphics/java/android/renderscript/ProgramVertex.java
/frameworks/base/graphics/java/android/renderscript/RenderScript.java
|
0011bcf57ff711a221a3a4c73f2a79125111647d |
|
15-Dec-2009 |
Jason Sams <rjsams@android.com> |
Continue development of es2.0 user shader support for renderscript. This change cleans up ProgramVertex creation and adds support for passing input, output, and constant type info.
/frameworks/base/graphics/java/android/renderscript/RenderScript.java
|
11fbdf50206abc9d21fd72ce7536648f083b9148 |
|
15-Dec-2009 |
Jason Sams <rjsams@android.com> |
Remove check for surface valid that is no longer valid.
/frameworks/base/graphics/java/android/renderscript/RenderScript.java
|
c7b74e3412a752f4d60820afdaca002a7c60364e |
|
08-Dec-2009 |
Jason Sams <rjsams@android.com> |
am 54f5ca41: am ffacbc34: am fd2f6358: Merge change I771bebb9 into eclair Merge commit '54f5ca4115b776eb5a1e04a4c014acccb916ef9c' * commit '54f5ca4115b776eb5a1e04a4c014acccb916ef9c': Add Java exceptions to catch RS calls with no context or no surface.
|
771bebb94054d06f97284379c93a2620613513c3 |
|
07-Dec-2009 |
Jason Sams <rjsams@android.com> |
Add Java exceptions to catch RS calls with no context or no surface.
/frameworks/base/graphics/java/android/renderscript/RenderScript.java
|
54c0ec14e016e4a1bf3ceab40ed6ca5447da4725 |
|
30-Nov-2009 |
Jason Sams <rjsams@android.com> |
Beging GL2 user shaders. Switch master to using GL2 by default.
/frameworks/base/graphics/java/android/renderscript/RenderScript.java
|
715333b832fb448c32165c7d97d408a3fa43f7cb |
|
18-Nov-2009 |
Jason Sams <rjsams@android.com> |
Add support for dumping RS objects to aid in debugging of white blocks bug.
/frameworks/base/graphics/java/android/renderscript/RenderScript.java
|
7d787b4722eaeb79cab42c36060336e092b77b5f |
|
15-Nov-2009 |
Jason Sams <rjsams@android.com> |
Add setPriority to allow wallpapers to run at lower cpu priority than default.
/frameworks/base/graphics/java/android/renderscript/RenderScript.java
|
3bc47d438171dce294e816366d53bc9eca772c5b |
|
13-Nov-2009 |
Jason Sams <rjsams@android.com> |
Defer EGL init until the surface changed call comes in. Pass w,h along with surface for verification of driver state.
/frameworks/base/graphics/java/android/renderscript/RenderScript.java
|
efd9b6fb2e0f31b50db089352118e5daeb268879 |
|
03-Nov-2009 |
Jason Sams <rjsams@android.com> |
Support applications changing the surface attached to the RS.
/frameworks/base/graphics/java/android/renderscript/RenderScript.java
|
516c31911578db8ce53529483c3ded918ac7dc6b |
|
06-Oct-2009 |
Jason Sams <rjsams@android.com> |
Implement data push from scripts. Fixes the problem where apps would have to poll to monitor a scripts state. Fix bug in StoreState where state could be overridden by the default unless the script used more than one state. Change only impacts renderscript and renderscript apps.
/frameworks/base/graphics/java/android/renderscript/RenderScript.java
|
3c0dfbab807a459622aeade4940daddf482dec66 |
|
28-Sep-2009 |
Jason Sams <rjsams@android.com> |
Improve logging code to dump more detaild rs object info. Fix bug with predefined elements not being recreated for contexts after one was destroyed. Add stricter type enforcement.
/frameworks/base/graphics/java/android/renderscript/RenderScript.java
|
a9e7a05b84470257637c97d65f6562aa832c66ef |
|
25-Sep-2009 |
Jason Sams <rjsams@android.com> |
Improve renderscript context teardown. Track object in the system and then force their cleanup by releasing all user references once destroy context is called. Java layer will no longer send destroy notifications for objects garbage collected once a context is destroyed.
/frameworks/base/graphics/java/android/renderscript/RenderScript.java
|
65e7aa56f56097418d617663683544c25b3988ea |
|
25-Sep-2009 |
Jason Sams <rjsams@android.com> |
Implement pause/resume for the RS thread.
/frameworks/base/graphics/java/android/renderscript/RenderScript.java
|
6b9dec00afec359f091ed353f371f08ff150278a |
|
24-Sep-2009 |
Jason Sams <rjsams@android.com> |
Remove depricated triangleMesh.
/frameworks/base/graphics/java/android/renderscript/RenderScript.java
|
ebfb436a49673693b98469683451bd9ede797557 |
|
23-Sep-2009 |
Jason Sams <rjsams@android.com> |
Add raster object to control point and line params. Add flag to force SW rendering.
/frameworks/base/graphics/java/android/renderscript/RenderScript.java
|
768bc02d815a94ad29146f1ed60c847d1af118cc |
|
22-Sep-2009 |
Jason Sams <rjsams@android.com> |
Implement more type checks on Allocations. Add tracking for allocations created using the "sized" helper. Add more param validation for data upload calls.
/frameworks/base/graphics/java/android/renderscript/RenderScript.java
|
be2e84193f709419634de4cc3ba0e67acf6976f3 |
|
17-Sep-2009 |
Jason Sams <rjsams@android.com> |
Implement renderscript Invokables.
/frameworks/base/graphics/java/android/renderscript/RenderScript.java
|
5f43fd289abbd5380b6068766daf721b555d0053 |
|
15-Sep-2009 |
Jason Sams <rjsams@android.com> |
Implement Object readback.
/frameworks/base/graphics/java/android/renderscript/RenderScript.java
|
ea84a7c51790f9ba5f2194a66d6cf4ea8d879776 |
|
04-Sep-2009 |
Jason Sams <rjsams@android.com> |
Remove "predefined" elements from Java layer. Static elements continue to exist but are no longer treated as a special version of element.
/frameworks/base/graphics/java/android/renderscript/RenderScript.java
|
2525a815220652b37e2e390fe8c62394a6d0e574 |
|
04-Sep-2009 |
Jason Sams <rjsams@android.com> |
Improve structure support using symbol lookup of named structures in scripts to allow them to appear as just pointers to structs.
/frameworks/base/graphics/java/android/renderscript/RenderScript.java
|
650a3eb7d621dc8e81573142a4498bbd07bcde27 |
|
31-Aug-2009 |
Romain Guy <romainguy@android.com> |
Load bitmap resources entirely from native code. Change-Id: I6660baec241794c40611bce79b7f9ce9479e52ba
/frameworks/base/graphics/java/android/renderscript/RenderScript.java
|
07ae40623737a6060b8a925fd2e6bba76780dcd4 |
|
28-Aug-2009 |
Jason Sams <rjsams@android.com> |
Implement async data/subData. Implement TriangleMeshBuilder in SimpleMesh which replaces TriangleMesh. Update Film to use new builder.
/frameworks/base/graphics/java/android/renderscript/RenderScript.java
|
f5b4596a383b6ab83f92edecfe054e80b555c2d0 |
|
25-Aug-2009 |
Jason Sams <rjsams@android.com> |
Implement java interface for RS shutdown and fix shutdown deadlock with the command fifo.
/frameworks/base/graphics/java/android/renderscript/RenderScript.java
|
b13ada5071f55c96054c47bbd88d8801cd2c0f15 |
|
25-Aug-2009 |
Jason Sams <rjsams@android.com> |
Add support for selecting the color bit depth and if the application used a depth buffer.
/frameworks/base/graphics/java/android/renderscript/RenderScript.java
|
d8e4161f114331343b897cbacea927e7e60e7b17 |
|
21-Aug-2009 |
Jason Sams <rjsams@android.com> |
Allow null to be re-bound as a root script. This was always legal from native and just a limitation of the java binding for the API.
/frameworks/base/graphics/java/android/renderscript/RenderScript.java
|
25ffcdc9d7e32c9c1eeb2b48cc2f17d1353e9fae |
|
21-Aug-2009 |
Jason Sams <rjsams@android.com> |
Point Sprites
/frameworks/base/graphics/java/android/renderscript/RenderScript.java
|
730ee65d4ddb307898053b623120bad1655fadad |
|
19-Aug-2009 |
Jason Sams <rjsams@android.com> |
Implement OOB destroy method that can be called from the java finalizer removing the need to explicitly destroy objects.
/frameworks/base/graphics/java/android/renderscript/RenderScript.java
|
7ce033d797e5df5e2131e2ed459fba181eaf4658 |
|
18-Aug-2009 |
Jason Sams <rjsams@android.com> |
Cleanup of object destruction. No need to have a per-class destruction function. This was a legacy of the distant past when the classes did not have a common base.
/frameworks/base/graphics/java/android/renderscript/RenderScript.java
|
334ea0c98f051b5a6b85bc616c93304651854298 |
|
17-Aug-2009 |
Jason Sams <rjsams@android.com> |
Update fountain and add writable flag to script slots.
/frameworks/base/graphics/java/android/renderscript/RenderScript.java
|
fbf0b9ecda03fbdbd4ebabfd18da09a789686249 |
|
13-Aug-2009 |
Jason Sams <rjsams@android.com> |
Implement named slots and convert script.addType to script.setType to remove ordering restrictions.
/frameworks/base/graphics/java/android/renderscript/RenderScript.java
|
43ee06857bb7f99446d1d84f8789016c5d105558 |
|
13-Aug-2009 |
Jason Sams <rjsams@android.com> |
Implement reflecting Java objects into the ACC enviroment.
/frameworks/base/graphics/java/android/renderscript/RenderScript.java
|
b3c61e7decf4b9fb00ac18937c756208d9ffb717 |
|
12-Aug-2009 |
Romain Guy <romainguy@android.com> |
Fix the build
/frameworks/base/graphics/java/android/renderscript/RenderScript.java
|
40a29e8e28772b37ab0f9fe9708ecdcba24abb84 |
|
10-Aug-2009 |
Jason Sams <rjsams@android.com> |
Implement basic allocation readback. Add Get height, width to ScriptC_Lib.
/frameworks/base/graphics/java/android/renderscript/RenderScript.java
|
d7b3774da62d3c70cc7e8cf549967a1c823501e6 |
|
10-Aug-2009 |
Joe Onorato <joeo@android.com> |
Let java put #defines into renderscript
/frameworks/base/graphics/java/android/renderscript/RenderScript.java
|
1bada8cd6e4f340de93cff4a2439835fc3b1456c |
|
10-Aug-2009 |
Jason Sams <rjsams@android.com> |
Begin implementing SimpleMesh and fix some bugs with refcounting and java object destruction tracking.
/frameworks/base/graphics/java/android/renderscript/RenderScript.java
|
9bee51c42eb8c3daffe7d6fa483edbb1689b94d2 |
|
05-Aug-2009 |
Jason Sams <rjsams@android.com> |
Remove useless slot from ProgramVertex. Optimize GL state setup.
/frameworks/base/graphics/java/android/renderscript/RenderScript.java
|
110195fe9ff96255242bfa4df1d15c6a56b140d6 |
|
05-Aug-2009 |
Jason Sams <rjsams@android.com> |
Seperate ProgramVertex from RenderScript.java and merge ProgramVertexAlloc into the ProgramVertex class.
/frameworks/base/graphics/java/android/renderscript/RenderScript.java
|
0835d42be9b215f845e30db03211c86670cfa12a |
|
05-Aug-2009 |
Jason Sams <rjsams@android.com> |
Seperate Light and Sampler from RenderScript.java
/frameworks/base/graphics/java/android/renderscript/RenderScript.java
|
22534176fb5c1257130ef4ee589739ca42766a32 |
|
05-Aug-2009 |
Jason Sams <rjsams@android.com> |
Split ProgramFragment and ProgramStore from RenderScript.java. Update Element and Type to new cached builder for easier app developement.
/frameworks/base/graphics/java/android/renderscript/RenderScript.java
|
69f0d31e576c0110c2cbbafc3b9bd46e73fc1afc |
|
04-Aug-2009 |
Jason Sams <rjsams@android.com> |
Split ScriptC from RenderScript.java. Implement state caching in the Builder objects.
/frameworks/base/graphics/java/android/renderscript/RenderScript.java
|
bd1c3ad0cdf8e60b849a009cdc0b36764cc1dacb |
|
04-Aug-2009 |
Jason Sams <rjsams@android.com> |
Implement the jni bindings for Adapter2D. Fix a refcount bug in the native adapter implementation. Use adapters in Film to border the mipmaps.
/frameworks/base/graphics/java/android/renderscript/RenderScript.java
|
b8c5a84e7c23746a3fc26013e0880d3d95ca6588 |
|
01-Aug-2009 |
Jason Sams <rjsams@android.com> |
Split RenderScript Type and Allocation into seperate classes.
/frameworks/base/graphics/java/android/renderscript/RenderScript.java
|
36e612a488511940b61f09803b270aa1c61b68e0 |
|
01-Aug-2009 |
Jason Sams <rjsams@android.com> |
Begin splitting up RenderScript.java into seperate classes. First piece split off Element.
/frameworks/base/graphics/java/android/renderscript/RenderScript.java
|
584a375df68ed7d62b38389078c6804edf228f9c |
|
31-Jul-2009 |
Romain Guy <romainguy@android.com> |
First pass at implementing the Grass live wallpaper in RenderScript. This change also adds second(), minute() and hour() to the RS library.
/frameworks/base/graphics/java/android/renderscript/RenderScript.java
|
dba3ba5b5bf6026abceced921b1b0d231b0faefd |
|
30-Jul-2009 |
Jason Sams <rjsams@android.com> |
Implement bitmap resource loaders for utility. cleanup rolloRS and checkin maps.png which was missing.
/frameworks/base/graphics/java/android/renderscript/RenderScript.java
|
b0ec1b46d6f5b5612e33fe43a828abea79b87a00 |
|
28-Jul-2009 |
Jason Sams <rjsams@android.com> |
Add "boxed" bitmap uploads which simply place a non-pow2 bitmap into the smallest larger pow texture. The added space is filled black.
/frameworks/base/graphics/java/android/renderscript/RenderScript.java
|
e29d471e5ca9781d8772d445ec7832e94856fd14 |
|
24-Jul-2009 |
Jason Sams <rjsams@android.com> |
Move the java and jni renderscript files to the proper location.
/frameworks/base/graphics/java/android/renderscript/RenderScript.java
|