RenderScript.java revision 730ee65d4ddb307898053b623120bad1655fadad
1/* 2 * Copyright (C) 2008 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17package android.renderscript; 18 19import java.io.IOException; 20import java.io.InputStream; 21import java.lang.reflect.Field; 22 23import android.content.res.Resources; 24import android.graphics.Bitmap; 25import android.renderscript.Type; 26import android.util.Config; 27import android.util.Log; 28import android.view.Surface; 29 30 31/** 32 * @hide 33 * 34 **/ 35public class RenderScript { 36 static final String LOG_TAG = "libRS_jni"; 37 private static final boolean DEBUG = false; 38 private static final boolean LOG_ENABLED = DEBUG ? Config.LOGD : Config.LOGV; 39 40 41 42 /* 43 * We use a class initializer to allow the native code to cache some 44 * field offsets. 45 */ 46 private static boolean sInitialized; 47 native private static void _nInit(); 48 49 50 static { 51 sInitialized = false; 52 try { 53 System.loadLibrary("rs_jni"); 54 _nInit(); 55 sInitialized = true; 56 } catch (UnsatisfiedLinkError e) { 57 Log.d(LOG_TAG, "RenderScript JNI library not found!"); 58 } 59 } 60 61 native int nDeviceCreate(); 62 native void nDeviceDestroy(int dev); 63 native int nContextCreate(int dev, Surface sur, int ver); 64 native void nContextDestroy(int con); 65 66 //void rsContextBindSampler (uint32_t slot, RsSampler sampler); 67 //void rsContextBindRootScript (RsScript sampler); 68 native void nContextBindRootScript(int script); 69 native void nContextBindSampler(int sampler, int slot); 70 native void nContextBindProgramFragmentStore(int pfs); 71 native void nContextBindProgramFragment(int pf); 72 native void nContextBindProgramVertex(int pf); 73 native void nContextAddDefineI32(String name, int value); 74 native void nContextAddDefineF(String name, float value); 75 76 native void nAssignName(int obj, byte[] name); 77 native void nObjDestroy(int id); 78 native void nObjDestroyOOB(int id); 79 native int nFileOpen(byte[] name); 80 81 native void nElementBegin(); 82 native void nElementAddPredefined(int predef); 83 native void nElementAdd(int kind, int type, int norm, int bits, String s); 84 native int nElementCreate(); 85 native int nElementGetPredefined(int predef); 86 87 native void nTypeBegin(int elementID); 88 native void nTypeAdd(int dim, int val); 89 native int nTypeCreate(); 90 native void nTypeFinalDestroy(Type t); 91 native void nTypeSetupFields(Type t, int[] types, int[] bits, Field[] IDs); 92 93 native int nAllocationCreateTyped(int type); 94 native int nAllocationCreatePredefSized(int predef, int count); 95 native int nAllocationCreateSized(int elem, int count); 96 native int nAllocationCreateFromBitmap(int dstFmt, boolean genMips, Bitmap bmp); 97 native int nAllocationCreateFromBitmapBoxed(int dstFmt, boolean genMips, Bitmap bmp); 98 99 native void nAllocationUploadToTexture(int alloc, int baseMioLevel); 100 native void nAllocationData(int id, int[] d); 101 native void nAllocationData(int id, float[] d); 102 native void nAllocationSubData1D(int id, int off, int count, int[] d); 103 native void nAllocationSubData1D(int id, int off, int count, float[] d); 104 native void nAllocationSubData2D(int id, int xoff, int yoff, int w, int h, int[] d); 105 native void nAllocationSubData2D(int id, int xoff, int yoff, int w, int h, float[] d); 106 native void nAllocationRead(int id, int[] d); 107 native void nAllocationRead(int id, float[] d); 108 native void nAllocationDataFromObject(int id, Type t, Object o); 109 110 native void nTriangleMeshBegin(int vertex, int index); 111 native void nTriangleMeshAddVertex_XY (float x, float y); 112 native void nTriangleMeshAddVertex_XYZ (float x, float y, float z); 113 native void nTriangleMeshAddVertex_XY_ST (float x, float y, float s, float t); 114 native void nTriangleMeshAddVertex_XYZ_ST (float x, float y, float z, float s, float t); 115 native void nTriangleMeshAddVertex_XYZ_ST_NORM (float x, float y, float z, float s, float t, float nx, float ny, float nz); 116 native void nTriangleMeshAddTriangle(int i1, int i2, int i3); 117 native int nTriangleMeshCreate(); 118 119 native void nAdapter1DBindAllocation(int ad, int alloc); 120 native void nAdapter1DSetConstraint(int ad, int dim, int value); 121 native void nAdapter1DData(int ad, int[] d); 122 native void nAdapter1DData(int ad, float[] d); 123 native void nAdapter1DSubData(int ad, int off, int count, int[] d); 124 native void nAdapter1DSubData(int ad, int off, int count, float[] d); 125 native int nAdapter1DCreate(); 126 127 native void nAdapter2DBindAllocation(int ad, int alloc); 128 native void nAdapter2DSetConstraint(int ad, int dim, int value); 129 native void nAdapter2DData(int ad, int[] d); 130 native void nAdapter2DData(int ad, float[] d); 131 native void nAdapter2DSubData(int ad, int xoff, int yoff, int w, int h, int[] d); 132 native void nAdapter2DSubData(int ad, int xoff, int yoff, int w, int h, float[] d); 133 native int nAdapter2DCreate(); 134 135 native void nScriptBindAllocation(int script, int alloc, int slot); 136 native void nScriptSetClearColor(int script, float r, float g, float b, float a); 137 native void nScriptSetClearDepth(int script, float depth); 138 native void nScriptSetClearStencil(int script, int stencil); 139 native void nScriptSetTimeZone(int script, byte[] timeZone); 140 native void nScriptSetType(int type, boolean writable, String name, int slot); 141 native void nScriptSetRoot(boolean isRoot); 142 143 native void nScriptCBegin(); 144 native void nScriptCSetScript(byte[] script, int offset, int length); 145 native int nScriptCCreate(); 146 native void nScriptCAddDefineI32(String name, int value); 147 native void nScriptCAddDefineF(String name, float value); 148 149 native void nSamplerBegin(); 150 native void nSamplerSet(int param, int value); 151 native int nSamplerCreate(); 152 153 native void nProgramFragmentStoreBegin(int in, int out); 154 native void nProgramFragmentStoreDepthFunc(int func); 155 native void nProgramFragmentStoreDepthMask(boolean enable); 156 native void nProgramFragmentStoreColorMask(boolean r, boolean g, boolean b, boolean a); 157 native void nProgramFragmentStoreBlendFunc(int src, int dst); 158 native void nProgramFragmentStoreDither(boolean enable); 159 native int nProgramFragmentStoreCreate(); 160 161 native void nProgramFragmentBegin(int in, int out); 162 native void nProgramFragmentBindTexture(int vpf, int slot, int a); 163 native void nProgramFragmentBindSampler(int vpf, int slot, int s); 164 native void nProgramFragmentSetType(int slot, int vt); 165 native void nProgramFragmentSetEnvMode(int slot, int env); 166 native void nProgramFragmentSetTexEnable(int slot, boolean enable); 167 native int nProgramFragmentCreate(); 168 169 native void nProgramVertexBindAllocation(int pv, int mID); 170 native void nProgramVertexBegin(int inID, int outID); 171 native void nProgramVertexSetTextureMatrixEnable(boolean enable); 172 native void nProgramVertexAddLight(int id); 173 native int nProgramVertexCreate(); 174 175 native void nLightBegin(); 176 native void nLightSetIsMono(boolean isMono); 177 native void nLightSetIsLocal(boolean isLocal); 178 native int nLightCreate(); 179 native void nLightSetColor(int l, float r, float g, float b); 180 native void nLightSetPosition(int l, float x, float y, float z); 181 182 native int nSimpleMeshCreate(int batchID, int idxID, int[] vtxID, int prim); 183 native void nSimpleMeshBindVertex(int id, int alloc, int slot); 184 native void nSimpleMeshBindIndex(int id, int alloc); 185 186 native void nAnimationBegin(int attribCount, int keyframeCount); 187 native void nAnimationAdd(float time, float[] attribs); 188 native int nAnimationCreate(); 189 190 private int mDev; 191 private int mContext; 192 private Surface mSurface; 193 194 private static boolean mElementsInitialized = false; 195 196 /////////////////////////////////////////////////////////////////////////////////// 197 // 198 199 public RenderScript(Surface sur) { 200 mSurface = sur; 201 mDev = nDeviceCreate(); 202 mContext = nContextCreate(mDev, mSurface, 0); 203 204 // TODO: This should be protected by a lock 205 if(!mElementsInitialized) { 206 Element.init(this); 207 mElementsInitialized = true; 208 } 209 } 210 211 212 ////////////////////////////////////////////////////////////////////////////////// 213 // Triangle Mesh 214 215 public class TriangleMesh extends BaseObj { 216 TriangleMesh(int id) { 217 super(RenderScript.this); 218 mID = id; 219 } 220 } 221 222 public void triangleMeshBegin(Element vertex, Element index) { 223 Log.e("rs", "vtx " + vertex.toString() + " " + vertex.mID + " " + vertex.mPredefinedID); 224 nTriangleMeshBegin(vertex.mID, index.mID); 225 } 226 227 public void triangleMeshAddVertex_XY(float x, float y) { 228 nTriangleMeshAddVertex_XY(x, y); 229 } 230 231 public void triangleMeshAddVertex_XYZ(float x, float y, float z) { 232 nTriangleMeshAddVertex_XYZ(x, y, z); 233 } 234 235 public void triangleMeshAddVertex_XY_ST(float x, float y, float s, float t) { 236 nTriangleMeshAddVertex_XY_ST(x, y, s, t); 237 } 238 239 public void triangleMeshAddVertex_XYZ_ST(float x, float y, float z, float s, float t) { 240 nTriangleMeshAddVertex_XYZ_ST(x, y, z, s, t); 241 } 242 243 public void triangleMeshAddVertex_XYZ_ST_NORM(float x, float y, float z, float s, float t, float nx, float ny, float nz) { 244 nTriangleMeshAddVertex_XYZ_ST_NORM(x, y, z, s, t, nx, ny, nz); 245 } 246 247 public void triangleMeshAddTriangle(int i1, int i2, int i3) { 248 nTriangleMeshAddTriangle(i1, i2, i3); 249 } 250 251 public TriangleMesh triangleMeshCreate() { 252 int id = nTriangleMeshCreate(); 253 return new TriangleMesh(id); 254 } 255 256 ////////////////////////////////////////////////////////////////////////////////// 257 // File 258 259 public class File extends BaseObj { 260 File(int id) { 261 super(RenderScript.this); 262 mID = id; 263 } 264 } 265 266 public File fileOpen(String s) throws IllegalStateException, IllegalArgumentException 267 { 268 if(s.length() < 1) { 269 throw new IllegalArgumentException("fileOpen does not accept a zero length string."); 270 } 271 272 try { 273 byte[] bytes = s.getBytes("UTF-8"); 274 int id = nFileOpen(bytes); 275 return new File(id); 276 } catch (java.io.UnsupportedEncodingException e) { 277 throw new RuntimeException(e); 278 } 279 } 280 281 282 /////////////////////////////////////////////////////////////////////////////////// 283 // Root state 284 285 public void contextBindRootScript(Script s) { 286 nContextBindRootScript(s.mID); 287 } 288 289 //public void contextBindSampler(Sampler s, int slot) { 290 //nContextBindSampler(s.mID); 291 //} 292 293 public void contextBindProgramFragmentStore(ProgramStore pfs) { 294 nContextBindProgramFragmentStore(pfs.mID); 295 } 296 297 public void contextBindProgramFragment(ProgramFragment pf) { 298 nContextBindProgramFragment(pf.mID); 299 } 300 301 public void contextBindProgramVertex(ProgramVertex pf) { 302 nContextBindProgramVertex(pf.mID); 303 } 304 305} 306 307 308