RenderScript.java revision 2525a815220652b37e2e390fe8c62394a6d0e574
1/* 2 * Copyright (C) 2008 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17package android.renderscript; 18 19import java.lang.reflect.Field; 20 21import android.graphics.Bitmap; 22import android.graphics.BitmapFactory; 23import android.util.Config; 24import android.util.Log; 25import android.view.Surface; 26 27 28/** 29 * @hide 30 * 31 **/ 32public class RenderScript { 33 static final String LOG_TAG = "libRS_jni"; 34 private static final boolean DEBUG = false; 35 @SuppressWarnings({"UnusedDeclaration", "deprecation"}) 36 private static final boolean LOG_ENABLED = DEBUG ? Config.LOGD : Config.LOGV; 37 38 39 40 /* 41 * We use a class initializer to allow the native code to cache some 42 * field offsets. 43 */ 44 @SuppressWarnings({"FieldCanBeLocal", "UnusedDeclaration"}) 45 private static boolean sInitialized; 46 native private static void _nInit(); 47 48 49 static { 50 sInitialized = false; 51 try { 52 System.loadLibrary("rs_jni"); 53 _nInit(); 54 sInitialized = true; 55 } catch (UnsatisfiedLinkError e) { 56 Log.d(LOG_TAG, "RenderScript JNI library not found!"); 57 } 58 } 59 60 native int nDeviceCreate(); 61 native void nDeviceDestroy(int dev); 62 native int nContextCreate(int dev, Surface sur, int ver, boolean useDepth); 63 native void nContextDestroy(int con); 64 65 //void rsContextBindSampler (uint32_t slot, RsSampler sampler); 66 //void rsContextBindRootScript (RsScript sampler); 67 native void nContextBindRootScript(int script); 68 native void nContextBindSampler(int sampler, int slot); 69 native void nContextBindProgramFragmentStore(int pfs); 70 native void nContextBindProgramFragment(int pf); 71 native void nContextBindProgramVertex(int pf); 72 native void nContextAddDefineI32(String name, int value); 73 native void nContextAddDefineF(String name, float value); 74 75 native void nAssignName(int obj, byte[] name); 76 native void nObjDestroy(int id); 77 native void nObjDestroyOOB(int id); 78 native int nFileOpen(byte[] name); 79 80 native void nElementBegin(); 81 native void nElementAddPredefined(int predef); 82 native void nElementAdd(int kind, int type, int norm, int bits, String s); 83 native int nElementCreate(); 84 native int nElementGetPredefined(int predef); 85 86 native void nTypeBegin(int elementID); 87 native void nTypeAdd(int dim, int val); 88 native int nTypeCreate(); 89 native void nTypeFinalDestroy(Type t); 90 native void nTypeSetupFields(Type t, int[] types, int[] bits, Field[] IDs); 91 92 native int nAllocationCreateTyped(int type); 93 native int nAllocationCreatePredefSized(int predef, int count); 94 native int nAllocationCreateSized(int elem, int count); 95 native int nAllocationCreateFromBitmap(int dstFmt, boolean genMips, Bitmap bmp); 96 native int nAllocationCreateFromBitmapBoxed(int dstFmt, boolean genMips, Bitmap bmp); 97 native int nAllocationCreateFromAssetStream(int dstFmt, boolean genMips, int assetStream); 98 99 native void nAllocationUploadToTexture(int alloc, int baseMioLevel); 100 native void nAllocationUploadToBufferObject(int alloc); 101 native void nAllocationData(int id, int[] d, int sizeBytes); 102 native void nAllocationData(int id, float[] d, int sizeBytes); 103 native void nAllocationSubData1D(int id, int off, int count, int[] d, int sizeBytes); 104 native void nAllocationSubData1D(int id, int off, int count, float[] d, int sizeBytes); 105 native void nAllocationSubData2D(int id, int xoff, int yoff, int w, int h, int[] d, int sizeBytes); 106 native void nAllocationSubData2D(int id, int xoff, int yoff, int w, int h, float[] d, int sizeBytes); 107 native void nAllocationRead(int id, int[] d); 108 native void nAllocationRead(int id, float[] d); 109 native void nAllocationSubDataFromObject(int id, Type t, int offset, Object o); 110 111 native void nTriangleMeshBegin(int vertex, int index); 112 native void nTriangleMeshAddVertex_XY (float x, float y); 113 native void nTriangleMeshAddVertex_XYZ (float x, float y, float z); 114 native void nTriangleMeshAddVertex_XY_ST (float x, float y, float s, float t); 115 native void nTriangleMeshAddVertex_XYZ_ST (float x, float y, float z, float s, float t); 116 native void nTriangleMeshAddVertex_XYZ_ST_NORM (float x, float y, float z, float s, float t, float nx, float ny, float nz); 117 native void nTriangleMeshAddTriangle(int i1, int i2, int i3); 118 native int nTriangleMeshCreate(); 119 120 native void nAdapter1DBindAllocation(int ad, int alloc); 121 native void nAdapter1DSetConstraint(int ad, int dim, int value); 122 native void nAdapter1DData(int ad, int[] d); 123 native void nAdapter1DData(int ad, float[] d); 124 native void nAdapter1DSubData(int ad, int off, int count, int[] d); 125 native void nAdapter1DSubData(int ad, int off, int count, float[] d); 126 native int nAdapter1DCreate(); 127 128 native void nAdapter2DBindAllocation(int ad, int alloc); 129 native void nAdapter2DSetConstraint(int ad, int dim, int value); 130 native void nAdapter2DData(int ad, int[] d); 131 native void nAdapter2DData(int ad, float[] d); 132 native void nAdapter2DSubData(int ad, int xoff, int yoff, int w, int h, int[] d); 133 native void nAdapter2DSubData(int ad, int xoff, int yoff, int w, int h, float[] d); 134 native int nAdapter2DCreate(); 135 136 native void nScriptBindAllocation(int script, int alloc, int slot); 137 native void nScriptSetClearColor(int script, float r, float g, float b, float a); 138 native void nScriptSetClearDepth(int script, float depth); 139 native void nScriptSetClearStencil(int script, int stencil); 140 native void nScriptSetTimeZone(int script, byte[] timeZone); 141 native void nScriptSetType(int type, boolean writable, String name, int slot); 142 native void nScriptSetRoot(boolean isRoot); 143 144 native void nScriptCBegin(); 145 native void nScriptCSetScript(byte[] script, int offset, int length); 146 native int nScriptCCreate(); 147 native void nScriptCAddDefineI32(String name, int value); 148 native void nScriptCAddDefineF(String name, float value); 149 150 native void nSamplerBegin(); 151 native void nSamplerSet(int param, int value); 152 native int nSamplerCreate(); 153 154 native void nProgramFragmentStoreBegin(int in, int out); 155 native void nProgramFragmentStoreDepthFunc(int func); 156 native void nProgramFragmentStoreDepthMask(boolean enable); 157 native void nProgramFragmentStoreColorMask(boolean r, boolean g, boolean b, boolean a); 158 native void nProgramFragmentStoreBlendFunc(int src, int dst); 159 native void nProgramFragmentStoreDither(boolean enable); 160 native int nProgramFragmentStoreCreate(); 161 162 native void nProgramFragmentBegin(int in, int out, boolean pointSpriteEnable); 163 native void nProgramFragmentBindTexture(int vpf, int slot, int a); 164 native void nProgramFragmentBindSampler(int vpf, int slot, int s); 165 native void nProgramFragmentSetSlot(int slot, boolean enable, int env, int vt); 166 native int nProgramFragmentCreate(); 167 168 native void nProgramVertexBindAllocation(int pv, int mID); 169 native void nProgramVertexBegin(int inID, int outID); 170 native void nProgramVertexSetTextureMatrixEnable(boolean enable); 171 native void nProgramVertexAddLight(int id); 172 native int nProgramVertexCreate(); 173 174 native void nLightBegin(); 175 native void nLightSetIsMono(boolean isMono); 176 native void nLightSetIsLocal(boolean isLocal); 177 native int nLightCreate(); 178 native void nLightSetColor(int l, float r, float g, float b); 179 native void nLightSetPosition(int l, float x, float y, float z); 180 181 native int nSimpleMeshCreate(int batchID, int idxID, int[] vtxID, int prim); 182 native void nSimpleMeshBindVertex(int id, int alloc, int slot); 183 native void nSimpleMeshBindIndex(int id, int alloc); 184 185 native void nAnimationBegin(int attribCount, int keyframeCount); 186 native void nAnimationAdd(float time, float[] attribs); 187 native int nAnimationCreate(); 188 189 private int mDev; 190 private int mContext; 191 @SuppressWarnings({"FieldCanBeLocal"}) 192 private Surface mSurface; 193 194 private static boolean mElementsInitialized = false; 195 196 /////////////////////////////////////////////////////////////////////////////////// 197 // 198 199 public RenderScript(Surface sur, boolean useDepth) { 200 mSurface = sur; 201 mDev = nDeviceCreate(); 202 mContext = nContextCreate(mDev, mSurface, 0, useDepth); 203 204 // TODO: This should be protected by a lock 205 if(!mElementsInitialized) { 206 Element.init(this); 207 mElementsInitialized = true; 208 } 209 } 210 211 public void destroy() { 212 nContextDestroy(mContext); 213 mContext = 0; 214 215 nDeviceDestroy(mDev); 216 mDev = 0; 217 } 218 219 ////////////////////////////////////////////////////////////////////////////////// 220 // Triangle Mesh 221 222 public class TriangleMesh extends BaseObj { 223 TriangleMesh(int id) { 224 super(RenderScript.this); 225 mID = id; 226 } 227 } 228 229 public void triangleMeshBegin(Element vertex, Element index) { 230 Log.e("rs", "vtx " + vertex.toString() + " " + vertex.mID + " " + vertex.mPredefinedID); 231 nTriangleMeshBegin(vertex.mID, index.mID); 232 } 233 234 public void triangleMeshAddVertex_XY(float x, float y) { 235 nTriangleMeshAddVertex_XY(x, y); 236 } 237 238 public void triangleMeshAddVertex_XYZ(float x, float y, float z) { 239 nTriangleMeshAddVertex_XYZ(x, y, z); 240 } 241 242 public void triangleMeshAddVertex_XY_ST(float x, float y, float s, float t) { 243 nTriangleMeshAddVertex_XY_ST(x, y, s, t); 244 } 245 246 public void triangleMeshAddVertex_XYZ_ST(float x, float y, float z, float s, float t) { 247 nTriangleMeshAddVertex_XYZ_ST(x, y, z, s, t); 248 } 249 250 public void triangleMeshAddVertex_XYZ_ST_NORM(float x, float y, float z, float s, float t, float nx, float ny, float nz) { 251 nTriangleMeshAddVertex_XYZ_ST_NORM(x, y, z, s, t, nx, ny, nz); 252 } 253 254 public void triangleMeshAddTriangle(int i1, int i2, int i3) { 255 nTriangleMeshAddTriangle(i1, i2, i3); 256 } 257 258 public TriangleMesh triangleMeshCreate() { 259 int id = nTriangleMeshCreate(); 260 return new TriangleMesh(id); 261 } 262 263 ////////////////////////////////////////////////////////////////////////////////// 264 // File 265 266 public class File extends BaseObj { 267 File(int id) { 268 super(RenderScript.this); 269 mID = id; 270 } 271 } 272 273 public File fileOpen(String s) throws IllegalStateException, IllegalArgumentException 274 { 275 if(s.length() < 1) { 276 throw new IllegalArgumentException("fileOpen does not accept a zero length string."); 277 } 278 279 try { 280 byte[] bytes = s.getBytes("UTF-8"); 281 int id = nFileOpen(bytes); 282 return new File(id); 283 } catch (java.io.UnsupportedEncodingException e) { 284 throw new RuntimeException(e); 285 } 286 } 287 288 289 /////////////////////////////////////////////////////////////////////////////////// 290 // Root state 291 292 public void contextBindRootScript(Script s) { 293 int id = 0; 294 if(s != null) { 295 id = s.mID; 296 } 297 nContextBindRootScript(id); 298 } 299 300 //public void contextBindSampler(Sampler s, int slot) { 301 //nContextBindSampler(s.mID); 302 //} 303 304 public void contextBindProgramFragmentStore(ProgramStore pfs) { 305 nContextBindProgramFragmentStore(pfs.mID); 306 } 307 308 public void contextBindProgramFragment(ProgramFragment pf) { 309 nContextBindProgramFragment(pf.mID); 310 } 311 312 public void contextBindProgramVertex(ProgramVertex pf) { 313 nContextBindProgramVertex(pf.mID); 314 } 315 316} 317 318 319