Searched defs:pc (Results 1 - 3 of 3) sorted by relevance

/frameworks/base/libs/binder/
H A DIServiceManager.cpp69 sp<IPermissionController> pc; local
71 pc = gPermissionController;
77 if (pc != NULL) {
78 bool res = pc->checkPermission(permission, pid, uid);
89 if (pc->asBinder()->isBinderAlive()) {
97 if (gPermissionController == pc) {
114 pc = interface_cast<IPermissionController>(binder);
117 gPermissionController = pc;
/frameworks/base/libs/utils/
H A DCallStack.cpp123 const char *map_to_name(uint64_t pc, const char* def, uint64_t* start) { argument
126 if ((pc >= mi->start) && (pc < mi->end)) {
191 static const char *mapAddressToName(const void* pc, const char* def, argument
195 char const* name = sMapInfo.map_to_name(uint64_t(uintptr_t(pc)), def, &s);
314 snprintf(tmp, 256, "pc %08lx %s",
/frameworks/base/opengl/tests/angeles/
H A Ddemo.c243 VECTOR3 pa, pb, pc, pd; local
251 superShapeMap(&pc, r2, r3, t2, p2);
325 result->vertexArray[currentVertex * 3] = FIXED(pc.x);
326 result->vertexArray[currentVertex * 3 + 1] = FIXED(pc.y);
327 result->vertexArray[currentVertex * 3 + 2] = FIXED(pc.z);

Completed in 113 milliseconds