Searched defs:pc (Results 1 - 3 of 3) sorted by relevance
/frameworks/base/libs/binder/ |
H A D | IServiceManager.cpp | 69 sp<IPermissionController> pc; local 71 pc = gPermissionController; 77 if (pc != NULL) { 78 bool res = pc->checkPermission(permission, pid, uid); 89 if (pc->asBinder()->isBinderAlive()) { 97 if (gPermissionController == pc) { 114 pc = interface_cast<IPermissionController>(binder); 117 gPermissionController = pc;
|
/frameworks/base/libs/utils/ |
H A D | CallStack.cpp | 123 const char *map_to_name(uint64_t pc, const char* def, uint64_t* start) { argument 126 if ((pc >= mi->start) && (pc < mi->end)) { 191 static const char *mapAddressToName(const void* pc, const char* def, argument 195 char const* name = sMapInfo.map_to_name(uint64_t(uintptr_t(pc)), def, &s); 314 snprintf(tmp, 256, "pc %08lx %s",
|
/frameworks/base/opengl/tests/angeles/ |
H A D | demo.c | 243 VECTOR3 pa, pb, pc, pd; local 251 superShapeMap(&pc, r2, r3, t2, p2); 325 result->vertexArray[currentVertex * 3] = FIXED(pc.x); 326 result->vertexArray[currentVertex * 3 + 1] = FIXED(pc.y); 327 result->vertexArray[currentVertex * 3 + 2] = FIXED(pc.z);
|
Completed in 113 milliseconds