Searched defs:readyToRun (Results 1 - 8 of 8) sorted by relevance

/frameworks/base/libs/surfaceflinger/DisplayHardware/
H A DDisplayHardwareBase.cpp123 status_t DisplayHardwareBase::DisplayEventThread::readyToRun() function in class:android::DisplayHardwareBase::DisplayEventThread
275 status_t DisplayHardwareBase::ConsoleManagerThread::readyToRun()
/frameworks/base/include/media/
H A DAudioRecord.h317 virtual status_t readyToRun() { return NO_ERROR; } function in class:android::AudioRecord::ClientRecordThread
/frameworks/base/libs/utils/
H A DThreads.cpp655 status_t Thread::readyToRun() function in class:android::Thread
670 // try again after an error happened (either below, or in readyToRun())
723 self->mStatus = self->readyToRun();
728 // running at least once after a successful ::readyToRun()
735 // successful ::readyToRun() call instead of entering the
/frameworks/base/cmds/bootanimation/
H A DBootAnimation.cpp199 status_t BootAnimation::readyToRun() { function in class:android::BootAnimation
/frameworks/base/media/libmedia/
H A DAudioTrack.cpp974 status_t AudioTrack::AudioTrackThread::readyToRun() function in class:android::AudioTrack::AudioTrackThread
/frameworks/base/libs/audioflinger/
H A DAudioFlinger.h495 virtual status_t readyToRun();
735 virtual status_t readyToRun() { return NO_ERROR; } function in class:android::AudioFlinger::RecordThread
H A DAudioFlinger.cpp1022 status_t AudioFlinger::PlaybackThread::readyToRun() function in class:android::AudioFlinger::PlaybackThread
/frameworks/base/libs/surfaceflinger/
H A DSurfaceFlinger.cpp312 status_t SurfaceFlinger::readyToRun() function in class:android::SurfaceFlinger

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