Searched refs:run (Results 251 - 265 of 265) sorted by relevance

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/frameworks/base/core/java/android/widget/
H A DTextView.java2463 public void run() {
5012 public void run() {
6658 public void run() { method in class:TextView.Blink
H A DListView.java1045 public void run() { method in class:ListView.FocusSelector
/frameworks/base/core/java/android/content/
H A DSyncManager.java374 // force the sync loop to run if the settings change
467 public void run() {
1373 // are ready to run have been converted into pending syncs. This allows the
1491 * Turn any periodic sync operations that are ready to run into pending sync operations.
1522 // find when this periodic sync was last scheduled to run
1524 // compute when this periodic sync should next run
1526 // if it is ready to run then schedule it and mark it as having been scheduled
1533 // it isn't ready to run, remember this time if it is earlier than
1582 // If we aren't ready to run (e.g. the data connection is down), get out.
1597 // If the accounts aren't known yet then we aren't ready to run
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/frameworks/base/core/java/android/server/
H A DBluetoothService.java499 public void run() { method in class:BluetoothService.EnableThread
/frameworks/base/core/java/android/webkit/
H A DWebViewCore.java592 public void run() { method in class:WebViewCore.WebCoreThread
/frameworks/base/libs/audioflinger/
H A DAudioPolicyManagerBase.cpp963 run(buffer, ANDROID_PRIORITY_AUDIO);
H A DAudioFlinger.cpp1028 LOGI("AudioFlinger's thread %p ready to run", this);
1039 run(buffer, ANDROID_PRIORITY_URGENT_AUDIO);
3265 run(buffer, PRIORITY_URGENT_AUDIO);
/frameworks/base/libs/surfaceflinger/
H A DSurfaceFlinger.cpp302 run("SurfaceFlinger", PRIORITY_URGENT_DISPLAY);
314 LOGI( "SurfaceFlinger's main thread ready to run. "
/frameworks/base/media/java/android/media/
H A DAudioService.java1483 public void run() { method in class:AudioService.AudioSystemThread
/frameworks/base/media/libmediaplayerservice/
H A DMediaPlayerService.cpp1772 mCallbackThread->run("AudioCache callback");
/frameworks/base/services/java/com/android/server/
H A DKeyInputQueue.java504 public void run() {
505 if (DEBUG) Slog.v(TAG, "InputDeviceReader.run()");
H A DLocationManagerService.java530 public void run() method in class:LocationManagerService
H A DWindowManagerService.java378 * This is set when we have run out of memory, and will either be an empty
558 public void run() { method in class:WindowManagerService.WMThread
591 public void run() { method in class:WindowManagerService.PolicyThread
2101 // First, see if we need to run an animation. If we do, we have
4961 // than FWVGA, then for old apps we want to run in size
6479 public void run() { method in class:WindowManagerService.InputDispatcherThread
7106 // displayed when the next layout is run.
7673 // there is more animation to run.
7676 // We will run animations as long as the display isn't frozen.
7730 // clear it and make sure we run th
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/frameworks/base/services/java/com/android/server/am/
H A DActivityManagerService.java220 // How long we allow a receiver to run before giving up on it.
235 // a service is killed before it has run for SERVICE_RESET_RUN_DURATION.
864 * receivers to launch an activity and get that to run before the device
1332 public void run() { method in class:ActivityManagerService.AThread
1446 public void run() {
1740 // The system gets to run in any process. If there are multiple
2760 // is still at the top and schedule another run if something
5584 // See if the top visible activity is waiting to run in this process...
7842 // of being published... but it is also allowed to run
7905 // If this content provider does not run i
10849 public void run() { method in class:ActivityManagerService.ServiceRestarter
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/frameworks/base/telephony/java/com/android/internal/telephony/
H A DRIL.java283 run() { method in class:RIL.RILSender
467 run() { method in class:RIL.RILReceiver

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