/frameworks/base/core/java/android/widget/ |
H A D | TextView.java | 2463 public void run() { 5012 public void run() { 6658 public void run() { method in class:TextView.Blink
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H A D | ListView.java | 1045 public void run() { method in class:ListView.FocusSelector
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/frameworks/base/core/java/android/content/ |
H A D | SyncManager.java | 374 // force the sync loop to run if the settings change 467 public void run() { 1373 // are ready to run have been converted into pending syncs. This allows the 1491 * Turn any periodic sync operations that are ready to run into pending sync operations. 1522 // find when this periodic sync was last scheduled to run 1524 // compute when this periodic sync should next run 1526 // if it is ready to run then schedule it and mark it as having been scheduled 1533 // it isn't ready to run, remember this time if it is earlier than 1582 // If we aren't ready to run (e.g. the data connection is down), get out. 1597 // If the accounts aren't known yet then we aren't ready to run [all...] |
/frameworks/base/core/java/android/server/ |
H A D | BluetoothService.java | 499 public void run() { method in class:BluetoothService.EnableThread
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/frameworks/base/core/java/android/webkit/ |
H A D | WebViewCore.java | 592 public void run() { method in class:WebViewCore.WebCoreThread
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/frameworks/base/libs/audioflinger/ |
H A D | AudioPolicyManagerBase.cpp | 963 run(buffer, ANDROID_PRIORITY_AUDIO);
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H A D | AudioFlinger.cpp | 1028 LOGI("AudioFlinger's thread %p ready to run", this); 1039 run(buffer, ANDROID_PRIORITY_URGENT_AUDIO); 3265 run(buffer, PRIORITY_URGENT_AUDIO);
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/frameworks/base/libs/surfaceflinger/ |
H A D | SurfaceFlinger.cpp | 302 run("SurfaceFlinger", PRIORITY_URGENT_DISPLAY); 314 LOGI( "SurfaceFlinger's main thread ready to run. "
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/frameworks/base/media/java/android/media/ |
H A D | AudioService.java | 1483 public void run() { method in class:AudioService.AudioSystemThread
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/frameworks/base/media/libmediaplayerservice/ |
H A D | MediaPlayerService.cpp | 1772 mCallbackThread->run("AudioCache callback");
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/frameworks/base/services/java/com/android/server/ |
H A D | KeyInputQueue.java | 504 public void run() { 505 if (DEBUG) Slog.v(TAG, "InputDeviceReader.run()");
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H A D | LocationManagerService.java | 530 public void run() method in class:LocationManagerService
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H A D | WindowManagerService.java | 378 * This is set when we have run out of memory, and will either be an empty 558 public void run() { method in class:WindowManagerService.WMThread 591 public void run() { method in class:WindowManagerService.PolicyThread 2101 // First, see if we need to run an animation. If we do, we have 4961 // than FWVGA, then for old apps we want to run in size 6479 public void run() { method in class:WindowManagerService.InputDispatcherThread 7106 // displayed when the next layout is run. 7673 // there is more animation to run. 7676 // We will run animations as long as the display isn't frozen. 7730 // clear it and make sure we run th [all...] |
/frameworks/base/services/java/com/android/server/am/ |
H A D | ActivityManagerService.java | 220 // How long we allow a receiver to run before giving up on it. 235 // a service is killed before it has run for SERVICE_RESET_RUN_DURATION. 864 * receivers to launch an activity and get that to run before the device 1332 public void run() { method in class:ActivityManagerService.AThread 1446 public void run() { 1740 // The system gets to run in any process. If there are multiple 2760 // is still at the top and schedule another run if something 5584 // See if the top visible activity is waiting to run in this process... 7842 // of being published... but it is also allowed to run 7905 // If this content provider does not run i 10849 public void run() { method in class:ActivityManagerService.ServiceRestarter [all...] |
/frameworks/base/telephony/java/com/android/internal/telephony/ |
H A D | RIL.java | 283 run() { method in class:RIL.RILSender 467 run() { method in class:RIL.RILReceiver
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