Searched refs:AssetManager (Results 1 - 25 of 38) sorted by relevance

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/frameworks/base/tools/layoutlib/bridge/src/com/android/layoutlib/bridge/
H A DBridgeAssetManager.java19 import android.content.res.AssetManager;
21 public class BridgeAssetManager extends AssetManager {
24 * This initializes the static field {@link AssetManager#mSystem} which is used
25 * by methods who get a global asset manager using {@link AssetManager#getSystem()}.
31 /*package*/ static AssetManager initSystem() {
32 if (!(AssetManager.sSystem instanceof BridgeAssetManager)) {
33 // Note that AssetManager() creates a system AssetManager and we override it
35 AssetManager.sSystem = new BridgeAssetManager();
36 AssetManager
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H A DBridgeResources.java27 import android.content.res.AssetManager;
63 AssetManager assets,
89 private BridgeResources(BridgeContext context, AssetManager assets, DisplayMetrics metrics,
/frameworks/base/include/android_runtime/
H A Dandroid_util_AssetManager.h20 #include <utils/AssetManager.h>
26 extern AssetManager* assetManagerForJavaObject(JNIEnv* env, jobject assetMgr);
/frameworks/base/core/java/android/content/res/
H A DTypedArray.java90 index *= AssetManager.STYLE_NUM_ENTRIES;
92 final int type = data[index+AssetManager.STYLE_TYPE];
118 index *= AssetManager.STYLE_NUM_ENTRIES;
120 final int type = data[index+AssetManager.STYLE_TYPE];
153 index *= AssetManager.STYLE_NUM_ENTRIES;
155 final int type = data[index+AssetManager.STYLE_TYPE];
157 final int cookie = data[index+AssetManager.STYLE_ASSET_COOKIE];
160 data[index+AssetManager.STYLE_DATA]).toString();
179 index *= AssetManager.STYLE_NUM_ENTRIES;
181 final int type = data[index+AssetManager
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H A DResources.java86 /*package*/ final AssetManager mAssets;
125 * AssetManager.
127 * @param assets Previously created AssetManager.
133 public Resources(AssetManager assets, DisplayMetrics metrics,
141 * @param assets Previously created AssetManager.
150 public Resources(AssetManager assets, DisplayMetrics metrics,
821 AssetManager.ACCESS_STREAMING);
960 AssetManager.applyThemeStyle(mTheme, resid, force);
973 AssetManager.copyTheme(mTheme, other.mTheme);
999 AssetManager
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H A DAssetManager.java36 public final class AssetManager { class
60 private static final String TAG = "AssetManager";
66 private static AssetManager sSystem = null;
81 * Create a new AssetManager containing only the basic system assets.
87 public AssetManager() { method in class:AssetManager
102 AssetManager system = new AssetManager(true);
109 private AssetManager(boolean isSystem) { method in class:AssetManager
125 public static AssetManager getSystem() {
522 Log.w(TAG, "AssetManager "
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/frameworks/base/libs/utils/
H A DAssetManager.cpp24 #include <utils/AssetManager.h>
61 * AssetManager
65 int32_t AssetManager::getGlobalCount()
70 AssetManager::AssetManager(CacheMode cacheMode) function in class:AssetManager
76 //LOGI("Creating AssetManager %p #%d\n", this, count);
80 AssetManager::~AssetManager(void)
83 //LOGI("Destroying AssetManager in %p #%d\n", this, count);
93 bool AssetManager
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H A DAndroid.mk23 AssetManager.cpp \
/frameworks/base/cmds/bootanimation/
H A DBootAnimation.h24 #include <utils/AssetManager.h>
36 class AssetManager;
81 status_t initTexture(Texture* texture, AssetManager& asset, const char* name);
87 AssetManager mAssets;
/frameworks/base/graphics/java/android/graphics/
H A DTypeface.java19 import android.content.res.AssetManager;
120 public static Typeface createFromAsset(AssetManager mgr, String path) {
176 private static native int nativeCreateFromAsset(AssetManager mgr, String path);
H A DBitmapFactory.java19 import android.content.res.AssetManager;
446 if (is instanceof AssetManager.AssetInputStream) {
447 bm = nativeDecodeAsset(((AssetManager.AssetInputStream) is).getAssetInt(),
/frameworks/base/core/tests/coretests/src/android/content/
H A DAssetTest.java19 import android.content.res.AssetManager;
27 private AssetManager mAssets;
/frameworks/base/services/java/com/android/server/
H A DDemoDataSet.java23 import android.content.res.AssetManager;
102 AssetManager ass = AssetManager.getSystem();
/frameworks/base/core/jni/
H A Dandroid_util_AssetManager.cpp33 #include <utils/AssetManager.h>
114 AssetManager* assetManagerForJavaObject(JNIEnv* env, jobject obj)
116 AssetManager* am = (AssetManager*)env->GetIntField(obj, gAssetManagerOffsets.mObject);
120 jniThrowException(env, "java/lang/IllegalStateException", "AssetManager has been finalized!");
127 AssetManager* am = assetManagerForJavaObject(env, clazz);
195 AssetManager* am = assetManagerForJavaObject(env, clazz);
227 AssetManager* am = assetManagerForJavaObject(env, clazz);
267 AssetManager* am = assetManagerForJavaObject(env, clazz);
299 AssetManager* a
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/frameworks/base/tools/layoutlib/bridge/src/android/graphics/
H A DTypeface.java21 import android.content.res.AssetManager;
149 public static Typeface createFromAsset(AssetManager mgr, String path) {
H A DBitmapFactory.java19 import android.content.res.AssetManager;
448 if (is instanceof AssetManager.AssetInputStream) {
/frameworks/base/core/jni/android/graphics/
H A DTypeface.cpp8 #include <utils/AssetManager.h>
122 AssetManager* mgr = assetManagerForJavaObject(env, jassetMgr);
170 { "nativeCreateFromAsset", "(Landroid/content/res/AssetManager;Ljava/lang/String;)I",
/frameworks/base/test-runner/src/android/test/mock/
H A DMockResources.java19 import android.content.res.AssetManager;
42 super(new AssetManager(), null, null);
H A DMockContext.java30 import android.content.res.AssetManager;
55 public AssetManager getAssets() {
/frameworks/base/include/utils/
H A DAssetManager.h18 // Asset management class. AssetManager objects are thread-safe.
43 * The purpose of the AssetManager is to create Asset objects. To do
51 class AssetManager { class in namespace:android
60 AssetManager(CacheMode cacheMode = CACHE_OFF);
61 virtual ~AssetManager(void);
101 * the lifetime of an AssetManager if the user updates the device's
122 * The object returned does not depend on the AssetManager. It should
188 * Return true if the files this AssetManager references are all
190 * is returned, you will need to create a new AssetManager to get
H A DAssetDir.h38 * The contents are populated by our friend, the AssetManager.
72 friend class AssetManager;
104 /* used by AssetManager */
137 /* AssetManager uses this to initialize us */
H A DAsset.h40 * provide most of the implementation. The AssetManager uses one of the
144 /* AssetManager needs access to our "create" functions */
145 friend class AssetManager;
/frameworks/base/opengl/java/android/opengl/
H A DTexture.java26 import android.content.res.AssetManager;
/frameworks/base/core/java/android/webkit/
H A DFileLoader.java21 import android.content.res.AssetManager;
140 AssetManager.ACCESS_STREAMING);
/frameworks/base/core/java/android/content/
H A DContext.java21 import android.content.res.AssetManager;
119 /** Return an AssetManager instance for your application's package. */
120 public abstract AssetManager getAssets();

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