Searched refs:pVertexSource (Results 1 - 3 of 3) sorted by relevance

/frameworks/base/opengl/tests/gl2_jni/jni/
H A Dgl_code.cpp63 GLuint createProgram(const char* pVertexSource, const char* pFragmentSource) { argument
64 GLuint vertexShader = loadShader(GL_VERTEX_SHADER, pVertexSource);
/frameworks/base/opengl/tests/gldual/jni/
H A Dgl_code.cpp63 GLuint createProgram(const char* pVertexSource, const char* pFragmentSource) { argument
64 GLuint vertexShader = loadShader(GL_VERTEX_SHADER, pVertexSource);
/frameworks/base/opengl/tests/gl2_basic/
H A Dgl2_basic.cpp102 GLuint createProgram(const char* pVertexSource, const char* pFragmentSource) { argument
103 GLuint vertexShader = loadShader(GL_VERTEX_SHADER, pVertexSource);

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