Searched refs:pixelShader (Results 1 - 4 of 4) sorted by relevance

/frameworks/base/opengl/tests/gl2_java/src/com/android/gl2java/
H A DGL2JavaView.java118 int pixelShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentSource);
119 if (pixelShader == 0) {
127 GLES20.glAttachShader(program, pixelShader);
/frameworks/base/opengl/tests/gl2_jni/jni/
H A Dgl_code.cpp69 GLuint pixelShader = loadShader(GL_FRAGMENT_SHADER, pFragmentSource); local
70 if (!pixelShader) {
78 glAttachShader(program, pixelShader);
/frameworks/base/opengl/tests/gldual/jni/
H A Dgl_code.cpp69 GLuint pixelShader = loadShader(GL_FRAGMENT_SHADER, pFragmentSource); local
70 if (!pixelShader) {
78 glAttachShader(program, pixelShader);
/frameworks/base/opengl/tests/gl2_basic/
H A Dgl2_basic.cpp108 GLuint pixelShader = loadShader(GL_FRAGMENT_SHADER, pFragmentSource); local
109 if (!pixelShader) {
117 glAttachShader(program, pixelShader);

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