1#ifndef _LINUX_FB_H
2#define _LINUX_FB_H
3
4#include <asm/types.h>
5
6/* Definitions of frame buffers						*/
7
8#define FB_MAJOR		29
9#define FB_MAX			32	/* sufficient for now */
10
11/* ioctls
12   0x46 is 'F'								*/
13#define FBIOGET_VSCREENINFO	0x4600
14#define FBIOPUT_VSCREENINFO	0x4601
15#define FBIOGET_FSCREENINFO	0x4602
16#define FBIOGETCMAP		0x4604
17#define FBIOPUTCMAP		0x4605
18#define FBIOPAN_DISPLAY		0x4606
19#ifdef __KERNEL__
20#define FBIO_CURSOR            _IOWR('F', 0x08, struct fb_cursor_user)
21#else
22#define FBIO_CURSOR            _IOWR('F', 0x08, struct fb_cursor)
23#endif
24/* 0x4607-0x460B are defined below */
25/* #define FBIOGET_MONITORSPEC	0x460C */
26/* #define FBIOPUT_MONITORSPEC	0x460D */
27/* #define FBIOSWITCH_MONIBIT	0x460E */
28#define FBIOGET_CON2FBMAP	0x460F
29#define FBIOPUT_CON2FBMAP	0x4610
30#define FBIOBLANK		0x4611		/* arg: 0 or vesa level + 1 */
31#define FBIOGET_VBLANK		_IOR('F', 0x12, struct fb_vblank)
32#define FBIO_ALLOC              0x4613
33#define FBIO_FREE               0x4614
34#define FBIOGET_GLYPH           0x4615
35#define FBIOGET_HWCINFO         0x4616
36#define FBIOPUT_MODEINFO        0x4617
37#define FBIOGET_DISPINFO        0x4618
38
39
40#define FB_TYPE_PACKED_PIXELS		0	/* Packed Pixels	*/
41#define FB_TYPE_PLANES			1	/* Non interleaved planes */
42#define FB_TYPE_INTERLEAVED_PLANES	2	/* Interleaved planes	*/
43#define FB_TYPE_TEXT			3	/* Text/attributes	*/
44#define FB_TYPE_VGA_PLANES		4	/* EGA/VGA planes	*/
45
46#define FB_AUX_TEXT_MDA		0	/* Monochrome text */
47#define FB_AUX_TEXT_CGA		1	/* CGA/EGA/VGA Color text */
48#define FB_AUX_TEXT_S3_MMIO	2	/* S3 MMIO fasttext */
49#define FB_AUX_TEXT_MGA_STEP16	3	/* MGA Millenium I: text, attr, 14 reserved bytes */
50#define FB_AUX_TEXT_MGA_STEP8	4	/* other MGAs:      text, attr,  6 reserved bytes */
51
52#define FB_AUX_VGA_PLANES_VGA4		0	/* 16 color planes (EGA/VGA) */
53#define FB_AUX_VGA_PLANES_CFB4		1	/* CFB4 in planes (VGA) */
54#define FB_AUX_VGA_PLANES_CFB8		2	/* CFB8 in planes (VGA) */
55
56#define FB_VISUAL_MONO01		0	/* Monochr. 1=Black 0=White */
57#define FB_VISUAL_MONO10		1	/* Monochr. 1=White 0=Black */
58#define FB_VISUAL_TRUECOLOR		2	/* True color	*/
59#define FB_VISUAL_PSEUDOCOLOR		3	/* Pseudo color (like atari) */
60#define FB_VISUAL_DIRECTCOLOR		4	/* Direct color */
61#define FB_VISUAL_STATIC_PSEUDOCOLOR	5	/* Pseudo color readonly */
62
63#define FB_ACCEL_NONE		0	/* no hardware accelerator	*/
64#define FB_ACCEL_ATARIBLITT	1	/* Atari Blitter		*/
65#define FB_ACCEL_AMIGABLITT	2	/* Amiga Blitter                */
66#define FB_ACCEL_S3_TRIO64	3	/* Cybervision64 (S3 Trio64)    */
67#define FB_ACCEL_NCR_77C32BLT	4	/* RetinaZ3 (NCR 77C32BLT)      */
68#define FB_ACCEL_S3_VIRGE	5	/* Cybervision64/3D (S3 ViRGE)	*/
69#define FB_ACCEL_ATI_MACH64GX	6	/* ATI Mach 64GX family		*/
70#define FB_ACCEL_DEC_TGA	7	/* DEC 21030 TGA		*/
71#define FB_ACCEL_ATI_MACH64CT	8	/* ATI Mach 64CT family		*/
72#define FB_ACCEL_ATI_MACH64VT	9	/* ATI Mach 64CT family VT class */
73#define FB_ACCEL_ATI_MACH64GT	10	/* ATI Mach 64CT family GT class */
74#define FB_ACCEL_SUN_CREATOR	11	/* Sun Creator/Creator3D	*/
75#define FB_ACCEL_SUN_CGSIX	12	/* Sun cg6			*/
76#define FB_ACCEL_SUN_LEO	13	/* Sun leo/zx			*/
77#define FB_ACCEL_IMS_TWINTURBO	14	/* IMS Twin Turbo		*/
78#define FB_ACCEL_3DLABS_PERMEDIA2 15	/* 3Dlabs Permedia 2		*/
79#define FB_ACCEL_MATROX_MGA2064W 16	/* Matrox MGA2064W (Millenium)	*/
80#define FB_ACCEL_MATROX_MGA1064SG 17	/* Matrox MGA1064SG (Mystique)	*/
81#define FB_ACCEL_MATROX_MGA2164W 18	/* Matrox MGA2164W (Millenium II) */
82#define FB_ACCEL_MATROX_MGA2164W_AGP 19	/* Matrox MGA2164W (Millenium II) */
83#define FB_ACCEL_MATROX_MGAG100	20	/* Matrox G100 (Productiva G100) */
84#define FB_ACCEL_MATROX_MGAG200	21	/* Matrox G200 (Myst, Mill, ...) */
85#define FB_ACCEL_SUN_CG14	22	/* Sun cgfourteen		 */
86#define FB_ACCEL_SUN_BWTWO	23	/* Sun bwtwo			*/
87#define FB_ACCEL_SUN_CGTHREE	24	/* Sun cgthree			*/
88#define FB_ACCEL_SUN_TCX	25	/* Sun tcx			*/
89#define FB_ACCEL_MATROX_MGAG400	26	/* Matrox G400			*/
90#define FB_ACCEL_NV3		27	/* nVidia RIVA 128              */
91#define FB_ACCEL_NV4		28	/* nVidia RIVA TNT		*/
92#define FB_ACCEL_NV5		29	/* nVidia RIVA TNT2		*/
93#define FB_ACCEL_CT_6555x	30	/* C&T 6555x			*/
94#define FB_ACCEL_3DFX_BANSHEE	31	/* 3Dfx Banshee			*/
95#define FB_ACCEL_ATI_RAGE128	32	/* ATI Rage128 family		*/
96#define FB_ACCEL_IGS_CYBER2000	33	/* CyberPro 2000		*/
97#define FB_ACCEL_IGS_CYBER2010	34	/* CyberPro 2010		*/
98#define FB_ACCEL_IGS_CYBER5000	35	/* CyberPro 5000		*/
99#define FB_ACCEL_SIS_GLAMOUR    36	/* SiS 300/630/540              */
100#define FB_ACCEL_3DLABS_PERMEDIA3 37	/* 3Dlabs Permedia 3		*/
101#define FB_ACCEL_ATI_RADEON	38	/* ATI Radeon family		*/
102#define FB_ACCEL_I810           39      /* Intel 810/815                */
103#define FB_ACCEL_SIS_GLAMOUR_2  40	/* SiS 315, 650, 740		*/
104#define FB_ACCEL_SIS_XABRE      41	/* SiS 330 ("Xabre")		*/
105#define FB_ACCEL_I830           42      /* Intel 830M/845G/85x/865G     */
106#define FB_ACCEL_NV_10          43      /* nVidia Arch 10               */
107#define FB_ACCEL_NV_20          44      /* nVidia Arch 20               */
108#define FB_ACCEL_NV_30          45      /* nVidia Arch 30               */
109#define FB_ACCEL_NV_40          46      /* nVidia Arch 40               */
110#define FB_ACCEL_XGI_VOLARI_V	47	/* XGI Volari V3XT, V5, V8      */
111#define FB_ACCEL_XGI_VOLARI_Z	48	/* XGI Volari Z7                */
112#define FB_ACCEL_OMAP1610       49	/* TI OMAP16xx                  */
113#define FB_ACCEL_NEOMAGIC_NM2070 90	/* NeoMagic NM2070              */
114#define FB_ACCEL_NEOMAGIC_NM2090 91	/* NeoMagic NM2090              */
115#define FB_ACCEL_NEOMAGIC_NM2093 92	/* NeoMagic NM2093              */
116#define FB_ACCEL_NEOMAGIC_NM2097 93	/* NeoMagic NM2097              */
117#define FB_ACCEL_NEOMAGIC_NM2160 94	/* NeoMagic NM2160              */
118#define FB_ACCEL_NEOMAGIC_NM2200 95	/* NeoMagic NM2200              */
119#define FB_ACCEL_NEOMAGIC_NM2230 96	/* NeoMagic NM2230              */
120#define FB_ACCEL_NEOMAGIC_NM2360 97	/* NeoMagic NM2360              */
121#define FB_ACCEL_NEOMAGIC_NM2380 98	/* NeoMagic NM2380              */
122
123#define FB_ACCEL_SAVAGE4        0x80	/* S3 Savage4                   */
124#define FB_ACCEL_SAVAGE3D       0x81	/* S3 Savage3D                  */
125#define FB_ACCEL_SAVAGE3D_MV    0x82	/* S3 Savage3D-MV               */
126#define FB_ACCEL_SAVAGE2000     0x83	/* S3 Savage2000                */
127#define FB_ACCEL_SAVAGE_MX_MV   0x84	/* S3 Savage/MX-MV              */
128#define FB_ACCEL_SAVAGE_MX      0x85	/* S3 Savage/MX                 */
129#define FB_ACCEL_SAVAGE_IX_MV   0x86	/* S3 Savage/IX-MV              */
130#define FB_ACCEL_SAVAGE_IX      0x87	/* S3 Savage/IX                 */
131#define FB_ACCEL_PROSAVAGE_PM   0x88	/* S3 ProSavage PM133           */
132#define FB_ACCEL_PROSAVAGE_KM   0x89	/* S3 ProSavage KM133           */
133#define FB_ACCEL_S3TWISTER_P    0x8a	/* S3 Twister                   */
134#define FB_ACCEL_S3TWISTER_K    0x8b	/* S3 TwisterK                  */
135#define FB_ACCEL_SUPERSAVAGE    0x8c    /* S3 Supersavage               */
136#define FB_ACCEL_PROSAVAGE_DDR  0x8d	/* S3 ProSavage DDR             */
137#define FB_ACCEL_PROSAVAGE_DDRK 0x8e	/* S3 ProSavage DDR-K           */
138
139struct fb_fix_screeninfo {
140	char id[16];			/* identification string eg "TT Builtin" */
141	unsigned long smem_start;	/* Start of frame buffer mem */
142					/* (physical address) */
143	__u32 smem_len;			/* Length of frame buffer mem */
144	__u32 type;			/* see FB_TYPE_*		*/
145	__u32 type_aux;			/* Interleave for interleaved Planes */
146	__u32 visual;			/* see FB_VISUAL_*		*/
147	__u16 xpanstep;			/* zero if no hardware panning  */
148	__u16 ypanstep;			/* zero if no hardware panning  */
149	__u16 ywrapstep;		/* zero if no hardware ywrap    */
150	__u32 line_length;		/* length of a line in bytes    */
151	unsigned long mmio_start;	/* Start of Memory Mapped I/O   */
152					/* (physical address) */
153	__u32 mmio_len;			/* Length of Memory Mapped I/O  */
154	__u32 accel;			/* Indicate to driver which	*/
155					/*  specific chip/card we have	*/
156	__u16 reserved[3];		/* Reserved for future compatibility */
157};
158
159/* Interpretation of offset for color fields: All offsets are from the right,
160 * inside a "pixel" value, which is exactly 'bits_per_pixel' wide (means: you
161 * can use the offset as right argument to <<). A pixel afterwards is a bit
162 * stream and is written to video memory as that unmodified. This implies
163 * big-endian byte order if bits_per_pixel is greater than 8.
164 */
165struct fb_bitfield {
166	__u32 offset;			/* beginning of bitfield	*/
167	__u32 length;			/* length of bitfield		*/
168	__u32 msb_right;		/* != 0 : Most significant bit is */
169					/* right */
170};
171
172#define FB_NONSTD_HAM		1	/* Hold-And-Modify (HAM)        */
173
174#define FB_ACTIVATE_NOW		0	/* set values immediately (or vbl)*/
175#define FB_ACTIVATE_NXTOPEN	1	/* activate on next open	*/
176#define FB_ACTIVATE_TEST	2	/* don't set, round up impossible */
177#define FB_ACTIVATE_MASK       15
178					/* values			*/
179#define FB_ACTIVATE_VBL	       16	/* activate values on next vbl  */
180#define FB_CHANGE_CMAP_VBL     32	/* change colormap on vbl	*/
181#define FB_ACTIVATE_ALL	       64	/* change all VCs on this fb	*/
182#define FB_ACTIVATE_FORCE     128	/* force apply even when no change*/
183#define FB_ACTIVATE_INV_MODE  256       /* invalidate videomode */
184
185#define FB_ACCELF_TEXT		1	/* (OBSOLETE) see fb_info.flags and vc_mode */
186
187#define FB_SYNC_HOR_HIGH_ACT	1	/* horizontal sync high active	*/
188#define FB_SYNC_VERT_HIGH_ACT	2	/* vertical sync high active	*/
189#define FB_SYNC_EXT		4	/* external sync		*/
190#define FB_SYNC_COMP_HIGH_ACT	8	/* composite sync high active   */
191#define FB_SYNC_BROADCAST	16	/* broadcast video timings      */
192					/* vtotal = 144d/288n/576i => PAL  */
193					/* vtotal = 121d/242n/484i => NTSC */
194#define FB_SYNC_ON_GREEN	32	/* sync on green */
195
196#define FB_VMODE_NONINTERLACED  0	/* non interlaced */
197#define FB_VMODE_INTERLACED	1	/* interlaced	*/
198#define FB_VMODE_DOUBLE		2	/* double scan */
199#define FB_VMODE_MASK		255
200
201#define FB_VMODE_YWRAP		256	/* ywrap instead of panning     */
202#define FB_VMODE_SMOOTH_XPAN	512	/* smooth xpan possible (internally used) */
203#define FB_VMODE_CONUPDATE	512	/* don't update x/yoffset	*/
204
205/*
206 * Display rotation support
207 */
208#define FB_ROTATE_UR      0
209#define FB_ROTATE_CW      1
210#define FB_ROTATE_UD      2
211#define FB_ROTATE_CCW     3
212
213#define PICOS2KHZ(a) (1000000000UL/(a))
214#define KHZ2PICOS(a) (1000000000UL/(a))
215
216struct fb_var_screeninfo {
217	__u32 xres;			/* visible resolution		*/
218	__u32 yres;
219	__u32 xres_virtual;		/* virtual resolution		*/
220	__u32 yres_virtual;
221	__u32 xoffset;			/* offset from virtual to visible */
222	__u32 yoffset;			/* resolution			*/
223
224	__u32 bits_per_pixel;		/* guess what			*/
225	__u32 grayscale;		/* != 0 Graylevels instead of colors */
226
227	struct fb_bitfield red;		/* bitfield in fb mem if true color, */
228	struct fb_bitfield green;	/* else only length is significant */
229	struct fb_bitfield blue;
230	struct fb_bitfield transp;	/* transparency			*/
231
232	__u32 nonstd;			/* != 0 Non standard pixel format */
233
234	__u32 activate;			/* see FB_ACTIVATE_*		*/
235
236	__u32 height;			/* height of picture in mm    */
237	__u32 width;			/* width of picture in mm     */
238
239	__u32 accel_flags;		/* (OBSOLETE) see fb_info.flags */
240
241	/* Timing: All values in pixclocks, except pixclock (of course) */
242	__u32 pixclock;			/* pixel clock in ps (pico seconds) */
243	__u32 left_margin;		/* time from sync to picture	*/
244	__u32 right_margin;		/* time from picture to sync	*/
245	__u32 upper_margin;		/* time from sync to picture	*/
246	__u32 lower_margin;
247	__u32 hsync_len;		/* length of horizontal sync	*/
248	__u32 vsync_len;		/* length of vertical sync	*/
249	__u32 sync;			/* see FB_SYNC_*		*/
250	__u32 vmode;			/* see FB_VMODE_*		*/
251	__u32 rotate;			/* angle we rotate counter clockwise */
252	__u32 reserved[5];		/* Reserved for future compatibility */
253};
254
255struct fb_cmap {
256	__u32 start;			/* First entry	*/
257	__u32 len;			/* Number of entries */
258	__u16 *red;			/* Red values	*/
259	__u16 *green;
260	__u16 *blue;
261	__u16 *transp;			/* transparency, can be NULL */
262};
263
264struct fb_con2fbmap {
265	__u32 console;
266	__u32 framebuffer;
267};
268
269/* VESA Blanking Levels */
270#define VESA_NO_BLANKING        0
271#define VESA_VSYNC_SUSPEND      1
272#define VESA_HSYNC_SUSPEND      2
273#define VESA_POWERDOWN          3
274
275
276enum {
277	/* screen: unblanked, hsync: on,  vsync: on */
278	FB_BLANK_UNBLANK       = VESA_NO_BLANKING,
279
280	/* screen: blanked,   hsync: on,  vsync: on */
281	FB_BLANK_NORMAL        = VESA_NO_BLANKING + 1,
282
283	/* screen: blanked,   hsync: on,  vsync: off */
284	FB_BLANK_VSYNC_SUSPEND = VESA_VSYNC_SUSPEND + 1,
285
286	/* screen: blanked,   hsync: off, vsync: on */
287	FB_BLANK_HSYNC_SUSPEND = VESA_HSYNC_SUSPEND + 1,
288
289	/* screen: blanked,   hsync: off, vsync: off */
290	FB_BLANK_POWERDOWN     = VESA_POWERDOWN + 1
291};
292
293#define FB_VBLANK_VBLANKING	0x001	/* currently in a vertical blank */
294#define FB_VBLANK_HBLANKING	0x002	/* currently in a horizontal blank */
295#define FB_VBLANK_HAVE_VBLANK	0x004	/* vertical blanks can be detected */
296#define FB_VBLANK_HAVE_HBLANK	0x008	/* horizontal blanks can be detected */
297#define FB_VBLANK_HAVE_COUNT	0x010	/* global retrace counter is available */
298#define FB_VBLANK_HAVE_VCOUNT	0x020	/* the vcount field is valid */
299#define FB_VBLANK_HAVE_HCOUNT	0x040	/* the hcount field is valid */
300#define FB_VBLANK_VSYNCING	0x080	/* currently in a vsync */
301#define FB_VBLANK_HAVE_VSYNC	0x100	/* verical syncs can be detected */
302
303struct fb_vblank {
304	__u32 flags;			/* FB_VBLANK flags */
305	__u32 count;			/* counter of retraces since boot */
306	__u32 vcount;			/* current scanline position */
307	__u32 hcount;			/* current scandot position */
308	__u32 reserved[4];		/* reserved for future compatibility */
309};
310
311/* Internal HW accel */
312#define ROP_COPY 0
313#define ROP_XOR  1
314
315struct fb_copyarea {
316	__u32 dx;
317	__u32 dy;
318	__u32 width;
319	__u32 height;
320	__u32 sx;
321	__u32 sy;
322};
323
324struct fb_fillrect {
325	__u32 dx;	/* screen-relative */
326	__u32 dy;
327	__u32 width;
328	__u32 height;
329	__u32 color;
330	__u32 rop;
331};
332
333struct fb_image {
334	__u32 dx;		/* Where to place image */
335	__u32 dy;
336	__u32 width;		/* Size of image */
337	__u32 height;
338	__u32 fg_color;		/* Only used when a mono bitmap */
339	__u32 bg_color;
340	__u8  depth;		/* Depth of the image */
341	const char *data;	/* Pointer to image data */
342	struct fb_cmap cmap;	/* color map info */
343};
344
345/*
346 * hardware cursor control
347 */
348
349#define FB_CUR_SETIMAGE 0x01
350#define FB_CUR_SETPOS   0x02
351#define FB_CUR_SETHOT   0x04
352#define FB_CUR_SETCMAP  0x08
353#define FB_CUR_SETSHAPE 0x10
354#define FB_CUR_SETSIZE	0x20
355#define FB_CUR_SETALL   0xFF
356
357struct fbcurpos {
358	__u16 x, y;
359};
360
361struct fb_cursor {
362	__u16 set;		/* what to set */
363	__u16 enable;		/* cursor on/off */
364	__u16 rop;		/* bitop operation */
365	const char *mask;	/* cursor mask bits */
366	struct fbcurpos hot;	/* cursor hot spot */
367	struct fb_image	image;	/* Cursor image */
368};
369
370#ifdef CONFIG_FB_BACKLIGHT
371/* Settings for the generic backlight code */
372#define FB_BACKLIGHT_LEVELS	128
373#define FB_BACKLIGHT_MAX	0xFF
374#endif
375
376#ifdef __KERNEL__
377
378#include <linux/fs.h>
379#include <linux/init.h>
380#include <linux/device.h>
381#include <linux/workqueue.h>
382#include <linux/notifier.h>
383#include <linux/list.h>
384#include <linux/backlight.h>
385#include <asm/io.h>
386
387struct vm_area_struct;
388struct fb_info;
389struct device;
390struct file;
391
392/* Definitions below are used in the parsed monitor specs */
393#define FB_DPMS_ACTIVE_OFF	1
394#define FB_DPMS_SUSPEND		2
395#define FB_DPMS_STANDBY		4
396
397#define FB_DISP_DDI		1
398#define FB_DISP_ANA_700_300	2
399#define FB_DISP_ANA_714_286	4
400#define FB_DISP_ANA_1000_400	8
401#define FB_DISP_ANA_700_000	16
402
403#define FB_DISP_MONO		32
404#define FB_DISP_RGB		64
405#define FB_DISP_MULTI		128
406#define FB_DISP_UNKNOWN		256
407
408#define FB_SIGNAL_NONE		0
409#define FB_SIGNAL_BLANK_BLANK	1
410#define FB_SIGNAL_SEPARATE	2
411#define FB_SIGNAL_COMPOSITE	4
412#define FB_SIGNAL_SYNC_ON_GREEN	8
413#define FB_SIGNAL_SERRATION_ON	16
414
415#define FB_MISC_PRIM_COLOR	1
416#define FB_MISC_1ST_DETAIL	2	/* First Detailed Timing is preferred */
417struct fb_chroma {
418	__u32 redx;	/* in fraction of 1024 */
419	__u32 greenx;
420	__u32 bluex;
421	__u32 whitex;
422	__u32 redy;
423	__u32 greeny;
424	__u32 bluey;
425	__u32 whitey;
426};
427
428struct fb_monspecs {
429	struct fb_chroma chroma;
430	struct fb_videomode *modedb;	/* mode database */
431	__u8  manufacturer[4];		/* Manufacturer */
432	__u8  monitor[14];		/* Monitor String */
433	__u8  serial_no[14];		/* Serial Number */
434	__u8  ascii[14];		/* ? */
435	__u32 modedb_len;		/* mode database length */
436	__u32 model;			/* Monitor Model */
437	__u32 serial;			/* Serial Number - Integer */
438	__u32 year;			/* Year manufactured */
439	__u32 week;			/* Week Manufactured */
440	__u32 hfmin;			/* hfreq lower limit (Hz) */
441	__u32 hfmax;			/* hfreq upper limit (Hz) */
442	__u32 dclkmin;			/* pixelclock lower limit (Hz) */
443	__u32 dclkmax;			/* pixelclock upper limit (Hz) */
444	__u16 input;			/* display type - see FB_DISP_* */
445	__u16 dpms;			/* DPMS support - see FB_DPMS_ */
446	__u16 signal;			/* Signal Type - see FB_SIGNAL_* */
447	__u16 vfmin;			/* vfreq lower limit (Hz) */
448	__u16 vfmax;			/* vfreq upper limit (Hz) */
449	__u16 gamma;			/* Gamma - in fractions of 100 */
450	__u16 gtf	: 1;		/* supports GTF */
451	__u16 misc;			/* Misc flags - see FB_MISC_* */
452	__u8  version;			/* EDID version... */
453	__u8  revision;			/* ...and revision */
454	__u8  max_x;			/* Maximum horizontal size (cm) */
455	__u8  max_y;			/* Maximum vertical size (cm) */
456};
457
458struct fb_cmap_user {
459	__u32 start;			/* First entry	*/
460	__u32 len;			/* Number of entries */
461	__u16 __user *red;		/* Red values	*/
462	__u16 __user *green;
463	__u16 __user *blue;
464	__u16 __user *transp;		/* transparency, can be NULL */
465};
466
467struct fb_image_user {
468	__u32 dx;			/* Where to place image */
469	__u32 dy;
470	__u32 width;			/* Size of image */
471	__u32 height;
472	__u32 fg_color;			/* Only used when a mono bitmap */
473	__u32 bg_color;
474	__u8  depth;			/* Depth of the image */
475	const char __user *data;	/* Pointer to image data */
476	struct fb_cmap_user cmap;	/* color map info */
477};
478
479struct fb_cursor_user {
480	__u16 set;			/* what to set */
481	__u16 enable;			/* cursor on/off */
482	__u16 rop;			/* bitop operation */
483	const char __user *mask;	/* cursor mask bits */
484	struct fbcurpos hot;		/* cursor hot spot */
485	struct fb_image_user image;	/* Cursor image */
486};
487
488/*
489 * Register/unregister for framebuffer events
490 */
491
492/*	The resolution of the passed in fb_info about to change */
493#define FB_EVENT_MODE_CHANGE		0x01
494/*	The display on this fb_info is beeing suspended, no access to the
495 *	framebuffer is allowed any more after that call returns
496 */
497#define FB_EVENT_SUSPEND		0x02
498/*	The display on this fb_info was resumed, you can restore the display
499 *	if you own it
500 */
501#define FB_EVENT_RESUME			0x03
502/*      An entry from the modelist was removed */
503#define FB_EVENT_MODE_DELETE            0x04
504/*      A driver registered itself */
505#define FB_EVENT_FB_REGISTERED          0x05
506/*      A driver unregistered itself */
507#define FB_EVENT_FB_UNREGISTERED        0x06
508/*      CONSOLE-SPECIFIC: get console to framebuffer mapping */
509#define FB_EVENT_GET_CONSOLE_MAP        0x07
510/*      CONSOLE-SPECIFIC: set console to framebuffer mapping */
511#define FB_EVENT_SET_CONSOLE_MAP        0x08
512/*      A display blank is requested       */
513#define FB_EVENT_BLANK                  0x09
514/*      Private modelist is to be replaced */
515#define FB_EVENT_NEW_MODELIST           0x0A
516/*	The resolution of the passed in fb_info about to change and
517        all vc's should be changed         */
518#define FB_EVENT_MODE_CHANGE_ALL	0x0B
519
520struct fb_event {
521	struct fb_info *info;
522	void *data;
523};
524
525
526extern int fb_register_client(struct notifier_block *nb);
527extern int fb_unregister_client(struct notifier_block *nb);
528extern int fb_notifier_call_chain(unsigned long val, void *v);
529/*
530 * Pixmap structure definition
531 *
532 * The purpose of this structure is to translate data
533 * from the hardware independent format of fbdev to what
534 * format the hardware needs.
535 */
536
537#define FB_PIXMAP_DEFAULT 1     /* used internally by fbcon */
538#define FB_PIXMAP_SYSTEM  2     /* memory is in system RAM  */
539#define FB_PIXMAP_IO      4     /* memory is iomapped       */
540#define FB_PIXMAP_SYNC    256   /* set if GPU can DMA       */
541
542struct fb_pixmap {
543	u8  *addr;		/* pointer to memory			*/
544	u32 size;		/* size of buffer in bytes		*/
545	u32 offset;		/* current offset to buffer		*/
546	u32 buf_align;		/* byte alignment of each bitmap	*/
547	u32 scan_align;		/* alignment per scanline		*/
548	u32 access_align;	/* alignment per read/write (bits)	*/
549	u32 flags;		/* see FB_PIXMAP_*			*/
550	/* access methods */
551	void (*writeio)(struct fb_info *info, void __iomem *dst, void *src, unsigned int size);
552	void (*readio) (struct fb_info *info, void *dst, void __iomem *src, unsigned int size);
553};
554
555
556/*
557 * Frame buffer operations
558 *
559 * LOCKING NOTE: those functions must _ALL_ be called with the console
560 * semaphore held, this is the only suitable locking mechanism we have
561 * in 2.6. Some may be called at interrupt time at this point though.
562 */
563
564struct fb_ops {
565	/* open/release and usage marking */
566	struct module *owner;
567	int (*fb_open)(struct fb_info *info, int user);
568	int (*fb_release)(struct fb_info *info, int user);
569
570	/* For framebuffers with strange non linear layouts or that do not
571	 * work with normal memory mapped access
572	 */
573	ssize_t (*fb_read)(struct file *file, char __user *buf, size_t count, loff_t *ppos);
574	ssize_t (*fb_write)(struct file *file, const char __user *buf, size_t count, loff_t *ppos);
575
576	/* checks var and eventually tweaks it to something supported,
577	 * DO NOT MODIFY PAR */
578	int (*fb_check_var)(struct fb_var_screeninfo *var, struct fb_info *info);
579
580	/* set the video mode according to info->var */
581	int (*fb_set_par)(struct fb_info *info);
582
583	/* set color register */
584	int (*fb_setcolreg)(unsigned regno, unsigned red, unsigned green,
585			    unsigned blue, unsigned transp, struct fb_info *info);
586
587	/* set color registers in batch */
588	int (*fb_setcmap)(struct fb_cmap *cmap, struct fb_info *info);
589
590	/* blank display */
591	int (*fb_blank)(int blank, struct fb_info *info);
592
593	/* pan display */
594	int (*fb_pan_display)(struct fb_var_screeninfo *var, struct fb_info *info);
595
596	/* Draws a rectangle */
597	void (*fb_fillrect) (struct fb_info *info, const struct fb_fillrect *rect);
598	/* Copy data from area to another */
599	void (*fb_copyarea) (struct fb_info *info, const struct fb_copyarea *region);
600	/* Draws a image to the display */
601	void (*fb_imageblit) (struct fb_info *info, const struct fb_image *image);
602
603	/* Draws cursor */
604	int (*fb_cursor) (struct fb_info *info, struct fb_cursor *cursor);
605
606	/* Rotates the display */
607	void (*fb_rotate)(struct fb_info *info, int angle);
608
609	/* wait for blit idle, optional */
610	int (*fb_sync)(struct fb_info *info);
611
612	/* perform fb specific ioctl (optional) */
613	int (*fb_ioctl)(struct fb_info *info, unsigned int cmd,
614			unsigned long arg);
615
616	/* Handle 32bit compat ioctl (optional) */
617	int (*fb_compat_ioctl)(struct fb_info *info, unsigned cmd,
618			unsigned long arg);
619
620	/* perform fb specific mmap */
621	int (*fb_mmap)(struct fb_info *info, struct vm_area_struct *vma);
622
623	/* save current hardware state */
624	void (*fb_save_state)(struct fb_info *info);
625
626	/* restore saved state */
627	void (*fb_restore_state)(struct fb_info *info);
628};
629
630#ifdef CONFIG_FB_TILEBLITTING
631
632#define FB_TILE_CURSOR_NONE        0
633#define FB_TILE_CURSOR_UNDERLINE   1
634#define FB_TILE_CURSOR_LOWER_THIRD 2
635#define FB_TILE_CURSOR_LOWER_HALF  3
636#define FB_TILE_CURSOR_TWO_THIRDS  4
637#define FB_TILE_CURSOR_BLOCK       5
638
639struct fb_tilemap {
640	__u32 width;                /* width of each tile in pixels */
641	__u32 height;               /* height of each tile in scanlines */
642	__u32 depth;                /* color depth of each tile */
643	__u32 length;               /* number of tiles in the map */
644	const __u8 *data;           /* actual tile map: a bitmap array, packed
645				       to the nearest byte */
646};
647
648struct fb_tilerect {
649	__u32 sx;                   /* origin in the x-axis */
650	__u32 sy;                   /* origin in the y-axis */
651	__u32 width;                /* number of tiles in the x-axis */
652	__u32 height;               /* number of tiles in the y-axis */
653	__u32 index;                /* what tile to use: index to tile map */
654	__u32 fg;                   /* foreground color */
655	__u32 bg;                   /* background color */
656	__u32 rop;                  /* raster operation */
657};
658
659struct fb_tilearea {
660	__u32 sx;                   /* source origin in the x-axis */
661	__u32 sy;                   /* source origin in the y-axis */
662	__u32 dx;                   /* destination origin in the x-axis */
663	__u32 dy;                   /* destination origin in the y-axis */
664	__u32 width;                /* number of tiles in the x-axis */
665	__u32 height;               /* number of tiles in the y-axis */
666};
667
668struct fb_tileblit {
669	__u32 sx;                   /* origin in the x-axis */
670	__u32 sy;                   /* origin in the y-axis */
671	__u32 width;                /* number of tiles in the x-axis */
672	__u32 height;               /* number of tiles in the y-axis */
673	__u32 fg;                   /* foreground color */
674	__u32 bg;                   /* background color */
675	__u32 length;               /* number of tiles to draw */
676	__u32 *indices;             /* array of indices to tile map */
677};
678
679struct fb_tilecursor {
680	__u32 sx;                   /* cursor position in the x-axis */
681	__u32 sy;                   /* cursor position in the y-axis */
682	__u32 mode;                 /* 0 = erase, 1 = draw */
683	__u32 shape;                /* see FB_TILE_CURSOR_* */
684	__u32 fg;                   /* foreground color */
685	__u32 bg;                   /* background color */
686};
687
688struct fb_tile_ops {
689	/* set tile characteristics */
690	void (*fb_settile)(struct fb_info *info, struct fb_tilemap *map);
691
692	/* all dimensions from hereon are in terms of tiles */
693
694	/* move a rectangular region of tiles from one area to another*/
695	void (*fb_tilecopy)(struct fb_info *info, struct fb_tilearea *area);
696	/* fill a rectangular region with a tile */
697	void (*fb_tilefill)(struct fb_info *info, struct fb_tilerect *rect);
698	/* copy an array of tiles */
699	void (*fb_tileblit)(struct fb_info *info, struct fb_tileblit *blit);
700	/* cursor */
701	void (*fb_tilecursor)(struct fb_info *info,
702			      struct fb_tilecursor *cursor);
703};
704#endif /* CONFIG_FB_TILEBLITTING */
705
706/* FBINFO_* = fb_info.flags bit flags */
707#define FBINFO_MODULE		0x0001	/* Low-level driver is a module */
708#define FBINFO_HWACCEL_DISABLED	0x0002
709	/* When FBINFO_HWACCEL_DISABLED is set:
710	 *  Hardware acceleration is turned off.  Software implementations
711	 *  of required functions (copyarea(), fillrect(), and imageblit())
712	 *  takes over; acceleration engine should be in a quiescent state */
713
714/* hints */
715#define FBINFO_PARTIAL_PAN_OK	0x0040 /* otw use pan only for double-buffering */
716#define FBINFO_READS_FAST	0x0080 /* soft-copy faster than rendering */
717
718/* hardware supported ops */
719/*  semantics: when a bit is set, it indicates that the operation is
720 *   accelerated by hardware.
721 *  required functions will still work even if the bit is not set.
722 *  optional functions may not even exist if the flag bit is not set.
723 */
724#define FBINFO_HWACCEL_NONE		0x0000
725#define FBINFO_HWACCEL_COPYAREA		0x0100 /* required */
726#define FBINFO_HWACCEL_FILLRECT		0x0200 /* required */
727#define FBINFO_HWACCEL_IMAGEBLIT	0x0400 /* required */
728#define FBINFO_HWACCEL_ROTATE		0x0800 /* optional */
729#define FBINFO_HWACCEL_XPAN		0x1000 /* optional */
730#define FBINFO_HWACCEL_YPAN		0x2000 /* optional */
731#define FBINFO_HWACCEL_YWRAP		0x4000 /* optional */
732
733#define FBINFO_MISC_USEREVENT          0x10000 /* event request
734						  from userspace */
735#define FBINFO_MISC_TILEBLITTING       0x20000 /* use tile blitting */
736
737/* A driver may set this flag to indicate that it does want a set_par to be
738 * called every time when fbcon_switch is executed. The advantage is that with
739 * this flag set you can really be sure that set_par is always called before
740 * any of the functions dependant on the correct hardware state or altering
741 * that state, even if you are using some broken X releases. The disadvantage
742 * is that it introduces unwanted delays to every console switch if set_par
743 * is slow. It is a good idea to try this flag in the drivers initialization
744 * code whenever there is a bug report related to switching between X and the
745 * framebuffer console.
746 */
747#define FBINFO_MISC_ALWAYS_SETPAR   0x40000
748
749struct fb_info {
750	int node;
751	int flags;
752	struct fb_var_screeninfo var;	/* Current var */
753	struct fb_fix_screeninfo fix;	/* Current fix */
754	struct fb_monspecs monspecs;	/* Current Monitor specs */
755	struct work_struct queue;	/* Framebuffer event queue */
756	struct fb_pixmap pixmap;	/* Image hardware mapper */
757	struct fb_pixmap sprite;	/* Cursor hardware mapper */
758	struct fb_cmap cmap;		/* Current cmap */
759	struct list_head modelist;      /* mode list */
760	struct fb_videomode *mode;	/* current mode */
761
762#ifdef CONFIG_FB_BACKLIGHT
763	/* Lock ordering:
764	 * bl_mutex (protects bl_dev and bl_curve)
765	 *   bl_dev->sem (backlight class)
766	 */
767	struct mutex bl_mutex;
768
769	/* assigned backlight device */
770	struct backlight_device *bl_dev;
771
772	/* Backlight level curve */
773	u8 bl_curve[FB_BACKLIGHT_LEVELS];
774#endif
775
776	struct fb_ops *fbops;
777	struct device *device;
778	struct class_device *class_device; /* sysfs per device attrs */
779#ifdef CONFIG_FB_TILEBLITTING
780	struct fb_tile_ops *tileops;    /* Tile Blitting */
781#endif
782	char __iomem *screen_base;	/* Virtual address */
783	unsigned long screen_size;	/* Amount of ioremapped VRAM or 0 */
784	void *pseudo_palette;		/* Fake palette of 16 colors */
785#define FBINFO_STATE_RUNNING	0
786#define FBINFO_STATE_SUSPENDED	1
787	u32 state;			/* Hardware state i.e suspend */
788	void *fbcon_par;                /* fbcon use-only private area */
789	/* From here on everything is device dependent */
790	void *par;
791};
792
793#ifdef MODULE
794#define FBINFO_DEFAULT	FBINFO_MODULE
795#else
796#define FBINFO_DEFAULT	0
797#endif
798
799// This will go away
800#define FBINFO_FLAG_MODULE	FBINFO_MODULE
801#define FBINFO_FLAG_DEFAULT	FBINFO_DEFAULT
802
803/* This will go away
804 * fbset currently hacks in FB_ACCELF_TEXT into var.accel_flags
805 * when it wants to turn the acceleration engine on.  This is
806 * really a separate operation, and should be modified via sysfs.
807 *  But for now, we leave it broken with the following define
808 */
809#define STUPID_ACCELF_TEXT_SHIT
810
811// This will go away
812#if defined(__sparc__)
813
814/* We map all of our framebuffers such that big-endian accesses
815 * are what we want, so the following is sufficient.
816 */
817
818// This will go away
819#define fb_readb sbus_readb
820#define fb_readw sbus_readw
821#define fb_readl sbus_readl
822#define fb_readq sbus_readq
823#define fb_writeb sbus_writeb
824#define fb_writew sbus_writew
825#define fb_writel sbus_writel
826#define fb_writeq sbus_writeq
827#define fb_memset sbus_memset_io
828
829#elif defined(__i386__) || defined(__alpha__) || defined(__x86_64__) || defined(__hppa__) || (defined(__sh__) && !defined(__SH5__)) || defined(__powerpc__)
830
831#define fb_readb __raw_readb
832#define fb_readw __raw_readw
833#define fb_readl __raw_readl
834#define fb_readq __raw_readq
835#define fb_writeb __raw_writeb
836#define fb_writew __raw_writew
837#define fb_writel __raw_writel
838#define fb_writeq __raw_writeq
839#define fb_memset memset_io
840
841#else
842
843#define fb_readb(addr) (*(volatile u8 *) (addr))
844#define fb_readw(addr) (*(volatile u16 *) (addr))
845#define fb_readl(addr) (*(volatile u32 *) (addr))
846#define fb_readq(addr) (*(volatile u64 *) (addr))
847#define fb_writeb(b,addr) (*(volatile u8 *) (addr) = (b))
848#define fb_writew(b,addr) (*(volatile u16 *) (addr) = (b))
849#define fb_writel(b,addr) (*(volatile u32 *) (addr) = (b))
850#define fb_writeq(b,addr) (*(volatile u64 *) (addr) = (b))
851#define fb_memset memset
852
853#endif
854
855#if defined (__BIG_ENDIAN)
856#define FB_LEFT_POS(bpp)          (32 - bpp)
857#define FB_SHIFT_HIGH(val, bits)  ((val) >> (bits))
858#define FB_SHIFT_LOW(val, bits)   ((val) << (bits))
859#else
860#define FB_LEFT_POS(bpp)          (0)
861#define FB_SHIFT_HIGH(val, bits)  ((val) << (bits))
862#define FB_SHIFT_LOW(val, bits)   ((val) >> (bits))
863#endif
864
865    /*
866     *  `Generic' versions of the frame buffer device operations
867     */
868
869extern int fb_set_var(struct fb_info *info, struct fb_var_screeninfo *var);
870extern int fb_pan_display(struct fb_info *info, struct fb_var_screeninfo *var);
871extern int fb_blank(struct fb_info *info, int blank);
872extern void cfb_fillrect(struct fb_info *info, const struct fb_fillrect *rect);
873extern void cfb_copyarea(struct fb_info *info, const struct fb_copyarea *area);
874extern void cfb_imageblit(struct fb_info *info, const struct fb_image *image);
875
876/* drivers/video/fbmem.c */
877extern int register_framebuffer(struct fb_info *fb_info);
878extern int unregister_framebuffer(struct fb_info *fb_info);
879extern int fb_prepare_logo(struct fb_info *fb_info, int rotate);
880extern int fb_show_logo(struct fb_info *fb_info, int rotate);
881extern char* fb_get_buffer_offset(struct fb_info *info, struct fb_pixmap *buf, u32 size);
882extern void fb_pad_unaligned_buffer(u8 *dst, u32 d_pitch, u8 *src, u32 idx,
883				u32 height, u32 shift_high, u32 shift_low, u32 mod);
884extern void fb_pad_aligned_buffer(u8 *dst, u32 d_pitch, u8 *src, u32 s_pitch, u32 height);
885extern void fb_set_suspend(struct fb_info *info, int state);
886extern int fb_get_color_depth(struct fb_var_screeninfo *var,
887			      struct fb_fix_screeninfo *fix);
888extern int fb_get_options(char *name, char **option);
889extern int fb_new_modelist(struct fb_info *info);
890
891extern struct fb_info *registered_fb[FB_MAX];
892extern int num_registered_fb;
893
894static inline void __fb_pad_aligned_buffer(u8 *dst, u32 d_pitch,
895					   u8 *src, u32 s_pitch, u32 height)
896{
897	int i, j;
898
899	d_pitch -= s_pitch;
900
901	for (i = height; i--; ) {
902		/* s_pitch is a few bytes at the most, memcpy is suboptimal */
903		for (j = 0; j < s_pitch; j++)
904			*dst++ = *src++;
905		dst += d_pitch;
906	}
907}
908
909/* drivers/video/fbsysfs.c */
910extern struct fb_info *framebuffer_alloc(size_t size, struct device *dev);
911extern void framebuffer_release(struct fb_info *info);
912extern int fb_init_class_device(struct fb_info *fb_info);
913extern void fb_cleanup_class_device(struct fb_info *head);
914extern void fb_bl_default_curve(struct fb_info *fb_info, u8 off, u8 min, u8 max);
915
916/* drivers/video/fbmon.c */
917#define FB_MAXTIMINGS		0
918#define FB_VSYNCTIMINGS		1
919#define FB_HSYNCTIMINGS		2
920#define FB_DCLKTIMINGS		3
921#define FB_IGNOREMON		0x100
922
923#define FB_MODE_IS_UNKNOWN	0
924#define FB_MODE_IS_DETAILED	1
925#define FB_MODE_IS_STANDARD	2
926#define FB_MODE_IS_VESA		4
927#define FB_MODE_IS_CALCULATED	8
928#define FB_MODE_IS_FIRST	16
929#define FB_MODE_IS_FROM_VAR     32
930
931extern int fbmon_valid_timings(u_int pixclock, u_int htotal, u_int vtotal,
932			       const struct fb_info *fb_info);
933extern int fbmon_dpms(const struct fb_info *fb_info);
934extern int fb_get_mode(int flags, u32 val, struct fb_var_screeninfo *var,
935		       struct fb_info *info);
936extern int fb_validate_mode(const struct fb_var_screeninfo *var,
937			    struct fb_info *info);
938extern int fb_parse_edid(unsigned char *edid, struct fb_var_screeninfo *var);
939extern const unsigned char *fb_firmware_edid(struct device *device);
940extern void fb_edid_to_monspecs(unsigned char *edid,
941				struct fb_monspecs *specs);
942extern void fb_destroy_modedb(struct fb_videomode *modedb);
943extern int fb_find_mode_cvt(struct fb_videomode *mode, int margins, int rb);
944
945/* drivers/video/modedb.c */
946#define VESA_MODEDB_SIZE 34
947extern void fb_var_to_videomode(struct fb_videomode *mode,
948				struct fb_var_screeninfo *var);
949extern void fb_videomode_to_var(struct fb_var_screeninfo *var,
950				struct fb_videomode *mode);
951extern int fb_mode_is_equal(struct fb_videomode *mode1,
952			    struct fb_videomode *mode2);
953extern int fb_add_videomode(struct fb_videomode *mode, struct list_head *head);
954extern void fb_delete_videomode(struct fb_videomode *mode,
955				struct list_head *head);
956extern struct fb_videomode *fb_match_mode(struct fb_var_screeninfo *var,
957					  struct list_head *head);
958extern struct fb_videomode *fb_find_best_mode(struct fb_var_screeninfo *var,
959					      struct list_head *head);
960extern struct fb_videomode *fb_find_nearest_mode(struct fb_videomode *mode,
961						 struct list_head *head);
962extern void fb_destroy_modelist(struct list_head *head);
963extern void fb_videomode_to_modelist(struct fb_videomode *modedb, int num,
964				     struct list_head *head);
965extern struct fb_videomode *fb_find_best_display(struct fb_monspecs *specs,
966						 struct list_head *head);
967
968/* drivers/video/fbcmap.c */
969extern int fb_alloc_cmap(struct fb_cmap *cmap, int len, int transp);
970extern void fb_dealloc_cmap(struct fb_cmap *cmap);
971extern int fb_copy_cmap(struct fb_cmap *from, struct fb_cmap *to);
972extern int fb_cmap_to_user(struct fb_cmap *from, struct fb_cmap_user *to);
973extern int fb_set_cmap(struct fb_cmap *cmap, struct fb_info *fb_info);
974extern int fb_set_user_cmap(struct fb_cmap_user *cmap, struct fb_info *fb_info);
975extern struct fb_cmap *fb_default_cmap(int len);
976extern void fb_invert_cmaps(void);
977
978struct fb_videomode {
979	const char *name;	/* optional */
980	u32 refresh;		/* optional */
981	u32 xres;
982	u32 yres;
983	u32 pixclock;
984	u32 left_margin;
985	u32 right_margin;
986	u32 upper_margin;
987	u32 lower_margin;
988	u32 hsync_len;
989	u32 vsync_len;
990	u32 sync;
991	u32 vmode;
992	u32 flag;
993};
994
995extern const struct fb_videomode vesa_modes[];
996
997struct fb_modelist {
998	struct list_head list;
999	struct fb_videomode mode;
1000};
1001
1002extern int fb_find_mode(struct fb_var_screeninfo *var,
1003			struct fb_info *info, const char *mode_option,
1004			const struct fb_videomode *db,
1005			unsigned int dbsize,
1006			const struct fb_videomode *default_mode,
1007			unsigned int default_bpp);
1008
1009#endif /* __KERNEL__ */
1010
1011#endif /* _LINUX_FB_H */
1012