1#!/bin/sh 2# Generate qwcl.x11.spec 3# $1 is version 4# $2 is release 5# $3 is install dir (assumed to be in /var/tmp) 6cat <<EOF 7%define name qwcl.x11 8%define version ${1} 9%define release ${2} 10%define builddir \$RPM_BUILD_DIR/%{name}-%{version} 11Name: %{name} 12Version: %{version} 13Release: %{release} 14Vendor: id Software 15Packager: Dave "Zoid" Kirsch <zoid@idsoftware.com> 16URL: http://www.idsoftware.com/ 17Source: qwcl.x11-%{version}.tar.gz 18Group: Games 19Copyright: Restricted 20Icon: quake.gif 21BuildRoot: /var/tmp/%{name}-%{version} 22Summary: X11 QuakeWorld Client 23 24%description 25"Quake is the biggest, baddest, and bloodiest 3-D action game ever 26conceived" - PC GAMER 27 28"The most important PC game ever" - PC ZONE 29 30""Quake": Bloody Amazing" - USA TODAY 31 32"The Vanguard of a terrifying new level of immersive interactivity" - 33COMPUTER GAMING WORLD 34 35%install 36 37%files 38%attr(644,root,root) ${3}/readme.qwcl.x11 39%attr(755,root,root) ${3}/qwcl.x11 40EOF 41 42 43