1/* 2 * Copyright (C) 2006 Apple Computer, Inc. All rights reserved. 3 * 4 * Redistribution and use in source and binary forms, with or without 5 * modification, are permitted provided that the following conditions 6 * are met: 7 * 8 * 1. Redistributions of source code must retain the above copyright 9 * notice, this list of conditions and the following disclaimer. 10 * 2. Redistributions in binary form must reproduce the above copyright 11 * notice, this list of conditions and the following disclaimer in the 12 * documentation and/or other materials provided with the distribution. 13 * 3. Neither the name of Apple Computer, Inc. ("Apple") nor the names of 14 * its contributors may be used to endorse or promote products derived 15 * from this software without specific prior written permission. 16 * 17 * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY 18 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED 19 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE 20 * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY 21 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES 22 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; 23 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND 24 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 25 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF 26 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 27 */ 28 29#include "config.h" 30#include "FontFallbackList.h" 31 32#include "Font.h" 33#include "FontCache.h" 34#include "SegmentedFontData.h" 35 36namespace WebCore { 37 38FontFallbackList::FontFallbackList() 39 : m_pageZero(0) 40 , m_cachedPrimarySimpleFontData(0) 41 , m_fontSelector(0) 42 , m_familyIndex(0) 43 , m_pitch(UnknownPitch) 44 , m_loadingCustomFonts(false) 45 , m_generation(fontCache()->generation()) 46{ 47} 48 49void FontFallbackList::invalidate(PassRefPtr<FontSelector> fontSelector) 50{ 51 releaseFontData(); 52 m_fontList.clear(); 53 m_pageZero = 0; 54 m_pages.clear(); 55 m_cachedPrimarySimpleFontData = 0; 56 m_familyIndex = 0; 57 m_pitch = UnknownPitch; 58 m_loadingCustomFonts = false; 59 m_fontSelector = fontSelector; 60 m_generation = fontCache()->generation(); 61} 62 63void FontFallbackList::releaseFontData() 64{ 65 unsigned numFonts = m_fontList.size(); 66 for (unsigned i = 0; i < numFonts; ++i) { 67 if (!m_fontList[i].second) { 68 ASSERT(!m_fontList[i].first->isSegmented()); 69 fontCache()->releaseFontData(static_cast<const SimpleFontData*>(m_fontList[i].first)); 70 } 71 } 72} 73 74void FontFallbackList::determinePitch(const Font* font) const 75{ 76 const FontData* fontData = primaryFontData(font); 77 if (!fontData->isSegmented()) 78 m_pitch = static_cast<const SimpleFontData*>(fontData)->pitch(); 79 else { 80 const SegmentedFontData* segmentedFontData = static_cast<const SegmentedFontData*>(fontData); 81 unsigned numRanges = segmentedFontData->numRanges(); 82 if (numRanges == 1) 83 m_pitch = segmentedFontData->rangeAt(0).fontData()->pitch(); 84 else 85 m_pitch = VariablePitch; 86 } 87} 88 89const FontData* FontFallbackList::fontDataAt(const Font* font, unsigned realizedFontIndex) const 90{ 91 if (realizedFontIndex < m_fontList.size()) 92 return m_fontList[realizedFontIndex].first; // This fallback font is already in our list. 93 94 // Make sure we're not passing in some crazy value here. 95 ASSERT(realizedFontIndex == m_fontList.size()); 96 97 if (m_familyIndex == cAllFamiliesScanned) 98 return 0; 99 100 // Ask the font cache for the font data. 101 // We are obtaining this font for the first time. We keep track of the families we've looked at before 102 // in |m_familyIndex|, so that we never scan the same spot in the list twice. getFontData will adjust our 103 // |m_familyIndex| as it scans for the right font to make. 104 ASSERT(fontCache()->generation() == m_generation); 105 const FontData* result = fontCache()->getFontData(*font, m_familyIndex, m_fontSelector.get()); 106 if (result) { 107 m_fontList.append(pair<const FontData*, bool>(result, result->isCustomFont())); 108 if (result->isLoading()) 109 m_loadingCustomFonts = true; 110 } 111 return result; 112} 113 114const FontData* FontFallbackList::fontDataForCharacters(const Font* font, const UChar* characters, int length) const 115{ 116 // This method is only called when the primary font does not contain the characters we need. 117 // Begin our search at position 1. 118 unsigned realizedFontIndex = 1; 119 const FontData* fontData = fontDataAt(font, realizedFontIndex); 120 while (fontData && !fontData->containsCharacters(characters, length)) 121 fontData = fontDataAt(font, ++realizedFontIndex); 122 123 if (!fontData) { 124 ASSERT(fontCache()->generation() == m_generation); 125 fontData = fontCache()->getFontDataForCharacters(*font, characters, length); 126 } 127 128 return fontData; 129} 130 131void FontFallbackList::setPlatformFont(const FontPlatformData& platformData) 132{ 133 m_familyIndex = cAllFamiliesScanned; 134 ASSERT(fontCache()->generation() == m_generation); 135 const FontData* fontData = fontCache()->getCachedFontData(&platformData); 136 m_fontList.append(pair<const FontData*, bool>(fontData, fontData->isCustomFont())); 137} 138 139} 140