1/* 2 * Licensed to the Apache Software Foundation (ASF) under one or more 3 * contributor license agreements. See the NOTICE file distributed with 4 * this work for additional information regarding copyright ownership. 5 * The ASF licenses this file to You under the Apache License, Version 2.0 6 * (the "License"); you may not use this file except in compliance with 7 * the License. You may obtain a copy of the License at 8 * 9 * http://www.apache.org/licenses/LICENSE-2.0 10 * 11 * Unless required by applicable law or agreed to in writing, software 12 * distributed under the License is distributed on an "AS IS" BASIS, 13 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 14 * See the License for the specific language governing permissions and 15 * limitations under the License. 16 */ 17/** 18 * @author Ilya S. Okomin 19 * @version $Revision$ 20 */ 21package org.apache.harmony.awt.gl; 22 23import java.awt.Graphics2D; 24import java.awt.font.GlyphVector; 25 26public abstract class TextRenderer { 27 28 /** 29 * Draws string on specified Graphics at desired position. 30 * 31 * @param g specified Graphics2D object 32 * @param str String object to draw 33 * @param x start X position to draw 34 * @param y start Y position to draw 35 */ 36 public abstract void drawString(Graphics2D g, String str, float x, float y); 37 38 /** 39 * Draws string on specified Graphics at desired position. 40 * 41 * @param g specified Graphics2D object 42 * @param str String object to draw 43 * @param x start X position to draw 44 * @param y start Y position to draw 45 */ 46 public void drawString(Graphics2D g, String str, int x, int y){ 47 drawString(g, str, (float)x, (float)y); 48 } 49 50 /** 51 * Draws GlyphVector on specified Graphics at desired position. 52 * 53 * @param g specified Graphics2D object 54 * @param glyphVector GlyphVector object to draw 55 * @param x start X position to draw 56 * @param y start Y position to draw 57 */ 58 public abstract void drawGlyphVector(Graphics2D g, GlyphVector glyphVector, float x, float y); 59} 60