Timers.cpp revision 54b6cfa9a9e5b861a9930af873580d6dc20f773c
1/*
2 * Copyright (C) 2005 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17//
18// Timer functions.
19//
20#include <utils/Timers.h>
21#include <utils/ported.h>     // may need usleep
22#include <utils/Log.h>
23
24#include <stdlib.h>
25#include <stdio.h>
26#include <unistd.h>
27#include <sys/time.h>
28#include <time.h>
29#include <errno.h>
30
31#ifdef HAVE_WIN32_THREADS
32#include <windows.h>
33#endif
34
35nsecs_t systemTime(int clock)
36{
37#if defined(HAVE_POSIX_CLOCKS)
38    static const clockid_t clocks[] = {
39            CLOCK_REALTIME,
40            CLOCK_MONOTONIC,
41            CLOCK_PROCESS_CPUTIME_ID,
42            CLOCK_THREAD_CPUTIME_ID
43    };
44    struct timespec t;
45    t.tv_sec = t.tv_nsec = 0;
46    clock_gettime(clocks[clock], &t);
47    return nsecs_t(t.tv_sec)*1000000000LL + t.tv_nsec;
48#else
49    // we don't support the clocks here.
50    struct timeval t;
51    t.tv_sec = t.tv_usec = 0;
52    gettimeofday(&t, NULL);
53    return nsecs_t(t.tv_sec)*1000000000LL + nsecs_t(t.tv_usec)*1000LL;
54#endif
55}
56
57//#define MONITOR_USLEEP
58
59/*
60 * Sleep long enough that we'll wake up "interval" milliseconds after
61 * the previous snooze.
62 *
63 * The "nextTick" argument is updated on each call, and should be passed
64 * in every time.  Set its fields to zero on the first call.
65 *
66 * Returns the #of intervals we have overslept, which will be zero if we're
67 * on time.  [Currently just returns 0 or 1.]
68 */
69int sleepForInterval(long interval, struct timeval* pNextTick)
70{
71    struct timeval now;
72    long long timeBeforeNext;
73    long sleepTime = 0;
74    bool overSlept = false;
75    //int usleepBias = 0;
76
77#ifdef USLEEP_BIAS
78    /*
79     * Linux likes to add 9000ms or so.
80     * [not using this for now]
81     */
82    //usleepBias = USLEEP_BIAS;
83#endif
84
85    gettimeofday(&now, NULL);
86
87    if (pNextTick->tv_sec == 0) {
88        /* special-case for first time through */
89        *pNextTick = now;
90        sleepTime = interval;
91        android::DurationTimer::addToTimeval(pNextTick, interval);
92    } else {
93        /*
94         * Compute how much time there is before the next tick.  If this
95         * value is negative, we've run over.  If we've run over a little
96         * bit we can shorten the next frame to keep the pace steady, but
97         * if we've dramatically overshot we need to re-sync.
98         */
99        timeBeforeNext = android::DurationTimer::subtractTimevals(pNextTick, &now);
100        //printf("TOP: now=%ld.%ld next=%ld.%ld diff=%ld\n",
101        //    now.tv_sec, now.tv_usec, pNextTick->tv_sec, pNextTick->tv_usec,
102        //    (long) timeBeforeNext);
103        if (timeBeforeNext < -interval) {
104            /* way over */
105            overSlept = true;
106            sleepTime = 0;
107            *pNextTick = now;
108        } else if (timeBeforeNext <= 0) {
109            /* slightly over, keep the pace steady */
110            overSlept = true;
111            sleepTime = 0;
112        } else if (timeBeforeNext <= interval) {
113            /* right on schedule */
114            sleepTime = timeBeforeNext;
115        } else if (timeBeforeNext > interval && timeBeforeNext <= 2*interval) {
116            /* sleep call returned early; do a longer sleep this time */
117            sleepTime = timeBeforeNext;
118        } else if (timeBeforeNext > interval) {
119            /* we went back in time -- somebody updated system clock? */
120            /* (could also be a *seriously* broken usleep()) */
121            LOG(LOG_DEBUG, "",
122                " Impossible: timeBeforeNext = %ld\n", (long)timeBeforeNext);
123            sleepTime = 0;
124            *pNextTick = now;
125        }
126        android::DurationTimer::addToTimeval(pNextTick, interval);
127    }
128    //printf(" Before sleep: now=%ld.%ld next=%ld.%ld sleepTime=%ld\n",
129    //    now.tv_sec, now.tv_usec, pNextTick->tv_sec, pNextTick->tv_usec,
130    //    sleepTime);
131
132    /*
133     * Sleep for the designated period of time.
134     *
135     * Linux tends to sleep for longer than requested, often by 17-18ms.
136     * MinGW tends to sleep for less than requested, by as much as 14ms,
137     * but occasionally oversleeps for 40+ms (looks like some external
138     * factors plus round-off on a 64Hz clock).  Cygwin is pretty steady.
139     *
140     * If you start the MinGW version, and then launch the Cygwin version,
141     * the MinGW clock becomes more erratic.  Not entirely sure why.
142     *
143     * (There's a lot of stuff here; it's really just a usleep() call with
144     * a bunch of instrumentation.)
145     */
146    if (sleepTime > 0) {
147#if defined(MONITOR_USLEEP)
148        struct timeval before, after;
149        long long actual;
150
151        gettimeofday(&before, NULL);
152        usleep((long) sleepTime);
153        gettimeofday(&after, NULL);
154
155        /* check usleep() accuracy; default Linux threads are pretty sloppy */
156        actual = android::DurationTimer::subtractTimevals(&after, &before);
157        if ((long) actual < sleepTime - 14000 /*(sleepTime/10)*/ ||
158            (long) actual > sleepTime + 20000 /*(sleepTime/10)*/)
159        {
160            LOG(LOG_DEBUG, "", " Odd usleep: req=%ld, actual=%ld\n", sleepTime,
161                (long) actual);
162        }
163#else
164#ifdef HAVE_WIN32_THREADS
165        Sleep( sleepTime/1000 );
166#else
167        usleep((long) sleepTime);
168#endif
169#endif
170    }
171
172    //printf("slept %d\n", sleepTime);
173
174    if (overSlept)
175        return 1;       // close enough
176    else
177        return 0;
178}
179
180
181/*
182 * ===========================================================================
183 *      DurationTimer
184 * ===========================================================================
185 */
186
187using namespace android;
188
189// Start the timer.
190void DurationTimer::start(void)
191{
192    gettimeofday(&mStartWhen, NULL);
193}
194
195// Stop the timer.
196void DurationTimer::stop(void)
197{
198    gettimeofday(&mStopWhen, NULL);
199}
200
201// Get the duration in microseconds.
202long long DurationTimer::durationUsecs(void) const
203{
204    return (long) subtractTimevals(&mStopWhen, &mStartWhen);
205}
206
207// Subtract two timevals.  Returns the difference (ptv1-ptv2) in
208// microseconds.
209/*static*/ long long DurationTimer::subtractTimevals(const struct timeval* ptv1,
210    const struct timeval* ptv2)
211{
212    long long stop  = ((long long) ptv1->tv_sec) * 1000000LL +
213                      ((long long) ptv1->tv_usec);
214    long long start = ((long long) ptv2->tv_sec) * 1000000LL +
215                      ((long long) ptv2->tv_usec);
216    return stop - start;
217}
218
219// Add the specified amount of time to the timeval.
220/*static*/ void DurationTimer::addToTimeval(struct timeval* ptv, long usec)
221{
222    if (usec < 0) {
223        LOG(LOG_WARN, "", "Negative values not supported in addToTimeval\n");
224        return;
225    }
226
227    // normalize tv_usec if necessary
228    if (ptv->tv_usec >= 1000000) {
229        ptv->tv_sec += ptv->tv_usec / 1000000;
230        ptv->tv_usec %= 1000000;
231    }
232
233    ptv->tv_usec += usec % 1000000;
234    if (ptv->tv_usec >= 1000000) {
235        ptv->tv_usec -= 1000000;
236        ptv->tv_sec++;
237    }
238    ptv->tv_sec += usec / 1000000;
239}
240
241