History log of /frameworks/base/libs/rs/rsAllocation.cpp
Revision Date Author Comments (<<< Hide modified files) (Show modified files >>>)
8a64743f37ed35af7c2204acd18bb3d62d8f66d5 02-Mar-2010 Jason Sams <rjsams@android.com> Add support for linking to a skia bitmap rather than always copying the data from the bitmap.
/frameworks/base/libs/rs/rsAllocation.cpp
c2908e60c9b021fb4bb69acff8d49981dd4dade8 24-Feb-2010 Jason Sams <rjsams@android.com> Support defered generation of mipmaps. With this change we support mipmap generation when the texture is uploaded to GL without requiring RS to retain the full chain.
/frameworks/base/libs/rs/rsAllocation.cpp
e20e3b41db0bc8bb68f40e8a60b351933028ffd6 20-Jan-2010 Jason Sams <rjsams@android.com> Fix RS mipmap generation for 8 bit alpha textures.
/frameworks/base/libs/rs/rsAllocation.cpp
74e02ef2000ff2783e526d6916e2f0b5d517593e 07-Jan-2010 Jason Sams <rjsams@android.com> Support npot on es 2.0 HW.
/frameworks/base/libs/rs/rsAllocation.cpp
718cd1f322ee5b62b6a49cb36195bcb18a5ab711 23-Dec-2009 Jason Sams <rjsams@android.com> Element restructuring. Add support for new basic Element types including the RS objects and vectors(2-4). In theory this paves the way for maintaining type info for RS objects, passing elements for GLSL uiforms/attribs/varyings, and supporting nested structures.

This will break some apps, checkings for other projects will follow to unbreak them.
/frameworks/base/libs/rs/rsAllocation.cpp
3b7d39bb51f851ddee441fa34884495217e477f9 14-Dec-2009 Jason Sams <rjsams@android.com> Implement RS tracked defered texture and buffer object uploads.
/frameworks/base/libs/rs/rsAllocation.cpp
0a2e7a39632cb5e98b1e9ae593609bbdda829dc2 24-Nov-2009 Jason Sams <rjsams@android.com> am e4df64bd: am 66358e24: am 9dab667e: Force a crash under conditions where white square bug in all apps is likely to occur.

Merge commit 'e4df64bdaaf86fb7d06715de122a97d723d7fea2'

* commit 'e4df64bdaaf86fb7d06715de122a97d723d7fea2':
Force a crash under conditions where white square bug in all apps is likely to occur.
9dab667e03632181e487a04a8a170b3fa0bd5037 24-Nov-2009 Jason Sams <rjsams@android.com> Force a crash under conditions where white square bug in all apps is likely to occur.
/frameworks/base/libs/rs/rsAllocation.cpp
79e2646504f1b931bcdadc02d41f869ac024d1e9 24-Nov-2009 Jason Sams <rjsams@android.com> am 9f96a37a: am 6a2500a3: am 39dbb099: Merge change I36176536 into eclair

Merge commit '9f96a37aabbffffe719c1dfb73b5c437f190bcf0'

* commit '9f96a37aabbffffe719c1dfb73b5c437f190bcf0':
Fix ref counting bug that could cause memory leak in allApps.
361765361ae70a17fe4de64b8c1a3299a84e212d 24-Nov-2009 Jason Sams <rjsams@android.com> Fix ref counting bug that could cause memory leak in allApps.
/frameworks/base/libs/rs/rsAllocation.cpp
644a0e320d4bda1871f38858e63aad2c9864570f 18-Nov-2009 Jason Sams <rjsams@android.com> resolved conflicts for merge of f6309041 to master
715333b832fb448c32165c7d97d408a3fa43f7cb 18-Nov-2009 Jason Sams <rjsams@android.com> Add support for dumping RS objects to aid in debugging of white blocks bug.
/frameworks/base/libs/rs/rsAllocation.cpp
237d247cc4ad8b80388aff6ade4fdc3801452293 06-Nov-2009 Jason Sams <rjsams@android.com> am 4909b554: am a8f2c2b4: am 902051df: Merge change I0e27b5ca into eclair

Merge commit '4909b554782c1970bce11fb421b0a06664a25718'

* commit '4909b554782c1970bce11fb421b0a06664a25718':
Fix texture upload bug for narrow texture of less than 32bpp.
0e27b5cadbc9cff87258f14ac40d9c4b365849b3 05-Nov-2009 Jason Sams <rjsams@android.com> Fix texture upload bug for narrow texture of less than 32bpp.
/frameworks/base/libs/rs/rsAllocation.cpp
74807763e00df50915b0d6934e5f37a43b614240 04-Nov-2009 Jason Sams <rjsams@android.com> am 03fa848a: am ebca5eec: am 83665194: Merge change I9d5e03db into eclair

Merge commit '03fa848afd16ee678e2d04ec824794893f199804'

* commit '03fa848afd16ee678e2d04ec824794893f199804':
Fix RS bugs. We were holding a pointer to the script text from the java vm. Move freeing of objects to before context teardown to allow allocations to clean up their data.
9d5e03db9929271f56ac4a0078d9474d7011efcd 03-Nov-2009 Jason Sams <rjsams@android.com> Fix RS bugs. We were holding a pointer to the script text from the java vm. Move freeing of objects to before context teardown to allow allocations to clean up their data.
/frameworks/base/libs/rs/rsAllocation.cpp
43b5a566442f2f15cbc04d2ac2c7e2169d10d8bd 03-Nov-2009 Jason Sams <rjsams@android.com> am 766df995: am d31b0e44: am 3bbb5e9a: Merge change Ib7a6c434 into eclair

Merge commit '766df995e30caa054cc25068e55f160c765590eb'

* commit '766df995e30caa054cc25068e55f160c765590eb':
Fix some leaks. This fixes the major malloc memory leak in allApps. Still tracking some much more minor issues.
b7a6c4340a35b7cc4ceeeccf6cc01ed82c99a8ba 02-Nov-2009 Jason Sams <rjsams@android.com> Fix some leaks. This fixes the major malloc memory leak in allApps. Still tracking some much more minor issues.
/frameworks/base/libs/rs/rsAllocation.cpp
a6e385cf20a3dd2dc01aca09520845c58187387f 29-Oct-2009 Marco Nelissen <marcone@google.com> am 923f2cf0: am a89a059e: am 04104665: Merge change I911458a0 into eclair

Merge commit '923f2cf0dc15ac2bafa8013b31a722b85a64176b'

* commit '923f2cf0dc15ac2bafa8013b31a722b85a64176b':
Fix x offset for boxed textures
911458a081e098b7b289ed7135e1719733d7e12d 28-Oct-2009 Marco Nelissen <marcone@google.com> Fix x offset for boxed textures
/frameworks/base/libs/rs/rsAllocation.cpp
83f1c63c56ed73e0dfcc4de67bc58a4df5b3fe69 26-Oct-2009 Jason Sams <rjsams@android.com> Fix dirty state tracking of allocation attached to ProgramVertex objects when being updated while not attached.
/frameworks/base/libs/rs/rsAllocation.cpp
3c0dfbab807a459622aeade4940daddf482dec66 28-Sep-2009 Jason Sams <rjsams@android.com> Improve logging code to dump more detaild rs object info. Fix bug with predefined elements not being recreated for contexts after one was destroyed. Add stricter type enforcement.
/frameworks/base/libs/rs/rsAllocation.cpp
61f08d6fa7c7657e9fbcd17e9a1c5b9114bb3844 26-Sep-2009 Jason Sams <rjsams@android.com> Improved object lifecycle tracking and fix leaks.
/frameworks/base/libs/rs/rsAllocation.cpp
a9e7a05b84470257637c97d65f6562aa832c66ef 25-Sep-2009 Jason Sams <rjsams@android.com> Improve renderscript context teardown. Track object in the system and then force their cleanup by releasing all user references once destroy context is called. Java layer will no longer send destroy notifications for objects garbage collected once a context is destroyed.
/frameworks/base/libs/rs/rsAllocation.cpp
b6f2b131c42e5148b07c7cfe22b8bd5bc5b4ad4b 24-Sep-2009 Jason Sams <rjsams@android.com> Removed last bits of predefined element types from native code. Predefined types are now constructed at the java layer from standard building blocks.
/frameworks/base/libs/rs/rsAllocation.cpp
ea84a7c51790f9ba5f2194a66d6cf4ea8d879776 04-Sep-2009 Jason Sams <rjsams@android.com> Remove "predefined" elements from Java layer. Static elements continue to exist but are no longer treated as a special version of element.
/frameworks/base/libs/rs/rsAllocation.cpp
07ae40623737a6060b8a925fd2e6bba76780dcd4 28-Aug-2009 Jason Sams <rjsams@android.com> Implement async data/subData. Implement TriangleMeshBuilder in SimpleMesh which replaces TriangleMesh. Update Film to use new builder.
/frameworks/base/libs/rs/rsAllocation.cpp
7ce033d797e5df5e2131e2ed459fba181eaf4658 18-Aug-2009 Jason Sams <rjsams@android.com> Cleanup of object destruction. No need to have a per-class destruction function. This was a legacy of the distant past when the classes did not have a common base.
/frameworks/base/libs/rs/rsAllocation.cpp
40a29e8e28772b37ab0f9fe9708ecdcba24abb84 10-Aug-2009 Jason Sams <rjsams@android.com> Implement basic allocation readback. Add Get height, width to ScriptC_Lib.
/frameworks/base/libs/rs/rsAllocation.cpp
1bada8cd6e4f340de93cff4a2439835fc3b1456c 10-Aug-2009 Jason Sams <rjsams@android.com> Begin implementing SimpleMesh and fix some bugs with refcounting and java object destruction tracking.
/frameworks/base/libs/rs/rsAllocation.cpp
9bee51c42eb8c3daffe7d6fa483edbb1689b94d2 05-Aug-2009 Jason Sams <rjsams@android.com> Remove useless slot from ProgramVertex. Optimize GL state setup.
/frameworks/base/libs/rs/rsAllocation.cpp
faf1520be77aa01903f9ad87990377f44e185224 30-Jul-2009 Jason Sams <rjsams@android.com> Filmstrip work and boxed bitmap load bugfixes.
/frameworks/base/libs/rs/rsAllocation.cpp
6f5c61c8df70273e3bbc7fd07412cc69b6ce1e76 29-Jul-2009 Jason Sams <rjsams@android.com> Add new icons and implement text. Fix bug with uploading 8888 bitmaps of non-square size.
/frameworks/base/libs/rs/rsAllocation.cpp
b0ec1b46d6f5b5612e33fe43a828abea79b87a00 28-Jul-2009 Jason Sams <rjsams@android.com> Add "boxed" bitmap uploads which simply place a non-pow2 bitmap into the smallest larger pow texture. The added space is filled black.
/frameworks/base/libs/rs/rsAllocation.cpp
4244afa87edf8f2dde0f053f31f39f54c0fa1783 03-Jul-2009 Jason Sams <rjsams@android.com> Add support for multitexture and fix allocation ref counting bug in RS. Add plaque to rollo and leave it disabled due to ugly appearance.
/frameworks/base/libs/rs/rsAllocation.cpp
f29ca50d80e3dc379de1642e85b7963175b2ca38 23-Jun-2009 Jason Sams <rjsams@android.com> Cleanup logging and fix a startup race condition that manifested on Firestone.
/frameworks/base/libs/rs/rsAllocation.cpp
4b962e57a9a1fa923283f2d76855c1c68449564f 23-Jun-2009 Jason Sams <rjsams@android.com> Cleanup includes so Log.h can use the tag. rsUtils.h is the file that should be included everywhere and contain rs global defines.
/frameworks/base/libs/rs/rsAllocation.cpp
e2ae85fc5a07591cb27bfae93557f80c55bb259c 04-Jun-2009 Jason Sams <rjsams@android.com> Generalize bitmap support and add remaining GL formats.
Fix bug in command fifo looping case.
/frameworks/base/libs/rs/rsAllocation.cpp
fe08d99725efd0dde7ba67ff1979a04fec2ba99f 27-May-2009 Jason Sams <rjsams@android.com> Implement first pass bitmap to allocation support. The Java bindings can create a 2D allocation by passing in a Bitmap object.
/frameworks/base/libs/rs/rsAllocation.cpp
d19f10d43aa400e1183aa21a97099d02074131a2 22-May-2009 Jason Sams <jsams@google.com> Add the Renderscript library. (Not in the build by default yet.)

This library can be used to create animated 3D User Interfaces.

This library is currently under heavy development, so it's not part of
the build by default.

In order to build this library, you must define

BUILD_RENDERSCRIPT=true

in your build environment.

You will also have to manually edit

build/core/prelink-linux-arm.map

And add libRS and libRS_jni at the end like this (exact address may change.)

libRS.so 0x9A100000
libRS_jni.so 0x9A000000
/frameworks/base/libs/rs/rsAllocation.cpp