d8e350bc96c3f170d3016989b249174e65c1a661 |
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26-Oct-2010 |
Mathias Agopian <mathias@google.com> |
fix eglChooseConfig() for special attributes. affects software renderer (emu) only. per EGL spec: If EGL_MAX_PBUFFER_WIDTH, EGL_MAX_PBUFFER_HEIGHT, EGL_MAX_PBUFFER_PIXELS, or EGL_NATIVE_VISUAL_ID are speciļ¬ed in attrib list, then they are ignored Change-Id: I3d5214ce896986da2f11d2eb1889afc41731eaa6
/frameworks/base/opengl/libagl/egl.cpp
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c4e84b8fbde26c8de362cd96d2420f0e192fac9a |
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22-Oct-2010 |
Mathias Agopian <mathias@google.com> |
fix [3119687] [Maps][4.6.0] Force close in street view The EGLConfig attributes MUST be sorted, because they're used in a binary search. A recent change introduced a bug where 2 of the configs had improperly sorted attributes. Change-Id: I1ac53e4463d62f27125ca9f82ed946e6c98ddba0
/frameworks/base/opengl/libagl/egl.cpp
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c9923876d4ec07d64901436010755ad227f811e6 |
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21-Oct-2010 |
Mathias Agopian <mathias@google.com> |
software renderer: fix [3117351] GL driver doesn't set the EGL_NATIVE_VISUAL_ID Change-Id: I371bc0abfee6065247bc6f04b0e0451645eb2dbf
/frameworks/base/opengl/libagl/egl.cpp
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f91bff9fd4f159aae942ce68e3de9f9151e6ffbc |
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19-Oct-2010 |
Mathias Agopian <mathias@google.com> |
fix [2236865] STOPSHIP: bump soft gl and egl minor version number Change-Id: Ibf46b18d7493348e189f2c93e969a6cac61f68b5
/frameworks/base/opengl/libagl/egl.cpp
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ebc3d5a5490c208ac1706b49263bd780999df724 |
|
27-Aug-2010 |
Mathias Agopian <mathias@google.com> |
cleanup EGL a bit. remove unused extension. Change-Id: Ia87120b076ab1bf7b28f06087878d8161fb46c88
/frameworks/base/opengl/libagl/egl.cpp
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100f42a4bfb19710f070f51f8e2b617991b638db |
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19-Aug-2010 |
Mathias Agopian <mathias@google.com> |
fix [2931161] crash in labyritnth when completing a level Change-Id: I821d67effaf73d7008b2828d06f5489d1f976a1e
/frameworks/base/opengl/libagl/egl.cpp
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bd2de0e42adc3fad30d86ed2c8d0488bc9501f36 |
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30-Jul-2010 |
Mathias Agopian <mathias@google.com> |
remove copybit hack from software opengl (libagl) h/w acceleration is not supported through software gl + copybit anylonger, instead, h/w opengl must be used. in the system compositor, a new h/w composition api will be introduced to allow h/w accelerated composition with overlays and/or 2D blocks. Change-Id: I04949cb074ba8c4d637319ace23497c16a58d5bf
/frameworks/base/opengl/libagl/egl.cpp
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8b49bd1a2f8117e1c22884f0150e72cbcf838f32 |
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30-Jun-2010 |
Dianne Hackborn <hackbod@google.com> |
Introduce official public NativeWindow type. Not yet hooked up to anything in the NDK, but requires renaming the existing android_native_window_t type everywhere. Change-Id: Iffee6ea39c93b8b34e20fb69e4d2c7c837e5ea2e
/frameworks/base/opengl/libagl/egl.cpp
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7e71fcf31ecd23b0b4c3cd2b25cd3b11e53c7428 |
|
17-May-2010 |
Mathias Agopian <mathias@google.com> |
fix a crasher in our EGL wrapper when attrib_list is NULL in eglChooseConfig the EGL specification states that this should be treated as though it was an empty list terminated with EGL_NONE. Change-Id: I294104370a86b5e5c34c7bcf15c5459eab464631
/frameworks/base/opengl/libagl/egl.cpp
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42d99d211f547a2b5a4632e62b38ac16a1ad481c |
|
05-Feb-2010 |
Mathias Agopian <mathias@google.com> |
Proper EGLImageKHR error handling Validate EGLImageKHR format and return an error for unsupported ones. Also make sure to return an error when binding EGL_NO_IMAGE_KHR to a texture
/frameworks/base/opengl/libagl/egl.cpp
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da5e90bee443129511e231e9078a134626b87541 |
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13-Nov-2009 |
Mathias Agopian <mathias@google.com> |
am 66b5d902: am 27407208: Merge change Icf335098 into eclair Merge commit '66b5d902a29e08237f16be53a84f9c2472df8493' into eclair-mr2-plus-aosp * commit '66b5d902a29e08237f16be53a84f9c2472df8493': fix [2236865] STOPSHIP: bump soft gl and egl minor version number
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cf3350982f63d918e8e4a1de31ea54829ffc0b67 |
|
13-Nov-2009 |
Mathias Agopian <mathias@google.com> |
fix [2236865] STOPSHIP: bump soft gl and egl minor version number
/frameworks/base/opengl/libagl/egl.cpp
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ac94fbd081450ae7f208e4525b23b36d90d382e0 |
|
09-Nov-2009 |
Jean-Baptiste Queru <jbq@google.com> |
merge from open-source master
|
36fe3eeaa056ff13455c0df73b495b2bae8c1469 |
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04-Nov-2009 |
Mathias Agopian <mathias@google.com> |
part of fix [2186418] switch passion to 24-bits framebuffer add support for RGBX_8888 EGLConfigs in the software renderer (since that's what we're using in the MDP case)
/frameworks/base/opengl/libagl/egl.cpp
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bbf945f3c0324b5bedd95aa7e436f0a6dc50aa7f |
|
04-Nov-2009 |
Mathias Agopian <mathias@google.com> |
fix [2236832] software OpenGL ES driver doesn't work on sholes make sure to not pass our fake handles to the real gralloc
/frameworks/base/opengl/libagl/egl.cpp
|
36d0184e089831b74de6005f01da9e7b26679bb9 |
|
03-Nov-2009 |
Mathias Agopian <mathias@google.com> |
fix[2228133] pixelflinger ignores the "vertical stride" leading to artifacts when playing back video we lost the concept of vertical stride when moving video playback to EGLImage. Here we bring it back in a somewhat hacky-way that will work only for the softgl/mdp backend.
/frameworks/base/opengl/libagl/egl.cpp
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0953c1d5e1c295c84fa02237bf70c779e45c83ae |
|
19-Oct-2009 |
Mathias Agopian <mathias@google.com> |
fix [2153873] EGL-1.4 software implementation misses surface attributes
/frameworks/base/opengl/libagl/egl.cpp
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4a783af6ecab54050d1675ccd041045a69d4fe8a |
|
12-Oct-2009 |
Christoffer Gurell <chgur@tat.se> |
Fix obvious typo bug in egl.cpp can (and does sometimes) lead to accessing array with -1 as index
/frameworks/base/opengl/libagl/egl.cpp
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594d02e54a34fdbf1992391dbbc5f9a1be21b046 |
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28-Sep-2009 |
Mathias Agopian <mathias@google.com> |
fix [2147737] Pixel Flinger needs to set EGL_RENDERABLE_TYPE to EGL_OPENGL_ES_BIT Also set max swap interval to 1, which is the only supported value currently.
/frameworks/base/opengl/libagl/egl.cpp
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ffbc864329d2659e9a75d2c80d66dc90c1072da1 |
|
20-Aug-2009 |
Mathias Agopian <mathias@google.com> |
better error handling in EGL
/frameworks/base/opengl/libagl/egl.cpp
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5cec4742b3a1d7448bd32ae57cb4cf70b484c64c |
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12-Aug-2009 |
Mathias Agopian <mathias@google.com> |
second take, hopefully this time it doesn't break one of the builds: "SurfaceFlinger will now allocate buffers based on the usage specified by the clients. This allows to allocate the right kind of buffer automatically, without having the user to specify anything."
/frameworks/base/opengl/libagl/egl.cpp
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64e89a8aff9a45a491f1d7064a655b9021fe644a |
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12-Aug-2009 |
Fred Quintana <fredq@google.com> |
Revert "SurfaceFlinger will now allocate buffers based on the usage specified by the clients. This allows to allocate the right kind of buffer automatically, without having the user to specify anything." This reverts commit 8b76a0ac6fbf07254629ed1ea86af014d5abe050.
/frameworks/base/opengl/libagl/egl.cpp
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8b76a0ac6fbf07254629ed1ea86af014d5abe050 |
|
11-Aug-2009 |
Mathias Agopian <mathias@google.com> |
SurfaceFlinger will now allocate buffers based on the usage specified by the clients. This allows to allocate the right kind of buffer automatically, without having the user to specify anything. This change makes SurfaceHolder.setType(GPU) obsolete (it's now ignored). Added an API to android_native_window_t to allow extending the functionality without ever breaking binary compatibility. This is used to implement the new set_usage() API. This API needs to be called by software renderers because the default is to use usage flags suitable for h/w.
/frameworks/base/opengl/libagl/egl.cpp
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abac01052c1c40f8582fe9f010c2efe6013e25c6 |
|
31-Jul-2009 |
Mathias Agopian <mathias@google.com> |
be more robust when errors occur upon EGL surface creation (ie: don't crash)
/frameworks/base/opengl/libagl/egl.cpp
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5b5c9144872b4e31ba5a041dce585a8ddbbe495d |
|
31-Jul-2009 |
Mathias Agopian <mathias@google.com> |
fixed some issues with the software renderer when surfaces are made current. there was several issues: - when a surface was made non-current, the last frame wasn't shown and the buffer could stay locked - when a surface was made current the 2nd time, it would not dequeue a new buffer now, queue/dequeue are done when the surface is made current. for this to work, a new query() hook had to be added on android_native_window_t, it allows to retrieve some attributes of a window (currently only width and height).
/frameworks/base/opengl/libagl/egl.cpp
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a8675f67e33bc7337d148358783b0fd138b501ff |
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29-Jul-2009 |
Jean-Baptiste Queru <jbq@google.com> |
donut snapshot
/frameworks/base/opengl/libagl/egl.cpp
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a2fb72e08f41a67bbed534eb1035ba5bfc2df0e1 |
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16-Jul-2009 |
Mathias Agopian <mathias@google.com> |
remove libagl's dependency on gralloc_priv.h
/frameworks/base/opengl/libagl/egl.cpp
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2eedb2515b733aaba0a92944def8156ef379e0da |
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10-Jul-2009 |
Android (Google) Code Review <android-gerrit@google.com> |
am 46e28db8: Merge change 6713 into donut Merge commit '46e28db8818332e3cda4cc410cc89a1ed7ce4db6' * commit '46e28db8818332e3cda4cc410cc89a1ed7ce4db6': fix for [1969185] valgrind errors in new gl stuff
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ab1cf3efd3b884a90170a82744f7ae508d51cf6e |
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10-Jul-2009 |
Mathias Agopian <mathias@google.com> |
fix for [1969185] valgrind errors in new gl stuff
/frameworks/base/opengl/libagl/egl.cpp
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68eeb80a54f411b9a8c928cc193de731adddb6c3 |
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26-Jun-2009 |
Mathias Agopian <mathias@google.com> |
use copybit for eglSwapBuffers() copy-back operations
/frameworks/base/opengl/libagl/egl.cpp
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c1e3ec555b79b1e45fccbdf0bbc8ac2d51902860 |
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25-Jun-2009 |
Mathias Agopian <mathias@google.com> |
Add eglGetRenderBufferANDROID() extension, which returns the current render buffer as an android_native_buffer_t*
/frameworks/base/opengl/libagl/egl.cpp
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350d651706d8f484d9aeb539d491526f822fa84a |
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11-Jun-2009 |
Mathias Agopian <mathias@google.com> |
fix a bug where copybit only renders in the first buffer when used with s/w GL
/frameworks/base/opengl/libagl/egl.cpp
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36432ccc13f6d3db7af35661683c33ffa3406d85 |
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04-Jun-2009 |
Mathias Agopian <mathias@google.com> |
make sure clear the draw and read EGLSurface when eglMakeCurrent() is called for unbinding from the thread
/frameworks/base/opengl/libagl/egl.cpp
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843ef36f7b96cc19ea7d2996b7c8661b41ec3452 |
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20-May-2009 |
Jean-Baptiste Queru <jbq@google.com> |
donut snapshot
/frameworks/base/opengl/libagl/egl.cpp
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927d37cb788670b91af0f1a7a93c68046a838d23 |
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07-May-2009 |
Mathias Agopian <mathias@google.com> |
fix EGL extension string names
/frameworks/base/opengl/libagl/egl.cpp
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2e20bffbab8084fedce39d14d7dd17b08f6e9ba2 |
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05-May-2009 |
Mathias Agopian <mathias@google.com> |
created an new EGL extension called ANDROID_swap_rectangle ANDROID_swap_rectangle allows to specify the rectangle affected by eglSwapBuffers(), anything outside of this rectangle is unchanged. in particular EGL_BUFFER_DESTROYED only applies to that rectangle. This extension as well as EGL_BUFFER_PRESERVED allow major optimizations on surfaceflinger, which can redraw only the dirty area during compositing. However, ANDROID_swap_rectangle allows further optimizations in EGL by reducing the amount of copy-back needed. ANDROID_swap_rectangle is particularily important for software implementations.
/frameworks/base/opengl/libagl/egl.cpp
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b51e18d59b6f8e44a5d3516fc3359c54fa913331 |
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06-May-2009 |
Mathias Agopian <mathias@google.com> |
move android_native_buffer_t declaration into its own private/ui/android_native_priv.h header, since user code should never have access to it.
/frameworks/base/opengl/libagl/egl.cpp
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ac2523b161df2bb507cc88906bb070878266770d |
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06-May-2009 |
Mathias Agopian <mathias@google.com> |
move opengl/include/EGL/android_natives.h to include/ui/egl/android_natives.h and don't include it from egl.h the android_native_ types are just forward declared in egl.h
/frameworks/base/opengl/libagl/egl.cpp
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e633f9339a2556771c79c784b0b23a9aade30485 |
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05-May-2009 |
Mathias Agopian <mathias@google.com> |
get rid of android_native_buffer_t::getHandle() and replace it with an handle field this abstraction was not necessary. things are easier now.
/frameworks/base/opengl/libagl/egl.cpp
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430f2ed5c03312700131a70c858b98e1cc6bc161 |
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05-May-2009 |
Mathias Agopian <mathias@google.com> |
removed the "bits" attribute from android_native_buffer_t. "bits" can never be trusted now that we need to call lock() on the handle to get the virtual address of the buffer.
/frameworks/base/opengl/libagl/egl.cpp
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dff8e58d47ede6e748c0b02e128ca33b42a4f362 |
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04-May-2009 |
Mathias Agopian <mathias@google.com> |
update surfaceflinger, libui and libagl to the new gralloc api - Currently the lock/unlock path is naive and is done for each drawing operation (glDrawElements and glDrawArrays). this should be improved eventually. - factor all the lock/unlock code in SurfaceBuffer. - fixed "showupdate" so it works even when we don't have preserving eglSwapBuffers(). - improved the situation with the dirty-region and fixed a problem that caused GL apps to not update. - make use of LightRefBase() where needed, instead of duplicating its implementation - add LightRefBase::getStrongCount() - renamed EGLNativeWindowSurface.cpp to FramebufferNativeWindow.cpp - disabled copybits test, since it clashes with the new gralloc api - Camera/Video will be fixed later when we rework the overlay apis
/frameworks/base/opengl/libagl/egl.cpp
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e29254e708bb94d0f785a00926164a0dbb0dad93 |
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23-Apr-2009 |
Mathias Agopian <mathias@google.com> |
integrate some OpenGL ES changes back from master_gl in preparation of opening GLES to the NDK.
/frameworks/base/opengl/libagl/egl.cpp
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af9a515299b24031c7aa77bf163d0985cc862069 |
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11-Apr-2009 |
Mathias Agopian <mathias@google.com> |
more debugging tools around BufferMapper
/frameworks/base/opengl/libagl/egl.cpp
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1473f46cbc82aa6f0ba744cc896a36923823d55b |
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10-Apr-2009 |
Mathias Agopian <mathias@google.com> |
Integrate from //sandbox/mathias/donut/...@145728 SurfaceFlinger rework for new EGL driver model support.
/frameworks/base/opengl/libagl/egl.cpp
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1badb712b94f5d4a14ca8c3bdb55c215a4915000 |
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25-Mar-2009 |
Jack Palevich <> |
Automated import from //branches/master/...@142578,142578
/frameworks/base/opengl/libagl/egl.cpp
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4c7533cfc81a0dda4c25355e86558199accab3ea |
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25-Mar-2009 |
Jack Palevich <> |
Automated import from //branches/donutburger/...@142484,142484
/frameworks/base/opengl/libagl/egl.cpp
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71b8a66f99ebfe60e90cb4710d5a001ff1c4b203 |
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25-Mar-2009 |
Jack Palevich <> |
Automated import from //branches/cupcake/...@142481,142481
/frameworks/base/opengl/libagl/egl.cpp
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9066cfe9886ac131c34d59ed0e2d287b0e3c0087 |
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04-Mar-2009 |
The Android Open Source Project <initial-contribution@android.com> |
auto import from //depot/cupcake/@135843
/frameworks/base/opengl/libagl/egl.cpp
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d83a98f4ce9cfa908f5c54bbd70f03eec07e7553 |
|
04-Mar-2009 |
The Android Open Source Project <initial-contribution@android.com> |
auto import from //depot/cupcake/@135843
/frameworks/base/opengl/libagl/egl.cpp
|
076357b8567458d4b6dfdcf839ef751634cd2bfb |
|
03-Mar-2009 |
The Android Open Source Project <initial-contribution@android.com> |
auto import from //depot/cupcake/@132589
/frameworks/base/opengl/libagl/egl.cpp
|
3dec7d563a2f3e1eb967ce2054a00b6620e3558c |
|
03-Mar-2009 |
The Android Open Source Project <initial-contribution@android.com> |
auto import from //depot/cupcake/@137055
/frameworks/base/opengl/libagl/egl.cpp
|
d24b8183b93e781080b2c16c487e60d51c12da31 |
|
11-Feb-2009 |
The Android Open Source Project <initial-contribution@android.com> |
auto import from //branches/cupcake/...@130745
/frameworks/base/opengl/libagl/egl.cpp
|
f013e1afd1e68af5e3b868c26a653bbfb39538f8 |
|
18-Dec-2008 |
The Android Open Source Project <initial-contribution@android.com> |
Code drop from //branches/cupcake/...@124589
/frameworks/base/opengl/libagl/egl.cpp
|
54b6cfa9a9e5b861a9930af873580d6dc20f773c |
|
21-Oct-2008 |
The Android Open Source Project <initial-contribution@android.com> |
Initial Contribution
/frameworks/base/opengl/libagl/egl.cpp
|