/external/kernel-headers/original/asm-arm/ |
H A D | semaphore.h | 89 * Note! This is subtle. We jump to wake people up only if 92 * jumps for both down() and up(). 94 static inline void up(struct semaphore * sem) function
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/external/kernel-headers/original/asm-x86/ |
H A D | semaphore_32.h | 157 * Note! This is subtle. We jump to wake people up only if 160 static inline void up(struct semaphore * sem) function 163 "# atomic up operation\n\t"
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/external/elfutils/libdw/ |
H A D | memory-access.h | 154 const union unaligned *up = p; local 156 return bswap_16 (up->u2); 157 return up->u2; 162 const union unaligned *up = p; local 164 return (int16_t) bswap_16 (up->u2); 165 return up->s2; 171 const union unaligned *up = p; local 172 return up->u4; 177 const union unaligned *up = p; local 179 return bswap_32 (up 185 const union unaligned *up = p; local 194 const union unaligned *up = p; local 202 const union unaligned *up = p; local [all...] |
/external/ppp/pppd/plugins/pppoatm/ |
H A D | text2qos.c | 25 int __t2q_get_rate(const char **text,int up) argument 69 rate = (rate+(up ? 8*ATM_CELL_PAYLOAD-1 : 0))/8/
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/external/quake/quake/src/QW/client/ |
H A D | gl_test.c | 30 vec3_t up;
member in struct:__anon5128 94 CrossProduct (incoming, p->normal, p->up);
96 CrossProduct (p->up, p->normal, p->right);
122 pts[i][0][j] = p->origin[j] + p->up[j]*s + p->reflect[j]*d;
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H A D | cl_cam.c | 205 vec3_t forward, right, up; local 209 AngleVectors (vec, forward, right, up); 214 VectorAdd(forward, up, vec2); 220 VectorAdd(forward, up, vec2); 236 VectorAdd(forward, up, vec2); 241 VectorSubtract(forward, up, vec2); 246 VectorAdd(up, right, vec2); 252 VectorSubtract(up, right, vec2);
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H A D | r_part.c | 459 vec3_t up, right; local 482 VectorScale (vup, 1.5, up); 528 // hack a scale up to keep particles from disapearing 553 glVertex3f (p->org[0] + up[0]*scale, p->org[1] + up[1]*scale, p->org[2] + up[2]*scale);
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H A D | r_sprite.c | 141 vec3_t left, up, right, down, transformed, local; local 152 VectorScale (r_spritedesc.vup, r_spritedesc.pspriteframe->up, up); 158 pverts[0][0] = r_entorigin[0] + up[0] + left[0]; 159 pverts[0][1] = r_entorigin[1] + up[1] + left[1]; 160 pverts[0][2] = r_entorigin[2] + up[2] + left[2]; 164 pverts[1][0] = r_entorigin[0] + up[0] + right[0]; 165 pverts[1][1] = r_entorigin[1] + up[1] + right[1]; 166 pverts[1][2] = r_entorigin[2] + up[2] + right[2]; 303 // generate the sprite's axes, with vup straight up i [all...] |
/external/quake/quake/src/WinQuake/ |
H A D | chase.cpp | 64 vec3_t forward, up, right;
local 69 AngleVectors (cl.viewangles, forward, right, up);
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H A D | gl_test.cpp | 30 vec3_t up;
member in struct:__anon5491 94 CrossProduct (incoming, p->normal, p->up);
96 CrossProduct (p->up, p->normal, p->right);
122 pts[i][0][j] = p->origin[j] + p->up[j]*s + p->reflect[j]*d;
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H A D | r_sprite.cpp | 141 vec3_t left, up, right, down, transformed, local;
local 152 VectorScale (r_spritedesc.vup, r_spritedesc.pspriteframe->up, up);
158 pverts[0][0] = r_entorigin[0] + up[0] + left[0];
159 pverts[0][1] = r_entorigin[1] + up[1] + left[1];
160 pverts[0][2] = r_entorigin[2] + up[2] + left[2];
164 pverts[1][0] = r_entorigin[0] + up[0] + right[0];
165 pverts[1][1] = r_entorigin[1] + up[1] + right[1];
166 pverts[1][2] = r_entorigin[2] + up[2] + right[2];
303 // generate the sprite's axes, with vup straight up i [all...] |
H A D | sv_user.cpp | 30 static vec3_t forward, right, up; variable 256 AngleVectors (sv_player->u.v.v_angle, forward, right, up); 332 AngleVectors (sv_player->u.v.angles, forward, right, up);
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H A D | view.cpp | 79 vec3_t forward, right, up; variable 87 AngleVectors (angles, forward, right, up); 125 // (don't count Z, or jumping messes it up) 321 vec3_t forward, right, up; 370 AngleVectors (ent->angles, forward, right, up); 868 vec3_t forward, right, up; local 912 AngleVectors (angles, forward, right, up); 917 + scr_ofsz.value*up[i]; 922 // set up gun position 934 // view->origin[i] += up[ [all...] |
H A D | cl_input.cpp | 38 its key number as a parameter to the command so it can be matched up with 42 state bit 1 is edge triggered on the up to down transition 43 state bit 2 is edge triggered on the down to up transition 98 b->state = 4; // impulse up 107 return; // key up without coresponding down (menu pass through) 112 return; // still up (this should not happen) 113 b->state &= ~1; // now up 114 b->state |= 4; // impulse up 202 val = 0; // up the entire frame 246 float up, dow local [all...] |
/external/webkit/WebKit/chromium/tests/ |
H A D | TransparencyWinTest.cpp | 75 // Windows messing it up. 347 // drawn with half opacity even though the alpha channel got messed up. 373 // Scroll down by 8 (coordinate system goes up). 505 // Then translate up by one pixel (which will actually be 2 due to scaling). 506 AffineTransform up; local 507 up.translate(0, -1); 508 src->context()->concatCTM(up); 572 // fixed back up to white. 647 // Our text should end up 50% transparent blue-green.
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/external/tcpdump/ |
H A D | print-gre.c | 340 const u_char *up = bp; local 361 ((bp - up) == sreoff) ? "*" : "", 373 const u_char *up = bp; local 393 ((bp - up) == sreoff) ? "*" : "",
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/external/dhcpcd/ |
H A D | configure.c | 342 int up) 354 up = 0; 366 /* If we aren't up, then reset the interface as much as we can */ 367 if (!up) { 339 configure(struct interface *iface, const char *reason, const struct dhcp_message *dhcp, const struct dhcp_message *old, const struct dhcp_lease *lease, const struct options *options, int up) argument
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/external/dnsmasq/src/ |
H A D | dbus.c | 86 struct watch **up, *w; local 88 for (up = &(daemon->watches), w = daemon->watches; w; w = w->next) 91 *up = w->next; 95 up = &(w->next); 102 struct server *serv, *tmp, **up; local 246 for (serv = daemon->servers, up = &daemon->servers; serv; serv = tmp) 252 *up = serv->next; 256 up = &serv->next; 302 /* returns NULL or error message, may fail silently if dbus daemon not yet up. */
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H A D | lease.c | 266 struct dhcp_lease *lease, *tmp, **up; local 268 for (lease = leases, up = &leases; lease; lease = tmp) 277 *up = lease->next; /* unlink */ 287 up = &lease->next; 450 /* If a machine turns up on a new net without dropping the old lease, 451 or two machines claim the same name, then we end up with two interfaces with 534 /* If we're going to be sending DBus signals, but the connection is not yet up,
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H A D | tftp.c | 373 struct tftp_transfer *transfer, *tmp, **up; local 381 for (transfer = daemon->tftp_trans, up = &daemon->tftp_trans; transfer; transfer = tmp) 459 *up = tmp; 465 up = &transfer->next;
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/external/elfutils/libasm/ |
H A D | libasmP.h | 79 AsmScn_t *up; member in union:AsmScn::__anon1951
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/external/libvpx/vp8/decoder/ |
H A D | decodemv.c | 187 const vp8_prob *up = vp8_mv_update_probs[i].prob; local 193 if (vp8_read(bc, *up++))
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/external/ppp/pppd/ |
H A D | fsm.h | 102 void (*up) /* Called when fsm reaches OPENED state */ member in struct:fsm_callbacks
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/external/libpng/ |
H A D | pngwrite.c | 108 png_unknown_chunk *up; local 112 for (up = info_ptr->unknown_chunks; 113 up < info_ptr->unknown_chunks + info_ptr->unknown_chunks_num; 114 up++) 116 int keep = png_handle_as_unknown(png_ptr, up->name); 118 up->location && !(up->location & PNG_HAVE_PLTE) && 119 !(up->location & PNG_HAVE_IDAT) && 120 ((up->name[3] & 0x20) || keep == PNG_HANDLE_CHUNK_ALWAYS || 123 if (up 286 png_unknown_chunk *up; local 390 png_unknown_chunk *up; local [all...] |
/external/qemu/distrib/libpng-1.2.19/ |
H A D | pngwrite.c | 100 png_unknown_chunk *up; local 104 for (up = info_ptr->unknown_chunks; 105 up < info_ptr->unknown_chunks + info_ptr->unknown_chunks_num; 106 up++) 108 int keep=png_handle_as_unknown(png_ptr, up->name); 110 up->location && !(up->location & PNG_HAVE_PLTE) && 111 !(up->location & PNG_HAVE_IDAT) && 112 ((up->name[3] & 0x20) || keep == PNG_HANDLE_CHUNK_ALWAYS || 115 png_write_chunk(png_ptr, up 267 png_unknown_chunk *up; local 369 png_unknown_chunk *up; local [all...] |