/external/quake/quake/src/QW/client/ |
H A D | pmovetst.c | 74 hull_t *PM_HullForBox (vec3_t mins, vec3_t maxs)
argument 76 box_planes[0].dist = maxs[0];
78 box_planes[2].dist = maxs[1];
80 box_planes[4].dist = maxs[2];
320 vec3_t mins, maxs, test;
local 332 VectorSubtract (pe->maxs, player_mins, maxs);
333 hull = PM_HullForBox (mins, maxs);
358 vec3_t mins, maxs;
local 375 VectorSubtract (pe->maxs, player_min [all...] |
H A D | bspfile.h | 81 float mins[3], maxs[3]; member in struct:__anon5065 147 short maxs[3]; member in struct:__anon5070 206 short maxs[3]; member in struct:__anon5074
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H A D | pmove.h | 44 vec3_t mins, maxs; // only for non-bsp models
member in struct:__anon5177
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H A D | gl_model.c | 592 { // spread the mins / maxs by a pixel 594 out->maxs[j] = LittleFloat (in->maxs[j]) + 1; 707 float mins[2], maxs[2], val; local 714 maxs[0] = maxs[1] = -99999; 734 if (val > maxs[j]) 735 maxs[j] = val; 742 bmaxs[i] = ceil(maxs[i]/16); 866 out->minmaxs[3+j] = LittleShort (in->maxs[ 1138 RadiusFromBounds(vec3_t mins, vec3_t maxs) argument [all...] |
H A D | model.c | 583 { // spread the mins / maxs by a pixel 585 out->maxs[j] = LittleFloat (in->maxs[j]) + 1; 698 float mins[2], maxs[2], val; local 705 maxs[0] = maxs[1] = -99999; 725 if (val > maxs[j]) 726 maxs[j] = val; 733 bmaxs[i] = ceil(maxs[i]/16); 852 out->minmaxs[3+j] = LittleShort (in->maxs[ 1107 RadiusFromBounds(vec3_t mins, vec3_t maxs) argument [all...] |
H A D | gl_warp.c | 36 void BoundPoly (int numverts, float *verts, vec3_t mins, vec3_t maxs) argument 42 maxs[0] = maxs[1] = maxs[2] = -9999; 49 if (*v > maxs[j]) 50 maxs[j] = *v; 57 vec3_t mins, maxs; local 70 BoundPoly (numverts, verts, mins, maxs); 74 m = (mins[i] + maxs[i]) * 0.5; 76 if (maxs[ [all...] |
H A D | gl_refrag.c | 181 r_emaxs[i] = ent->origin[i] + entmodel->maxs[i];
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H A D | model.h | 325 vec3_t mins, maxs; member in struct:model_s
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/external/quake/quake/src/QW/server/ |
H A D | sv_move.c | 39 vec3_t mins, maxs, start, stop; local 45 VectorAdd (ent->v.origin, ent->v.maxs, maxs); 54 start[0] = x ? maxs[0] : mins[0]; 55 start[1] = y ? maxs[1] : mins[1]; 71 start[0] = stop[0] = (mins[0] + maxs[0])*0.5; 72 start[1] = stop[1] = (mins[1] + maxs[1])*0.5; 84 start[0] = stop[0] = x ? maxs[0] : mins[0]; 85 start[1] = stop[1] = y ? maxs[1] : mins[1]; 138 trace = SV_Move (ent->v.origin, ent->v.mins, ent->v.maxs, newor [all...] |
H A D | world.c | 36 float *mins, *maxs; // size of the moving object member in struct:__anon5349 105 hull_t *SV_HullForBox (vec3_t mins, vec3_t maxs) argument 107 box_planes[0].dist = maxs[0]; 109 box_planes[2].dist = maxs[1]; 111 box_planes[4].dist = maxs[2]; 123 Returns a hull that can be used for testing or clipping an object of mins/maxs 129 hull_t *SV_HullForEntity (edict_t *ent, vec3_t mins, vec3_t maxs, vec3_t offset) argument 147 VectorSubtract (maxs, mins, size); 162 VectorSubtract (ent->v.mins, maxs, hullmins); 163 VectorSubtract (ent->v.maxs, min 191 SV_CreateAreaNode(int depth, vec3_t mins, vec3_t maxs) argument 674 SV_ClipMoveToEntity(edict_t *ent, vec3_t start, vec3_t mins, vec3_t maxs, vec3_t end) argument 795 SV_MoveBounds(vec3_t start, vec3_t mins, vec3_t maxs, vec3_t end, vec3_t boxmins, vec3_t boxmaxs) argument 825 SV_Move(vec3_t start, vec3_t mins, vec3_t maxs, vec3_t end, int type, edict_t *passedict) argument [all...] |
H A D | world.h | 68 // Needs to be called any time an entity changes origin, mins, maxs, or solid 79 trace_t SV_Move (vec3_t start, vec3_t mins, vec3_t maxs, vec3_t end, int type, edict_t *passedict); 80 // mins and maxs are reletive
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H A D | model.c | 522 { // spread the mins / maxs by a pixel 524 out->maxs[j] = LittleFloat (in->maxs[j]) + 1; 635 float mins[2], maxs[2], val; local 642 maxs[0] = maxs[1] = -99999; 662 if (val > maxs[j]) 663 maxs[j] = val; 670 bmaxs[i] = ceil(maxs[i]/16); 789 out->minmaxs[3+j] = LittleShort (in->maxs[ [all...] |
H A D | sv_phys.c | 266 trace = SV_Move (ent->v.origin, ent->v.mins, ent->v.maxs, end, false, ent); 405 trace = SV_Move (ent->v.origin, ent->v.mins, ent->v.maxs, end, MOVE_MISSILE, ent); 408 trace = SV_Move (ent->v.origin, ent->v.mins, ent->v.maxs, end, MOVE_NOMONSTERS, ent); 410 trace = SV_Move (ent->v.origin, ent->v.mins, ent->v.maxs, end, MOVE_NORMAL, ent); 432 vec3_t mins, maxs;
local 441 maxs[i] = pusher->v.absmax[i] + move[i];
473 if ( check->v.absmin[0] >= maxs[0]
474 || check->v.absmin[1] >= maxs[1]
475 || check->v.absmin[2] >= maxs[2]
509 if (check->v.mins[0] == check->v.maxs[ [all...] |
H A D | progdefs.h | 99 vec3_t maxs; member in struct:__anon5337
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H A D | pr_cmds.c | 149 VectorCopy (max, e->v.maxs); 160 Also sets size, mins, and maxs for inline bmodels 189 VectorCopy (mod->maxs, e->v.maxs); 190 VectorSubtract (mod->maxs, mod->mins, e->v.size); 784 eorg[j] = org[j] - (ent->v.origin[j] + (ent->v.mins[j] + ent->v.maxs[j])*0.5); 1024 trace = SV_Move (ent->v.origin, ent->v.mins, ent->v.maxs, end, false, ent); 1214 + 0.5*(check->v.mins[j] + check->v.maxs[j]);
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/external/quake/quake/src/WinQuake/ |
H A D | sv_move.cpp | 39 vec3_t mins, maxs, start, stop; local 45 VectorAdd (ent->u.v.origin, ent->u.v.maxs, maxs); 54 start[0] = x ? maxs[0] : mins[0]; 55 start[1] = y ? maxs[1] : mins[1]; 71 start[0] = stop[0] = (mins[0] + maxs[0])*0.5; 72 start[1] = stop[1] = (mins[1] + maxs[1])*0.5; 84 start[0] = stop[0] = x ? maxs[0] : mins[0]; 85 start[1] = stop[1] = y ? maxs[1] : mins[1]; 138 trace = SV_Move (ent->u.v.origin, ent->u.v.mins, ent->u.v.maxs, newor [all...] |
H A D | world.h | 54 // Needs to be called any time an entity changes origin, mins, maxs, or solid
67 trace_t SV_Move (vec3_t start, vec3_t mins, vec3_t maxs, vec3_t end, int type, edict_t *passedict);
68 // mins and maxs are reletive
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H A D | world.cpp | 36 float *mins, *maxs; // size of the moving object member in struct:__anon5672 105 hull_t *SV_HullForBox (vec3_t mins, vec3_t maxs) argument 107 box_planes[0].dist = maxs[0]; 109 box_planes[2].dist = maxs[1]; 111 box_planes[4].dist = maxs[2]; 123 Returns a hull that can be used for testing or clipping an object of mins/maxs 129 hull_t *SV_HullForEntity (edict_t *ent, vec3_t mins, vec3_t maxs, vec3_t offset) argument 147 VectorSubtract (maxs, mins, size); 162 VectorSubtract (ent->u.v.mins, maxs, hullmins); 163 VectorSubtract (ent->u.v.maxs, min 202 SV_CreateAreaNode(int depth, vec3_t mins, vec3_t maxs) argument 722 SV_ClipMoveToEntity(edict_t *ent, vec3_t start, vec3_t mins, vec3_t maxs, vec3_t end) argument 893 SV_MoveBounds(vec3_t start, vec3_t mins, vec3_t maxs, vec3_t end, vec3_t boxmins, vec3_t boxmaxs) argument 923 SV_Move(vec3_t start, vec3_t mins, vec3_t maxs, vec3_t end, int type, edict_t *passedict) argument [all...] |
H A D | bspfile.h | 84 float mins[3], maxs[3];
member in struct:__anon5353 160 short maxs[3];
member in struct:__anon5358 219 short maxs[3];
member in struct:__anon5362
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H A D | gl_model.cpp | 592 { // spread the mins / maxs by a pixel 594 out->maxs[j] = LittleFloat (in->maxs[j]) + 1; 707 float mins[2], maxs[2], val; local 714 maxs[0] = maxs[1] = -99999; 734 if (val > maxs[j]) 735 maxs[j] = val; 742 bmaxs[i] = (int) ceilf(maxs[i]/16); 866 out->minmaxs[3+j] = LittleShort (in->maxs[ 1129 RadiusFromBounds(vec3_t mins, vec3_t maxs) argument [all...] |
H A D | model.cpp | 601 { // spread the mins / maxs by a pixel 603 out->maxs[j] = LittleFloat (in->maxs[j]) + 1; 716 float mins[2], maxs[2], val; local 723 maxs[0] = maxs[1] = -99999; 743 if (val > maxs[j]) 744 maxs[j] = val; 751 bmaxs[i] = ceil(maxs[i]/16); 870 out->minmaxs[3+j] = LittleShort (in->maxs[ 1125 RadiusFromBounds(vec3_t mins, vec3_t maxs) argument [all...] |
H A D | sv_phys.cpp | 260 trace = SV_Move (ent->u.v.origin, ent->u.v.mins, ent->u.v.maxs, end, false, ent); 416 trace = SV_Move (ent->u.v.origin, ent->u.v.mins, ent->u.v.maxs, end, MOVE_MISSILE, ent); 419 trace = SV_Move (ent->u.v.origin, ent->u.v.mins, ent->u.v.maxs, end, MOVE_NOMONSTERS, ent); 421 trace = SV_Move (ent->u.v.origin, ent->u.v.mins, ent->u.v.maxs, end, MOVE_NORMAL, ent); 443 vec3_t mins, maxs, move; local 459 maxs[i] = pusher->u.v.absmax[i] + move[i]; 490 if ( check->u.v.absmin[0] >= maxs[0] 491 || check->u.v.absmin[1] >= maxs[1] 492 || check->u.v.absmin[2] >= maxs[2] 521 if (check->u.v.mins[0] == check->u.v.maxs[ 1434 vec3_t mins, maxs, point; local [all...] |
H A D | gl_warp.cpp | 36 void BoundPoly (int numverts, float *verts, vec3_t mins, vec3_t maxs) argument 42 maxs[0] = maxs[1] = maxs[2] = -9999; 49 if (*v > maxs[j]) 50 maxs[j] = *v; 57 vec3_t mins, maxs; local 70 BoundPoly (numverts, verts, mins, maxs); 74 m = (mins[i] + maxs[i]) * 0.5; 76 if (maxs[ [all...] |
H A D | gl_refrag.cpp | 181 r_emaxs[i] = ent->origin[i] + entmodel->maxs[i];
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/external/quake/quake/src/QW/progs/ |
H A D | progdefs.h | 80 vec3_t maxs;
member in struct:__anon5289
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