Searched refs:high (Results 1 - 18 of 18) sorted by relevance

/frameworks/base/media/libeffects/testlibs/
H A DAudioPeakingFilter.cpp105 void AudioPeakingFilter::getBandRange(uint32_t & low, uint32_t & high) const {
111 high = mNiquistFreq;
113 high = static_cast<uint32_t>((static_cast<uint64_t>(mNominalFrequency) * Effects_exp2(halfBW + (16 << 15))) >> 16);
114 if (UNLIKELY(high > mNiquistFreq)) {
115 high = mNiquistFreq;
H A DAudioEqualizer.cpp173 uint32_t & high) const {
177 high = mpLowShelf->getFrequency();
180 high = mSampleRate * 500;
182 mpPeakingFilters[band - 1].getBandRange(low, high);
260 uint32_t high = mpHighShelf->getFrequency(); local
261 if (targetFreq >= high) {
268 high = freq;
274 // Now, low is right below the target and high is right above. See which one
277 high = Effects_log2(high);
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H A DAudioEqualizer.h29 // The EQ is composed of a low-shelf, zero or more peaking filters and a high
145 // For the low shelf, the low bound is 0 and the high bound is the band
147 // For the high shelf, the low bound is the band frequency and the high
150 void getBandRange(int band, uint32_t & low, uint32_t & high) const;
223 // The high-shelving filter.
H A DAudioPeakingFilter.h37 // All is left for this class to do is mapping between high-level parameters to
89 void getBandRange(uint32_t & low, uint32_t & high) const;
144 // A coefficient interpolator, used for mapping the high level parameters to
/frameworks/base/core/java/android/util/
H A DSparseBooleanArray.java211 int high = start + len, low = start - 1, guess;
213 while (high - low > 1) {
214 guess = (high + low) / 2;
219 high = guess;
222 if (high == start + len)
224 else if (a[high] == key)
225 return high;
227 return ~high;
H A DSparseIntArray.java217 int high = start + len, low = start - 1, guess;
219 while (high - low > 1) {
220 guess = (high + low) / 2;
225 high = guess;
228 if (high == start + len)
230 else if (a[high] == key)
231 return high;
233 return ~high;
H A DMathUtils.java38 public static int constrain(int amount, int low, int high) { argument
39 return amount < low ? low : (amount > high ? high : amount);
42 public static float constrain(float amount, float low, float high) { argument
43 return amount < low ? low : (amount > high ? high : amount);
H A DLongSparseArray.java330 int high = start + len, low = start - 1, guess;
332 while (high - low > 1) {
333 guess = (high + low) / 2;
338 high = guess;
341 if (high == start + len)
343 else if (a[high] == key)
344 return high;
346 return ~high;
H A DSparseArray.java317 int high = start + len, low = start - 1, guess;
319 while (high - low > 1) {
320 guess = (high + low) / 2;
325 high = guess;
328 if (high == start + len)
330 else if (a[high] == key)
331 return high;
333 return ~high;
/frameworks/base/graphics/java/android/graphics/drawable/
H A DLevelListDrawable.java66 public void addLevel(int low, int high, Drawable drawable) { argument
68 mLevelListState.addLevel(low, high, drawable);
113 int high = a.getInt(
120 if (high < 0) {
140 mLevelListState.addLevel(low, high, dr);
172 public void addLevel(int low, int high, Drawable drawable) { argument
175 mHighs[pos] = high;
/frameworks/base/opengl/libs/ETC1/
H A Detc1.cpp201 etc1_uint32 high = (pIn[0] << 24) | (pIn[1] << 16) | (pIn[2] << 8) | pIn[3]; local
204 if (high & 2) {
206 int rBase = high >> 27;
207 int gBase = high >> 19;
208 int bBase = high >> 11;
210 r2 = convertDiff(rBase, high >> 24);
212 g2 = convertDiff(gBase, high >> 16);
214 b2 = convertDiff(bBase, high >> 8);
217 r1 = convert4To8(high >> 28);
218 r2 = convert4To8(high >> 2
234 etc1_uint32 high; member in struct:__anon694
[all...]
/frameworks/base/tools/layoutlib/bridge/src/com/android/layoutlib/bridge/util/
H A DSparseWeakArray.java354 int high = start + len, low = start - 1, guess;
356 while (high - low > 1) {
357 guess = (high + low) / 2;
362 high = guess;
365 if (high == start + len)
367 else if (a[high] == key)
368 return high;
370 return ~high;
/frameworks/base/libs/ui/
H A DKeyCharacterMap.cpp139 int high = m_keyCount - 1; local
142 while (low <= high) {
143 mid = (low + high) / 2;
146 high = mid - 1;
/frameworks/base/core/java/android/text/
H A DLayout.java700 int high = getLineCount(), low = -1, guess;
702 while (high - low > 1) {
703 guess = (high + low) / 2;
706 high = guess;
723 int high = getLineCount(), low = -1, guess;
725 while (high - low > 1) {
726 guess = (high + low) / 2;
729 high = guess;
763 int high = there - 1 + 1, low = here + 1 - 1, guess;
765 while (high
[all...]
H A DStaticLayout.java951 int high = end + 1, low = start - 1, guess;
953 while (high - low > 1) {
954 guess = (high + low) / 2;
958 high = guess;
1211 int high = mLineCount;
1215 while (high - low > 1) {
1216 guess = (high + low) >> 1;
1218 high = guess;
/frameworks/base/libs/rs/
H A DrsScriptC_Lib.cpp348 static float SC_clampf(float amount, float low, float high) argument
350 return amount < low ? low : (amount > high ? high : amount);
353 static int SC_clamp(int amount, int low, int high) argument
355 return amount < low ? low : (amount > high ? high : amount);
/frameworks/base/media/libmedia/
H A Dautodetect.cpp852 int high = rangeCount; local
854 while (low < high) {
855 int i = (low + high) / 2;
862 high = i;
/frameworks/base/media/libstagefright/codecs/m4v_h263/enc/src/
H A Dvlc_encode.cpp2766 Int high; local
2773 high = range - 1;
2777 else if (diff_vector > high)

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