1/*
2 * Copyright (c) 2009, Google Inc. All rights reserved.
3 *
4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions are
6 * met:
7 *
8 *     * Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer.
10 *     * Redistributions in binary form must reproduce the above
11 * copyright notice, this list of conditions and the following disclaimer
12 * in the documentation and/or other materials provided with the
13 * distribution.
14 *     * Neither the name of Google Inc. nor the names of its
15 * contributors may be used to endorse or promote products derived from
16 * this software without specific prior written permission.
17 *
18 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
19 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
20 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
21 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
22 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
23 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
29 */
30
31#ifndef RenderSVGModelObject_h
32#define RenderSVGModelObject_h
33
34#if ENABLE(SVG)
35
36#include "RenderObject.h"
37#include "SVGRenderSupport.h"
38
39namespace WebCore {
40
41// Most renderers in the SVG rendering tree will inherit from this class
42// but not all. (e.g. RenderSVGForeignObject, RenderSVGBlock, RenderSVGImage) thus methods
43// required by SVG renders need to be declared on RenderObject, but shared
44// logic can go in this class or in SVGRenderBase.
45
46class SVGStyledElement;
47
48class RenderSVGModelObject : public RenderObject, protected SVGRenderBase {
49public:
50    RenderSVGModelObject(SVGStyledElement*);
51
52    virtual const SVGRenderBase* toSVGRenderBase() const { return this; }
53
54    virtual bool requiresLayer() const { return false; }
55
56    virtual IntRect clippedOverflowRectForRepaint(RenderBoxModelObject* repaintContainer);
57    virtual void computeRectForRepaint(RenderBoxModelObject* repaintContainer, IntRect&, bool fixed = false);
58    virtual IntRect outlineBoundsForRepaint(RenderBoxModelObject* repaintContainer) const;
59
60    virtual void absoluteRects(Vector<IntRect>& rects, int tx, int ty);
61    virtual void absoluteQuads(Vector<FloatQuad>&);
62
63    virtual void mapLocalToContainer(RenderBoxModelObject* repaintContainer, bool useTransforms, bool fixed, TransformState&) const;
64
65private:
66    // This method should never be called, SVG uses a different nodeAtPoint method
67    bool nodeAtPoint(const HitTestRequest& request, HitTestResult& result, int xInContainer, int yInContainer, int dxParentToContainer, int dyParentToContainer, HitTestAction hitTestAction);
68};
69
70}
71
72#endif // ENABLE(SVG)
73#endif
74