1/* 2 * Copyright (c) 2009, Google Inc. All rights reserved. 3 * 4 * Redistribution and use in source and binary forms, with or without 5 * modification, are permitted provided that the following conditions are 6 * met: 7 * 8 * * Redistributions of source code must retain the above copyright 9 * notice, this list of conditions and the following disclaimer. 10 * * Redistributions in binary form must reproduce the above 11 * copyright notice, this list of conditions and the following disclaimer 12 * in the documentation and/or other materials provided with the 13 * distribution. 14 * * Neither the name of Google Inc. nor the names of its 15 * contributors may be used to endorse or promote products derived from 16 * this software without specific prior written permission. 17 * 18 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 19 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT 20 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR 21 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT 22 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, 23 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT 24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 29 */ 30 31#ifndef RenderSVGModelObject_h 32#define RenderSVGModelObject_h 33 34#if ENABLE(SVG) 35 36#include "RenderObject.h" 37#include "SVGRenderSupport.h" 38 39namespace WebCore { 40 41// Most renderers in the SVG rendering tree will inherit from this class 42// but not all. (e.g. RenderSVGForeignObject, RenderSVGBlock, RenderSVGImage) thus methods 43// required by SVG renders need to be declared on RenderObject, but shared 44// logic can go in this class or in SVGRenderBase. 45 46class SVGStyledElement; 47 48class RenderSVGModelObject : public RenderObject, protected SVGRenderBase { 49public: 50 RenderSVGModelObject(SVGStyledElement*); 51 52 virtual const SVGRenderBase* toSVGRenderBase() const { return this; } 53 54 virtual bool requiresLayer() const { return false; } 55 56 virtual IntRect clippedOverflowRectForRepaint(RenderBoxModelObject* repaintContainer); 57 virtual void computeRectForRepaint(RenderBoxModelObject* repaintContainer, IntRect&, bool fixed = false); 58 virtual IntRect outlineBoundsForRepaint(RenderBoxModelObject* repaintContainer) const; 59 60 virtual void absoluteRects(Vector<IntRect>& rects, int tx, int ty); 61 virtual void absoluteQuads(Vector<FloatQuad>&); 62 63 virtual void mapLocalToContainer(RenderBoxModelObject* repaintContainer, bool useTransforms, bool fixed, TransformState&) const; 64 65private: 66 // This method should never be called, SVG uses a different nodeAtPoint method 67 bool nodeAtPoint(const HitTestRequest& request, HitTestResult& result, int xInContainer, int yInContainer, int dxParentToContainer, int dyParentToContainer, HitTestAction hitTestAction); 68}; 69 70} 71 72#endif // ENABLE(SVG) 73#endif 74