22a666a80b67b199188805b63ffc01a3e044b3ef |
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17-Jan-2011 |
Mathias Agopian <mathias@google.com> |
Use EGL_NATIVE_VISUAL_ID to select EGLConfig EGLUtils::selectConfigForPixelFormat() now uses EGL_NATIVE_VISUAL_ID to select a config with the proper format. this is more robust and future proof. Change-Id: Ib85e0974160945d838956b50a3cac4de78618957
/frameworks/base/libs/ui/EGLUtils.cpp
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509dae53c54437eebd5291226e76c5456646f560 |
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08-Aug-2009 |
Mathias Agopian <mathias@google.com> |
added EGLUtils::strerror
/frameworks/base/libs/ui/EGLUtils.cpp
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6693f236544b767f1c22b08a48d70428a3ce4ec9 |
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07-Aug-2009 |
Mathias Agopian <mathias@google.com> |
better error handling
/frameworks/base/libs/ui/EGLUtils.cpp
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d7ef08c08d50d1c01d30a242b04590bd3a272431 |
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07-Aug-2009 |
Mathias Agopian <mathias@google.com> |
oops, EGLConfig of value zero may be valid
/frameworks/base/libs/ui/EGLUtils.cpp
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265d9c076a588cf4cd811fbafd999c7ffe36641b |
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07-Aug-2009 |
Mathias Agopian <mathias@google.com> |
added two EGL helpers for selecting a config matching a certain pixelformat or native window type
/frameworks/base/libs/ui/EGLUtils.cpp
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