History log of /frameworks/base/libs/ui/EGLUtils.cpp
Revision Date Author Comments (<<< Hide modified files) (Show modified files >>>)
22a666a80b67b199188805b63ffc01a3e044b3ef 17-Jan-2011 Mathias Agopian <mathias@google.com> Use EGL_NATIVE_VISUAL_ID to select EGLConfig

EGLUtils::selectConfigForPixelFormat() now uses EGL_NATIVE_VISUAL_ID
to select a config with the proper format. this is more robust and
future proof.

Change-Id: Ib85e0974160945d838956b50a3cac4de78618957
/frameworks/base/libs/ui/EGLUtils.cpp
509dae53c54437eebd5291226e76c5456646f560 08-Aug-2009 Mathias Agopian <mathias@google.com> added EGLUtils::strerror
/frameworks/base/libs/ui/EGLUtils.cpp
6693f236544b767f1c22b08a48d70428a3ce4ec9 07-Aug-2009 Mathias Agopian <mathias@google.com> better error handling
/frameworks/base/libs/ui/EGLUtils.cpp
d7ef08c08d50d1c01d30a242b04590bd3a272431 07-Aug-2009 Mathias Agopian <mathias@google.com> oops, EGLConfig of value zero may be valid
/frameworks/base/libs/ui/EGLUtils.cpp
265d9c076a588cf4cd811fbafd999c7ffe36641b 07-Aug-2009 Mathias Agopian <mathias@google.com> added two EGL helpers for selecting a config matching a certain pixelformat or native window type
/frameworks/base/libs/ui/EGLUtils.cpp