71438310b52482588dc8b4a2f2cb71652208c070 |
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05-Nov-2010 |
David 'Digit' Turner <digit@google.com> |
Refresh EGL header to work with the NDK This change allows to use this header with the NDK's standalone toolchain. For the record, the NDK toolchain defines __ANDROID__ as a compiler built-in macro, this is however not the case currently for the prebuilt binaries that are being used by the full Android build system, which otherwise defines ANDROID. This change allows the header to be used by all toolchains properly. Note however that we should properly should change our toolchain and sources to provide and rely on __ANDROID__ instead of ANDROID though. Change-Id: Iaa1aa1146985b5f24dcf3a83d9ddb9b4b59dc328
/frameworks/base/opengl/include/EGL/eglplatform.h
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8b49bd1a2f8117e1c22884f0150e72cbcf838f32 |
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30-Jun-2010 |
Dianne Hackborn <hackbod@google.com> |
Introduce official public NativeWindow type. Not yet hooked up to anything in the NDK, but requires renaming the existing android_native_window_t type everywhere. Change-Id: Iffee6ea39c93b8b34e20fb69e4d2c7c837e5ea2e
/frameworks/base/opengl/include/EGL/eglplatform.h
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6d4021a67ddb787b61d5e65cdc1fac517b379b57 |
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10-Jun-2010 |
Mathias Agopian <mathias@google.com> |
update EGL headers to the latest note that this doesn't update the EGL stubs. Change-Id: I00274431a490249d93eb6b5ba13f274b7f2682ae
/frameworks/base/opengl/include/EGL/eglplatform.h
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c1e3ec555b79b1e45fccbdf0bbc8ac2d51902860 |
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25-Jun-2009 |
Mathias Agopian <mathias@google.com> |
Add eglGetRenderBufferANDROID() extension, which returns the current render buffer as an android_native_buffer_t*
/frameworks/base/opengl/include/EGL/eglplatform.h
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e8f7c682d2a083742c293a7de59f2282e6fa7a53 |
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23-Jun-2009 |
Mathias Agopian <mathias@google.com> |
Android now has its own EGL extension block (yay) 0x3140-0x314F. EGL_NATIVE_BUFFER_ANDROID now maps to 0x3140 instead of using the staging range
/frameworks/base/opengl/include/EGL/eglplatform.h
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ac2523b161df2bb507cc88906bb070878266770d |
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06-May-2009 |
Mathias Agopian <mathias@google.com> |
move opengl/include/EGL/android_natives.h to include/ui/egl/android_natives.h and don't include it from egl.h the android_native_ types are just forward declared in egl.h
/frameworks/base/opengl/include/EGL/eglplatform.h
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1473f46cbc82aa6f0ba744cc896a36923823d55b |
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10-Apr-2009 |
Mathias Agopian <mathias@google.com> |
Integrate from //sandbox/mathias/donut/...@145728 SurfaceFlinger rework for new EGL driver model support.
/frameworks/base/opengl/include/EGL/eglplatform.h
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9066cfe9886ac131c34d59ed0e2d287b0e3c0087 |
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04-Mar-2009 |
The Android Open Source Project <initial-contribution@android.com> |
auto import from //depot/cupcake/@135843
/frameworks/base/opengl/include/EGL/eglplatform.h
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d83a98f4ce9cfa908f5c54bbd70f03eec07e7553 |
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04-Mar-2009 |
The Android Open Source Project <initial-contribution@android.com> |
auto import from //depot/cupcake/@135843
/frameworks/base/opengl/include/EGL/eglplatform.h
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d24b8183b93e781080b2c16c487e60d51c12da31 |
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11-Feb-2009 |
The Android Open Source Project <initial-contribution@android.com> |
auto import from //branches/cupcake/...@130745
/frameworks/base/opengl/include/EGL/eglplatform.h
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