History log of /frameworks/base/opengl/include/EGL/eglplatform.h
Revision Date Author Comments (<<< Hide modified files) (Show modified files >>>)
71438310b52482588dc8b4a2f2cb71652208c070 05-Nov-2010 David 'Digit' Turner <digit@google.com> Refresh EGL header to work with the NDK

This change allows to use this header with the NDK's standalone toolchain.
For the record, the NDK toolchain defines __ANDROID__ as a compiler built-in
macro, this is however not the case currently for the prebuilt binaries that
are being used by the full Android build system, which otherwise defines ANDROID.

This change allows the header to be used by all toolchains properly. Note however
that we should properly should change our toolchain and sources to provide and
rely on __ANDROID__ instead of ANDROID though.

Change-Id: Iaa1aa1146985b5f24dcf3a83d9ddb9b4b59dc328
/frameworks/base/opengl/include/EGL/eglplatform.h
8b49bd1a2f8117e1c22884f0150e72cbcf838f32 30-Jun-2010 Dianne Hackborn <hackbod@google.com> Introduce official public NativeWindow type.

Not yet hooked up to anything in the NDK, but requires renaming
the existing android_native_window_t type everywhere.

Change-Id: Iffee6ea39c93b8b34e20fb69e4d2c7c837e5ea2e
/frameworks/base/opengl/include/EGL/eglplatform.h
6d4021a67ddb787b61d5e65cdc1fac517b379b57 10-Jun-2010 Mathias Agopian <mathias@google.com> update EGL headers to the latest

note that this doesn't update the EGL stubs.

Change-Id: I00274431a490249d93eb6b5ba13f274b7f2682ae
/frameworks/base/opengl/include/EGL/eglplatform.h
c1e3ec555b79b1e45fccbdf0bbc8ac2d51902860 25-Jun-2009 Mathias Agopian <mathias@google.com> Add eglGetRenderBufferANDROID() extension, which returns the current render buffer as an android_native_buffer_t*
/frameworks/base/opengl/include/EGL/eglplatform.h
e8f7c682d2a083742c293a7de59f2282e6fa7a53 23-Jun-2009 Mathias Agopian <mathias@google.com> Android now has its own EGL extension block (yay) 0x3140-0x314F. EGL_NATIVE_BUFFER_ANDROID now maps to 0x3140 instead of using the staging range
/frameworks/base/opengl/include/EGL/eglplatform.h
ac2523b161df2bb507cc88906bb070878266770d 06-May-2009 Mathias Agopian <mathias@google.com> move opengl/include/EGL/android_natives.h to include/ui/egl/android_natives.h and don't include it from egl.h

the android_native_ types are just forward declared in egl.h
/frameworks/base/opengl/include/EGL/eglplatform.h
1473f46cbc82aa6f0ba744cc896a36923823d55b 10-Apr-2009 Mathias Agopian <mathias@google.com> Integrate from //sandbox/mathias/donut/...@145728

SurfaceFlinger rework for new EGL driver model support.
/frameworks/base/opengl/include/EGL/eglplatform.h
9066cfe9886ac131c34d59ed0e2d287b0e3c0087 04-Mar-2009 The Android Open Source Project <initial-contribution@android.com> auto import from //depot/cupcake/@135843
/frameworks/base/opengl/include/EGL/eglplatform.h
d83a98f4ce9cfa908f5c54bbd70f03eec07e7553 04-Mar-2009 The Android Open Source Project <initial-contribution@android.com> auto import from //depot/cupcake/@135843
/frameworks/base/opengl/include/EGL/eglplatform.h
d24b8183b93e781080b2c16c487e60d51c12da31 11-Feb-2009 The Android Open Source Project <initial-contribution@android.com> auto import from //branches/cupcake/...@130745
/frameworks/base/opengl/include/EGL/eglplatform.h