1/*
2 * Copyright (C) 2009 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef ANDROID_RS_PROGRAM_FRAGMENT_H
18#define ANDROID_RS_PROGRAM_FRAGMENT_H
19
20#include "rsProgram.h"
21
22// ---------------------------------------------------------------------------
23namespace android {
24namespace renderscript {
25
26class ProgramFragmentState;
27
28class ProgramFragment : public Program
29{
30public:
31    ProgramFragment(Context *, const uint32_t * params, uint32_t paramLength);
32    ProgramFragment(Context *rsc, const char * shaderText,
33                             uint32_t shaderLength, const uint32_t * params,
34                             uint32_t paramLength);
35    virtual ~ProgramFragment();
36
37    virtual void setupGL(const Context *, ProgramFragmentState *);
38    virtual void setupGL2(const Context *, ProgramFragmentState *, ShaderCache *sc);
39
40    virtual void createShader();
41    virtual void loadShader(Context *rsc);
42    virtual void init(Context *rsc);
43
44protected:
45    // Hacks to create a program for now
46    uint32_t mTextureFormats[MAX_TEXTURE];
47    uint32_t mTextureDimensions[MAX_TEXTURE];
48    RsTexEnvMode mEnvModes[MAX_TEXTURE];
49    uint32_t mTextureEnableMask;
50    bool mPointSpriteEnable;
51};
52
53class ProgramFragmentState
54{
55public:
56    ProgramFragmentState();
57    ~ProgramFragmentState();
58
59    ProgramFragment *mPF;
60    void init(Context *rsc, int32_t w, int32_t h);
61    void deinit(Context *rsc);
62
63    ObjectBaseRef<Type> mTextureTypes[ProgramFragment::MAX_TEXTURE];
64    ObjectBaseRef<ProgramFragment> mDefault;
65    Vector<ProgramFragment *> mPrograms;
66
67    ObjectBaseRef<ProgramFragment> mLast;
68};
69
70
71}
72}
73#endif
74
75
76
77
78