History log of /frameworks/base/core/java/android/animation/ValueAnimator.java
Revision Date Author Comments (<<< Hide modified files) (Show modified files >>>)
7f9f99ea11051614a7727dfb9f9578b518e76e3c 11-Aug-2011 Xavier Ducrohet <xav@android.com> Make some methods/fields package private so that layoutlib can access them.

Change-Id: I4aeadfbaf8a4f6a459fa19937c21ac23d9e5fb64
/frameworks/base/core/java/android/animation/ValueAnimator.java
8b699792b677bd4dd8442b32641ac09d48fdd79c 06-Aug-2011 Chet Haase <chet@google.com> Fix cancellation of AnimatorSet when child animation has delay

Previously, AnimatorSet incorrectly checked whether child animations were
'running' to figure out what to cancel. If a child animation was started, but
sitting in a startDelay phase, it was not 'running', so the right cancel/end
events would not propagate.

The fix is to add a new isStarted() API to Animator, which returns true when
the animator has started (but not yet ended), regardless of whether the animator
has a startDelay or not. It's basically a superset of the existing isRunning()
method, which only returns true when an animator has actually started setting values.

Change-Id: I126814cb6637b58295b6d18d9b155235671f99be
/frameworks/base/core/java/android/animation/ValueAnimator.java
b8f574a165bf6ec5b316734b367ac274ded4809b 03-Aug-2011 Chet Haase <chet@google.com> Fix AnimatorSet cancellation issues

AnimatorSet was incorrectly ignoring cancel() when it was in the
initial startDelay phase. Fix is to change isRunning() to be true if the
animator is also in its delay phase.

Change-Id: I1a8c877de24fa294beea0ba30d495658255b13b3
/frameworks/base/core/java/android/animation/ValueAnimator.java
7dfacdb1c820f955cb3cd6032ff5fbc2dd7d9df5 12-Jul-2011 Chet Haase <chet@google.com> Fix Animator cancel() behavior

Previously, calling cancel() on an Animator would cause onAnimationCancel
events to be sent to all listeners. This was confusing for listeners
that were keying off this event for performing other actions, when the original
animator wasn't truly canceled (because it wasn't even running, or had already
been canceled earlier). This change hinges listener notification on
the animator actually running; no events are sent otherwise.

Also added the first set of Animator tests to verify that this behavior
is correct.

Change-Id: I81ab56559b5c0343c8dc7880e1c8235f3020975b
/frameworks/base/core/java/android/animation/ValueAnimator.java
d4dd7025a1b356476e119de19a2e2cd5cf50d43c 05-Apr-2011 Chet Haase <chet@google.com> Fix bug with values in cloned animators.

When a ValueAnimator is cloned, we correctly clone the underlying
PropertyValuesHolder objects and assign them to the new object.
However, we then put values into the new property map using the
old values instead of the new ones. This means that the per-property
animated values cannot be retrieved with the property names from
the cloned animator, because the map refers to the values of the
original object, not the cloned object that is actually being animated.
Fix is easy: just put the cloned values (which are already being created)
into the map.

Change-Id: I81282ca1dab6b1767ddc894d57a1110b344b4b0a
/frameworks/base/core/java/android/animation/ValueAnimator.java
a00f3865f55c5c9cb74510ee2b239d101230133c 22-Feb-2011 Chet Haase <chet@google.com> Add ViewPropertyAnimator for easy animation of View properties

Change-Id: I2bc52ca16507d8d20004d2d6823e587791272aac
/frameworks/base/core/java/android/animation/ValueAnimator.java
154f14508a11627d5a995b6fe2a14a83d794a6fe 24-Feb-2011 Chet Haase <chet@google.com> Fix bug with bad state in animators

Bug 3482310: The playing state was not being correctly set to
RUNNING after an animator was start()'d. Instead, we were seeking
to the start value (correct), setting the state to SEEKED (also correct),
but not resetting the playing state to STOPPED. So when the animation
actually started animating values, it didn't recognize that it was
starting a STOPPED animation, so it never set its state to RUNNING,
and never returned true from isRunning().

Change-Id: Iea92dce98f92f60052d8a9a451094b953f9f0c67
/frameworks/base/core/java/android/animation/ValueAnimator.java
e9140a72b1059574046a624b471b2c3a35806496 17-Feb-2011 Chet Haase <chet@google.com> Fix invalidation bug with View bounds properties

When setLeft/Right/Top/Bottom() functions were called on View,
invalidation was only happening at the parent level. When an
app is hardware accelerated, this means that the view's display
list is not being recreated. So views that were changing size due
to these calls were not getting redrawn properly, causing some
artifacts in animations (especially LayoutTransition, which
calls these setters).

Fix is to invalidate the child instead of just the child's bounds
in the parent.

Change-Id: Ic8b2a5db519345dce617f914c2214738f22031b2
/frameworks/base/core/java/android/animation/ValueAnimator.java
add6577a0196258e5a48c5deefcdb12e05c935b3 10-Feb-2011 Chet Haase <chet@google.com> Fix animation and layoutTransition issues.

There were some subtle timing issues in animators with ending animations that
were not completely initialized (possibly because a startDelay'd animator
was ended before the delay elapsed).
Also, LayoutTransition had bugs around running a transition on a container
while a previously-started transition was still in progress. This could result
in some minor artifacts or crash bugs, depending on the durations and delays set
on the transition animations.

Change-Id: Ic6a69601f1ce9a55db15fff6b8ed25950b354491
/frameworks/base/core/java/android/animation/ValueAnimator.java
8901ffab294934fc4899143f31bd58f3d58df225 17-Jan-2011 Patrick Dubroy <dubroy@google.com> Add a method for clearing all animations on a thread.
/frameworks/base/core/java/android/animation/ValueAnimator.java
b2ab04ffb6894f399d5c9ceb15f64eb17b654426 16-Jan-2011 Chet Haase <chet@google.com> Remove obsolete DoubleEvaluator

Change-Id: I4407468599061ff35c68589988fb1e897de28c69
/frameworks/base/core/java/android/animation/ValueAnimator.java
53ee3316bcb3590ff156b3fd7108903c0817c35d 11-Jan-2011 Chet Haase <chet@google.com> Rename RGBEvaluator to ArgbEvaluator

Change-Id: Iee74b475960d623fa757349e4053bd7c58cf5734
/frameworks/base/core/java/android/animation/ValueAnimator.java
27c1d4debb3848f5accd5673fffeeacad3e61648 16-Dec-2010 Chet Haase <chet@google.com> Fix minor animation and doc issues

Change-Id: I0ea077d9434ac3e22e8600f22ca4a24a6a46965c
/frameworks/base/core/java/android/animation/ValueAnimator.java
051d35e41f7b21cd8a1608bdce10cf70952c6be4 14-Dec-2010 Chet Haase <chet@google.com> Adding TimeAnimator capability (hidden for now)

This new class allows listeners to receive callbacks with elapsed time
that are sent on the same animation updates as other animators in the system.
It will allow simulations that go beyond the current animation system while
handling the actual animation timing system and ensuring that those
simulations sync up with other typical animations.

Change-Id: Iac91c39634218793f6598a7dec5ed71dc9630258
/frameworks/base/core/java/android/animation/ValueAnimator.java
e2ab7ccd385cdb6517955c719e1d2b49771bedb6 07-Dec-2010 Chet Haase <chet@google.com> Change cancel/end behavior of animations to be synchronous

Previously, cancel() and end() calls would simply log a message to
be handled later by the animation handler. This caused problems with
coordinating complex animations, where some start() events for
future animations would occur before end() events for animations already
completed.
The change is to make these events synchronous (and require them to be
called from the appropriate thread), simplifying the code and the usage.

Also, fixed various timing and event bugs in AnimatorSet, and removed
the getter/setter properties from ObjectAnimator, since an earlier change
makes these properties undesirable (because the code will use a faster
JNI approach instead of reflection when it can).

Change-Id: I05c16645c2a31a92048a6031ddb126eb4312a946
/frameworks/base/core/java/android/animation/ValueAnimator.java
730666858692ea396f5ad779654b5d86ff90b6ca 30-Nov-2010 Chet Haase <chet@google.com> animation bugfix plus xml resources for new View properties

There was a bug around animation duration where it was possible,
for small durations or large inter-frame times, to calculate
fractions outside of the 0-1 range, causing bad value calculations.

Unrelated: new View properties for translation, scale, and rotation
were added in this release. This commit addes XML resources for
those properties.

Change-Id: Ieaf5dd729588adb2a40656aa82beecc3576f4af5
/frameworks/base/core/java/android/animation/ValueAnimator.java
2970c499388b4dcd1232cd622a9b80b395eeb2b4 09-Nov-2010 Chet Haase <chet@google.com> various fixes for animations and javadocs

Issues around threading of animations and AnimatorSet bugs are
fixed in this change. Unrelated fixes to javadocs in other
framework classes are also part of the change.

Change-Id: I35f7e03ffdec9143bc2eb155e8f9384798ad35b3
/frameworks/base/core/java/android/animation/ValueAnimator.java
7c608f25d494c8a0a671e7373efbb47ca635367e 23-Oct-2010 Chet Haase <chet@google.com> optimizing for primitive types in animations

The animator classes caused autoboxing by converting primitive types (by far
the most typical types used in animations) to be converted to their
Object equivalents because of various APIs that required Object
(like getValue() to get the animated value). This change creates
factory methods on some classes instead of the former constructors
so that we can create and return private type-specific subclasses
which operate directly on the primitive types instead.

In particular, float and int are natively supported by the animators
now. Support in the APIs for double and long was removed because it
seemed like these less common types did not justify the extra
baggage of the added API and code.

Change-Id: I6008a3883e3d6dd5225005f45f112af148e5a4ea
/frameworks/base/core/java/android/animation/ValueAnimator.java
70d4ba15b1f0c1133c5aabc86de828b41e482fff 06-Oct-2010 Chet Haase <chet@google.com> Performance optimizations for animations and toolkit

Change-Id: I316a48273a9cbb428a965e4b849b3e5e9e8202f1
/frameworks/base/core/java/android/animation/ValueAnimator.java
e3bc4e6f102fbef760fe0a59dd807363571b0867 27-Oct-2010 Chet Haase <chet@google.com> Use ThreadLocal for static Animator variables.

Certain fields in Animator are statics, like the list of current animations and the
main handler. However, since there may be >1 UI thread per process, these should really
be ThreadLocal variables, so that they are local to each UI thread. For example,
most animators will cause an invalidation in the view hierarchy, which can only
happen in the UI thread for that view.

Change-Id: I42be61c781ffac97b527f78ce1ffc2e0cdc42999
/frameworks/base/core/java/android/animation/ValueAnimator.java
599ca29986235e07f532c7b112507f6c39b5dba9 22-Oct-2010 Brad Fitzpatrick <bradfitz@android.com> Expose (internally only) the number of animations currently running.

This will be used for StrictMode to annotate violations with
whether or not they janked up an animation.

Change-Id: I5bc691f49b74c45279cd2ae044d2a81dcf1204a9
/frameworks/base/core/java/android/animation/ValueAnimator.java
5c13d89c1332fcc499379b9064b891187b75ca32 08-Oct-2010 Chet Haase <chet@google.com> Optimizing display lists by referencing pointers to resources instead of copying them

Change-Id: I81ad3551d74aa1e5bb64d69e33d2eb29a6c1eb6a
/frameworks/base/core/java/android/animation/ValueAnimator.java
51b3227c2e08143c2e3dde9d51ae5b6fff36693c 14-Oct-2010 Chet Haase <chet@google.com> Remove errant minus sign

Change-Id: I39a76484884615aa86f4a845eb4637467ec5abc7
/frameworks/base/core/java/android/animation/ValueAnimator.java
2794eb3b02e2404d453d3ad22a8a85a138130a07 13-Oct-2010 Chet Haase <chet@google.com> Remove generics from Animator APIs

Change the manner of constructing Animator-related objects from constructors
via generics to factory methods with type-specific method names. Should
improve the proliferation of warnings due to generics issues and make the
code more readable (less irrelevant angle brackets Floating around).

Change-Id: Ib59a7dd72a95d438022e409ddeac48853082b943
/frameworks/base/core/java/android/animation/ValueAnimator.java
83d6e8213230fb0805aa019d266842253baeb114 14-Oct-2010 Romain Guy <romainguy@google.com> Revert "Remove generics from Animator APIs"

This reverts commit 41f041d9986f8a5d45b6cb0b86e881c81a412168.
/frameworks/base/core/java/android/animation/ValueAnimator.java
41f041d9986f8a5d45b6cb0b86e881c81a412168 13-Oct-2010 Chet Haase <chet@google.com> Remove generics from Animator APIs

Change the manner of constructing Animator-related objects from constructors
via generics to factory methods with type-specific method names. Should
improve the proliferation of warnings due to generics issues and make the
code more readable (less irrelevant angle brackets Floating around).

Change-Id: I7c1776b15f3c9f245c09fb7de6dc005fdba58fe2
/frameworks/base/core/java/android/animation/ValueAnimator.java
608fc3cbed6062f29cd512c08aacb8c1632a8851 11-Oct-2010 Chet Haase <chet@google.com> Double the performance of animations.

There is a hard-coded limit to the frame rate of animations; this commit increases that rate by changing the inter-frame delay from 30 ms to 10 ms (although the actual delay will be determined by the maximum refresh rate of the system and the system load). For example, the effective maximum on current devices is 55 fps, or a delay of about 16 ms.

Change-Id: Id96a41cef36851e2d9508a98934f4b25595251ea
/frameworks/base/core/java/android/animation/ValueAnimator.java
e0ee2e9f3102c3c14c873a75a7b04e49787e0fb9 07-Oct-2010 Chet Haase <chet@google.com> New TimeInterpolator interface for android.animation package.

The new animation package's reliance on the old Interpolator interface (in
android.view.animation) was an eyesore. Adding TimeInterpolator, and having the
old Interpolator interface extend it, allows the new Animator classes to break
the tie to the older animation package completely. However, developers can still
use the older Interpolator-based classes, such as AccelerateInterpolator,
because they all implicitly extend the new TimeInterpolator class.

Change-Id: I41132fa56167ba564f4839113289114d0ea31a92
/frameworks/base/core/java/android/animation/ValueAnimator.java
0e0590bf3cb32e73f423c0fe39a180d4b3c4343d 26-Sep-2010 Chet Haase <chet@google.com> bug fixes in animation classes

Change-Id: I5465bc95032c94851b8cf4e4db3477f546e8b0d1
/frameworks/base/core/java/android/animation/ValueAnimator.java
3060421045d4d9e411797f91bb509824b03e33fb 23-Sep-2010 Jim Miller <jaggies@google.com> Add new WaveView widget to framework and integrate into LockScreen.

This adds a new "Energy Wave" widget to the internal widgets and
integrates it into LockScreen.

ValueAnimator needed a slight modification since it expects to
be run inside of Activities with a Looper. Additionally, this adds
an API, removeAllUpdateListeners(), which is needed to properly
recycle ValueAnimator objects.

Some minor code cleanup and UI tweaks after review.

Changed delay timeout from 1.3s to 0.5s.

Change-Id: Ibcf015e61fa8ba79d62f2019f1b29ace7caa00c8
/frameworks/base/core/java/android/animation/ValueAnimator.java
b20db3ec34e846010f389880b2cfab4d7bf79820 10-Sep-2010 Chet Haase <chet@google.com> Make fragment animations work when fragments go away

Change-Id: I136de6ef910cc02b8181fcfa065bdb0770841396
/frameworks/base/core/java/android/animation/ValueAnimator.java
a18a86b43e40e3c15dcca0ae0148d641be9b25fe 07-Sep-2010 Chet Haase <chet@google.com> Rename several animation classes

Change-Id: I6a4544875090db485163c8d56de8718f56d267c7
/frameworks/base/core/java/android/animation/ValueAnimator.java